968 lines
24 KiB
Plaintext
968 lines
24 KiB
Plaintext
SDL3_0.0.0 {
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global:
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JNI_OnLoad;
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SDL_DYNAPI_entry;
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SDL_AddEventWatch;
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SDL_AddGamepadMapping;
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SDL_AddGamepadMappingsFromRW;
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SDL_AddHintCallback;
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SDL_AddTimer;
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SDL_AndroidBackButton;
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SDL_AndroidGetActivity;
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SDL_AndroidGetExternalStoragePath;
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SDL_AndroidGetExternalStorageState;
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SDL_AndroidGetInternalStoragePath;
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SDL_AndroidGetJNIEnv;
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SDL_AndroidRequestPermission;
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SDL_AndroidSendMessage;
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SDL_AndroidShowToast;
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SDL_AtomicAdd;
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SDL_AtomicCAS;
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SDL_AtomicCASPtr;
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SDL_AtomicGet;
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SDL_AtomicGetPtr;
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SDL_AtomicLock;
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SDL_AtomicSet;
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SDL_AtomicSetPtr;
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SDL_AtomicTryLock;
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SDL_AtomicUnlock;
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SDL_AttachVirtualJoystick;
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SDL_AttachVirtualJoystickEx;
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SDL_BlitSurface;
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SDL_BlitSurfaceScaled;
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SDL_BlitSurfaceUnchecked;
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SDL_BlitSurfaceUncheckedScaled;
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SDL_BroadcastCondition;
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SDL_CaptureMouse;
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SDL_CleanupTLS;
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SDL_ClearComposition;
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SDL_ClearError;
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SDL_ClearHints;
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SDL_CloseGamepad;
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SDL_CloseJoystick;
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SDL_CloseSensor;
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SDL_ComposeCustomBlendMode;
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SDL_ConvertEventToRenderCoordinates;
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SDL_ConvertPixels;
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SDL_ConvertSurface;
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SDL_ConvertSurfaceFormat;
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SDL_CreateColorCursor;
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SDL_CreateCondition;
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SDL_CreateCursor;
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SDL_CreateMutex;
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SDL_CreatePalette;
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SDL_CreatePixelFormat;
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SDL_CreatePopupWindow;
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SDL_CreateRW;
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SDL_CreateRWLock;
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SDL_CreateRenderer;
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SDL_CreateSemaphore;
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SDL_CreateSoftwareRenderer;
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SDL_CreateSurface;
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SDL_CreateSurfaceFrom;
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SDL_CreateSystemCursor;
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SDL_CreateTLS;
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SDL_CreateTexture;
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SDL_CreateTextureFromSurface;
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SDL_CreateThread;
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SDL_CreateThreadWithStackSize;
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SDL_CreateWindow;
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SDL_CreateWindowAndRenderer;
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SDL_CreateWindowWithProperties;
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SDL_CursorVisible;
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SDL_DXGIGetOutputInfo;
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SDL_DelEventWatch;
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SDL_DelHintCallback;
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SDL_Delay;
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SDL_DelayNS;
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SDL_DestroyCondition;
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SDL_DestroyCursor;
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SDL_DestroyMutex;
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SDL_DestroyPalette;
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SDL_DestroyPixelFormat;
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SDL_DestroyRW;
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SDL_DestroyRWLock;
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SDL_DestroyRenderer;
