mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2025-06-19 19:26:36 +02:00
initial import, >900commits predate this
This commit is contained in:
75
framework/imgui/test/CMakeLists.txt
Normal file
75
framework/imgui/test/CMakeLists.txt
Normal file
@ -0,0 +1,75 @@
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add_executable(imgui_widget_test
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./widget_test.cpp
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)
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target_include_directories(imgui_widget_test PRIVATE ".")
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target_link_libraries(imgui_widget_test
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engine
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sdl_service
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opengl_renderer_s
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imgui_service
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imgui_render_task
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imgui_widgets
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gtest_main
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)
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add_test(NAME imgui_widget_test COMMAND imgui_widget_test)
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####################
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add_executable(imgui_scene_tools_test
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scene_tools_test.cpp
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#res/res_errig.zip.h
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#res/res_default.zip.h
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)
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target_include_directories(imgui_scene_tools_test PRIVATE ".")
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target_link_libraries(imgui_scene_tools_test
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engine
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simple_scene
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opengl_renderer_s
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imgui_service
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imgui_render_task
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imgui_tools
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gtest_main
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)
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add_test(NAME imgui_scene_tools_test COMMAND imgui_scene_tools_test)
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####################
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add_executable(imgui_sound_test
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sound_test.cpp
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)
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target_include_directories(imgui_sound_test PRIVATE ".")
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target_link_libraries(imgui_sound_test
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engine
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sdl_service
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opengl_renderer_s
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imgui_service
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imgui_render_task
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imgui_sound
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#imgui_tools
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gtest_main
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)
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add_test(NAME imgui_sound_test COMMAND imgui_sound_test)
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####################
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add_executable(imgui_text_edit_test
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./text_edit_test.cpp
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)
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target_include_directories(imgui_text_edit_test PRIVATE ".")
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target_link_libraries(imgui_text_edit_test
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engine
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simple_scene
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opengl_renderer_s
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imgui_service
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imgui_render_task
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imgui_tools
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gtest_main
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)
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add_test(NAME imgui_text_edit_test COMMAND imgui_text_edit_test)
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|
78
framework/imgui/test/scene_tools_test.cpp
Normal file
78
framework/imgui/test/scene_tools_test.cpp
Normal file
@ -0,0 +1,78 @@
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#include <gtest/gtest.h>
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#include <mm/resource_manager.hpp>
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#include <mm/engine.hpp>
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/filesystem.hpp>
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#include <mm/services/simple_scene.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/imgui/fps_overlay.hpp>
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#include <mm/services/scene_tools.hpp>
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static char* argv0;
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TEST(imgui_scene_tools, it) {
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MM::Engine engine;
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auto& sdl_ss = engine.addService<MM::Services::SDLService>(SDL_INIT_VIDEO);
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ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
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sdl_ss.createGLWindow("imgui_scene_tools_test", 1280, 720);
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engine.addService<MM::Services::FilesystemService>(argv0, "imgui_scene_tools_test");
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ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
