9ed2fa80d fix(toxav): remove extra copy of video frame on encode de30cf3ad docs: Add new file kinds, that should be useful to all clients. d5b5e879d fix(DHT): Correct node skipping logic timed out nodes. 30e71fe97 refactor: Generate event dispatch functions and add tox_events_dispatch. 8fdbb0b50 style: Format parameter lists in event handlers. d00dee12b refactor: Add warning logs when losing chat invites. b144e8db1 feat: Add a way to look up a file number by ID. 849281ea0 feat: Add a way to fetch groups by chat ID. a2c177396 refactor: Harden event system and improve type safety. 8f5caa656 refactor: Add MessagePack string support to bin_pack. 34e8d5ad5 chore: Add GitHub CodeQL workflow and local Docker runner. f7b068010 refactor: Add nullability annotations to event headers. 788abe651 refactor(toxav): Use system allocator for mutexes. 2e4b423eb refactor: Use specific typedefs for public API arrays. 2baf34775 docs(toxav): update idle iteration interval see 679444751876fa3882a717772918ebdc8f083354 2f87ac67b feat: Add Event Loop abstraction (Ev). f8dfc38d8 test: Fix data race in ToxScenario virtual_clock. 38313921e test(TCP): Add regression test for TCP priority queue integrity. f94a50d9a refactor(toxav): Replace mutable_mutex with dynamically allocated mutex. ad054511e refactor: Internalize DHT structs and add debug helpers. 8b467cc96 fix: Prevent potential integer overflow in group chat handshake. 4962bdbb8 test: Improve TCP simulation and add tests 5f0227093 refactor: Allow nullable data in group chat handlers. e97b18ea9 chore: Improve Windows Docker support. b14943bbd refactor: Move Logger out of Messenger into Tox. dd3136250 cleanup: Apply nullability qualifiers to C++ codebase. 1849f70fc refactor: Extract low-level networking code to net and os_network. 8fec75421 refactor: Delete tox_random, align on rng and os_random. a03ae8051 refactor: Delete tox_memory, align on mem and os_memory. 4c88fed2c refactor: Use `std::` prefixes more consistently in C++ code. 72452f2ae test: Add some more tests for onion and shared key cache. d5a51b09a cleanup: Use tox_attributes.h in tox_private.h and install it. b6f5b9fc5 test: Add some benchmarks for various high level things. 8a8d02785 test(support): Introduce threaded Tox runner and simulation barrier d68d1d095 perf(toxav): optimize audio and video intermediate buffers by keeping them around REVERT: c9cdae001 fix(toxav): remove extra copy of video frame on encode git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: 9ed2fa80d582c714d6bdde6a7648220a92cddff8
176 lines
5.4 KiB
C++
176 lines
5.4 KiB
C++
#ifndef C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
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#define C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
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#include <atomic>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <vector>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <winsock2.h>
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#else
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#include <sys/socket.h>
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#endif
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#include "../../../toxcore/attributes.h"
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#include "../../../toxcore/network.h"
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namespace tox::test {
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class NetworkUniverse;
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struct Packet;
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/**
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* @brief Abstract base class for all fake sockets.
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*/
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class FakeSocket {
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public:
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FakeSocket(NetworkUniverse &universe, int type);
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virtual ~FakeSocket();
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virtual int bind(const IP_Port *_Nonnull addr) = 0;
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virtual int connect(const IP_Port *_Nonnull addr) = 0;
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virtual int listen(int backlog) = 0;
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virtual std::unique_ptr<FakeSocket> accept(IP_Port *_Nullable addr) = 0;
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virtual int send(const uint8_t *_Nonnull buf, size_t len) = 0;
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virtual int recv(uint8_t *_Nonnull buf, size_t len) = 0;
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virtual size_t recv_buffer_size() { return 0; }
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virtual bool is_readable() { return recv_buffer_size() > 0; }
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virtual bool is_writable() { return true; }
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virtual int sendto(const uint8_t *_Nonnull buf, size_t len, const IP_Port *_Nonnull addr) = 0;
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virtual int recvfrom(uint8_t *_Nonnull buf, size_t len, IP_Port *_Nonnull addr) = 0;
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virtual int getsockopt(int level, int optname, void *_Nonnull optval, size_t *_Nonnull optlen);
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virtual int setsockopt(int level, int optname, const void *_Nonnull optval, size_t optlen);
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virtual int socket_nonblock(bool nonblock);
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virtual int close();
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bool is_nonblocking() const { return nonblocking_; }
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int type() const { return type_; }
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uint16_t local_port() const { return local_port_; }
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const IP &ip_address() const { return ip_; }
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void set_ip(const IP &ip) { ip_ = ip; }
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protected:
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NetworkUniverse &universe_;
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int type_;
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bool nonblocking_ = false;
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uint16_t local_port_ = 0;
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IP ip_;
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std::mutex mutex_; // Use regular mutex (recursive_mutex not fully supported in MinGW)
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};
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/**
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* @brief Implements UDP logic.