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SDL_DestroySemaphore;
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SDL_DestroySurface;
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SDL_DestroyTexture;
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SDL_DestroyWindow;
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SDL_DestroyWindowSurface;
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SDL_DetachThread;
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SDL_DetachVirtualJoystick;
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SDL_Direct3D9GetAdapterIndex;
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SDL_DisableScreenSaver;
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SDL_DuplicateSurface;
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SDL_EGL_GetCurrentEGLConfig;
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SDL_EGL_GetCurrentEGLDisplay;
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SDL_EGL_GetProcAddress;
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SDL_EGL_GetWindowEGLSurface;
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SDL_EGL_SetEGLAttributeCallbacks;
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SDL_EnableScreenSaver;
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SDL_Error;
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SDL_EventEnabled;
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SDL_FillSurfaceRect;
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SDL_FillSurfaceRects;
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SDL_FilterEvents;
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SDL_FlashWindow;
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SDL_FlushEvent;
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SDL_FlushEvents;
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SDL_FlushRenderer;
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SDL_GDKGetTaskQueue;
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SDL_GDKSuspendComplete;
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SDL_GL_CreateContext;
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SDL_GL_DeleteContext;
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SDL_GL_ExtensionSupported;
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SDL_GL_GetAttribute;
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SDL_GL_GetCurrentContext;
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SDL_GL_GetCurrentWindow;
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SDL_GL_GetProcAddress;
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SDL_GL_GetSwapInterval;
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SDL_GL_LoadLibrary;
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SDL_GL_MakeCurrent;
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SDL_GL_ResetAttributes;
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SDL_GL_SetAttribute;
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SDL_GL_SetSwapInterval;
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SDL_GL_SwapWindow;
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SDL_GL_UnloadLibrary;
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SDL_GUIDFromString;
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SDL_GUIDToString;
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SDL_GamepadConnected;
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SDL_GamepadEventsEnabled;
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SDL_GamepadHasAxis;
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SDL_GamepadHasButton;
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SDL_GamepadHasLED;
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SDL_GamepadHasRumble;
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SDL_GamepadHasRumbleTriggers;
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SDL_GamepadHasSensor;
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SDL_GamepadSensorEnabled;
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SDL_GetAndroidSDKVersion;
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SDL_GetAssertionHandler;
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SDL_GetAssertionReport;
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SDL_GetBasePath;
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SDL_GetCPUCacheLineSize;
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SDL_GetCPUCount;
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SDL_GetClipboardData;
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SDL_GetClipboardText;
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SDL_GetClosestFullscreenDisplayMode;
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SDL_GetCurrentDisplayMode;
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SDL_GetCurrentDisplayOrientation;
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SDL_GetCurrentRenderOutputSize;
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SDL_GetCurrentVideoDriver;
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SDL_GetCursor;
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SDL_GetDefaultAssertionHandler;
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SDL_GetDefaultCursor;
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SDL_GetDesktopDisplayMode;
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SDL_GetDisplayBounds;
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SDL_GetDisplayContentScale;
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SDL_GetDisplayForPoint;
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SDL_GetDisplayForRect;
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SDL_GetDisplayForWindow;
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SDL_GetDisplayName;
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SDL_GetDisplayUsableBounds;
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SDL_GetDisplays;
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SDL_GetError;
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SDL_GetEventFilter;
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SDL_GetFullscreenDisplayModes;
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SDL_GetGamepadAppleSFSymbolsNameForAxis;
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SDL_GetGamepadAppleSFSymbolsNameForButton;
