.. |
common_components
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remove old transform and velocity components and replace with new decomposed components
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2022-01-09 18:32:59 +01:00 |
engine
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hacking on the experimental net interface
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2021-12-23 15:57:40 +01:00 |
filesystem
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more trace logging in filesystem
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2022-01-11 18:55:02 +01:00 |
imgui
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little sound json thingy
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2022-02-07 22:43:37 +01:00 |
input
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
logger
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initial import, >900commits predate this
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2020-09-29 13:58:20 +02:00 |
opengl_primitives
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disable shader validation, as i misunderstood its use
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2022-02-08 20:33:55 +01:00 |
opengl_renderer
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add screen to world to camera
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2022-02-01 15:28:15 +01:00 |
organizer_scene
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make timer cleaner
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2022-02-09 11:23:23 +01:00 |
random
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port everything over to organizer
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2021-12-12 22:56:16 +01:00 |
resource_manager
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fix entt update
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2020-12-29 19:22:36 +01:00 |
screen_director
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
sdl_service
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add mingw-w64 support
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2021-11-30 19:50:40 +01:00 |
simple_sdl_renderer
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cleanup includes, primarily artifacts of the updatestrat refactor
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2021-05-17 01:35:35 +02:00 |
sound
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reworked the general update strategy interface
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2021-05-16 16:48:58 +02:00 |
std_utils
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srng: impl floating point numbers and make std dist compat
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2021-07-01 18:01:42 +02:00 |
tilemap
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remove old transform and velocity components and replace with new decomposed components
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2022-01-09 18:32:59 +01:00 |
CMakeLists.txt
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port everything over to organizer
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2021-12-12 22:56:16 +01:00 |