make tests auto terminate

This commit is contained in:
2022-11-07 00:52:37 +01:00
committed by Erik Scholz
parent 5ed71690c7
commit 9f6e9defb0
22 changed files with 162 additions and 8 deletions

View File

@ -7,6 +7,7 @@
#include <mm/services/organizer_scene.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/imgui_s.hpp>
#include <mm/services/count_down.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
@ -64,6 +65,11 @@ TEST(blur_render_task, it) {
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
#ifdef MM_AUTOTEST
engine.addService<MM::Services::CountDown>(50); // 50 frames
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
#endif
//rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine).target_fbo = "game_view";
rs.addRenderTask<MM::OpenGL::RenderTasks::Clear>(engine).target_fbo = "blur_io";