mirror of
https://github.com/MadeOfJelly/MushMachine.git
synced 2024-10-29 22:45:34 +01:00
135 lines
4.5 KiB
C++
135 lines
4.5 KiB
C++
#include <gtest/gtest.h>
|
|
|
|
#include <mm/engine.hpp>
|
|
|
|
#include <mm/services/filesystem.hpp>
|
|
#include <mm/services/sdl_service.hpp>
|
|
#include <mm/services/organizer_scene.hpp>
|
|
#include <mm/services/opengl_renderer.hpp>
|
|
#include <mm/services/count_down.hpp>
|
|
|
|
#include <entt/entity/registry.hpp>
|
|
#include <entt/entity/organizer.hpp>
|
|
|
|
#include <mm/opengl/camera_3d.hpp>
|
|
#include <mm/opengl/render_tasks/tilemap.hpp>
|
|
|
|
#include <mm/opengl/render_tasks/tilemap_renderable.hpp>
|
|
#include <mm/components/position2d.hpp>
|
|
#include <mm/components/position2d_zoffset.hpp>
|
|
#include <mm/components/position3d.hpp>
|
|
#include <mm/components/transform4x4.hpp>
|
|
|
|
#include <mm/systems/transform.hpp>
|
|
#include <mm/opengl/texture_loader.hpp>
|
|
|
|
using namespace entt::literals;
|
|
|
|
TEST(tilemap_render_task_test, it) {
|
|
MM::Engine engine;
|
|
|
|
auto& sdl_ss = engine.addService<MM::Services::SDLService>();
|
|
ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
|
|
|
|
sdl_ss.createGLWindow("tilemap_render_task_test", 1280, 720);
|
|
|
|
engine.addService<MM::Services::OrganizerSceneService>();
|
|
ASSERT_TRUE(engine.enableService<MM::Services::OrganizerSceneService>());
|
|
|
|
bool provide_ret = engine.provide<MM::Services::SceneServiceInterface, MM::Services::OrganizerSceneService>();
|
|
ASSERT_TRUE(provide_ret);
|
|
auto& scene = engine.tryService<MM::Services::SceneServiceInterface>()->getScene();
|
|
|
|
auto& cam = scene.ctx().emplace<MM::OpenGL::Camera3D>();
|
|
cam.translation = {2.f, -2.f, 0.f};
|
|
cam.horizontalViewPortSize = 20.f;
|
|
cam.setOrthographic();
|
|
cam.updateView();
|
|
|
|
engine.addService<MM::Services::FilesystemService>(nullptr, "tilemap_render_task_test");
|
|
ASSERT_TRUE(engine.enableService<MM::Services::FilesystemService>());
|
|
|
|
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
|
|
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
|
|
|
|
#ifdef MM_AUTOTEST
|
|
engine.addService<MM::Services::CountDown>(50); // 50 frames
|
|
ASSERT_TRUE(engine.enableService<MM::Services::CountDown>());
|
|
#endif
|
|
|
|
rs.addRenderTask<MM::OpenGL::RenderTasks::Tilemap>(engine);
|
|
|
|
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position2D_ZOffset>>();
|
|
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Position3D>>();
|
|
scene.on_construct<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::Transform4x4>>();
|
|
scene.on_construct<MM::Components::Position3D>().connect<&entt::registry::emplace_or_replace<MM::Components::DirtyTransformTag>>(); // fun
|
|
|
|
// "useless" in this example
|
|
scene.on_update<MM::Components::Position2D>().connect<&entt::registry::emplace_or_replace<MM::Components::DirtyTransformTag>>();
|
|
scene.on_update<MM::Components::Position2D_ZOffset>().connect<&entt::registry::emplace_or_replace<MM::Components::DirtyTransformTag>>();
|
|
scene.on_update<MM::Components::Position3D>().connect<&entt::registry::emplace_or_replace<MM::Components::DirtyTransformTag>>();
|
|
|
|
auto& org = scene.ctx().emplace<entt::organizer>();
|
|
org.emplace<MM::Systems::position3d_from_2d>("position3d_from_2d");
|
|
org.emplace<MM::Systems::transform3d_translate>("transform3d_translate");
|
|
org.emplace<MM::Systems::transform_clear_dirty>("transform_clear_dirty");
|
|
|
|
// HACK: instead you would switch to this scene
|
|
engine.getService<MM::Services::OrganizerSceneService>().updateOrganizerVertices(scene);
|
|
|
|
|
|
auto& rm_t = MM::ResourceManager<MM::OpenGL::Texture>::ref();
|
|
|
|
{
|
|
auto e = scene.create();
|
|
scene.emplace<MM::Components::Position2D>(e);
|
|
|
|
auto& tm = scene.emplace<MM::OpenGL::TilemapRenderable>(e);
|
|
|
|
auto& slayer = tm.sprite_layer.emplace_back();
|
|
|
|
// fill sprite sheet
|
|
{
|
|
slayer.sprite_sheet.tile_count.x = 1;
|
|
slayer.sprite_sheet.tile_count.y = 1;
|
|
//slayer.sprite_sheet.tex = rm_t.get("default"_hs);
|
|
slayer.sprite_sheet.tex = rm_t.get("errig"_hs);
|
|
}
|
|
|
|
// fill tiles
|
|
{
|
|
std::vector<uint32_t> temp_map {
|
|
1, 1, 1, 1, 1,
|
|
1, 0, 0, 0, 1,
|
|
1, 0, 1, 0, 1,
|
|
1, 0, 0, 0, 1,
|
|
1, 1, 1, 1, 1,
|
|
};
|
|
|
|
uint32_t width = 5;
|
|
uint32_t height = 5;
|
|
|
|
for (uint32_t y = 0; y < height; y++) {
|
|
for (uint32_t x = 0; x < width; x++) {
|
|
if (temp_map[y*width + x] != 0) {
|
|
auto& tile = slayer.map.emplace_back();
|
|
tile.pos[0] = x;
|
|
tile.pos[1] = y;
|
|
tile.sprite_sheet_index = temp_map[y*width + x] - 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
slayer.syncMapBuffer(); // send to opengl
|
|
}
|
|
}
|
|
|
|
engine.run();
|
|
}
|
|
|
|
int main(int argc, char** argv) {
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
return RUN_ALL_TESTS();
|
|
}
|
|
|