MushMachine/framework/simple_sdl_renderer/test/start_test.cpp

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#include <gtest/gtest.h>
#include <mm/engine.hpp>
#include <mm/services/sdl_service.hpp>
#include <mm/services/simple_sdl_renderer.hpp>
TEST(simple_sdl_renderer, basic) {
srand(1);
MM::Engine engine;
// sdl dep
{
engine.addService<MM::Services::SDLService>();
ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
}
auto& ren = engine.addService<MM::Services::SimpleSDLRendererService>();
ASSERT_TRUE(engine.enableService<MM::Services::SimpleSDLRendererService>());
ren.processors.emplace_back([](auto& r, auto&) {
r.targets["display"].set(r.renderer);
SDL_Rect rect {
rand() % 700,
rand() % 500,
100,
100
};
SDL_SetRenderDrawColor(r.renderer, 255, 0, 0, 255);
SDL_RenderFillRect(r.renderer, &rect);
}
);
engine.run();
}