Files
tomato/testing/support/doubles/fake_sockets.hh
Green Sky 9b36dd9d99 Squashed 'external/toxcore/c-toxcore/' changes from c9cdae001..9ed2fa80d
9ed2fa80d fix(toxav): remove extra copy of video frame on encode
de30cf3ad docs: Add new file kinds, that should be useful to all clients.
d5b5e879d fix(DHT): Correct node skipping logic timed out nodes.
30e71fe97 refactor: Generate event dispatch functions and add tox_events_dispatch.
8fdbb0b50 style: Format parameter lists in event handlers.
d00dee12b refactor: Add warning logs when losing chat invites.
b144e8db1 feat: Add a way to look up a file number by ID.
849281ea0 feat: Add a way to fetch groups by chat ID.
a2c177396 refactor: Harden event system and improve type safety.
8f5caa656 refactor: Add MessagePack string support to bin_pack.
34e8d5ad5 chore: Add GitHub CodeQL workflow and local Docker runner.
f7b068010 refactor: Add nullability annotations to event headers.
788abe651 refactor(toxav): Use system allocator for mutexes.
2e4b423eb refactor: Use specific typedefs for public API arrays.
2baf34775 docs(toxav): update idle iteration interval see 679444751876fa3882a717772918ebdc8f083354
2f87ac67b feat: Add Event Loop abstraction (Ev).
f8dfc38d8 test: Fix data race in ToxScenario virtual_clock.
38313921e test(TCP): Add regression test for TCP priority queue integrity.
f94a50d9a refactor(toxav): Replace mutable_mutex with dynamically allocated mutex.
ad054511e refactor: Internalize DHT structs and add debug helpers.
8b467cc96 fix: Prevent potential integer overflow in group chat handshake.
4962bdbb8 test: Improve TCP simulation and add tests
5f0227093 refactor: Allow nullable data in group chat handlers.
e97b18ea9 chore: Improve Windows Docker support.
b14943bbd refactor: Move Logger out of Messenger into Tox.
dd3136250 cleanup: Apply nullability qualifiers to C++ codebase.
1849f70fc refactor: Extract low-level networking code to net and os_network.
8fec75421 refactor: Delete tox_random, align on rng and os_random.
a03ae8051 refactor: Delete tox_memory, align on mem and os_memory.
4c88fed2c refactor: Use `std::` prefixes more consistently in C++ code.
72452f2ae test: Add some more tests for onion and shared key cache.
d5a51b09a cleanup: Use tox_attributes.h in tox_private.h and install it.
b6f5b9fc5 test: Add some benchmarks for various high level things.
8a8d02785 test(support): Introduce threaded Tox runner and simulation barrier
d68d1d095 perf(toxav): optimize audio and video intermediate buffers by keeping them around
REVERT: c9cdae001 fix(toxav): remove extra copy of video frame on encode

git-subtree-dir: external/toxcore/c-toxcore
git-subtree-split: 9ed2fa80d582c714d6bdde6a7648220a92cddff8
2026-02-01 14:26:52 +01:00

