mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2024-12-05 03:33:27 +01:00
make tests auto terminate
This commit is contained in:
parent
5ed71690c7
commit
9f6e9defb0
2
.github/workflows/test.yml
vendored
2
.github/workflows/test.yml
vendored
@ -39,9 +39,7 @@ jobs:
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DISPLAY: :0
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DISPLAY: :0
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run: |
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run: |
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sudo Xorg :0 -config ${{github.workspace}}/.github/workflows/x/dummy-1920x1080.conf -noautoBindGPU &
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sudo Xorg :0 -config ${{github.workspace}}/.github/workflows/x/dummy-1920x1080.conf -noautoBindGPU &
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#export DISPLAY=:4
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sleep 20s
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sleep 20s
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#bin/sdl_service_test
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ctest --output-on-failure --timeout 20
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ctest --output-on-failure --timeout 20
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sudo pkill -15 Xorg
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sudo pkill -15 Xorg
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2
external/soloud/CMakeLists.txt
vendored
2
external/soloud/CMakeLists.txt
vendored
@ -29,6 +29,7 @@ set(CPP_FILES
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soloud/src/backend/alsa/soloud_alsa.cpp
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soloud/src/backend/alsa/soloud_alsa.cpp
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soloud/src/backend/coreaudio/soloud_coreaudio.cpp
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soloud/src/backend/coreaudio/soloud_coreaudio.cpp
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soloud/src/backend/null/soloud_null.cpp
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soloud/src/backend/null/soloud_null.cpp
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soloud/src/backend/nosound/soloud_nosound.cpp
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#soloud/src/backend/openal/soloud_openal.cpp
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#soloud/src/backend/openal/soloud_openal.cpp
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#soloud/src/backend/openal/soloud_openal_dll.c
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#soloud/src/backend/openal/soloud_openal_dll.c
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soloud/src/backend/opensles/soloud_opensles.cpp
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soloud/src/backend/opensles/soloud_opensles.cpp
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@ -156,6 +157,7 @@ set(HPP_FILES
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add_library(soloud ${CPP_FILES} ${HPP_FILES})
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add_library(soloud ${CPP_FILES} ${HPP_FILES})
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target_compile_definitions(soloud PRIVATE WITH_NULL)
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target_compile_definitions(soloud PRIVATE WITH_NULL)
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target_compile_definitions(soloud PRIVATE WITH_NOSOUND)
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#target_compile_definitions(soloud PRIVATE WITH_SDL2)
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#target_compile_definitions(soloud PRIVATE WITH_SDL2)
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target_compile_definitions(soloud PRIVATE WITH_SDL2_STATIC)
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target_compile_definitions(soloud PRIVATE WITH_SDL2_STATIC)
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43
framework/engine/src/mm/services/count_down.hpp
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43
framework/engine/src/mm/services/count_down.hpp
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@ -0,0 +1,43 @@
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#pragma once
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#include <mm/engine.hpp>
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namespace MM::Services {
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// counts X times and stops engine
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// useful for automatic testing
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class CountDown : public Service {
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public:
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CountDown(int64_t start) : _counter(start) {}
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const char* name(void) override { return "CountDown"; }
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bool enable(Engine&, std::vector<UpdateStrategies::TaskInfo>& task_array) override {
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// add task
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task_array.push_back(
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UpdateStrategies::TaskInfo{"CountDown::tick"}
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.phase(UpdateStrategies::update_phase_t::POST)
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.fn([this](Engine& e) { this->tick(e); })
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);
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return true;
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}
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void disable(Engine&) override {}
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private:
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void tick(Engine& engine) {
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_counter--;
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if (_counter == 0) {
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engine.stop();
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}
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}
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private:
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int64_t _counter = 0;
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};
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} // MM::Services
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@ -7,6 +7,7 @@
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/count_down.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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@ -38,10 +39,14 @@ TEST(imgui_scene_tools, it) {
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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engine.run();
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engine.run();
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sdl_ss.destroyWindow();
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sdl_ss.destroyWindow();
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}
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}
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int main(int argc, char** argv) {
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int main(int argc, char** argv) {
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@ -1,4 +1,3 @@
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#include "nlohmann/json_fwd.hpp"
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include <mm/engine.hpp>
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#include <mm/engine.hpp>
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@ -8,6 +7,7 @@
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#include <mm/services/filesystem.hpp>
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#include <mm/services/filesystem.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/count_down.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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@ -183,9 +183,13 @@ TEST(imgui_json_editor, basic) {
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};
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};
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engine.addService<TestWindow>(); // engine dtr ?????????????????
