// // Created by FlaXxy on 25.08.2018. // #pragma once #ifdef MM_OPENGL_3_GLES #include #else #include #endif #include //#include namespace MM::OpenGL { template class InstanceBuffer { private: GLuint _handle; size_t _size; public: explicit InstanceBuffer(void) : _handle(0), _size(0) { glGenBuffers(1, &_handle); } ~InstanceBuffer(void) { glDeleteBuffers(1, &_handle); } void bind(GLenum target = GL_ARRAY_BUFFER) const { glBindBuffer(target, _handle); } void unbind(GLenum target = GL_ARRAY_BUFFER) const { glBindBuffer(target, 0); } void resize(size_t size, GLenum usage) { glBindBuffer(GL_ARRAY_BUFFER, _handle); glBufferData(GL_ARRAY_BUFFER, size * sizeof(TInstance), nullptr, usage); _size = size; } size_t getSize(void) const { return _size; } TInstance* map(size_t size, GLenum usage = GL_DYNAMIC_DRAW, bool shrink = false) { if (size > _size || (shrink && (size < _size))) resize(size, usage); glBindBuffer(GL_ARRAY_BUFFER, _handle); auto* res = static_cast( glMapBufferRange( GL_ARRAY_BUFFER, 0, size * sizeof(TInstance), GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT ) ); //auto* res = static_cast( //glMapBuffer( //GL_ARRAY_BUFFER, //GL_WRITE_ONLY //) //); return res; } void unmap(void) { glBindBuffer(GL_ARRAY_BUFFER,_handle); glUnmapBuffer(GL_ARRAY_BUFFER); } }; } // MM::OpenGL