MushMachine/external/soloud/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.2 FATAL_ERROR)
project(soloud CXX)
set(CPP_FILES
#core
soloud/src/core/soloud.cpp
soloud/src/core/soloud_audiosource.cpp
soloud/src/core/soloud_bus.cpp
soloud/src/core/soloud_core_3d.cpp
soloud/src/core/soloud_core_basicops.cpp
soloud/src/core/soloud_core_faderops.cpp
soloud/src/core/soloud_core_filterops.cpp
soloud/src/core/soloud_core_getters.cpp
soloud/src/core/soloud_core_setters.cpp
soloud/src/core/soloud_core_voicegroup.cpp
soloud/src/core/soloud_core_voiceops.cpp
soloud/src/core/soloud_fader.cpp
soloud/src/core/soloud_fft.cpp
soloud/src/core/soloud_fft_lut.cpp
soloud/src/core/soloud_file.cpp
soloud/src/core/soloud_filter.cpp
soloud/src/core/soloud_misc.cpp
soloud/src/core/soloud_queue.cpp
soloud/src/core/soloud_thread.cpp
#backends
soloud/src/backend/alsa/soloud_alsa.cpp
soloud/src/backend/coreaudio/soloud_coreaudio.cpp
soloud/src/backend/null/soloud_null.cpp
#soloud/src/backend/openal/soloud_openal.cpp
#soloud/src/backend/openal/soloud_openal_dll.c
soloud/src/backend/opensles/soloud_opensles.cpp
soloud/src/backend/oss/soloud_oss.cpp
soloud/src/backend/portaudio/soloud_portaudio.cpp
soloud/src/backend/portaudio/soloud_portaudio_dll.c
#soloud/src/backend/sdl/soloud_sdl1.cpp
#soloud/src/backend/sdl/soloud_sdl1_dll.c
#soloud/src/backend/sdl/soloud_sdl2.cpp
#soloud/src/backend/sdl/soloud_sdl2_dll.c
#soloud/src/backend/sdl_static/soloud_sdl_static.cpp
soloud/src/backend/sdl2_static/soloud_sdl2_static.cpp
#soloud/src/backend/vita_homebrew/soloud_vita_homebrew.cpp
soloud/src/backend/wasapi/soloud_wasapi.cpp
soloud/src/backend/winmm/soloud_winmm.cpp
soloud/src/backend/xaudio2/soloud_xaudio2.cpp
#filter
soloud/src/filter/soloud_bassboostfilter.cpp
soloud/src/filter/soloud_biquadresonantfilter.cpp
soloud/src/filter/soloud_dcremovalfilter.cpp
soloud/src/filter/soloud_echofilter.cpp
soloud/src/filter/soloud_fftfilter.cpp
soloud/src/filter/soloud_freeverbfilter.cpp
soloud/src/filter/soloud_flangerfilter.cpp
soloud/src/filter/soloud_lofifilter.cpp
soloud/src/filter/soloud_robotizefilter.cpp
soloud/src/filter/soloud_waveshaperfilter.cpp
#sources
#monotone
soloud/src/audiosource/monotone/soloud_monotone.cpp
#noise
soloud/src/audiosource/noise/soloud_noise.cpp
#openmpt
soloud/src/audiosource/openmpt/soloud_openmpt.cpp
soloud/src/audiosource/openmpt/soloud_openmpt_dll.c
#sfxr
soloud/src/audiosource/sfxr/soloud_sfxr.cpp
#speech
soloud/src/audiosource/speech/darray.cpp
soloud/src/audiosource/speech/darray.h
#soloud/src/audiosource/speech/Elements.def
soloud/src/audiosource/speech/klatt.cpp
soloud/src/audiosource/speech/klatt.h
soloud/src/audiosource/speech/resonator.cpp
soloud/src/audiosource/speech/resonator.h
soloud/src/audiosource/speech/soloud_speech.cpp
soloud/src/audiosource/speech/tts.cpp
soloud/src/audiosource/speech/tts.h
#tedsid
soloud/src/audiosource/tedsid/sid.cpp
soloud/src/audiosource/tedsid/sid.h
