adding David Hoskins's hasing functions to shader builtins

https://www.shadertoy.com/view/4djSRW (hash without sine)
This commit is contained in:
2022-04-02 16:12:20 +02:00
parent 15ab73909f
commit 631b9433c2
4 changed files with 155 additions and 0 deletions

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@ -37,6 +37,7 @@ R"(
#include "/shaders/builtin/sampling.glsl"
#include "/shaders/builtin/tonemapping.glsl"
#include "/shaders/builtin/hashing.glsl"
void main() {
}