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SDL_GetGamepadAxis;
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SDL_GetGamepadAxisFromString;
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SDL_GetGamepadBindings;
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SDL_GetGamepadButton;
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SDL_GetGamepadButtonFromString;
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SDL_GetGamepadFirmwareVersion;
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SDL_GetGamepadFromInstanceID;
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SDL_GetGamepadFromPlayerIndex;
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SDL_GetGamepadInstanceGUID;
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SDL_GetGamepadInstanceMapping;
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SDL_GetGamepadInstanceName;
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SDL_GetGamepadInstancePath;
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SDL_GetGamepadInstancePlayerIndex;
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SDL_GetGamepadInstanceProduct;
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SDL_GetGamepadInstanceProductVersion;
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SDL_GetGamepadInstanceType;
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SDL_GetGamepadInstanceVendor;
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SDL_GetGamepadJoystick;
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SDL_GetGamepadMapping;
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SDL_GetGamepadMappingForGUID;
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SDL_GetGamepadName;
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SDL_GetGamepadPath;
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SDL_GetGamepadPlayerIndex;
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SDL_GetGamepadProduct;
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SDL_GetGamepadProductVersion;
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SDL_GetGamepadSensorData;
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SDL_GetGamepadSensorDataRate;
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SDL_GetGamepadSerial;
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SDL_GetGamepadStringForAxis;
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SDL_GetGamepadStringForButton;
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SDL_GetGamepadTouchpadFinger;
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SDL_GetGamepadType;
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SDL_GetGamepadVendor;
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SDL_GetGamepads;
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SDL_GetGlobalMouseState;
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SDL_GetGrabbedWindow;
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SDL_GetHint;
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SDL_GetHintBoolean;
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SDL_GetJoystickAxis;
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SDL_GetJoystickAxisInitialState;
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SDL_GetJoystickButton;
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SDL_GetJoystickFirmwareVersion;
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SDL_GetJoystickFromInstanceID;
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SDL_GetJoystickFromPlayerIndex;
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SDL_GetJoystickGUID;
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SDL_GetJoystickGUIDFromString;
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SDL_GetJoystickGUIDInfo;
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SDL_GetJoystickGUIDString;
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SDL_GetJoystickHat;
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SDL_GetJoystickInstanceGUID;
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SDL_GetJoystickInstanceID;
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SDL_GetJoystickInstanceName;
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SDL_GetJoystickInstancePath;
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SDL_GetJoystickInstancePlayerIndex;
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SDL_GetJoystickInstanceProduct;
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SDL_GetJoystickInstanceProductVersion;
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SDL_GetJoystickInstanceType;
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SDL_GetJoystickInstanceVendor;
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SDL_GetJoystickName;
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SDL_GetJoystickPath;
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SDL_GetJoystickPlayerIndex;
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SDL_GetJoystickPowerLevel;
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SDL_GetJoystickProduct;
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SDL_GetJoystickProductVersion;
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SDL_GetJoystickSerial;
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SDL_GetJoystickType;
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SDL_GetJoystickVendor;
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SDL_GetJoysticks;
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SDL_GetKeyFromName;
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SDL_GetKeyFromScancode;
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SDL_GetKeyName;
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SDL_GetKeyboardFocus;
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SDL_GetKeyboardState;
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SDL_GetMasksForPixelFormatEnum;
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SDL_GetMemoryFunctions;
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SDL_GetModState;
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SDL_GetMouseFocus;
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SDL_GetMouseState;
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SDL_GetNaturalDisplayOrientation;
