82 lines
3.6 KiB
C
82 lines
3.6 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#ifndef SDL_pspvideo_h_
|
|
#define SDL_pspvideo_h_
|
|
|
|
#include <GLES/egl.h>
|
|
|
|
#include "SDL_internal.h"
|
|
#include "../SDL_sysvideo.h"
|
|
|
|
struct SDL_VideoData
|
|
{
|
|
SDL_bool egl_initialized; /* OpenGL ES device initialization status */
|
|
uint32_t egl_refcount; /* OpenGL ES reference count */
|
|
|
|
};
|
|
|
|
struct SDL_WindowData
|
|
{
|
|
SDL_bool uses_gles; /* if true window must support OpenGL ES */
|
|
|
|
};
|
|
|
|
/****************************************************************************/
|
|
/* SDL_VideoDevice functions declaration */
|
|
/****************************************************************************/
|
|
|
|
/* Display and window functions */
|
|
int PSP_VideoInit(SDL_VideoDevice *_this);
|
|
void PSP_VideoQuit(SDL_VideoDevice *_this);
|
|
int PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
|
|
int PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
|
|
int PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
|
|
void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
|
|
int PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
|
|
/* OpenGL/OpenGL ES functions */
|
|
int PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path);
|
|
SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
|
|
void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this);
|
|
SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
|
|
int PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
|
|
int PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval);
|
|
int PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval);
|
|
int PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
|
int PSP_GL_DeleteContext(SDL_VideoDevice *_this, SDL_GLContext context);
|
|
|
|
/* PSP on screen keyboard */
|
|
SDL_bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
|
void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
|
void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
|
SDL_bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
|
|
|
|
#endif /* SDL_pspvideo_h_ */
|