mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2024-12-04 19:23:28 +01:00
update entt to v3.12.2
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parent
00e48f9967
commit
3a885ee250
2
external/entt
vendored
2
external/entt
vendored
@ -1 +1 @@
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Subproject commit fef921132cae7588213d0f9bcd2fb9c8ffd8b7fc
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Subproject commit 344e03ac64a1f78424ab1150e2d4778e8df8431d
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@ -134,10 +134,10 @@ public:
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e = registry.create();
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// create a copy of an entity component by component
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for (auto &&curr: registry.storage()) {
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if (auto &storage = curr.second; storage.contains(old_e)) {
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for(auto &&curr: registry.storage()) {
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if(auto &storage = curr.second; storage.contains(old_e)) {
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// TODO: do something with the return value. returns false on failure.
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storage.emplace(e, storage.get(old_e));
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storage.push(e, storage.value(old_e));
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}
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}
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}
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@ -237,11 +237,11 @@ public:
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if (comp_list.empty()) {
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ImGui::Text("Orphans:");
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registry.each([®istry](auto e){
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for (EntityType e : registry.template storage<EntityType>()) {
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if (registry.orphan(e)) {
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MM_IEEE_ENTITY_WIDGET(e, registry, false);
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}
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});
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}
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} else {
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entt::runtime_view view{};
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for (const auto type : comp_list) {
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@ -264,17 +264,6 @@ public:
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}
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}
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[[deprecated("Use renderEditor() instead. And manage the window yourself.")]]
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void render(Registry& registry, EntityType& e)
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{
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if (show_window) {
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if (ImGui::Begin("Entity Editor", &show_window)) {
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renderEditor(registry, e);
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}
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ImGui::End();
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}
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}
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// displays both, editor and list
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// uses static internally, use only as a quick way to get going!
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void renderSimpleCombo(Registry& registry, EntityType& e)
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@ -1,4 +1,5 @@
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#include "./scene_tools.hpp"
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#include "mm/engine_fwd.hpp"
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#include <mm/engine.hpp>
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@ -109,17 +110,20 @@ namespace MM::Services {
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if (_show_scene_metrics) {
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if (ImGui::Begin("Scene Metrics##ImGuiSceneToolsService", &_show_scene_metrics)) {
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ImGui::Text("capacity: %lu", scene.capacity());
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ImGui::Text("size: %lu", scene.size());
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ImGui::Text("alive: %lu", scene.alive());
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ImGui::Text("capacity: %zu", scene.storage<::MM::Entity>().capacity());
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ImGui::Text("size: %zu", scene.storage<::MM::Entity>().size());
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ImGui::Text("alive: %zu", scene.storage<::MM::Entity>().in_use());
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if (ImGui::CollapsingHeader("orphans")) {
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// iterating all entities is expensive
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size_t orphans = 0;
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scene.each([&orphans, &scene](auto entity) {
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if (scene.orphan(entity)) {
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for (const auto it : scene.storage<MM::Entity>().each()) {
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if (scene.orphan(std::get<0>(it))) {
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orphans++;
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}
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});
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}
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ImGui::Text("orphans: %lu", orphans);
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}
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}
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ImGui::End();
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}
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