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SDL_GetNumAllocations;
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SDL_GetNumGamepadTouchpadFingers;
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SDL_GetNumGamepadTouchpads;
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SDL_GetNumJoystickAxes;
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SDL_GetNumJoystickButtons;
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SDL_GetNumJoystickHats;
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SDL_GetNumRenderDrivers;
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SDL_GetNumTouchFingers;
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SDL_GetNumVideoDrivers;
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SDL_GetOriginalMemoryFunctions;
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SDL_GetUserFolder;
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SDL_GetPerformanceCounter;
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SDL_GetPerformanceFrequency;
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SDL_GetPixelFormatEnumForMasks;
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SDL_GetPixelFormatName;
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SDL_GetPlatform;
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SDL_GetPowerInfo;
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SDL_GetPrefPath;
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SDL_GetPreferredLocales;
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SDL_GetPrimaryDisplay;
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SDL_GetPrimarySelectionText;
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SDL_GetRGB;
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SDL_GetRGBA;
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SDL_GetRectAndLineIntersection;
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SDL_GetRectAndLineIntersectionFloat;
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SDL_GetRectEnclosingPoints;
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SDL_GetRectEnclosingPointsFloat;
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SDL_GetRectIntersection;
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SDL_GetRectIntersectionFloat;
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SDL_GetRectUnion;
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SDL_GetRectUnionFloat;
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SDL_GetRelativeMouseMode;
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SDL_GetRelativeMouseState;
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SDL_GetRenderClipRect;
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SDL_GetRenderDrawBlendMode;
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SDL_GetRenderDrawColor;
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SDL_GetRenderDriver;
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SDL_GetRenderLogicalPresentation;
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SDL_GetRenderMetalCommandEncoder;
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SDL_GetRenderMetalLayer;
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SDL_GetRenderOutputSize;
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SDL_GetRenderScale;
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SDL_GetRenderTarget;
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SDL_GetRenderVSync;
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SDL_GetRenderViewport;
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SDL_GetRenderWindow;
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SDL_GetRenderer;
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SDL_GetRendererInfo;
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SDL_GetRevision;
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SDL_GetScancodeFromKey;
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SDL_GetScancodeFromName;
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SDL_GetScancodeName;
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SDL_GetSemaphoreValue;
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SDL_GetSensorData;
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SDL_GetSensorFromInstanceID;
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SDL_GetSensorInstanceID;
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SDL_GetSensorInstanceName;
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SDL_GetSensorInstanceNonPortableType;
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SDL_GetSensorInstanceType;
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SDL_GetSensorName;
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SDL_GetSensorNonPortableType;
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SDL_GetSensorType;
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SDL_GetSensors;
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SDL_GetSurfaceAlphaMod;
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SDL_GetSurfaceBlendMode;
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SDL_GetSurfaceClipRect;
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SDL_GetSurfaceColorKey;
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SDL_GetSurfaceColorMod;
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SDL_GetSystemRAM;
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SDL_GetSystemTheme;
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SDL_GetTLS;
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SDL_GetTextureAlphaMod;
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SDL_GetTextureBlendMode;
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SDL_GetTextureColorMod;
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SDL_GetTextureScaleMode;
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SDL_GetThreadID;
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SDL_GetThreadName;
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SDL_GetTicks;
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SDL_GetTicksNS;
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SDL_GetTouchDeviceType;
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SDL_GetTouchFinger;
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SDL_GetVersion;
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SDL_GetVideoDriver;
