make tests auto terminate

This commit is contained in:
2022-11-07 00:52:37 +01:00
committed by Erik Scholz
parent 5ed71690c7
commit 9f6e9defb0
22 changed files with 162 additions and 8 deletions

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -68,6 +69,11 @@ TEST(batched_spritesheet_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
cam.horizontalViewPortSize = 5;
cam.setOrthographic();

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@ -7,6 +7,7 @@
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/imgui_s.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -64,6 +65,11 @@ TEST(blur_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
//rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine).target_fbo = "game_view";
rs.addRenderTask<MM::OpenGL::RenderTasks::Clear>(engine).target_fbo = "blur_io";

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -39,6 +40,11 @@ TEST(fast_sky_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
rs.addRenderTask<MM::OpenGL::RenderTasks::FastSky>(engine);
// setup systems

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -149,6 +150,11 @@ TEST(hdr_bloom_pipeline, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
{ // setup rendering
// TODO: split vertically
setup_textures(engine);

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@ -6,6 +6,7 @@
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/imgui_s.hpp>
#include <mm/opengl/render_tasks/imgui.hpp>
#include <mm/services/count_down.hpp>
#include <imgui/imgui.h>
@ -43,6 +44,11 @@ TEST(imgui_render_task, demowindow) {
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
engine.run();
}

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <mm/fs_const_archiver.hpp>
@ -259,6 +260,11 @@ TEST(lite_particles2d, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
// load particle types
// before addRenderTask<LiteParticle2D>
// OR

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -49,6 +50,11 @@ TEST(simple_rect_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine);
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -52,6 +53,11 @@ TEST(simple_sprite_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleSprite>(engine);
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -64,6 +65,11 @@ TEST(simple_spritesheet_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
cam.horizontalViewPortSize = 5;
cam.setOrthographic();

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@ -6,6 +6,7 @@
#include <mm/services/sdl_service.hpp>
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -51,6 +52,11 @@ TEST(tilemap_render_task_test, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
rs.addRenderTask<MM::OpenGL::RenderTasks::Tilemap>(engine);
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();