2020-09-29 13:47:50 +02:00
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cmake_minimum_required(VERSION 3.2 FATAL_ERROR)
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project(imgui C CXX)
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set(CPP_FILES
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"imgui/imgui.cpp"
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"imgui/imgui_draw.cpp"
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"imgui/imgui_widgets.cpp"
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2021-01-22 01:27:50 +01:00
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"imgui/imgui_tables.cpp"
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2020-09-29 13:47:50 +02:00
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"imgui/imgui_demo.cpp"
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"imgui/misc/cpp/imgui_stdlib.cpp"
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"imgui_plot_var.cpp"
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2021-01-22 01:27:50 +01:00
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#"imgui_impl_sdl_gl3.cpp" # very old
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#"imgui_impl_sdl.cpp" # old
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#"imgui_impl_opengl3.cpp" # old
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"imgui/backends/imgui_impl_sdl.cpp"
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"imgui/backends/imgui_impl_opengl3.cpp"
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2020-09-29 13:47:50 +02:00
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)
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set(HPP_FILES
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"imgui/imgui.h"
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"imgui/imstb_rectpack.h"
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"imgui/imstb_textedit.h"
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"imgui/imstb_truetype.h"
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"imgui/misc/cpp/imgui_stdlib.h"
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"imgui_plot_var.hpp"
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2021-01-22 01:27:50 +01:00
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#"imgui_impl_sdl_gl3.h" # very old
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#"imgui_impl_sdl.h" # old
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#"imgui_impl_opengl3.h" # old
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"imgui/backends/imgui_impl_sdl.h"
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"imgui/backends/imgui_impl_opengl3.h"
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2020-09-29 13:47:50 +02:00
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)
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add_library(imgui ${CPP_FILES} ${HPP_FILES})
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if(MM_OPENGL_3_GLES)
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target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_ES3)
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target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_LOADER_CUSTOM) # bug?
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else()
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target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_LOADER_GLAD)
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target_link_libraries(imgui glad)
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endif()
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target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
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#target_include_directories(imgui PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/imgui")
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target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/imgui") # im sad
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2021-02-16 20:59:47 +01:00
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target_compile_definitions(imgui PUBLIC IMGUI_DISABLE_OBSOLETE_FUNCTIONS=1)
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2020-09-29 13:47:50 +02:00
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if(EMSCRIPTEN)
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set_target_properties(imgui PROPERTIES COMPILE_FLAGS "-s USE_SDL=2 -s USE_WEBGL2=1 -s FULL_ES2=1 -s FULL_ES3=1")
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set_target_properties(imgui PROPERTIES LINK_FLAGS "-s USE_SDL=2 -s USE_WEBGL2=1 -s FULL_ES2=1 -s FULL_ES3=1")
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elseif(ANDROID)
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target_link_libraries(imgui SDL)
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2021-11-30 19:50:40 +01:00
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elseif(VCPKG_TARGET_TRIPLET)
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target_link_libraries(imgui SDL2::SDL2 SDL2::SDL2main SDL2::SDL2-static)
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else()
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2020-09-29 13:47:50 +02:00
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target_include_directories(imgui PUBLIC "${SDL2_INCLUDE_DIR}")
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target_link_libraries(imgui ${SDL2_LIBRARY})
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endif()
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target_compile_definitions(imgui PUBLIC ImTextureID=unsigned\ long)
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