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engine.addService<TestWindow>(); // engine dtr ?????????????????
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ASSERT_TRUE(engine.enableService<TestWindow>());
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ASSERT_TRUE(engine.enableService<TestWindow>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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engine.run();
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engine.run();
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sdl_ss.destroyWindow();
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sdl_ss.destroyWindow();
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@ -10,6 +10,7 @@
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/count_down.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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@ -54,6 +55,11 @@ TEST(imgui_scene_tools, it) {
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiSceneToolsService>());
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiSceneToolsService>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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engine.run();
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engine.run();
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@ -10,6 +10,7 @@
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/count_down.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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@ -171,6 +172,11 @@ TEST(imgui_sound, basic) {
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engine.addService<ImGuiSpeechy>();
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engine.addService<ImGuiSpeechy>();
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ASSERT_TRUE(engine.enableService<ImGuiSpeechy>());
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ASSERT_TRUE(engine.enableService<ImGuiSpeechy>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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engine.run();
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engine.run();
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sdl_ss.destroyWindow();
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sdl_ss.destroyWindow();
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@ -1,4 +1,3 @@
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#include <functional>
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include <mm/resource_manager.hpp>
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#include <mm/resource_manager.hpp>
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@ -11,6 +10,7 @@
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/services/count_down.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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@ -19,6 +19,8 @@
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#include <mm/imgui/file_text_editor.hpp>
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#include <mm/imgui/file_text_editor.hpp>
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#include <mm/imgui/file_shader_editor.hpp>
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#include <mm/imgui/file_shader_editor.hpp>
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#include <functional>
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static char* argv0;
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static char* argv0;
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using namespace entt::literals;
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using namespace entt::literals;
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@ -72,6 +74,11 @@ TEST(imgui_text_edit, it) {
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});
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});
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ASSERT_TRUE(engine.enableService<TemplateUpdateMainService>());
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ASSERT_TRUE(engine.enableService<TemplateUpdateMainService>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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engine.run();
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engine.run();
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// TODO: clear asset manager
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// TODO: clear asset manager
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@ -112,6 +119,12 @@ TEST(imgui_text_edit, shader) {
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});
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});
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ASSERT_TRUE(engine.enableService<TemplateUpdateMainService>());
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ASSERT_TRUE(engine.enableService<TemplateUpdateMainService>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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// TODO: fix non existant files
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fte.open("shader/quad_renderer/vert.glsl");
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fte.open("shader/quad_renderer/vert.glsl");
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fse.open("shader/quad_renderer/frag.glsl");
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fse.open("shader/quad_renderer/frag.glsl");
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@ -7,6 +7,7 @@
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#include <mm/services/filesystem.hpp>
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#include <mm/services/filesystem.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/count_down.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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@ -68,6 +69,11 @@ TEST(imgui_widgets, basic) {
