9ed2fa80d fix(toxav): remove extra copy of video frame on encode de30cf3ad docs: Add new file kinds, that should be useful to all clients. d5b5e879d fix(DHT): Correct node skipping logic timed out nodes. 30e71fe97 refactor: Generate event dispatch functions and add tox_events_dispatch. 8fdbb0b50 style: Format parameter lists in event handlers. d00dee12b refactor: Add warning logs when losing chat invites. b144e8db1 feat: Add a way to look up a file number by ID. 849281ea0 feat: Add a way to fetch groups by chat ID. a2c177396 refactor: Harden event system and improve type safety. 8f5caa656 refactor: Add MessagePack string support to bin_pack. 34e8d5ad5 chore: Add GitHub CodeQL workflow and local Docker runner. f7b068010 refactor: Add nullability annotations to event headers. 788abe651 refactor(toxav): Use system allocator for mutexes. 2e4b423eb refactor: Use specific typedefs for public API arrays. 2baf34775 docs(toxav): update idle iteration interval see 679444751876fa3882a717772918ebdc8f083354 2f87ac67b feat: Add Event Loop abstraction (Ev). f8dfc38d8 test: Fix data race in ToxScenario virtual_clock. 38313921e test(TCP): Add regression test for TCP priority queue integrity. f94a50d9a refactor(toxav): Replace mutable_mutex with dynamically allocated mutex. ad054511e refactor: Internalize DHT structs and add debug helpers. 8b467cc96 fix: Prevent potential integer overflow in group chat handshake. 4962bdbb8 test: Improve TCP simulation and add tests 5f0227093 refactor: Allow nullable data in group chat handlers. e97b18ea9 chore: Improve Windows Docker support. b14943bbd refactor: Move Logger out of Messenger into Tox. dd3136250 cleanup: Apply nullability qualifiers to C++ codebase. 1849f70fc refactor: Extract low-level networking code to net and os_network. 8fec75421 refactor: Delete tox_random, align on rng and os_random. a03ae8051 refactor: Delete tox_memory, align on mem and os_memory. 4c88fed2c refactor: Use `std::` prefixes more consistently in C++ code. 72452f2ae test: Add some more tests for onion and shared key cache. d5a51b09a cleanup: Use tox_attributes.h in tox_private.h and install it. b6f5b9fc5 test: Add some benchmarks for various high level things. 8a8d02785 test(support): Introduce threaded Tox runner and simulation barrier d68d1d095 perf(toxav): optimize audio and video intermediate buffers by keeping them around REVERT: c9cdae001 fix(toxav): remove extra copy of video frame on encode git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: 9ed2fa80d582c714d6bdde6a7648220a92cddff8
153 lines
3.8 KiB
C++
153 lines
3.8 KiB
C++
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2026 The TokTok team.
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*/
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#include <benchmark/benchmark.h>
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#include <cstdlib>
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#include <vector>
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#include "ev_test_util.hh"
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#include "logger.h"
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#include "net.h"
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#include "os_event.h"
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#include "os_memory.h"
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#include "os_network.h"
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namespace {
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class EvBenchFixture : public benchmark::Fixture {
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public:
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void SetUp(const ::benchmark::State &state) override
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{
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if (os_network() == nullptr) {
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setup_error = "os_network failed";
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return;
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}
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mem = os_memory();
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log = logger_new(mem);
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// We don't want log output during benchmark
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ev = os_event_new(mem, log);
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}
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void TearDown(const ::benchmark::State &state) override
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{
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for (size_t i = 0; i < sockets_r.size(); ++i) {
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close_pair(sockets_r[i], sockets_w[i]);
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}
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sockets_r.clear();
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sockets_w.clear();
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ev_kill(ev);
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logger_kill(log);
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}
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const Memory *mem = nullptr;
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Logger *log = nullptr;
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Ev *ev = nullptr;
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std::vector<Socket> sockets_r;
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std::vector<Socket> sockets_w;
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int tag = 1;
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std::string setup_error;
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};
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// Specialized SetUp to handle socket creation based on range
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class EvBenchSocketsFixture : public EvBenchFixture {
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public:
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void SetUp(const ::benchmark::State &state) override
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{
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EvBenchFixture::SetUp(state);
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if (!setup_error.empty()) {
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return;
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}
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const int num_sockets = state.range(0);
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for (int i = 0; i < num_sockets; ++i) {
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Socket r{}, w{};
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if (create_pair(&r, &w) != 0) {
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setup_error = "Failed to create socket pair";
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return;
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}
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sockets_r.push_back(r);
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sockets_w.push_back(w);
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if (!ev_add(ev, r, EV_READ, &tag)) {
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setup_error = "Failed to add socket to event loop";
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return;
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}
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}
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}
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};
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BENCHMARK_DEFINE_F(EvBenchSocketsFixture, EventLoopRun)(benchmark::State &state)
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{
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if (!setup_error.empty()) {
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state.SkipWithError(setup_error.c_str());
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return;
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}
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// Sockets are already created in SetUp.
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Ev_Result results[1];
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char buf = 'x';
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// We trigger the last socket
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if (write_socket(sockets_w.back(), &buf, 1) != 1) {
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state.SkipWithError("Failed to write to socket");
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return;
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}
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for (auto _ : state) {
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int32_t n = ev_run(ev, results, 1, 100);
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if (n != 1) {
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state.SkipWithError("ev_run did not return event");
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break;
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}
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}
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}
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BENCHMARK_REGISTER_F(EvBenchSocketsFixture, EventLoopRun)->Range(8, 1024);
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BENCHMARK_DEFINE_F(EvBenchSocketsFixture, EventLoopMultipleActive)(benchmark::State &state)
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{
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if (!setup_error.empty()) {
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state.SkipWithError(setup_error.c_str());
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return;
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}
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const int num_sockets = state.range(0);
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const int num_active = state.range(1);
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if (num_active > num_sockets) {
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state.SkipWithError("Active sockets cannot exceed total sockets");
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return;
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}
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char buf = 'x';
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// Trigger 'num_active' sockets
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for (int i = 0; i < num_active; ++i) {
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if (write_socket(sockets_w[i], &buf, 1) != 1) {
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state.SkipWithError("Failed to write socket");
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return;
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}
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}
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std::vector<Ev_Result> results(num_active);
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for (auto _ : state) {
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int32_t n = ev_run(ev, results.data(), num_active, 100);
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if (n != num_active) {
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state.SkipWithError("ev_run did not return expected number of events");
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break;
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}
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}
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}
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// Fix N=1024, vary M
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BENCHMARK_REGISTER_F(EvBenchSocketsFixture, EventLoopMultipleActive)
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->Args({1024, 1})
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->Args({1024, 10})
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->Args({1024, 100})
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->Args({1024, 1024});
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} // namespace
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BENCHMARK_MAIN();
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