fix entt update

This commit is contained in:
2020-12-12 18:21:45 +01:00
parent f62ed43209
commit 1d59003858
26 changed files with 91 additions and 50 deletions

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@ -20,6 +20,8 @@
#include <physfs.h>
#include "res/textures.zip.h"
using namespace entt::literals;
const char* argv0;
TEST(batched_spritesheet_render_task, it) {

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@ -28,6 +28,8 @@
#include <random>
using namespace entt::literals;
const char* argv0;
TEST(blur_render_task, it) {

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@ -12,6 +12,8 @@
#include <imgui/imgui.h>
using namespace entt::literals;
TEST(imgui_render_task, demowindow) {
MM::Engine engine;

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@ -19,6 +19,8 @@
#include <random>
using namespace entt::literals;
const char* argv0;
TEST(simple_sprite_render_task, it) {

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@ -20,6 +20,8 @@
#include <physfs.h>
#include "res/textures.zip.h"
using namespace entt::literals;
TEST(simple_spritesheet_render_task, it) {
MM::Engine engine;

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@ -17,6 +17,8 @@
#include <mm/opengl/texture_loader.hpp>
using namespace entt::literals;
TEST(tilemap_render_task_test, it) {
MM::Engine engine;