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engine.addService<TestWindow>();
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engine.addService<TestWindow>();
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ASSERT_TRUE(engine.enableService<TestWindow>());
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ASSERT_TRUE(engine.enableService<TestWindow>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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engine.run();
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engine.run();
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sdl_ss.destroyWindow();
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sdl_ss.destroyWindow();
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@ -29,5 +29,7 @@ target_link_libraries(input_service_visualizer_test
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gtest_main
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gtest_main
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)
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)
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if(NOT MM_AUTOTEST)
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add_test(NAME input_service_visualizer_test COMMAND input_service_visualizer_test)
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add_test(NAME input_service_visualizer_test COMMAND input_service_visualizer_test)
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endif()
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@ -6,6 +6,7 @@
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/organizer_scene.hpp>
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#include <mm/services/organizer_scene.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/count_down.hpp>
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#include <entt/entity/registry.hpp>
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#include <entt/entity/registry.hpp>
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#include <entt/entity/organizer.hpp>
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#include <entt/entity/organizer.hpp>
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@ -68,6 +69,11 @@ TEST(batched_spritesheet_render_task, it) {
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
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auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
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cam.horizontalViewPortSize = 5;
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cam.horizontalViewPortSize = 5;
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cam.setOrthographic();
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cam.setOrthographic();
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@ -7,6 +7,7 @@
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#include <mm/services/organizer_scene.hpp>
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#include <mm/services/organizer_scene.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/count_down.hpp>
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#include <entt/entity/registry.hpp>
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#include <entt/entity/registry.hpp>
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#include <entt/entity/organizer.hpp>
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#include <entt/entity/organizer.hpp>
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@ -64,6 +65,11 @@ TEST(blur_render_task, it) {
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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//rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine).target_fbo = "game_view";
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//rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine).target_fbo = "game_view";
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rs.addRenderTask<MM::OpenGL::RenderTasks::Clear>(engine).target_fbo = "blur_io";
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rs.addRenderTask<MM::OpenGL::RenderTasks::Clear>(engine).target_fbo = "blur_io";
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@ -6,6 +6,7 @@
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/organizer_scene.hpp>
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#include <mm/services/organizer_scene.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/count_down.hpp>
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#include <entt/entity/registry.hpp>
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#include <entt/entity/registry.hpp>
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#include <entt/entity/organizer.hpp>
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#include <entt/entity/organizer.hpp>
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@ -39,6 +40,11 @@ TEST(fast_sky_render_task, it) {
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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|
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#ifdef MM_AUTOTEST
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engine.addService<MM::Services::CountDown>(50); // 50 frames
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ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
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#endif
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|
|
||||||
rs.addRenderTask<MM::OpenGL::RenderTasks::FastSky>(engine);
|
rs.addRenderTask<MM::OpenGL::RenderTasks::FastSky>(engine);
|
||||||
|
|
||||||
// setup systems
|
// setup systems
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/organizer_scene.hpp>
|
#include <mm/services/organizer_scene.hpp>
|
||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <entt/entity/registry.hpp>
|
#include <entt/entity/registry.hpp>
|
