MushMachine/external/CMakeLists.txt

58 lines
1.3 KiB
CMake

cmake_minimum_required(VERSION 3.9 FATAL_ERROR)
# external libs
if (BUILD_TESTING)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
add_subdirectory("googletest")
endif()
add_subdirectory("spdlog")
#include("${CMAKE_CURRENT_SOURCE_DIR}/tracy.cmake")
add_subdirectory("tracy")
include("${CMAKE_CURRENT_SOURCE_DIR}/entt.cmake")
include("${CMAKE_CURRENT_SOURCE_DIR}/glm.cmake")
add_subdirectory("SquirrelNoise")
set(JSON_BuildTests OFF CACHE INTERNAL "")
set(JSON_MultipleHeaders ON CACHE INTERNAL "")
add_subdirectory("json") # link with "nlohmann_json::nlohmann_json"
set(PHYSFS_BUILD_SHARED FALSE CACHE INTERNAL "")
add_subdirectory("physfs")
if(NOT MM_HEADLESS)
if(NOT EMSCRIPTEN)
if(VCPKG_TARGET_TRIPLET)
find_package(SDL2 CONFIG REQUIRED)
else() # HACK: fix sdl find module
find_package(SDL2 REQUIRED)
endif()
endif()
if(NOT MM_OPENGL_3_GLES)
# opengl3 loader
add_subdirectory("glad-debug")
endif()
# stb utilies
add_subdirectory("stb")
# nice symbol font integration
include("${CMAKE_CURRENT_SOURCE_DIR}/icon_font_cpp_headers.cmake")
# (debug) gui
add_subdirectory("imgui")
# (debug) text editor
include("${CMAKE_CURRENT_SOURCE_DIR}/ImGuiColorTextEdit.cmake")
# sound, uses sdl2-static backend
add_subdirectory("soloud")
endif()