2abf09ac06
* part 1 move files from messages to objects tomato - did not touch chat_gui yet, but image loaders and other stuff * part 1.1 * part 2, mostly chatgui - also ngcft1 behind the scenes * part 3 - port over rest, except for avatar_manager, which is effectivly disabled * fix surface missused causing bmp loader to crash * fixing small issues and small forward refactor
47 lines
999 B
C++
47 lines
999 B
C++
#pragma once
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#include <solanaceae/object_store/object_store.hpp>
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#include <solanaceae/contact/contact_model3.hpp>
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#include <string>
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#include <vector>
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// RIP fishy c=<
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struct ConfigModelI;
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struct ToxKey;
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class ToxAvatarManager : public ObjectStoreEventI {
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ObjectStore2& _os;
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Contact3Registry& _cr;
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ConfigModelI& _conf;
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struct AcceptEntry {
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ObjectHandle m;
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std::string file_path;
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};
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std::vector<AcceptEntry> _accept_queue;
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public:
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ToxAvatarManager(
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ObjectStore2& os,
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Contact3Registry& cr,
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ConfigModelI& conf
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);
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void iterate(void);
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protected:
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// TODO: become backend and work in objects instead
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std::string getAvatarPath(const ToxKey& key) const;
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void addAvatarFileToContact(const Contact3 c, const ToxKey& key);
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void clearAvatarFromContact(const Contact3 c);
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void checkObj(ObjectHandle o);
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protected: // os
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bool onEvent(const ObjectStore::Events::ObjectConstruct& e) override;
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bool onEvent(const ObjectStore::Events::ObjectUpdate& e) override;
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};
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