216 lines
6.1 KiB
C++

#include "./scene_tools.hpp"
#include <entt/config/version.h>
#include <mm/services/opengl_renderer.hpp>
#include <mm/resource_manager.hpp>
#include <mm/engine.hpp>
#include <imgui/imgui.h>
#include <mm/components/name.hpp>
#include <mm/components/transform2d.hpp>
#include <mm/components/velocity2d.hpp>
#include <mm/imgui/widgets/texture_resource_manager.hpp>
#include <mm/imgui/widgets/entity.hpp>
#include <mm/imgui/widgets/components/name.hpp>
#include <mm/imgui/widgets/components/transform2d.hpp>
#include <mm/imgui/widgets/components/transform3d.hpp>
#include <mm/imgui/widgets/components/velocity2d.hpp>
#include <mm/imgui/widgets/components/view_dir2d.hpp>
#include <mm/imgui/widgets/components/view_dir3d.hpp>
#include <mm/imgui/widgets/components/color.hpp>
#include <mm/imgui/widgets/components/texture.hpp>
#include <mm/imgui/widgets/camera.hpp>
#include <mm/imgui/widgets/filesystem.hpp>
#include <mm/services/filesystem.hpp>
#include <mm/logger.hpp>
#define LOGIGS(x) LOG("ImGuiSceneToolsService", x)
namespace MM::Services {
void ImGuiSceneToolsService::renderImGui(Engine& engine) {
if (show_menu && ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("Engine")) {
if (ImGui::MenuItem("Stop Engine")) {
engine.stop();
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("TextEditor")) {
if (ImGui::MenuItem("New Editor")) {
_text_editor_list.emplace_back(engine);
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Windows")) {
ImGui::MenuItem("MM Metrics", NULL, &_show_mm_metrics);
ImGui::MenuItem("ImGui Metrics", NULL, &_show_imgui_metrics);
ImGui::MenuItem("Texture Loader", NULL, &_show_texture_loader);
ImGui::MenuItem("Texture List", NULL, &_show_texture_list);
ImGui::MenuItem("Entity Editor", NULL, &_show_entity_editor);
ImGui::MenuItem("Camera Tool", NULL, &_show_camera_tool);
ImGui::EndMenu();
}
ImGui::Text("%.1fFPS", ImGui::GetIO().Framerate);
ImGui::EndMainMenuBar();
}
auto& scene = engine.tryService<MM::Services::SceneServiceInterface>()->getScene();
if (_show_mm_metrics) {
if (ImGui::Begin("Metrics##MM", &_show_mm_metrics)) {
if (ImGui::CollapsingHeader("ECS")) {
ImGui::Text("EnTT v%d.%d.%d", ENTT_VERSION_MAJOR, ENTT_VERSION_MINOR, ENTT_VERSION_PATCH);
ImGui::Text("capacity: %lu", scene.capacity());
ImGui::Text("size: %lu", scene.size());
ImGui::Text("alive: %lu", scene.alive());
size_t orphans = 0;
scene.orphans([&](auto) { orphans++; });
ImGui::Text("orphans: %lu", orphans);
}
}
ImGui::End();
}
if (_show_imgui_metrics) {
ImGui::ShowMetricsWindow(&_show_imgui_metrics);
}
if (_show_texture_loader) {
if (ImGui::Begin("Texture Loader", &_show_texture_loader)) {
ImGuiWidgets::TextureResourceManagerLoader(engine);
}
ImGui::End();
}
if (_show_texture_list) {
if (ImGui::Begin("Texture List", &_show_texture_list)) {
ImGuiWidgets::TextureResourceManagerList();
}
ImGui::End();
}
if (_show_entity_editor) {
ImGui::SetNextWindowSize(ImVec2(750, 500), ImGuiCond_FirstUseEver);
if (ImGui::Begin("Entity Editor", &_show_entity_editor, ImGuiWindowFlags_MenuBar)) {
ImGui::BeginMenuBar();
ImGui::Checkbox("Show List", &_show_entity_list);
ImGui::EndMenuBar();
if (_show_entity_list) {
if (ImGui::BeginChild("list", {300, 0}, true)) {
ImGuiWidgets::EntityTrashCan(scene); // TODO: remove?
_entity_editor.renderEntityList(scene, _entity_comp_list);
}
ImGui::EndChild();
ImGui::SameLine();
}
if (ImGui::BeginChild("editor")) {
_entity_editor.renderEditor(scene, _e);
}
ImGui::EndChild();
}
ImGui::End();
}
if (_show_camera_tool) {
if (ImGui::Begin("Camera3D Tool", &_show_camera_tool)) {
ImGuiWidgets::Camera3D(scene);
}
ImGui::End();
}
for (auto it = _text_editor_list.begin(); it != _text_editor_list.end();) {
bool keep_open = true;
it->renderImGui(&keep_open);
if (!keep_open) {
it = _text_editor_list.erase(it);
continue;
}
it++;
}
}
EntityEditor<Entity>& ImGuiSceneToolsService::getEntityEditor(void) {
return _entity_editor;
}
bool ImGuiSceneToolsService::enable(Engine& engine) {
if (!engine.tryService<MM::Services::OpenGLRenderer>()) {
LOGIGS("error: rendering is not in engine");
return false;
}
if (!engine.tryService<MM::Services::FilesystemService>()) {
LOGIGS("error: filesystem not initialized");
return false;
}
if (!engine.tryService<MM::Services::SceneServiceInterface>()) {
LOGIGS("error: no SceneServiceInterface");
return false;
}
// setup entity editor defaults
{
_entity_editor.show_window = false;
_entity_editor.registerComponent<MM::Components::Name>("Name");
_entity_editor.registerComponent<MM::Components::Transform2D>("Transform2D");
_entity_editor.registerComponent<MM::Components::Transform3D>("Transform3D");
_entity_editor.registerComponent<MM::Components::Velocity2D>("Velocity2D");
_entity_editor.registerComponent<MM::Components::ViewDir2D>("ViewDir2D");
_entity_editor.registerComponent<MM::Components::ViewDir3D>("ViewDir3D");
_entity_editor.registerComponent<MM::Components::Color>("Color");
_entity_editor.registerComponent<MM::Components::OpenGL::Texture>("Texture");
}
auto* sdl_ss = engine.tryService<MM::Services::SDLService>();
if (sdl_ss) {
_event_handle = sdl_ss->addEventHandler([this](const SDL_Event& e) -> bool {
if (e.type == SDL_KEYDOWN && !e.key.repeat && e.key.keysym.sym == this->toggle_key) {
this->show_menu = !this->show_menu;
}
return false; // invis
});
} else {
LOGIGS("Warn: no SDLService, skipping toggle hotkey");
}
return true;
}
void ImGuiSceneToolsService::disable(Engine& engine) {
if (_event_handle) {
auto* sdl_ss = engine.tryService<MM::Services::SDLService>();
sdl_ss->removeEventHandler(_event_handle);
_event_handle = nullptr;
}
}
std::vector<UpdateStrategies::UpdateCreationInfo> ImGuiSceneToolsService::registerUpdates(void) {
return {
{
"ImGuiSceneToolsService::render"_hs,
"ImGuiSceneToolsService::render",
[this](Engine& e){ renderImGui(e); }
}
};
}
} // namespace MM::Services