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SDL_GetWindowBordersSize;
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SDL_GetWindowDisplayScale;
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SDL_GetWindowFlags;
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SDL_GetWindowFromID;
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SDL_GetWindowFullscreenMode;
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SDL_GetWindowGrab;
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SDL_GetWindowICCProfile;
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SDL_GetWindowID;
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SDL_GetWindowKeyboardGrab;
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SDL_GetWindowMaximumSize;
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SDL_GetWindowMinimumSize;
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SDL_GetWindowMouseGrab;
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SDL_GetWindowMouseRect;
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SDL_GetWindowOpacity;
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SDL_GetWindowParent;
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SDL_GetWindowPixelDensity;
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SDL_GetWindowPixelFormat;
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SDL_GetWindowPosition;
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SDL_GetWindowSize;
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SDL_GetWindowSizeInPixels;
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SDL_GetWindowSurface;
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SDL_GetWindowTitle;
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SDL_GetYUVConversionMode;
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SDL_GetYUVConversionModeForResolution;
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SDL_HapticClose;
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SDL_HapticDestroyEffect;
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SDL_HapticEffectSupported;
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SDL_HapticGetEffectStatus;
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SDL_HapticIndex;
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SDL_HapticName;
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SDL_HapticNewEffect;
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SDL_HapticNumAxes;
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SDL_HapticNumEffects;
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SDL_HapticNumEffectsPlaying;
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SDL_HapticOpen;
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SDL_HapticOpenFromJoystick;
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SDL_HapticOpenFromMouse;
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SDL_HapticOpened;
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SDL_HapticPause;
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SDL_HapticQuery;
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SDL_HapticRumbleInit;
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SDL_HapticRumblePlay;
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SDL_HapticRumbleStop;
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SDL_HapticRumbleSupported;
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SDL_HapticRunEffect;
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SDL_HapticSetAutocenter;
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SDL_HapticSetGain;
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SDL_HapticStopAll;
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SDL_HapticStopEffect;
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SDL_HapticUnpause;
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SDL_HapticUpdateEffect;
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SDL_HasARMSIMD;
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SDL_HasAVX2;
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SDL_HasAVX512F;
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SDL_HasAVX;
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SDL_HasAltiVec;
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SDL_HasClipboardData;
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SDL_HasClipboardText;
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SDL_HasEvent;
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SDL_HasEvents;
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SDL_HasLASX;
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SDL_HasLSX;
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SDL_HasMMX;
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SDL_HasNEON;
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SDL_HasPrimarySelectionText;
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SDL_HasRectIntersection;
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SDL_HasRectIntersectionFloat;
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SDL_HasSSE2;
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SDL_HasSSE3;
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SDL_HasSSE41;
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SDL_HasSSE42;
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SDL_HasSSE;
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SDL_HasScreenKeyboardSupport;
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SDL_HasWindowSurface;
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SDL_HideCursor;
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SDL_HideWindow;
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SDL_Init;
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SDL_InitSubSystem;
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SDL_IsAndroidTV;
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SDL_IsChromebook;
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SDL_IsDeXMode;
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SDL_IsGamepad;
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SDL_IsJoystickVirtual;
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SDL_IsTablet;
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SDL_JoystickConnected;
