MushMachine/framework/opengl_primitives/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.2)
project(opengl_primitives CXX)
file(GLOB_RECURSE CPP_FILES src/*.cpp)
file(GLOB_RECURSE HPP_FILES src/*.hpp)
add_library(opengl_primitives ${CPP_FILES} ${HPP_FILES})
target_include_directories(opengl_primitives PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/src")
target_link_libraries(opengl_primitives
glm
stb_image
logger
resource_manager
filesystem_service
)
if(MM_OPENGL_3_GLES)
target_link_libraries(opengl_primitives "GL") # TODO: make more specific
if(EMSCRIPTEN)
set_target_properties(opengl_primitives PROPERTIES COMPILE_FLAGS "-s USE_WEBGL2=1")
set_target_properties(opengl_primitives PROPERTIES LINK_FLAGS "-s USE_WEBGL2=1")
endif()
else()
target_link_libraries(opengl_primitives glad)
endif()
if (BUILD_TESTING)
add_subdirectory(test)
endif()