||||||
#include <entt/entity/organizer.hpp>
|
#include <entt/entity/organizer.hpp>
|
||||||
@ -149,6 +150,11 @@ TEST(hdr_bloom_pipeline, it) {
|
|||||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
{ // setup rendering
|
{ // setup rendering
|
||||||
// TODO: split vertically
|
// TODO: split vertically
|
||||||
setup_textures(engine);
|
setup_textures(engine);
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
#include <mm/services/imgui_s.hpp>
|
#include <mm/services/imgui_s.hpp>
|
||||||
#include <mm/opengl/render_tasks/imgui.hpp>
|
#include <mm/opengl/render_tasks/imgui.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <imgui/imgui.h>
|
#include <imgui/imgui.h>
|
||||||
|
|
||||||
@ -43,6 +44,11 @@ TEST(imgui_render_task, demowindow) {
|
|||||||
|
|
||||||
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
|
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
engine.run();
|
engine.run();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/organizer_scene.hpp>
|
#include <mm/services/organizer_scene.hpp>
|
||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <mm/fs_const_archiver.hpp>
|
#include <mm/fs_const_archiver.hpp>
|
||||||
|
|
||||||
@ -259,6 +260,11 @@ TEST(lite_particles2d, it) {
|
|||||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
// load particle types
|
// load particle types
|
||||||
// before addRenderTask<LiteParticle2D>
|
// before addRenderTask<LiteParticle2D>
|
||||||
// OR
|
// OR
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/organizer_scene.hpp>
|
#include <mm/services/organizer_scene.hpp>
|
||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <entt/entity/registry.hpp>
|
#include <entt/entity/registry.hpp>
|
||||||
#include <entt/entity/organizer.hpp>
|
#include <entt/entity/organizer.hpp>
|
||||||
@ -49,6 +50,11 @@ TEST(simple_rect_render_task, it) {
|
|||||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine);
|
rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleRect>(engine);
|
||||||
|
|
||||||
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/organizer_scene.hpp>
|
#include <mm/services/organizer_scene.hpp>
|
||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <entt/entity/registry.hpp>
|
#include <entt/entity/registry.hpp>
|
||||||
#include <entt/entity/organizer.hpp>
|
#include <entt/entity/organizer.hpp>
|
||||||
@ -52,6 +53,11 @@ TEST(simple_sprite_render_task, it) {
|
|||||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleSprite>(engine);
|
rs.addRenderTask<MM::OpenGL::RenderTasks::SimpleSprite>(engine);
|
||||||
|
|
||||||
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/organizer_scene.hpp>
|
#include <mm/services/organizer_scene.hpp>
|
||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <entt/entity/registry.hpp>
|
#include <entt/entity/registry.hpp>
|
||||||
#include <entt/entity/organizer.hpp>
|
#include <entt/entity/organizer.hpp>
|
||||||
@ -64,6 +65,11 @@ TEST(simple_spritesheet_render_task, it) {
|
|||||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
|
auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
|
||||||
cam.horizontalViewPortSize = 5;
|
cam.horizontalViewPortSize = 5;
|
||||||
cam.setOrthographic();
|
cam.setOrthographic();
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/organizer_scene.hpp>
|
#include <mm/services/organizer_scene.hpp>
|
||||||
#include <mm/services/opengl_renderer.hpp>
|
#include <mm/services/opengl_renderer.hpp>
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
#include <entt/entity/registry.hpp>
|
#include <entt/entity/registry.hpp>
|
||||||
#include <entt/entity/organizer.hpp>
|
#include <entt/entity/organizer.hpp>
|
||||||
@ -51,6 +52,11 @@ TEST(tilemap_render_task_test, it) {
|
|||||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
rs.addRenderTask<MM::OpenGL::RenderTasks::Tilemap>(engine);
|
rs.addRenderTask<MM::OpenGL::RenderTasks::Tilemap>(engine);
|
||||||
|
|
||||||
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#include <mm/services/sdl_service.hpp>
|
#include <mm/services/sdl_service.hpp>
|
||||||
#include <mm/services/simple_sdl_renderer.hpp>
|
#include <mm/services/simple_sdl_renderer.hpp>
|
||||||
|
|
||||||
|
#include <mm/services/count_down.hpp>
|
||||||
|
|
||||||
TEST(simple_sdl_renderer, basic) {
|
TEST(simple_sdl_renderer, basic) {
|
||||||
srand(1);
|
srand(1);
|
||||||
MM::Engine engine;
|
MM::Engine engine;
|
||||||
@ -33,6 +35,11 @@ TEST(simple_sdl_renderer, basic) {
|
|||||||
}
|
}
|
||||||
);
|
);
|
||||||
|
|
||||||
|
#ifdef MM_AUTOTEST
|
||||||
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
||||||
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
||||||
|
#endif
|
||||||
|
|
||||||
engine.run();
|
engine.run();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@ if(NOT MM_INTERNAL_OPTIONS)
|
|||||||
|
|
||||||
# MM options
|
# MM options
|
||||||
option(BUILD_TESTING "Enable testing with ctest." OFF)
|
option(BUILD_TESTING "Enable testing with ctest." OFF)
|
||||||
|
option(MM_AUTOTEST "Quits tests after some frames. for ci." ON)
|
||||||
option(MM_HEADLESS "Headless mode for MM, disables all kind of rendering stuff." OFF)
|
option(MM_HEADLESS "Headless mode for MM, disables all kind of rendering stuff." OFF)
|
||||||
option(MM_NETWORKING "control networking implementations for MM." OFF)
|
option(MM_NETWORKING "control networking implementations for MM." OFF)
|
||||||
|
|
||||||
@ -25,6 +26,7 @@ if(NOT MM_INTERNAL_OPTIONS)
|
|||||||
endif()
|
endif()
|
||||||
endmacro()
|
endmacro()
|
||||||
|
|
||||||
|
gen_compile_definition(MM_AUTOTEST)
|
||||||
gen_compile_definition(MM_HEADLESS)
|
gen_compile_definition(MM_HEADLESS)
|
||||||
gen_compile_definition(MM_NETWORKING)
|
gen_compile_definition(MM_NETWORKING)
|
||||||
gen_compile_definition(MM_OPENGL_3)
|
gen_compile_definition(MM_OPENGL_3)
|
||||||
|
Loading…
Reference in New Issue
Block a user