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*/
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class FakeUdpSocket : public FakeSocket {
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public:
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explicit FakeUdpSocket(NetworkUniverse &universe);
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~FakeUdpSocket() override;
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int bind(const IP_Port *_Nonnull addr) override;
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int connect(const IP_Port *_Nonnull addr) override;
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int listen(int backlog) override;
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std::unique_ptr<FakeSocket> accept(IP_Port *_Nullable addr) override;
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int close() override;
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int send(const uint8_t *_Nonnull buf, size_t len) override;
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int recv(uint8_t *_Nonnull buf, size_t len) override;
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size_t recv_buffer_size() override;
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int sendto(const uint8_t *_Nonnull buf, size_t len, const IP_Port *_Nonnull addr) override;
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int recvfrom(uint8_t *_Nonnull buf, size_t len, IP_Port *_Nonnull addr) override;
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// Called by Universe to deliver a packet
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void push_packet(std::vector<uint8_t> data, IP_Port from);
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using PacketSource = std::function<bool(std::vector<uint8_t> &data, IP_Port &from)>;
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void set_packet_source(PacketSource source);
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using RecvObserver = std::function<void(const std::vector<uint8_t> &data, const IP_Port &from)>;
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void set_recv_observer(RecvObserver observer);
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private:
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void close_impl();
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struct PendingPacket {
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std::vector<uint8_t> data;
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IP_Port from;
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};
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std::deque<PendingPacket> recv_queue_;
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PacketSource packet_source_;
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RecvObserver recv_observer_;
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};
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/**
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* @brief Implements TCP logic (Simplified for simulation).
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*
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* Supports:
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* - 3-way handshake simulation (instant or delayed)
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* - Stream buffering
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* - Connection states
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*/
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class FakeTcpSocket : public FakeSocket {
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public:
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enum State { CLOSED, LISTEN, SYN_SENT, SYN_RECEIVED, ESTABLISHED, CLOSE_WAIT };
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explicit FakeTcpSocket(NetworkUniverse &universe);
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~FakeTcpSocket() override;
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int bind(const IP_Port *_Nonnull addr) override;
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int connect(const IP_Port *_Nonnull addr) override;
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int listen(int backlog) override;
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std::unique_ptr<FakeSocket> accept(IP_Port *_Nullable addr) override;
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int close() override;
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int send(const uint8_t *_Nonnull buf, size_t len) override;
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int recv(uint8_t *_Nonnull buf, size_t len) override;
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size_t recv_buffer_size() override;
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bool is_readable() override;
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bool is_writable() override;
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int sendto(const uint8_t *_Nonnull buf, size_t len, const IP_Port *_Nonnull addr) override;
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int recvfrom(uint8_t *_Nonnull buf, size_t len, IP_Port *_Nonnull addr) override;
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int getsockopt(int level, int optname, void *_Nonnull optval, size_t *_Nonnull optlen) override;
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// Internal events
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bool handle_packet(const Packet &p);
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State state() const { return state_; }
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const IP_Port &remote_addr() const { return remote_addr_; }
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// Factory for accepting connections
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static std::unique_ptr<FakeTcpSocket> create_connected(
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NetworkUniverse &universe, const IP_Port &remote, uint16_t local_port);
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private:
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void close_impl();
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State state_ = CLOSED;
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IP_Port remote_addr_;
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std::deque<uint8_t> recv_buffer_;
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std::deque<std::unique_ptr<FakeTcpSocket>> pending_connections_;
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int backlog_ = 0;
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uint32_t next_seq_ = 0;
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uint32_t last_ack_ = 0;
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};
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std::ostream &operator<<(std::ostream &os, FakeTcpSocket::State state);
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} // namespace tox::test
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#endif // C_TOXCORE_TESTING_SUPPORT_DOUBLES_FAKE_SOCKETS_H
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