Green Sky
47ad96e2b6
da438763d5 chore: Release 0.2.19 f90417987c chore: Add cmake flag to disable unit tests. 7df3f99417 docs: Document that group topic lock is default on. 9e9ed77390 docs: Add missing param docs for callbacks. 0ec4978de5 refactor: Don't expose Tox_System in the public API a3d1b8595c docs: Public headers, Core/toxcore -> Tox/the Tox library f78d0f3f39 docs: Public headers, events_alloc -> internal 817518949e docs: Public headers, NULL-terminated -> NUL-terminated be085db191 docs: Public headers, spellcheck 4c902955f3 docs: Public headers, 80 column width comments be8a82a818 docs: Public headers, null -> NULL 419d783d95 docs: Public headers, tox -> Tox 5c8aa65e41 docs: Update user data API explanation ad4921dbaa cleanup: A more descriptive error for group invite accept function git-subtree-dir: external/toxcore/c-toxcore git-subtree-split: da438763d5b8e071de6e061a1dcaddd2177dff7d
376 lines
12 KiB
C++
376 lines
12 KiB
C++
/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2021-2022 The TokTok team.
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*/
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#ifndef C_TOXCORE_TESTING_FUZZING_FUZZ_SUPPORT_H
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#define C_TOXCORE_TESTING_FUZZING_FUZZ_SUPPORT_H
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <deque>
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#include <memory>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "../../toxcore/tox.h"
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#include "../../toxcore/tox_private.h"
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struct Fuzz_Data {
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static constexpr bool DEBUG = false;
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static constexpr std::size_t TRACE_TRAP = -1; // 579;
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private:
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const uint8_t *data_;
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const uint8_t *base_;
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std::size_t size_;
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public:
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Fuzz_Data(const uint8_t *input_data, std::size_t input_size)
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: data_(input_data)
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, base_(input_data)
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, size_(input_size)
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{
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}
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Fuzz_Data &operator=(const Fuzz_Data &rhs) = delete;
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Fuzz_Data(const Fuzz_Data &rhs) = delete;
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struct Consumer {
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const char *func;
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Fuzz_Data &fd;
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operator bool()
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{
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// Special case because memcpy causes UB for bool (which can't be
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// anything other than 0 or 1).
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const bool val = fd.data_[0];
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if (DEBUG) {
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std::printf("consume@%zu(%s): bool %s\n", fd.pos(), func, val ? "true" : "false");
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}
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++fd.data_;
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--fd.size_;
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return val;
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}
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template <typename T>
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operator T()
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{
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const uint8_t *bytes = fd.consume(func, sizeof(T));
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T val;
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std::memcpy(&val, bytes, sizeof(T));
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return val;
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}
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};
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Consumer consume1(const char *func) { return Consumer{func, *this}; }
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std::size_t size() const { return size_; }
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std::size_t pos() const { return data_ - base_; }
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const uint8_t *data() const { return data_; }
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bool empty() const { return size_ == 0; }
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const uint8_t *consume(const char *func, std::size_t count)
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{
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const uint8_t *val = data_;
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if (DEBUG) {
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if (pos() == TRACE_TRAP) {
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__asm__("int $3");
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}
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if (count == 1) {
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std::printf("consume@%zu(%s): %d (0x%02x)\n", pos(), func, val[0], val[0]);
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} else if (count != 0) {
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std::printf("consume@%zu(%s): %02x..%02x[%zu]\n", pos(), func, val[0],
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val[count - 1], count);
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}
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}
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data_ += count;
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size_ -= count;
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return val;
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}
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};
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/** @brief Consumes 1 byte of the fuzzer input or returns if no data available.
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*
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* This advances the fuzzer input data by 1 byte and consumes that byte in the
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* declaration.
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*
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* @example
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* @code
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* CONSUME1_OR_RETURN(const uint8_t, one_byte, input);
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* @endcode
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*/
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#define CONSUME1_OR_RETURN(TYPE, NAME, INPUT) \
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if (INPUT.size() < sizeof(TYPE)) { \
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return; \
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} \
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TYPE NAME = INPUT.consume1(__func__)
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/** @brief Consumes 1 byte of the fuzzer input or returns a value if no data
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* available.
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*
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* This advances the fuzzer input data by 1 byte and consumes that byte in the
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* declaration.