soloud/src/audiosource/tedsid/soloud_tedsid.cpp
soloud/src/audiosource/tedsid/ted.cpp
soloud/src/audiosource/tedsid/ted.h
#vic
soloud/src/audiosource/vic/soloud_vic.cpp
#vizsn
soloud/src/audiosource/vizsn/soloud_vizsn.cpp
#wav
soloud/src/audiosource/wav/soloud_wav.cpp
soloud/src/audiosource/wav/soloud_wavstream.cpp
# TODO: move to extra lib
soloud/src/audiosource/wav/dr_flac.h
soloud/src/audiosource/wav/dr_impl.cpp
soloud/src/audiosource/wav/dr_mp3.h
soloud/src/audiosource/wav/dr_wav.h
soloud/src/audiosource/wav/stb_vorbis.c
soloud/src/audiosource/wav/stb_vorbis.h
)
set(HPP_FILES
#c_api
#soloud/include/soloud_c.h
#core
soloud/include/soloud.h
soloud/include/soloud_internal.h
soloud/include/soloud_audiosource.h
soloud/include/soloud_bus.h
soloud/include/soloud_error.h
soloud/include/soloud_fader.h
soloud/include/soloud_fft.h
soloud/include/soloud_file.h
soloud/include/soloud_file_hack_off.h
soloud/include/soloud_file_hack_on.h
soloud/include/soloud_filter.h
soloud/include/soloud_queue.h
soloud/include/soloud_thread.h
#filter
soloud/include/soloud_bassboostfilter.h
soloud/include/soloud_biquadresonantfilter.h
soloud/include/soloud_dcremovalfilter.h
soloud/include/soloud_echofilter.h
soloud/include/soloud_fftfilter.h
soloud/include/soloud_flangerfilter.h
soloud/include/soloud_lofifilter.h
soloud/include/soloud_robotizefilter.h
soloud/include/soloud_waveshaperfilter.h
#sources
soloud/include/soloud_wav.h
soloud/include/soloud_wavstream.h
soloud/include/soloud_monotone.h
soloud/include/soloud_openmpt.h
soloud/include/soloud_sfxr.h
soloud/include/soloud_speech.h
soloud/include/soloud_tedsid.h
soloud/include/soloud_vic.h
soloud/include/soloud_vizsn.h
)
add_library(soloud ${CPP_FILES} ${HPP_FILES})
target_compile_definitions(soloud PRIVATE WITH_NULL)
#target_compile_definitions(soloud PRIVATE WITH_SDL2)
target_compile_definitions(soloud PRIVATE WITH_SDL2_STATIC)
target_include_directories(soloud PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/soloud/include")
#target_include_directories(soloud PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/imgui")
#if not android or emscripten
target_include_directories(soloud PUBLIC "${SDL2_INCLUDE_DIR}")
target_link_libraries(soloud ${SDL2_LIBRARY})
#endif
#if android
#target_link_libraries(soloud SDL)
#endif
if(EMSCRIPTEN)
set_target_properties(soloud PROPERTIES COMPILE_FLAGS "-s USE_SDL=2")
set_target_properties(soloud PROPERTIES LINK_FLAGS "-s USE_SDL=2")
endif()
# TODO: remove
if(UNIX)
target_link_libraries(soloud
-ldl
)
endif()
add_executable(soloud_demo_simplest EXCLUDE_FROM_ALL soloud/demos/simplest/main.cpp)
target_link_libraries(soloud_demo_simplest
soloud
)
add_executable(soloud_demo_enumerate EXCLUDE_FROM_ALL ./soloud/demos/enumerate/main.cpp)
target_link_libraries(soloud_demo_enumerate
soloud
)
add_executable(soloud_demo_welcome EXCLUDE_FROM_ALL ./soloud/demos/welcome/main.cpp)
target_link_libraries(soloud_demo_welcome
soloud
)