port everything over to organizer

This commit is contained in:
2021-12-12 22:56:16 +01:00
parent edec5e51d3
commit edcecba2eb
25 changed files with 237 additions and 227 deletions

View File

@ -3,9 +3,10 @@
#include <mm/engine.hpp>
#include <mm/services/sdl_service.hpp>
#include <mm/services/input_service.hpp>
#include <mm/services/simple_scene.hpp>
#include <mm/services/organizer_scene.hpp>
#include <entt/entity/registry.hpp>
#include <entt/entity/organizer.hpp>
#include <mm/systems/player_velocity2d_system.hpp>
@ -19,16 +20,21 @@ TEST(player_velocity, basic_run) {
engine.addService<MM::Services::InputService>();
ASSERT_TRUE(engine.enableService<MM::Services::InputService>());
engine.addService<MM::Services::SimpleSceneService>(delta);
ASSERT_TRUE(engine.enableService<MM::Services::SimpleSceneService>());
engine.addService<MM::Services::OrganizerSceneService>(delta);
ASSERT_TRUE(engine.enableService<MM::Services::OrganizerSceneService>());
bool provide_ret = engine.provide<MM::Services::SceneServiceInterface, MM::Services::SimpleSceneService>();
bool provide_ret = engine.provide<MM::Services::SceneServiceInterface, MM::Services::OrganizerSceneService>();
ASSERT_TRUE(provide_ret);
auto& scene = engine.tryService<MM::Services::SceneServiceInterface>()->getScene();
// setup v system
MM::AddSystemToScene(scene, MM::Systems::PlayerVelocity2D);
auto& org = scene.set<entt::organizer>();
org.emplace<&MM::Systems::player_velocity2d>("player_velocity2d");
// HACK: instead you would switch to this scene
engine.getService<MM::Services::OrganizerSceneService>().updateOrganizerVertices(scene);
//auto [e, t, v] = scene.create<MM::Components::Transform, MM::Components::Velocity>();
//t.position = { 0.f, 0.f };