9ed2fa80d fix(toxav): remove extra copy of video frame on encode de30cf3ad docs: Add new file kinds, that should be useful to all clients. d5b5e879d fix(DHT): Correct node skipping logic timed out nodes. 30e71fe97 refactor: Generate event dispatch functions and add tox_events_dispatch. 8fdbb0b50 style: Format parameter lists in event handlers. d00dee12b refactor: Add warning logs when losing chat invites. b144e8db1 feat: Add a way to look up a file number by ID. 849281ea0 feat: Add a way to fetch groups by chat ID. a2c177396 refactor: Harden event system and improve type safety. 8f5caa656 refactor: Add MessagePack string support to bin_pack. 34e8d5ad5 chore: Add GitHub CodeQL workflow and local Docker runner. f7b068010 refactor: Add nullability annotations to event headers. 788abe651 refactor(toxav): Use system allocator for mutexes. 2e4b423eb refactor: Use specific typedefs for public API arrays. 2baf34775 docs(toxav): update idle iteration interval see 679444751876fa3882a717772918ebdc8f083354 2f87ac67b feat: Add Event Loop abstraction (Ev). f8dfc38d8 test: Fix data race in ToxScenario virtual_clock. 38313921e test(TCP): Add regression test for TCP priority queue integrity. f94a50d9a refactor(toxav): Replace mutable_mutex with dynamically allocated mutex. ad054511e refactor: Internalize DHT structs and add debug helpers. 8b467cc96 fix: Prevent potential integer overflow in group chat handshake. 4962bdbb8 test: Improve TCP simulation and add tests 5f0227093 refactor: Allow nullable data in group chat handlers. e97b18ea9 chore: Improve Windows Docker support. b14943bbd refactor: Move Logger out of Messenger into Tox. dd3136250 cleanup: Apply nullability qualifiers to C++ codebase. 1849f70fc refactor: Extract low-level networking code to net and os_network. 8fec75421 refactor: Delete tox_random, align on rng and os_random. a03ae8051 refactor: Delete tox_memory, align on mem and os_memory. 4c88fed2c refactor: Use `std::` prefixes more consistently in C++ code. 72452f2ae test: Add some more tests for onion and shared key cache. d5a51b09a cleanup: Use tox_attributes.h in tox_private.h and install it. b6f5b9fc5 test: Add some benchmarks for various high level things. 8a8d02785 test(support): Introduce threaded Tox runner and simulation barrier d68d1d095 perf(toxav): optimize audio and video intermediate buffers by keeping them around REVERT: c9cdae001 fix(toxav): remove extra copy of video frame on encode git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: 9ed2fa80d582c714d6bdde6a7648220a92cddff8
88 lines
3.1 KiB
C++
88 lines
3.1 KiB
C++
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2026 The TokTok team.
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*/
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#ifndef C_TOXCORE_TESTING_SUPPORT_TOX_NETWORK_H
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#define C_TOXCORE_TESTING_SUPPORT_TOX_NETWORK_H
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#include <memory>
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#include <utility>
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#include <vector>
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#include "../../../toxcore/attributes.h"
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#include "simulation.hh"
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#include "tox_runner.hh"
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namespace tox::test {
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struct ConnectedFriend {
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std::unique_ptr<SimulatedNode> node;
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std::unique_ptr<ToxRunner> runner;
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uint32_t friend_number;
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ConnectedFriend(std::unique_ptr<SimulatedNode> node_in, std::unique_ptr<ToxRunner> runner_in,
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uint32_t friend_number_in)
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: node(std::move(node_in))
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, runner(std::move(runner_in))
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, friend_number(friend_number_in)
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{
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}
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ConnectedFriend(ConnectedFriend &&) = default;
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ConnectedFriend &operator=(ConnectedFriend &&) = default;
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~ConnectedFriend();
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};
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/**
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* @brief Sets up a network of connected Tox instances.
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*
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* This function creates num_friends Tox instances, adds them as friends to main_tox,
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* and bootstraps them to main_node. It then runs the simulation until all friends
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* are connected to main_tox.
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*
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* @param sim The simulation to run.
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* @param main_tox The main Tox instance to which friends will connect.
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* @param main_node The simulated node hosting the main Tox instance.
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* @param num_friends The number of friends to create and connect.
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* @param options Optional Tox_Options to use for the friend Tox instances.
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* @return A vector of ConnectedFriend structures, each representing a friend.
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*/
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std::vector<ConnectedFriend> setup_connected_friends(Simulation &sim, Tox *_Nonnull main_tox,
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SimulatedNode &main_node, int num_friends, const Tox_Options *_Nullable options = nullptr,
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bool verbose = false);
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/**
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* @brief Connects two existing Tox instances as friends.
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*
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* This function adds each Tox instance as a friend to the other, bootstraps
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* them to each other, and runs the simulation until they are connected.
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*
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* @param sim The simulation to run.
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* @param node1 The simulated node hosting the first Tox instance.
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* @param tox1 The first Tox instance.
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* @param node2 The simulated node hosting the second Tox instance.
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* @param tox2 The second Tox instance.
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* @return True if connected successfully, false otherwise.
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*/
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bool connect_friends(Simulation &sim, SimulatedNode &node1, Tox *_Nonnull tox1,
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SimulatedNode &node2, Tox *_Nonnull tox2);
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/**
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* @brief Sets up a group and has all friends join it.
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*
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* This function creates a new public group on main_tox, invites all friends in the
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* provided vector, and runs the simulation until all friends have joined and
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* main_tox sees all of them.
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*
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* @param sim The simulation to run.
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* @param main_tox The main Tox instance that creates the group.
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* @param friends The friends to invite to the group.
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* @return The group number on the main Tox instance, or UINT32_MAX on failure.
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*/
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uint32_t setup_connected_group(
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Simulation &sim, Tox *_Nonnull main_tox, const std::vector<ConnectedFriend> &friends);
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} // namespace tox::test
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#endif // C_TOXCORE_TESTING_SUPPORT_TOX_NETWORK_H
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