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*
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* @example
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* @code
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* CONSUME1_OR_RETURN_VAL(const uint8_t one_byte, input, nullptr);
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* @endcode
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*/
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#define CONSUME1_OR_RETURN_VAL(TYPE, NAME, INPUT, VAL) \
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if (INPUT.size() < sizeof(TYPE)) { \
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return VAL; \
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} \
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TYPE NAME = INPUT.consume1(__func__)
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/** @brief Consumes SIZE bytes of the fuzzer input or returns if not enough data available.
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*
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* This advances the fuzzer input data by SIZE byte and consumes those bytes in
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* the declaration. If less than SIZE bytes are available in the fuzzer input,
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* this macro returns from the enclosing function.
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*
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* @example
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* @code
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* CONSUME_OR_RETURN(const uint8_t *ten_bytes, input, 10);
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* @endcode
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*/
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#define CONSUME_OR_RETURN(DECL, INPUT, SIZE) \
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if (INPUT.size() < SIZE) { \
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return; \
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} \
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DECL = INPUT.consume(__func__, SIZE)
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#define CONSUME_OR_RETURN_VAL(DECL, INPUT, SIZE, VAL) \
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if (INPUT.size() < SIZE) { \
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return VAL; \
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} \
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DECL = INPUT.consume(__func__, SIZE)
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#define CONSUME_OR_ABORT(DECL, INPUT, SIZE) \
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if (INPUT.size() < SIZE) { \
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abort(); \
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} \
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DECL = INPUT.consume(__func__, SIZE)
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using Fuzz_Target = void (*)(Fuzz_Data &input);
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template <Fuzz_Target... Args>
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struct Fuzz_Target_Selector;
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template <Fuzz_Target Arg, Fuzz_Target... Args>
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struct Fuzz_Target_Selector<Arg, Args...> {
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static void select(uint8_t selector, Fuzz_Data &input)
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{
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if (selector == sizeof...(Args)) {
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return Arg(input);
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}
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return Fuzz_Target_Selector<Args...>::select(selector, input);
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}
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};
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template <>
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struct Fuzz_Target_Selector<> {
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static void select(uint8_t selector, Fuzz_Data &input)
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{
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// The selector selected no function, so we do nothing and rely on the
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// fuzzer to come up with a better selector.
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}
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};
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template <Fuzz_Target... Args>
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void fuzz_select_target(const uint8_t *data, std::size_t size)
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{
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Fuzz_Data input{data, size};
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CONSUME1_OR_RETURN(const uint8_t, selector, input);
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return Fuzz_Target_Selector<Args...>::select(selector, input);
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}
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struct Memory;
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struct Network;
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struct Random;
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struct System {
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/** @brief Deterministic system clock for this instance.
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*
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* Different instances can evolve independently. The time is initialised
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* with a large number, because otherwise many zero-initialised "empty"
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* friends inside toxcore will be "not timed out" for a long time, messing
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* up some logic. Tox moderately depends on the clock being fairly high up
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* (not close to 0).
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*
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* We make it a nice large round number so we can recognise it when debugging.
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*/
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uint64_t clock = 1000000000;
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std::unique_ptr<Tox_System> sys;
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std::unique_ptr<Memory> mem;
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std::unique_ptr<Network> ns;
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std::unique_ptr<Random> rng;
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System(std::unique_ptr<Tox_System> sys, std::unique_ptr<Memory> mem,
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std::unique_ptr<Network> ns, std::unique_ptr<Random> rng);
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System(System &&);
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// Not inline because sizeof of the above 2 structs is not known everywhere.
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~System();
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/**
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* During bootstrap, move the time forward a decent amount, because friend
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* finding and bootstrapping takes significant (around 10 seconds) wall
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* clock time that should be advanced more quickly in the test.
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*/
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static constexpr uint8_t BOOTSTRAP_ITERATION_INTERVAL = 200;
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/**
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* Less than BOOTSTRAP_ITERATION_INTERVAL because otherwise we'll spam
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* onion announce packets.
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*/
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static constexpr uint8_t MESSAGE_ITERATION_INTERVAL = 20;
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/**
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* Move the clock forward at least 20ms so at least some amount of
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* time passes on each iteration.
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*/
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static constexpr uint8_t MIN_ITERATION_INTERVAL = 20;
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};
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/**
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* A Tox_System implementation that consumes fuzzer input to produce network
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* inputs and random numbers. Once it runs out of fuzzer input, network receive
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* functions return no more data and the random numbers are always zero.