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engine.addService<MM::Services::SimpleSceneService>();
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ASSERT_TRUE(engine.enableService<MM::Services::SimpleSceneService>());
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bool provide_ret = engine.provide<MM::Services::SceneServiceInterface, MM::Services::SimpleSceneService>();
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ASSERT_TRUE(provide_ret);
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engine.addService<MM::Services::ImGuiService>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
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engine.addService<MM::Services::ImGuiSceneToolsService>();
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiSceneToolsService>());
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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//InitializeYojimbo();
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{
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MM::ImGuiSimpleFPSOverlay fps_overlay;
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engine.addUpdate([&](MM::Engine&) {
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fps_overlay.renderImGui();
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}
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);
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engine.run();
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}
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// TODO: clear asset manager
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sdl_ss.destroyWindow();
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//ShutdownYojimbo();
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}
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int main(int argc, char** argv) {
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argv0 = argv[0];
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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|
156
framework/imgui/test/sound_test.cpp
Normal file
156
framework/imgui/test/sound_test.cpp
Normal file
@ -0,0 +1,156 @@
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#include <gtest/gtest.h>
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#include <mm/engine.hpp>
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// services
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/filesystem.hpp>
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#include <mm/services/sound_service.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/imgui/sound_info.hpp>
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#include <mm/imgui/sound_pref.hpp>
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#include <mm/imgui/widgets/soloud.hpp>
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#include <imgui/imgui.h>
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#include <soloud_speech.h>
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#include <soloud_sfxr.h>
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#include <soloud_freeverbfilter.h>
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#include <soloud_echofilter.h>
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#include <soloud_lofifilter.h>
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const char* argv0;
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class ImGuiSpeechy {
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private:
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SoLoud::Speech speech;
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SoLoud::Sfxr sfxr;
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SoLoud::FreeverbFilter freeverb;
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SoLoud::EchoFilter echo;
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SoLoud::LofiFilter lofi;
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public:
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explicit ImGuiSpeechy(SoLoud::Soloud& sound) {
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speech.setText("Test text. 1. 2. 3.");
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sfxr.loadPreset(SoLoud::Sfxr::COIN, 0);
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sound.setGlobalFilter(0, &lofi);
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sound.setGlobalFilter(1, &echo);
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sound.setGlobalFilter(2, &freeverb);
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}
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void renderImGui(MM::Engine& engine) {
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auto& sound = *engine.tryService<MM::Services::SoundService>();
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if (ImGui::Begin("Inputs")) {
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if (ImGui::Button("play sfx")) {
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sound.engine.play(sfxr);
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}
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//ImGui::Text("Active Voice Count: %d", sound.engine.getActiveVoiceCount());
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if (ImGui::Button("Read")) {
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sound.engine.play(speech);
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}
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}
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ImGui::End();
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if (ImGui::Begin("Sfxr plain")) {
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MM::ImGuiWidgets::SoLoudSfxrPlain("plain_sfxr", &sfxr.mParams);
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}
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ImGui::End();
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if (ImGui::Begin("Sfxr fancy")) {
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MM::ImGuiWidgets::SoLoudSfxrFancy("fancy_sfxr", &sfxr.mParams);
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}
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ImGui::End();
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if (ImGui::Begin("filter lofi")) {
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MM::ImGuiWidgets::SoLoudFilterLiveParams("filter lofi", &sound.engine, &lofi, 0);
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}
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ImGui::End();
