Antidote/Antidote/KeyboardNotificationControl...

71 lines
2.6 KiB
Swift

// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
import UIKit
class KeyboardNotificationController: UIViewController {
init() {
super.init(nibName: nil, bundle: nil)
let center = NotificationCenter.default
center.addObserver(self, selector: #selector(KeyboardNotificationController.keyboardWillShowNotification(_:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
center.addObserver(self, selector: #selector(KeyboardNotificationController.keyboardWillHideNotification(_:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
required convenience init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
deinit {
let center = NotificationCenter.default
center.removeObserver(self)
}
func keyboardWillShowAnimated(keyboardFrame frame: CGRect) {
// nop
}
func keyboardWillHideAnimated(keyboardFrame frame: CGRect) {
// nop
}
@objc func keyboardWillShowNotification(_ notification: Notification) {
handleNotification(notification, willShow: true)
}
@objc func keyboardWillHideNotification(_ notification: Notification) {
handleNotification(notification, willShow: false)
}
}
private extension KeyboardNotificationController {
func handleNotification(_ notification: Notification, willShow: Bool) {
let userInfo = notification.userInfo!
let frame = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let duration = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as! NSNumber).doubleValue
let curve = UIViewAnimationCurve(rawValue: (userInfo[UIKeyboardAnimationCurveUserInfoKey] as! NSNumber).intValue)!
let options: UIViewAnimationOptions
switch curve {
case .easeInOut:
options = UIViewAnimationOptions()
case .easeIn:
options = .curveEaseIn
case .easeOut:
options = .curveEaseOut
case .linear:
options = .curveLinear
default:
options = .curveLinear
}
UIView.animate(withDuration: duration, delay: 0.0, options: options, animations: { [unowned self] in
willShow ? self.keyboardWillShowAnimated(keyboardFrame: frame) : self.keyboardWillHideAnimated(keyboardFrame: frame)
}, completion: nil)
}
}