176 lines
5.4 KiB
C++

#ifndef C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
#define C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
#include <atomic>
#include <cstdint>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <vector>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <winsock2.h>
#else
#include <sys/socket.h>
#endif
#include "../../../toxcore/attributes.h"
#include "../../../toxcore/network.h"
namespace tox::test {
class NetworkUniverse;
struct Packet;
/**
* @brief Abstract base class for all fake sockets.
*/
class FakeSocket {
public:
FakeSocket(NetworkUniverse &universe, int type);
virtual ~FakeSocket();
virtual int bind(const IP_Port *_Nonnull addr) = 0;
virtual int connect(const IP_Port *_Nonnull addr) = 0;
virtual int listen(int backlog) = 0;
virtual std::unique_ptr<FakeSocket> accept(IP_Port *_Nullable addr) = 0;
virtual int send(const uint8_t *_Nonnull buf, size_t len) = 0;
virtual int recv(uint8_t *_Nonnull buf, size_t len) = 0;
virtual size_t recv_buffer_size() { return 0; }
virtual bool is_readable() { return recv_buffer_size() > 0; }
virtual bool is_writable() { return true; }
virtual int sendto(const uint8_t *_Nonnull buf, size_t len, const IP_Port *_Nonnull addr) = 0;
virtual int recvfrom(uint8_t *_Nonnull buf, size_t len, IP_Port *_Nonnull addr) = 0;
virtual int getsockopt(int level, int optname, void *_Nonnull optval, size_t *_Nonnull optlen);
virtual int setsockopt(int level, int optname, const void *_Nonnull optval, size_t optlen);
virtual int socket_nonblock(bool nonblock);
virtual int close();
bool is_nonblocking() const { return nonblocking_; }
int type() const { return type_; }
uint16_t local_port() const { return local_port_; }
const IP &ip_address() const { return ip_; }
void set_ip(const IP &ip) { ip_ = ip; }
protected:
NetworkUniverse &universe_;
int type_;
bool nonblocking_ = false;
uint16_t local_port_ = 0;
IP ip_;
std::mutex mutex_; // Use regular mutex (recursive_mutex not fully supported in MinGW)
};
/**
* @brief Implements UDP logic.
*/
class FakeUdpSocket : public FakeSocket {
public:
explicit FakeUdpSocket(NetworkUniverse &universe);
~FakeUdpSocket() override;
int bind(const IP_Port *_Nonnull addr) override;
int connect(const IP_Port *_Nonnull addr) override;
int listen(int backlog) override;
std::unique_ptr<FakeSocket> accept(IP_Port *_Nullable addr) override;
int close() override;
int send(const uint8_t *_Nonnull buf, size_t len) override;
int recv(uint8_t *_Nonnull buf, size_t len) override;
size_t recv_buffer_size() override;
int sendto(const uint8_t *_Nonnull buf, size_t len, const IP_Port *_Nonnull addr) override;
int recvfrom(uint8_t *_Nonnull buf, size_t len, IP_Port *_Nonnull addr) override;
// Called by Universe to deliver a packet
void push_packet(std::vector<uint8_t> data, IP_Port from);
using PacketSource = std::function<bool(std::vector<uint8_t> &data, IP_Port &from)>;
void set_packet_source(PacketSource source);
using RecvObserver = std::function<void(const std::vector<uint8_t> &data, const IP_Port &from)>;
void set_recv_observer(RecvObserver observer);
private:
void close_impl();
struct PendingPacket {
std::vector<uint8_t> data;
IP_Port from;
};
std::deque<PendingPacket> recv_queue_;
PacketSource packet_source_;
RecvObserver recv_observer_;
};
/**
* @brief Implements TCP logic (Simplified for simulation).
*
* Supports:
* - 3-way handshake simulation (instant or delayed)
* - Stream buffering
* - Connection states
*/
class FakeTcpSocket : public FakeSocket {
public:
enum State { CLOSED, LISTEN, SYN_SENT, SYN_RECEIVED, ESTABLISHED, CLOSE_WAIT };
explicit FakeTcpSocket(NetworkUniverse &universe);
~FakeTcpSocket() override;
int bind(const IP_Port *_Nonnull addr) override;
int connect(const IP_Port *_Nonnull addr) override;
int listen(int backlog) override;
std::unique_ptr<FakeSocket> accept(IP_Port *_Nullable addr) override;
int close() override;
int send(const uint8_t *_Nonnull buf, size_t len) override;
int recv(uint8_t *_Nonnull buf, size_t len) override;
size_t recv_buffer_size() override;
bool is_readable() override;
bool is_writable() override;
int sendto(const uint8_t *_Nonnull buf, size_t len, const IP_Port *_Nonnull addr) override;
int recvfrom(uint8_t *_Nonnull buf, size_t len, IP_Port *_Nonnull addr) override;
int getsockopt(int level, int optname, void *_Nonnull optval, size_t *_Nonnull optlen) override;
// Internal events
bool handle_packet(const Packet &p);
State state() const { return state_; }
const IP_Port &remote_addr() const { return remote_addr_; }
// Factory for accepting connections
static std::unique_ptr<FakeTcpSocket> create_connected(
NetworkUniverse &universe, const IP_Port &remote, uint16_t local_port);
private:
void close_impl();
State state_ = CLOSED;
IP_Port remote_addr_;
std::deque<uint8_t> recv_buffer_;
std::deque<std::unique_ptr<FakeTcpSocket>> pending_connections_;
int backlog_ = 0;
uint32_t next_seq_ = 0;
uint32_t last_ack_ = 0;
};
std::ostream &operator<<(std::ostream &os, FakeTcpSocket::State state);
} // namespace tox::test
#endif // C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H