Green Sky
227425b90e
git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: 67badf69416a74e74f6d7eb51dd96f37282b8455
177 lines
5.9 KiB
C
177 lines
5.9 KiB
C
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2016-2018 The TokTok team.
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* Copyright © 2014 Tox project.
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*/
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/**
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* Connection to friends.
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*/
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#ifndef C_TOXCORE_TOXCORE_FRIEND_CONNECTION_H
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#define C_TOXCORE_TOXCORE_FRIEND_CONNECTION_H
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#include "DHT.h"
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#include "LAN_discovery.h"
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#include "net_crypto.h"
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#include "onion_client.h"
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#define MAX_FRIEND_CONNECTION_CALLBACKS 2
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#define MESSENGER_CALLBACK_INDEX 0
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#define GROUPCHAT_CALLBACK_INDEX 1
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#define PACKET_ID_ALIVE 16
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#define PACKET_ID_SHARE_RELAYS 17
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#define PACKET_ID_FRIEND_REQUESTS 18
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/** Interval between the sending of ping packets. */
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#define FRIEND_PING_INTERVAL 8
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/** If no packets are received from friend in this time interval, kill the connection. */
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#define FRIEND_CONNECTION_TIMEOUT (FRIEND_PING_INTERVAL * 4)
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/** Time before friend is removed from the DHT after last hearing about him. */
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#define FRIEND_DHT_TIMEOUT BAD_NODE_TIMEOUT
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#define FRIEND_MAX_STORED_TCP_RELAYS (MAX_FRIEND_TCP_CONNECTIONS * 4)
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/** Max number of tcp relays sent to friends */
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#define MAX_SHARED_RELAYS RECOMMENDED_FRIEND_TCP_CONNECTIONS
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/** How often we share our TCP relays with each friend connection */
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#define SHARE_RELAYS_INTERVAL (60 * 2)
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typedef enum Friendconn_Status {
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FRIENDCONN_STATUS_NONE,
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FRIENDCONN_STATUS_CONNECTING,
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FRIENDCONN_STATUS_CONNECTED,
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} Friendconn_Status;
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typedef struct Friend_Connections Friend_Connections;
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non_null() Net_Crypto *friendconn_net_crypto(const Friend_Connections *fr_c);
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/** @return friendcon_id corresponding to the real public key on success.
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* @retval -1 on failure.
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*/
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non_null()
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int getfriend_conn_id_pk(const Friend_Connections *fr_c, const uint8_t *real_pk);
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/** @brief Increases lock_count for the connection with friendcon_id by 1.
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*
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* @retval 0 on success.
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* @retval -1 on failure.
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*/
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non_null()
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int friend_connection_lock(const Friend_Connections *fr_c, int friendcon_id);
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/**
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* @retval FRIENDCONN_STATUS_CONNECTED if the friend is connected.
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* @retval FRIENDCONN_STATUS_CONNECTING if the friend isn't connected.
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* @retval FRIENDCONN_STATUS_NONE on failure.
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*/
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non_null()
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unsigned int friend_con_connected(const Friend_Connections *fr_c, int friendcon_id);
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/** @brief Copy public keys associated to friendcon_id.
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*
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* @retval 0 on success.
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* @retval -1 on failure.
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*/
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non_null(3) nullable(1, 2)
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int get_friendcon_public_keys(uint8_t *real_pk, uint8_t *dht_temp_pk, const Friend_Connections *fr_c, int friendcon_id);
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/** Set temp dht key for connection. */
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non_null()
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void set_dht_temp_pk(Friend_Connections *fr_c, int friendcon_id, const uint8_t *dht_temp_pk, void *userdata);
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typedef int global_status_cb(void *object, int id, bool status, void *userdata);
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typedef int fc_status_cb(void *object, int id, bool status, void *userdata);
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typedef int fc_data_cb(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
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typedef int fc_lossy_data_cb(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
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/** Set global status callback for friend connections. */
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non_null(1) nullable(2, 3)
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void set_global_status_callback(Friend_Connections *fr_c, global_status_cb *global_status_callback, void *object);
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/** @brief Set the callbacks for the friend connection.
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* @param index is the index (0 to (MAX_FRIEND_CONNECTION_CALLBACKS - 1)) we
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* want the callback to set in the array.
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*
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* @retval 0 on success.
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* @retval -1 on failure
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*/
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non_null(1) nullable(4, 5, 6, 7)
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int friend_connection_callbacks(const Friend_Connections *fr_c, int friendcon_id, unsigned int index,
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fc_status_cb *status_callback,
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fc_data_cb *data_callback,
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fc_lossy_data_cb *lossy_data_callback,
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void *object, int number);
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/** @brief return the crypt_connection_id for the connection.
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*
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* @return crypt_connection_id on success.
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* @retval -1 on failure.
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*/
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non_null()
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int friend_connection_crypt_connection_id(const Friend_Connections *fr_c, int friendcon_id);
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/** @brief Create a new friend connection.
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* If one to that real public key already exists, increase lock count and return it.
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*
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* @retval -1 on failure.
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* @return connection id on success.
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*/
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non_null()
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int new_friend_connection(Friend_Connections *fr_c, const uint8_t *real_public_key);
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/** @brief Kill a friend connection.
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*
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* @retval -1 on failure.
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* @retval 0 on success.
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*/
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non_null()
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int kill_friend_connection(Friend_Connections *fr_c, int friendcon_id);
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/** @brief Send a Friend request packet.
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*
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* @retval -1 if failure.
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* @retval 0 if it sent the friend request directly to the friend.
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* @return the number of peers it was routed through if it did not send it directly.
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*/
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non_null()
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int send_friend_request_packet(
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Friend_Connections *fr_c, int friendcon_id, uint32_t nospam_num, const uint8_t *data, uint16_t length);
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typedef int fr_request_cb(
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void *object, const uint8_t *source_pubkey, const uint8_t *data, uint16_t len, void *userdata);
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/** @brief Set friend request callback.
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*
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* This function will be called every time a friend request packet is received.
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*/
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non_null()
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void set_friend_request_callback(Friend_Connections *fr_c, fr_request_cb *fr_request_callback, void *object);
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/** Create new friend_connections instance. */
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non_null()
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Friend_Connections *new_friend_connections(
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const Logger *logger, const Mono_Time *mono_time, const Network *ns,
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Onion_Client *onion_c, bool local_discovery_enabled);
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/** main friend_connections loop. */
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non_null()
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void do_friend_connections(Friend_Connections *fr_c, void *userdata);
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/** Free everything related with friend_connections. */
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nullable(1)
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void kill_friend_connections(Friend_Connections *fr_c);
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typedef struct Friend_Conn Friend_Conn;
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non_null() Friend_Conn *get_conn(const Friend_Connections *fr_c, int friendcon_id);
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non_null() int friend_conn_get_onion_friendnum(const Friend_Conn *fc);
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non_null() const IP_Port *friend_conn_get_dht_ip_port(const Friend_Conn *fc);
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#endif
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