initial import, >900commits predate this

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2020-09-29 13:47:50 +02:00
commit e74154ccee
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#pragma once
#include <memory>
#include <string>
#include <soloud_wav.h>
namespace MM {
class Engine;
struct SoundLoaderWavFile {
std::shared_ptr<::SoLoud::Wav> load(const std::string& path, Engine& engine) const;
};
} // MM