66 lines
1.6 KiB
C++

#include "./sound_tools.hpp"
#include <mm/engine.hpp>
#include <mm/services/sound_service.hpp>
#include <mm/imgui/sound_info.hpp>
#include <imgui/imgui.h>
#include <mm/logger.hpp>
#define LOGIGS(x) LOG("ImGuiSceneToolsService", x)
namespace MM::Services {
bool ImGuiSoundTools::enable(Engine& engine, std::vector<UpdateStrategies::TaskInfo>& task_array) {
auto& menu_bar = engine.getService<MM::Services::ImGuiMenuBar>();
//menu_bar.menu_tree["Engine"]["Stop Engine"] = [](Engine& e) {
//ImGui::Separator();
//if (ImGui::MenuItem("Stop Engine")) {
//e.stop();
//}
//};
menu_bar.menu_tree["Sound"]["GlobalVolume"] = [](Engine& e) {
auto& sound_e = e.getService<MM::Services::SoundService>().engine;
auto gvolume = sound_e.getGlobalVolume();
ImGui::SliderFloat("Global Volume", &gvolume, 0.f, 1.f);
sound_e.setGlobalVolume(gvolume);
};
menu_bar.menu_tree["Sound"]["Info"] = [this](Engine&) {
ImGui::MenuItem("Info", NULL, &_show_info);
};
// add task
task_array.push_back(
UpdateStrategies::TaskInfo{"ImGuiSoundTools::render"}
.fn([this](Engine& e){ renderImGui(e); })
.phase(UpdateStrategies::update_phase_t::PRE)
.succeed("ImGuiMenuBar::render")
);
return true;
}
void ImGuiSoundTools::disable(Engine& engine) {
auto& menu_bar = engine.getService<MM::Services::ImGuiMenuBar>();
menu_bar.menu_tree["Sound"].erase("GlobalVolume");
menu_bar.menu_tree["Sound"].erase("Info");
}
void ImGuiSoundTools::renderImGui(Engine& engine) {
if (_show_info) {
MM::ImGuiSoundInfo(engine, &_show_info);
}
//if (_show_services) {
//renderServices(engine);
//}
}
} // namespace MM::Services