mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2024-10-29 22:45:34 +01:00
135 lines
3.8 KiB
C++
135 lines
3.8 KiB
C++
#include <functional>
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#include <gtest/gtest.h>
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#include <mm/resource_manager.hpp>
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#include <mm/engine.hpp>
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#include <mm/services/sdl_service.hpp>
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#include <mm/services/filesystem.hpp>
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#include <mm/services/opengl_renderer.hpp>
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#include <mm/services/imgui_s.hpp>
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#include <mm/services/imgui_menu_bar.hpp>
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#include <mm/services/engine_tools.hpp>
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#include <mm/opengl/render_tasks/imgui.hpp>
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#include <mm/imgui/fps_overlay.hpp>
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#include <mm/imgui/file_text_editor.hpp>
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#include <mm/imgui/file_shader_editor.hpp>
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static char* argv0;
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using namespace entt::literals;
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class TemplateUpdateMainService : public MM::Services::Service {
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std::function<void(MM::Engine&)> _fn;
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public:
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explicit TemplateUpdateMainService(std::function<void(MM::Engine&)> fn) : _fn(fn) {}
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const char* name(void) override { return "TemplateUpdateMainService"; }
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bool enable(MM::Engine&, std::vector<MM::UpdateStrategies::TaskInfo>& task_array) override {
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task_array.push_back(
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MM::UpdateStrategies::TaskInfo{"TemplateUpdateMainService::fn"}
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.fn(_fn)
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);
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return true;
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}
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void disable(MM::Engine&) override {}
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};
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TEST(imgui_text_edit, it) {
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MM::Engine engine;
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auto& sdl_ss = engine.addService<MM::Services::SDLService>(SDL_INIT_VIDEO);
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ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
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sdl_ss.createGLWindow("imgui_text_edit_test", 1280, 720);
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engine.addService<MM::Services::FilesystemService>(argv0, "imgui_text_edit_test");
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ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
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engine.addService<MM::Services::ImGuiService>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
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engine.addService<MM::Services::ImGuiMenuBar>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiMenuBar>());
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engine.addService<MM::Services::ImGuiEngineTools>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiEngineTools>());
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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engine.addService<TemplateUpdateMainService>([](MM::Engine& e) {
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static MM::FileTextEditor fte{e};
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fte.renderImGui();
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});
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ASSERT_TRUE(engine.enableService<TemplateUpdateMainService>());
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engine.run();
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// TODO: clear asset manager
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sdl_ss.destroyWindow();
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}
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TEST(imgui_text_edit, shader) {
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MM::Engine engine;
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auto& sdl_ss = engine.addService<MM::Services::SDLService>(SDL_INIT_VIDEO);
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ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
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sdl_ss.createGLWindow("imgui_text_edit_test", 1280, 720);
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engine.addService<MM::Services::FilesystemService>(argv0, "imgui_text_edit_test");
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ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
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engine.addService<MM::Services::ImGuiService>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
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engine.addService<MM::Services::ImGuiMenuBar>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiMenuBar>());
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engine.addService<MM::Services::ImGuiEngineTools>();
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ASSERT_TRUE(engine.enableService<MM::Services::ImGuiEngineTools>());
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auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
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ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
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rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
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MM::FileTextEditor fte{engine};
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MM::FileShaderEditor fse{engine};
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engine.addService<TemplateUpdateMainService>([&](MM::Engine&) {
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fte.renderImGui();
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fse.renderImGui();
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});
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ASSERT_TRUE(engine.enableService<TemplateUpdateMainService>());
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fte.open("shader/quad_renderer/vert.glsl");
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fse.open("shader/quad_renderer/frag.glsl");
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// TODO: a shader to display plx
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engine.run();
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// TODO: clear asset manager
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sdl_ss.destroyWindow();
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}
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int main(int argc, char** argv) {
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argv0 = argv[0];
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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