MushMachine/external/imgui/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.2 FATAL_ERROR)
project(imgui C CXX)
set(CPP_FILES
"imgui/imgui.cpp"
"imgui/imgui_draw.cpp"
"imgui/imgui_widgets.cpp"
"imgui/imgui_tables.cpp"
"imgui/imgui_demo.cpp"
"imgui/misc/cpp/imgui_stdlib.cpp"
"imgui_plot_var.cpp"
#"imgui_impl_sdl_gl3.cpp" # very old
#"imgui_impl_sdl.cpp" # old
#"imgui_impl_opengl3.cpp" # old
"imgui/backends/imgui_impl_sdl.cpp"
"imgui/backends/imgui_impl_opengl3.cpp"
)
set(HPP_FILES
"imgui/imgui.h"
"imgui/imstb_rectpack.h"
"imgui/imstb_textedit.h"
"imgui/imstb_truetype.h"
"imgui/misc/cpp/imgui_stdlib.h"
"imgui_plot_var.hpp"
#"imgui_impl_sdl_gl3.h" # very old
#"imgui_impl_sdl.h" # old
#"imgui_impl_opengl3.h" # old
"imgui/backends/imgui_impl_sdl.h"
"imgui/backends/imgui_impl_opengl3.h"
)
add_library(imgui ${CPP_FILES} ${HPP_FILES})
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target_compile_features(imgui PUBLIC cxx_std_11)
if(MM_OPENGL_3_GLES)
target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_ES3)
target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_LOADER_CUSTOM) # bug?
else()
target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_LOADER_GLAD)
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target_link_libraries(imgui PUBLIC glad)
endif()
target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
#target_include_directories(imgui PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/imgui")
target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/imgui") # im sad
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target_compile_definitions(imgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
if(EMSCRIPTEN)
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target_compile_options(imgui PUBLIC -sUSE_SDL=2)
target_link_libraries(imgui PUBLIC -sUSE_SDL=2 -sUSE_WEBGL2=1 -sFULL_ES3=1)
elseif(ANDROID)
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target_link_libraries(imgui PUBLIC SDL)
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elseif(VCPKG_TARGET_TRIPLET)
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target_link_libraries(imgui
PUBLIC
SDL2::SDL2
#PRIVATE
#SDL2::SDL2main
#SDL2::SDL2-static
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)
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else()
target_include_directories(imgui PUBLIC "${SDL2_INCLUDE_DIR}")
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target_link_libraries(imgui PUBLIC ${SDL2_LIBRARY})
endif()
target_compile_definitions(imgui PUBLIC ImTextureID=unsigned\ long)