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SDL_JoystickEventsEnabled;
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SDL_JoystickHasLED;
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SDL_JoystickHasRumble;
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SDL_JoystickHasRumbleTriggers;
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SDL_JoystickIsHaptic;
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SDL_LinuxSetThreadPriority;
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SDL_LinuxSetThreadPriorityAndPolicy;
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SDL_LoadBMP;
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SDL_LoadBMP_RW;
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SDL_LoadFile;
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SDL_LoadFile_RW;
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SDL_LoadFunction;
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SDL_LoadObject;
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SDL_LockJoysticks;
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SDL_LockMutex;
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SDL_LockRWLockForReading;
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SDL_LockRWLockForWriting;
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SDL_LockSurface;
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SDL_LockTexture;
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SDL_LockTextureToSurface;
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SDL_Log;
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SDL_LogCritical;
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SDL_LogDebug;
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SDL_LogError;
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SDL_LogGetOutputFunction;
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SDL_LogGetPriority;
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SDL_LogInfo;
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SDL_LogMessage;
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SDL_LogMessageV;
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|
SDL_LogResetPriorities;
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SDL_LogSetAllPriority;
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SDL_LogSetOutputFunction;
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SDL_LogSetPriority;
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SDL_LogVerbose;
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SDL_LogWarn;
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SDL_MapRGB;
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SDL_MapRGBA;
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|
SDL_MaximizeWindow;
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SDL_MemoryBarrierAcquireFunction;
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|
SDL_MemoryBarrierReleaseFunction;
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SDL_Metal_CreateView;
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SDL_Metal_DestroyView;
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SDL_Metal_GetLayer;
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SDL_MinimizeWindow;
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|
SDL_MouseIsHaptic;
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|
SDL_NumHaptics;
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|
SDL_OnApplicationDidBecomeActive;
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|
SDL_OnApplicationDidChangeStatusBarOrientation;
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|
SDL_OnApplicationDidEnterBackground;
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|
SDL_OnApplicationDidReceiveMemoryWarning;
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|
SDL_OnApplicationWillEnterForeground;
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|
SDL_OnApplicationWillResignActive;
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|
SDL_OnApplicationWillTerminate;
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|
SDL_OpenGamepad;
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|
SDL_OpenJoystick;
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|
SDL_OpenSensor;
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|
SDL_OpenURL;
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|
SDL_PeepEvents;
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|
SDL_PollEvent;
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|
SDL_PostSemaphore;
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|
SDL_PremultiplyAlpha;
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|
SDL_PumpEvents;
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|
SDL_PushEvent;
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|
SDL_QueryTexture;
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|
SDL_Quit;
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|
SDL_QuitSubSystem;
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|
SDL_RWFromConstMem;
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|
SDL_RWFromFile;
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|
SDL_RWFromMem;
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|
SDL_RWclose;
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|
SDL_RWread;
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|
SDL_RWseek;
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|
SDL_RWsize;
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|
SDL_RWtell;
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|
SDL_RWwrite;
|
|
SDL_RaiseWindow;
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|
SDL_ReadU16BE;
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|
SDL_ReadU32BE;
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|
SDL_ReadU64BE;
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|
SDL_ReadU16LE;
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|
SDL_ReadU32LE;
|
|
SDL_ReadU64LE;
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|
SDL_ReadU8;
|
|
SDL_RegisterApp;
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|
SDL_RegisterEvents;
|
|
SDL_RemoveTimer;
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|
SDL_RenderClear;
|
|
SDL_RenderClipEnabled;
|
|
SDL_RenderCoordinatesFromWindow;
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|