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if (ImGui::Begin("filter echo")) {
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MM::ImGuiWidgets::SoLoudFilterLiveParams("filter echo", &sound.engine, &echo, 1);
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}
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ImGui::End();
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if (ImGui::Begin("filter freeverb")) {
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MM::ImGuiWidgets::SoLoudFilterLiveParams("filter freeverb", &sound.engine, &freeverb, 2);
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}
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ImGui::End();
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if (ImGui::Begin("filter fancy lofi")) {
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ImGui::TextDisabled("LoFi");
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MM::ImGuiWidgets::SoLoudFilterLiveParamsFancy("filter fancy lofi", &sound.engine, &lofi, 0);
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}
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ImGui::End();
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if (ImGui::Begin("filter fancy echo")) {
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ImGui::TextDisabled("Echo");
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MM::ImGuiWidgets::SoLoudFilterLiveParamsFancy("filter fancy echo", &sound.engine, &echo, 1);
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}
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ImGui::End();
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if (ImGui::Begin("filter fancy freeverb")) {
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ImGui::TextDisabled("Rev");
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MM::ImGuiWidgets::SoLoudFilterLiveParamsFancy("filter fancy freeverb", &sound.engine, &freeverb, 2);
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}
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ImGui::End();
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}
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};
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TEST(imgui_sound, basic) {
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MM::Engine engine;
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auto& sdl_ss = engine.addService<MM::Services::SDLService>();
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ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
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sdl_ss.createGLWindow("imgui_sound_test", 800, 600);
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engine.addService<MM::Services::FilesystemService>(argv0, "imgui_sound_test");
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ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
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auto& sound = engine.addService<MM::Services::SoundService>();
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ASSERT_TRUE(engine.enableService<MM::Services::SoundService>());
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sound.engine.setVisualizationEnable(true);
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engine.addService<MM::Services::ImGuiService>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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{
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ImGuiSpeechy speechy(sound.engine);
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engine.addUpdate([&](MM::Engine& engine) {
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MM::ImGuiSoundInfo(engine);
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MM::ImGuiSoundPref(engine);
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speechy.renderImGui(engine);
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}
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);
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engine.run();
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}
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sdl_ss.destroyWindow();
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}
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int main(int argc, char** argv) {
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argv0 = argv[0];
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::testing::InitGoogleTest(&argc, argv);
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|
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return RUN_ALL_TESTS();
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}
|
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|
159
framework/imgui/test/text_edit_test.cpp
Normal file
159
framework/imgui/test/text_edit_test.cpp
Normal file
@ -0,0 +1,159 @@
|
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#include <gtest/gtest.h>
|
||||
|
||||
#include <mm/resource_manager.hpp>
|
||||
|
||||
#include <mm/engine.hpp>
|
||||
|
||||
#include <mm/services/sdl_service.hpp>
|
||||
#include <mm/services/filesystem.hpp>
|
||||
#include <mm/services/simple_scene.hpp>
|
||||
#include <mm/services/opengl_renderer.hpp>
|
||||
#include <mm/services/imgui_s.hpp>
|
||||
|
||||
#include <mm/opengl/render_tasks/imgui.hpp>
|
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|
||||
#include <mm/imgui/fps_overlay.hpp>
|
||||
|
||||
#include <mm/imgui/file_text_editor.hpp>
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||||
#include <mm/imgui/file_shader_editor.hpp>
|
||||
|
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#include <mm/services/scene_tools.hpp>
|
||||
|
||||
static char* argv0;
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|
||||
TEST(imgui_text_edit, it) {
|
||||
MM::Engine engine;
|
||||
|
||||
auto& sdl_ss = engine.addService<MM::Services::SDLService>(SDL_INIT_VIDEO);
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||||
ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
|
||||
|
||||
sdl_ss.createGLWindow("imgui_text_edit_test", 1280, 720);
|
||||
|
||||
engine.addService<MM::Services::FilesystemService>(argv0, "imgui_text_edit_test");
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
|
||||
|
||||
engine.addService<MM::Services::SimpleSceneService>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::SimpleSceneService>());
|
||||
|
||||
bool provide_ret = engine.provide<MM::Services::SceneServiceInterface, MM::Services::SimpleSceneService>();
|
||||
ASSERT_TRUE(provide_ret);
|
||||
|
||||
