MushMachine/framework/opengl_renderer/test/imgui_render_task_test.cpp

47 lines
1.1 KiB
C++

#include <gtest/gtest.h>
#include <mm/engine.hpp>
#include <mm/services/sdl_service.hpp>
#include <mm/services/opengl_renderer.hpp>
#include <mm/services/imgui_s.hpp>
#include <mm/opengl/render_tasks/imgui.hpp>
#include <imgui/imgui.h>
TEST(imgui_render_task, demowindow) {
MM::Engine engine;
engine.addService<MM::Services::SDLService>();
ASSERT_TRUE(engine.enableService<MM::Services::SDLService>());
auto& rs = engine.addService<MM::Services::OpenGLRenderer>();
ASSERT_TRUE(engine.enableService<MM::Services::OpenGLRenderer>());
// needs a open window (and opengl context) which the OpenGLRenderer creates in this case
engine.addService<MM::Services::ImGuiService>();
ASSERT_TRUE(engine.enableService<MM::Services::ImGuiService>());
rs.addRenderTask<MM::OpenGL::RenderTasks::ImGuiRT>(engine);
auto handle = engine.addUpdate([](MM::Engine&) {
ImGui::ShowDemoWindow();
}
);
{
auto tmp_lock = handle.lock();
tmp_lock->priority = 0;
tmp_lock->name = "imgui demo window";
}
engine.run();
}
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}