#pragma once #include #include #include #include namespace MM { // fwd class Engine; struct SoundLoaderSfxrPreset { std::shared_ptr<::SoLoud::Sfxr> load(const ::SoLoud::Sfxr::SFXR_PRESETS preset, const int seed) const; }; struct SoundLoaderSfxrJson { std::shared_ptr<::SoLoud::Sfxr> load(const nlohmann::json& j) const; }; struct SoundLoaderSfxrFile { std::shared_ptr<::SoLoud::Sfxr> load(const std::string& path, MM::Engine& engine) const; }; } // MM