engine.addService<MM::Services::ImGuiService>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
|
||||
|
||||
engine.addService<MM::Services::ImGuiSceneToolsService>();
|
||||
|
||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||
|
||||
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
|
||||
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::ImGuiSceneToolsService>());
|
||||
|
||||
MM::ImGuiSimpleFPSOverlay fps_overlay;
|
||||
engine.addUpdate([&](MM::Engine&) {
|
||||
fps_overlay.renderImGui();
|
||||
}
|
||||
);
|
||||
|
||||
MM::FileTextEditor fte{engine};
|
||||
engine.addUpdate([&](MM::Engine&) {
|
||||
fte.renderImGui();
|
||||
}
|
||||
);
|
||||
|
||||
engine.run();
|
||||
|
||||
// TODO: clear asset manager
|
||||
|
||||
sdl_ss.destroyWindow();
|
||||
}
|
||||
|
||||
TEST(imgui_text_edit, shader) {
|
||||
MM::Engine engine;
|
||||
|
||||
auto& sdl_ss = engine.addService<MM::Services::SDLService>(SDL_INIT_VIDEO);
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
|
||||
|
||||
sdl_ss.createGLWindow("imgui_text_edit_test", 1280, 720);
|
||||
|
||||
engine.addService<MM::Services::FilesystemService>(argv0, "imgui_text_edit_test");
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
|
||||
|
||||
engine.addService<MM::Services::SimpleSceneService>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::SimpleSceneService>());
|
||||
|
||||
bool provide_ret = engine.provide<MM::Services::SceneServiceInterface, MM::Services::SimpleSceneService>();
|
||||
ASSERT_TRUE(provide_ret);
|
||||
|
||||
engine.addService<MM::Services::ImGuiService>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
|
||||
|
||||
engine.addService<MM::Services::ImGuiSceneToolsService>();
|
||||
|
||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||
|
||||
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
|
||||
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::ImGuiSceneToolsService>());
|
||||
|
||||
MM::ImGuiSimpleFPSOverlay fps_overlay;
|
||||
engine.addUpdate([&](MM::Engine&) {
|
||||
fps_overlay.renderImGui();
|
||||
}
|
||||
);
|
||||
|
||||
//auto& rc = engine.getScene().ctx<MM::OpenGL::RenderController>();
|
||||
//rc.registerRenderer<MM::OpenGL::Renderers::QuadRenderer>();
|
||||
|
||||
MM::FileTextEditor fte{engine};
|
||||
engine.addUpdate([&](MM::Engine&) {
|
||||
fte.renderImGui();
|
||||
}
|
||||
);
|
||||
|
||||
MM::FileShaderEditor fse{engine};
|
||||
engine.addUpdate([&](MM::Engine&) {
|
||||
fse.renderImGui();
|
||||
}
|
||||
);
|
||||
|
||||
fte.open("shader/quad_renderer/vert.glsl");
|
||||
fse.open("shader/quad_renderer/frag.glsl");
|
||||
|
||||
// TODO: a shader to display plx
|
||||
//{
|
||||
//auto& ecs = engine.getScene();
|
||||
|
||||
//auto& ee = igsts->getEntityEditor();
|
||||
//ee.registerTrivial<MM::OpenGL::Renderers::QuadRenderable>("QuadRenderable");
|
||||
//ee.registerComponentCreateFn(ecs.type<MM::OpenGL::Renderers::QuadRenderable>(),
|
||||
//[](MM::EngineConfig::ECS& ecs, MM::EngineConfig::Entity e) {
|
||||
//auto& r = ecs.assign<MM::OpenGL::Renderers::QuadRenderable>(e);
|
||||
//r._texture = MM::ResourceManager<MM::OpenGL::Texture>::ref().get("default"_hs);
|
||||
//}
|
||||
//);
|
||||
//ee.registerComponentWidgetFn(ecs.type<MM::OpenGL::Renderers::QuadRenderable>(),
|
||||
//[](MM::EngineConfig::ECS& ecs, MM::EngineConfig::Entity e) {
|
||||
//auto& r = ecs.get<MM::OpenGL::Renderers::QuadRenderable>(e);
|
||||
//MM::ImGuiWidgets::Components::QuadRenderable(r);
|
||||
//}
|
||||
//);
|
||||
//}
|
||||
|
||||
engine.run();
|
||||
|
||||
// TODO: clear asset manager
|
||||
|
||||
sdl_ss.destroyWindow();
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
argv0 = argv[0];
|
||||
|
||||
::testing::InitGoogleTest(&argc, argv);
|
||||
|
||||
return RUN_ALL_TESTS();
|
||||
}
|
||||
|
95
framework/imgui/test/widget_test.cpp
Normal file
95
framework/imgui/test/widget_test.cpp
Normal file
@ -0,0 +1,95 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <mm/engine.hpp>
|
||||
|
||||
// services
|
||||
#include <mm/services/sdl_service.hpp>
|
||||
#include <mm/services/filesystem.hpp>
|
||||
#include <mm/services/opengl_renderer.hpp>
|
||||
#include <mm/services/imgui_s.hpp>
|
||||
|
||||
#include <mm/opengl/render_tasks/imgui.hpp>
|
||||
|
||||
#include <imgui/imgui.h>
|
||||
|
||||
#include <mm/imgui/widgets/knob.hpp>
|
||||
|
||||
const char* argv0;
|
||||
|
||||
//class ImGuiSpeechy {
|
||||
//private:
|
||||
//SoLoud::Speech speech;
|
||||
//SoLoud::Sfxr sfxr;
|
||||
|
||||
//public:
|
||||
//ImGuiSpeechy(void) {
|
||||
//speech.setText("Test text. 1. 2. 3.");
|
||||
//sfxr.loadPreset(SoLoud::Sfxr::COIN, 0);
|
||||
//}
|
||||
|
||||
//void renderImGui(MM::Engine& engine) {
|
||||
//if (ImGui::Begin("Inputs")) {
|
||||
//auto& sound = *engine.tryGetService<MM::Services::SoundService>();
|
||||
|
||||
//if (ImGui::Button("play sfx")) {
|
||||
//sound.engine.play(sfxr);
|
||||
//}
|
||||
|
||||
////ImGui::Text("Active Voice Count: %d", sound.engine.getActiveVoiceCount());
|
||||
//if (ImGui::Button("Read")) {
|
||||
//sound.engine.play(speech);
|
||||
//}
|
||||
//}
|
||||
//ImGui::End();
|
||||
|
||||
//}
|
||||
//};
|
||||
|
||||
TEST(imgui_widgets, basic) {
|
||||
MM::Engine engine;
|
||||
|
||||
auto& sdl_ss = engine.addService<MM::Services::SDLService>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
|
||||
|
||||
sdl_ss.createGLWindow("imgui_widget_test", 1280, 720);
|
||||
|
||||
engine.addService<MM::Services::FilesystemService>(argv0, "imgui_widget_test");
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
|
||||
|
||||
engine.addService<MM::Services::ImGuiService>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
|
||||
|
||||
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
||||
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
||||
|
||||
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
|
||||
|
||||
{
|
||||
//ImGuiSpeechy speechy;
|
||||
|
||||
engine.addUpdate([&](MM::Engine&) {
|
||||
if (ImGui::Begin("test window")) {
|
||||
|
||||
static float knob_test = 0.f;
|
||||
MM::ImGuiWidgets::KnobFloat("knob1", &knob_test, 0.f, 1.f);
|
||||
ImGui::SameLine();
|
||||
MM::ImGuiWidgets::KnobFloat("knob2", &knob_test, 0.f, 1.f, 0.f, false);
|
||||
|
||||
}
|
||||
ImGui::End();
|
||||
});
|
||||
|
||||
engine.run();
|
||||
}
|
||||
|
||||
sdl_ss.destroyWindow();
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
argv0 = argv[0];
|
||||
|
||||
::testing::InitGoogleTest(&argc, argv);
|
||||
|
||||
return RUN_ALL_TESTS();
|
||||
}
|
||||
|
Reference in New Issue
Block a user