cmake_minimum_required(VERSION 3.9 FATAL_ERROR) # cmake setup begin project(MushMachine C CXX) # defaulting to debug mode, if not specified if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE "Debug") endif() # setup my vim ycm :D set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # paths set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake") # more paths set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") # add this to your projects cmake to enable ipo #if(CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo") #include(CheckIPOSupported) #check_ipo_supported(RESULT HAVE_LTO) #if(HAVE_LTO) #set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON) #message(STATUS "Enabled LTO") #else() #message(STATUS "LTO not supported") #endif() #endif() # enable test if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME) include(CTest) #enable_testing() endif() include("${CMAKE_CURRENT_LIST_DIR}/mm_options_and_defines.cmake") # external libs add_subdirectory("external") # before increasing warn levels (sad :( ) set(CMAKE_CXX_EXTENSIONS OFF) # bump up warning levels appropriately for clang, gcc & msvc if (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU" OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang") add_compile_options( -Wall -Wextra # Reasonable and standard -Wpedantic # Warn if non-standard C++ is used -Wunused # Warn on anything being unused #-Wconversion # Warn on type conversions that may lose data #-Wsign-conversion # Warn on sign conversions -Wshadow # Warn if a variable declaration shadows one from a parent context ) #link_libraries(-fsanitize=address,undefined) #link_libraries(-fsanitize=undefined) elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "MSVC") if (CMAKE_CXX_FLAGS MATCHES "/W[0-4]") string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4") endif() endif() # cmake setup end # MM code add_subdirectory("framework") add_subdirectory("systems") add_subdirectory("screens")