SDL_RenderCoordinatesToWindow;
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|
SDL_RenderFillRect;
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|
SDL_RenderFillRects;
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|
SDL_RenderGeometry;
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|
SDL_RenderGeometryRaw;
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|
SDL_RenderLine;
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SDL_RenderLines;
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SDL_RenderPoint;
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|
SDL_RenderPoints;
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SDL_RenderPresent;
|
|
SDL_RenderReadPixels;
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|
SDL_RenderRect;
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|
SDL_RenderRects;
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SDL_RenderTexture;
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|
SDL_RenderTextureRotated;
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|
SDL_ReportAssertion;
|
|
SDL_ResetAssertionReport;
|
|
SDL_ResetHint;
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|
SDL_ResetHints;
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|
SDL_ResetKeyboard;
|
|
SDL_RestoreWindow;
|
|
SDL_RumbleGamepad;
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|
SDL_RumbleGamepadTriggers;
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SDL_RumbleJoystick;
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|
SDL_RumbleJoystickTriggers;
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|
SDL_RunApp;
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|
SDL_SIMDGetAlignment;
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|
SDL_SaveBMP;
|
|
SDL_SaveBMP_RW;
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|
SDL_ScreenKeyboardShown;
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|
SDL_ScreenSaverEnabled;
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|
SDL_SendGamepadEffect;
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|
SDL_SendJoystickEffect;
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|
SDL_SetAssertionHandler;
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|
SDL_SetAudioStreamFormat;
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|
SDL_SetClipboardData;
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|
SDL_SetClipboardText;
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|
SDL_SetCursor;
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SDL_SetError;
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|
SDL_SetEventEnabled;
|
|
SDL_SetEventFilter;
|
|
SDL_SetGamepadEventsEnabled;
|
|
SDL_SetGamepadLED;
|
|
SDL_SetGamepadPlayerIndex;
|
|
SDL_SetGamepadSensorEnabled;
|
|
SDL_SetHint;
|
|
SDL_SetHintWithPriority;
|
|
SDL_SetJoystickEventsEnabled;
|
|
SDL_SetJoystickLED;
|
|
SDL_SetJoystickPlayerIndex;
|
|
SDL_SetJoystickVirtualAxis;
|
|
SDL_SetJoystickVirtualButton;
|
|
SDL_SetJoystickVirtualHat;
|
|
SDL_SetMainReady;
|
|
SDL_SetMemoryFunctions;
|
|
SDL_SetModState;
|
|
SDL_SetPaletteColors;
|
|
SDL_SetPixelFormatPalette;
|
|
SDL_SetPrimarySelectionText;
|
|
SDL_SetRelativeMouseMode;
|
|
SDL_SetRenderClipRect;
|
|
SDL_SetRenderDrawBlendMode;
|
|
SDL_SetRenderDrawColor;
|
|
SDL_SetRenderLogicalPresentation;
|
|
SDL_SetRenderScale;
|
|
SDL_SetRenderTarget;
|
|
SDL_SetRenderVSync;
|
|
SDL_SetRenderViewport;
|
|
SDL_SetSurfaceAlphaMod;
|
|
SDL_SetSurfaceBlendMode;
|
|
SDL_SetSurfaceClipRect;
|
|
SDL_SetSurfaceColorKey;
|
|
SDL_SetSurfaceColorMod;
|
|
SDL_SetSurfacePalette;
|
|
SDL_SetSurfaceRLE;
|
|
SDL_SetTLS;
|
|
SDL_SetTextInputRect;
|
|
SDL_SetTextureAlphaMod;
|
|
SDL_SetTextureBlendMode;
|
|
SDL_SetTextureColorMod;
|
|
SDL_SetTextureScaleMode;
|
|
SDL_SetThreadPriority;
|
|
SDL_SetWindowAlwaysOnTop;
|
|
SDL_SetWindowBordered;
|
|
SDL_SetWindowFullscreen;
|
|
SDL_SetWindowFullscreenMode;
|
|
SDL_SetWindowGrab;
|
|
SDL_SetWindowHitTest;
|
|
SDL_SetWindowIcon;
|
|
SDL_SetWindowInputFocus;
|
|
SDL_SetWindowKeyboardGrab;
|
|
SDL_SetWindowMaximumSize;
|
|
SDL_SetWindowMinimumSize;
|
|
SDL_SetWindowModalFor;
|
|
SDL_SetWindowMouseGrab;
|
|
SDL_SetWindowMouseRect;
|
|
SDL_SetWindowOpacity;
|
|
SDL_SetWindowPosition;
|
|
SDL_SetWindowResizable;
|
|
SDL_SetWindowSize;
|
|
SDL_SetWindowTitle;
|
|
SDL_SetWindowsMessageHook;
|
|
SDL_SetYUVConversionMode;
|
|
SDL_ShowCursor;
|
|
SDL_ShowMessageBox;
|
|
SDL_ShowSimpleMessageBox;
|
|
SDL_ShowWindow;
|
|
SDL_SignalCondition;
|
|
SDL_SoftStretch;
|
|
SDL_StartTextInput;
|
|
SDL_StopTextInput;
|
|
SDL_SurfaceHasColorKey;
|
|
SDL_SurfaceHasRLE;
|
|
SDL_TextInputActive;
|
|
SDL_TextInputShown;
|
|
SDL_ThreadID;
|
|
SDL_TryLockMutex;
|
|
SDL_TryLockRWLockForReading;
|
|
SDL_TryLockRWLockForWriting;
|
|
SDL_TryWaitSemaphore;
|
|
SDL_UnloadObject;
|
|
SDL_UnlockJoysticks;
|
|
SDL_UnlockMutex;
|
|
SDL_UnlockRWLock;
|
|
SDL_UnlockSurface;
|
|
SDL_UnlockTexture;
|
|
SDL_UnregisterApp;
|
|
SDL_UpdateGamepads;
|
|
SDL_UpdateJoysticks;
|
|
SDL_UpdateNVTexture;
|
|
SDL_UpdateSensors;
|
|
SDL_UpdateTexture;
|
|
SDL_UpdateWindowSurface;
|
|
SDL_UpdateWindowSurfaceRects;
|
|
SDL_UpdateYUVTexture;
|
|
SDL_Vulkan_CreateSurface;
|
|
SDL_Vulkan_GetInstanceExtensions;
|
|
SDL_Vulkan_GetVkGetInstanceProcAddr;
|
|
SDL_Vulkan_LoadLibrary;
|
|
SDL_Vulkan_UnloadLibrary;
|
|
SDL_WaitCondition;
|
|
SDL_WaitConditionTimeout;
|
|
SDL_WaitEvent;
|
|
SDL_WaitEventTimeout;
|
|
SDL_WaitSemaphore;
|
|
SDL_WaitSemaphoreTimeout;
|
|
SDL_WaitThread;
|
|
SDL_WarpMouseGlobal;
|
|
SDL_WarpMouseInWindow;
|
|
SDL_WasInit;
|
|
SDL_WinRTGetDeviceFamily;
|
|
SDL_WinRTGetFSPathUNICODE;
|
|
SDL_WinRTGetFSPathUTF8;
|
|
SDL_WriteU16BE;
|
|
SDL_WriteU32BE;
|
|
SDL_WriteU64BE;
|
|
SDL_WriteU16LE;
|
|
SDL_WriteU32LE;
|
|
SDL_WriteU64LE;
|
|
SDL_WriteU8;
|
|
SDL_abs;
|
|
SDL_acos;
|
|
SDL_acosf;
|
|
SDL_aligned_alloc;
|
|
SDL_aligned_free;
|
|
SDL_asin;
|
|
SDL_asinf;
|
|
SDL_asprintf;
|
|
SDL_atan2;
|
|
SDL_atan2f;
|
|
SDL_atan;
|
|
SDL_atanf;
|
|
SDL_atof;
|
|
SDL_atoi;
|
|
SDL_bsearch;
|
|
SDL_calloc;
|
|
SDL_ceil;
|
|
SDL_ceilf;
|
|
SDL_copysign;
|
|
SDL_copysignf;
|
|
SDL_cos;
|
|
SDL_cosf;
|
|
SDL_crc16;
|
|
SDL_crc32;
|
|
SDL_exp;
|
|
SDL_expf;
|
|
SDL_fabs;
|
|
SDL_fabsf;
|
|
SDL_floor;
|
|
SDL_floorf;
|
|
SDL_fmod;
|