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*/
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struct Fuzz_System : System {
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Fuzz_Data &data;
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explicit Fuzz_System(Fuzz_Data &input);
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};
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/**
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* A Tox_System implementation that consumes no fuzzer input but still has a
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* working and deterministic RNG. Network receive functions always fail, send
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* always succeeds.
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*/
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struct Null_System : System {
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uint64_t seed = 4; // chosen by fair dice roll. guaranteed to be random.
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Null_System();
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};
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/**
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* A Tox_System implementation that records all I/O but does not actually
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* perform any real I/O. Everything inside this system is hermetic in-process
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* and fully deterministic.
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*
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* Note: take care not to initialise two systems with the same seed, since
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* that's the only thing distinguishing the system's behaviour. Two toxes
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* initialised with the same seed will be identical (same keys, etc.).
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*/
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struct Record_System : System {
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static constexpr bool DEBUG = Fuzz_Data::DEBUG;
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/** @brief State shared between all tox instances. */
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struct Global {
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/** @brief Bound UDP ports and their system instance.
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*
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* This implements an in-process network where instances can send
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* packets to other instances by inserting them into the receiver's
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* recvq using the receive function.
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*
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* We need to keep track of ports associated with recv queues because
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* toxcore sends packets to itself sometimes when doing onion routing
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* with only 2 nodes in the network.
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*/
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std::unordered_map<uint16_t, Record_System *> bound;
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};
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Global &global_;
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uint64_t seed_; //!< Current PRNG state.
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const char *name_; //!< Tox system name ("tox1"/"tox2") for logging.
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std::deque<std::pair<uint16_t, std::vector<uint8_t>>> recvq;
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uint16_t port = 0; //!< Sending port for this system instance.
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Record_System(Global &global, uint64_t seed, const char *name);
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Record_System(const Record_System &) = delete;
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Record_System operator=(const Record_System &) = delete;
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/** @brief Deposit a network packet in this instance's recvq.
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*/
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void receive(uint16_t send_port, const uint8_t *buf, size_t len);
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void push(bool byte)
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{
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if (DEBUG) {
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if (recording_.size() == Fuzz_Data::TRACE_TRAP) {
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__asm__("int $3");
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}
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std::printf(
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"%s: produce@%zu(bool %s)\n", name_, recording_.size(), byte ? "true" : "false");
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}
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recording_.push_back(byte);
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}
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void push(uint8_t byte)
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{
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if (DEBUG) {
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if (recording_.size() == Fuzz_Data::TRACE_TRAP) {
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__asm__("int $3");
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}
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std::printf("%s: produce@%zu(%u (0x%02x))\n", name_, recording_.size(), byte, byte);
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}
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recording_.push_back(byte);
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}
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void push(const uint8_t *bytes, std::size_t size)
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{
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if (DEBUG) {
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if (recording_.size() == Fuzz_Data::TRACE_TRAP) {
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__asm__("int $3");
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}
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std::printf("%s: produce@%zu(%02x..%02x[%zu])\n", name_, recording_.size(), bytes[0],
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bytes[size - 1], size);
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}
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recording_.insert(recording_.end(), bytes, bytes + size);
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}
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template <std::size_t N>
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void push(const char (&bytes)[N])
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{
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push(reinterpret_cast<const uint8_t *>(bytes), N - 1);
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}
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const std::vector<uint8_t> &recording() const { return recording_; }
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std::vector<uint8_t> take_recording() const { return std::move(recording_); }
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private:
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std::vector<uint8_t> recording_;
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};
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/** @brief Enable debug logging.
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*
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* This should not be enabled in fuzzer code while fuzzing, as console I/O slows
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* everything down drastically. It's useful while developing the fuzzer and the
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* protodump program.
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*/
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extern const bool DEBUG;
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inline constexpr char tox_log_level_name(Tox_Log_Level level)
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{
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switch (level) {
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case TOX_LOG_LEVEL_TRACE:
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return 'T';
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case TOX_LOG_LEVEL_DEBUG:
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return 'D';
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case TOX_LOG_LEVEL_INFO:
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return 'I';
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case TOX_LOG_LEVEL_WARNING:
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return 'W';
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case TOX_LOG_LEVEL_ERROR:
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return 'E';
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}
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return '?';
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}
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#endif // C_TOXCORE_TESTING_FUZZING_FUZZ_SUPPORT_H
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