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update strategy debug taks graph
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@@ -44,7 +44,8 @@ std::vector<UpdateStrategies::UpdateCreationInfo> SimpleSceneService::registerUp
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[this](Engine& e) { this->changeSceneFixedUpdate(e); },
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UpdateStrategies::update_phase_t::MAIN,
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true,
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{"SimpleSceneService::scene_update"_hs} // first update, than change????
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//{"SimpleSceneService::scene_update"_hs} // first update, than change????
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{"SimpleSceneService::scene_tick"_hs}
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}
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};
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}
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