|
SDL_fmodf;
|
|
SDL_free;
|
|
SDL_getenv;
|
|
SDL_hid_ble_scan;
|
|
SDL_hid_close;
|
|
SDL_hid_device_change_count;
|
|
SDL_hid_enumerate;
|
|
SDL_hid_exit;
|
|
SDL_hid_free_enumeration;
|
|
SDL_hid_get_device_info;
|
|
SDL_hid_get_feature_report;
|
|
SDL_hid_get_indexed_string;
|
|
SDL_hid_get_input_report;
|
|
SDL_hid_get_manufacturer_string;
|
|
SDL_hid_get_product_string;
|
|
SDL_hid_get_report_descriptor;
|
|
SDL_hid_get_serial_number_string;
|
|
SDL_hid_init;
|
|
SDL_hid_open;
|
|
SDL_hid_open_path;
|
|
SDL_hid_read;
|
|
SDL_hid_read_timeout;
|
|
SDL_hid_send_feature_report;
|
|
SDL_hid_set_nonblocking;
|
|
SDL_hid_write;
|
|
SDL_iPhoneSetAnimationCallback;
|
|
SDL_iPhoneSetEventPump;
|
|
SDL_iconv;
|
|
SDL_iconv_close;
|
|
SDL_iconv_open;
|
|
SDL_iconv_string;
|
|
SDL_isalnum;
|
|
SDL_isalpha;
|
|
SDL_isblank;
|
|
SDL_iscntrl;
|
|
SDL_isdigit;
|
|
SDL_isgraph;
|
|
SDL_islower;
|
|
SDL_isprint;
|
|
SDL_ispunct;
|
|
SDL_isspace;
|
|
SDL_isupper;
|
|
SDL_isxdigit;
|
|
SDL_itoa;
|
|
SDL_lltoa;
|
|
SDL_log10;
|
|
SDL_log10f;
|
|
SDL_log;
|
|
SDL_logf;
|
|
SDL_lround;
|
|
SDL_lroundf;
|
|
SDL_ltoa;
|
|
SDL_malloc;
|
|
SDL_memcmp;
|
|
SDL_memcpy;
|
|
SDL_memmove;
|
|
SDL_memset4;
|
|
SDL_memset;
|
|
SDL_modf;
|
|
SDL_modff;
|
|
SDL_pow;
|
|
SDL_powf;
|
|
SDL_qsort;
|
|
SDL_realloc;
|
|
SDL_round;
|
|
SDL_roundf;
|
|
SDL_scalbn;
|
|
SDL_scalbnf;
|
|
SDL_setenv;
|
|
SDL_sin;
|
|
SDL_sinf;
|
|
SDL_snprintf;
|
|
SDL_sqrt;
|
|
SDL_sqrtf;
|
|
SDL_sscanf;
|
|
SDL_strcasecmp;
|
|
SDL_strcasestr;
|
|
SDL_strchr;
|
|
SDL_strcmp;
|
|
SDL_strdup;
|
|
SDL_strlcat;
|
|
SDL_strlcpy;
|
|
SDL_strlen;
|
|
SDL_strlwr;
|
|
SDL_strncasecmp;
|
|
SDL_strncmp;
|
|
SDL_strrchr;
|
|
SDL_strrev;
|
|
SDL_strstr;
|
|
SDL_strtod;
|
|
SDL_strtok_r;
|
|
SDL_strtol;
|
|
SDL_strtoll;
|
|
SDL_strtoul;
|
|
SDL_strtoull;
|
|
SDL_strupr;
|
|
SDL_swprintf;
|
|
SDL_tan;
|
|
SDL_tanf;
|
|
SDL_tolower;
|
|
SDL_toupper;
|
|
SDL_trunc;
|
|
SDL_truncf;
|
|
SDL_uitoa;
|
|
SDL_ulltoa;
|
|
SDL_ultoa;
|
|
SDL_utf8strlcpy;
|
|
SDL_utf8strlen;
|
|
SDL_utf8strnlen;
|
|
SDL_vasprintf;
|
|
SDL_vsnprintf;
|
|
SDL_vsscanf;
|
|
SDL_vswprintf;
|
|
SDL_wcscasecmp;
|
|
SDL_wcscmp;
|
|
SDL_wcsdup;
|
|
SDL_wcslcat;
|
|
SDL_wcslcpy;
|
|
SDL_wcslen;
|
|
SDL_wcsncasecmp;
|
|
SDL_wcsncmp;
|
|
SDL_wcsstr;
|
|
SDL_wcstol;
|
|
SDL_ClearClipboardData;
|
|
SDL_GetGamepadInstanceID;
|
|
SDL_GetGamepadPowerLevel;
|
|
SDL_SetGamepadMapping;
|
|
SDL_strndup;
|
|
SDL_GetGamepadTypeFromString;
|
|
SDL_GetGamepadStringForType;
|
|
SDL_GetRealGamepadInstanceType;
|
|
SDL_GetRealGamepadType;
|
|
SDL_wcsnlen;
|
|
SDL_strnlen;
|
|
SDL_AddGamepadMappingsFromFile;
|
|
SDL_ReloadGamepadMappings;
|
|
SDL_GetNumAudioDrivers;
|
|
SDL_GetAudioDriver;
|
|
SDL_GetCurrentAudioDriver;
|
|
SDL_GetAudioOutputDevices;
|
|
SDL_GetAudioCaptureDevices;
|
|
SDL_GetAudioDeviceName;
|
|
SDL_GetAudioDeviceFormat;
|
|
SDL_OpenAudioDevice;
|
|
SDL_CloseAudioDevice;
|
|
SDL_BindAudioStreams;
|
|
SDL_BindAudioStream;
|
|
SDL_UnbindAudioStreams;
|
|
SDL_UnbindAudioStream;
|
|
SDL_CreateAudioStream;
|
|
SDL_GetAudioStreamFormat;
|
|
SDL_SetAudioStreamFormat;
|
|
SDL_PutAudioStreamData;
|
|
SDL_GetAudioStreamData;
|
|
SDL_GetAudioStreamAvailable;
|
|
SDL_FlushAudioStream;
|
|
SDL_ClearAudioStream;
|
|
SDL_LockAudioStream;
|
|
SDL_UnlockAudioStream;
|
|
SDL_SetAudioStreamGetCallback;
|
|
SDL_SetAudioStreamPutCallback;
|
|
SDL_DestroyAudioStream;
|
|
SDL_OpenAudioDeviceStream;
|
|
SDL_LoadWAV_RW;
|
|
SDL_LoadWAV;
|
|
SDL_MixAudioFormat;
|
|
SDL_ConvertAudioSamples;
|
|
SDL_GetSilenceValueForFormat;
|
|
SDL_PauseAudioDevice;
|
|
SDL_ResumeAudioDevice;
|
|
SDL_AudioDevicePaused;
|
|
SDL_GetAudioStreamDevice;
|
|
SDL_ShowWindowSystemMenu;
|
|
SDL_ReadS16LE;
|
|
SDL_ReadS16BE;
|
|
SDL_ReadS32LE;
|
|
SDL_ReadS32BE;
|
|
SDL_ReadS64LE;
|
|
SDL_ReadS64BE;
|
|
SDL_WriteS16LE;
|
|
SDL_WriteS16BE;
|
|
SDL_WriteS32LE;
|
|
SDL_WriteS32BE;
|
|
SDL_WriteS64LE;
|
|
SDL_WriteS64BE;
|
|
SDL_GDKGetDefaultUser;
|
|
SDL_SetWindowFocusable;
|
|
SDL_GetAudioStreamFrequencyRatio;
|
|
SDL_SetAudioStreamFrequencyRatio;
|
|
SDL_SetAudioPostmixCallback;
|
|
SDL_GetAudioStreamQueued;
|
|
SDL_CreateProperties;
|
|
SDL_LockProperties;
|
|
SDL_UnlockProperties;
|
|
SDL_SetProperty;
|
|
SDL_GetProperty;
|
|
SDL_DestroyProperties;
|
|
SDL_GetAudioStreamProperties;
|
|
SDL_GetGamepadProperties;
|
|
SDL_GetJoystickProperties;
|
|
SDL_GetRendererProperties;
|
|
SDL_GetTextureProperties;
|
|
SDL_GetRWProperties;
|
|
SDL_GetSensorProperties;
|
|
SDL_GetSurfaceProperties;
|
|
SDL_GetWindowProperties;
|
|
SDL_ClearProperty;
|
|
SDL_EnterAppMainCallbacks;
|
|
SDL_RWprintf;
|
|
SDL_RWvprintf;
|
|
SDL_AllocateEventMemory;
|
|
SDL_GetDisplayProperties;
|
|
SDL_SetPropertyWithCleanup;
|
|
SDL_SetX11EventHook;
|
|
SDL_GetGlobalProperties;
|
|
SDL_OpenVideoCapture;
|
|
SDL_SetVideoCaptureSpec;
|
|
SDL_OpenVideoCaptureWithSpec;
|
|
SDL_GetVideoCaptureDeviceName;
|
|
SDL_GetVideoCaptureSpec;
|
|
SDL_GetVideoCaptureFormat;
|
|
SDL_GetNumVideoCaptureFormats;
|
|
SDL_GetVideoCaptureFrameSize;
|
|
SDL_GetNumVideoCaptureFrameSizes;
|
|
SDL_GetVideoCaptureStatus;
|
|
SDL_StartVideoCapture;
|
|
SDL_AcquireVideoCaptureFrame;
|
|
SDL_ReleaseVideoCaptureFrame;
|
|
SDL_StopVideoCapture;
|
|
SDL_CloseVideoCapture;
|
|
SDL_GetVideoCaptureDevices;
|
|
SDL_GetGamepadButtonLabelForType;
|
|
SDL_GetGamepadButtonLabel;
|
|
SDL_GetPens;
|
|
SDL_GetPenStatus;
|
|
SDL_GetPenFromGUID;
|
|
SDL_GetPenGUID;
|
|
SDL_PenConnected;
|
|
SDL_GetPenName;
|
|
SDL_GetPenCapabilities;
|
|
SDL_GetPenType;
|
|
SDL_GetPens;
|
|
SDL_GetPenStatus;
|
|
SDL_GetPenFromGUID;
|
|
SDL_GetPenGUID;
|
|
SDL_PenConnected;
|
|
SDL_GetPenName;
|
|
SDL_GetPenCapabilities;
|
|
SDL_GetPenType;
|
|
SDL_SetStringProperty;
|
|
SDL_SetNumberProperty;
|
|
SDL_SetFloatProperty;
|
|
SDL_GetPropertyType;
|
|
SDL_GetStringProperty;
|
|
SDL_GetNumberProperty;
|
|
SDL_GetFloatProperty;
|
|
SDL_EnumerateProperties;
|
|
SDL_SetBooleanProperty;
|
|
SDL_GetBooleanProperty;
|
|
SDL_CreateTextureWithProperties;
|
|
SDL_CreateRendererWithProperties;
|
|
SDL_GetGamepadMappings;
|
|
SDL_GetTouchDevices;
|
|
SDL_GetTouchDeviceName;
|
|
SDL_strnstr;
|
|
SDL_wcsnstr;
|
|
SDL_SyncWindow;
|
|
SDL_GetGamepadSteamHandle;
|
|
SDL_GetRendererFromTexture;
|
|
# extra symbols go here (don't modify this line)
|
|
local: *;
|
|
};
|