message texture cache + message image loader (no inline images yet)

This commit is contained in:
Green Sky 2023-08-02 16:36:34 +02:00
parent e362af8271
commit 01fddd19cd
No known key found for this signature in database
5 changed files with 103 additions and 2 deletions

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@ -31,6 +31,8 @@ add_executable(tomato
./texture_cache.cpp
./tox_avatar_loader.hpp
./tox_avatar_loader.cpp
./message_image_loader.hpp
./message_image_loader.cpp
./sdl_clipboard_utils.hpp
./sdl_clipboard_utils.cpp
./file_selector.hpp

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@ -27,7 +27,7 @@ ChatGui4::ChatGui4(
RegistryMessageModel& rmm,
Contact3Registry& cr,
TextureUploaderI& tu
) : _conf(conf), _rmm(rmm), _cr(cr), _tal(_cr), _contact_tc(_tal, tu) {
) : _conf(conf), _rmm(rmm), _cr(cr), _tal(_cr), _contact_tc(_tal, tu), _msg_tc(_mil, tu) {
}
void ChatGui4::render(void) {

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@ -6,6 +6,7 @@
#include "./texture_uploader.hpp"
#include "./texture_cache.hpp"
#include "./tox_avatar_loader.hpp"
#include "./message_image_loader.hpp"
#include "./file_selector.hpp"
#include <vector>
@ -18,7 +19,8 @@ class ChatGui4 {
ToxAvatarLoader _tal;
TextureCache<void*, Contact3, ToxAvatarLoader> _contact_tc;
//TextureCache<Message3Handle> _msg_tc;
MessageImageLoader _mil;
TextureCache<void*, Message3Handle, MessageImageLoader> _msg_tc;
FileSelector _fss;

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@ -0,0 +1,70 @@
#include "./message_image_loader.hpp"
#include "./image_loader_sdl_bmp.hpp"
#include "./image_loader_stb.hpp"
#include "./image_loader_webp.hpp"
#include <solanaceae/message3/components.hpp>
#include <iostream>
#include <fstream>
#include <cassert>
#include <vector>
MessageImageLoader::MessageImageLoader(void) {
_image_loaders.push_back(std::make_unique<ImageLoaderSDLBMP>());
_image_loaders.push_back(std::make_unique<ImageLoaderWebP>());
_image_loaders.push_back(std::make_unique<ImageLoaderSTB>());
}
std::optional<TextureEntry> MessageImageLoader::load(TextureUploaderI& tu, Message3Handle m) {
if (!static_cast<bool>(m)) {
return std::nullopt;
}
if (m.all_of<Message::Components::Transfer::FileInfoLocal>()) {
const auto& file_list = m.get<Message::Components::Transfer::FileInfoLocal>().file_list;
assert(!file_list.empty());
const auto& file_path = file_list.front();
std::ifstream file(file_path, std::ios::binary);
if (file.is_open()) {
std::vector<uint8_t> tmp_buffer;
while (file.good()) {
auto ch = file.get();
if (ch == EOF) {
break;
} else {
tmp_buffer.push_back(ch);
}
}
// try all loaders after another
for (auto& il : _image_loaders) {
auto res = il->loadFromMemoryRGBA(tmp_buffer.data(), tmp_buffer.size());
if (res.frames.empty() || res.height == 0 || res.width == 0) {
continue;
}
TextureEntry new_entry;
new_entry.timestamp_last_rendered = getNowMS();
new_entry.current_texture = 0;
for (const auto& [ms, data] : res.frames) {
const auto n_t = tu.uploadRGBA(data.data(), res.width, res.height);
new_entry.textures.push_back(n_t);
new_entry.frame_duration.push_back(ms);
}
new_entry.width = res.width;
new_entry.height = res.height;
std::cout << "MIL: loaded image file " << file_path << "\n";
return new_entry;
}
}
}
return std::nullopt;
}

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@ -0,0 +1,27 @@
#pragma once
#include <solanaceae/message3/registry_message_model.hpp>
#include "./image_loader.hpp"
#include "./texture_cache.hpp"
#include <optional>
class MessageImageLoader {
std::vector<std::unique_ptr<ImageLoaderI>> _image_loaders;
public:
MessageImageLoader(void);
std::optional<TextureEntry> load(TextureUploaderI& tu, Message3Handle c);
};
// TODO: move to rmm
template<>
struct std::hash<Message3Handle> {
std::size_t operator()(Message3Handle const& m) const noexcept {
const std::size_t h1 = reinterpret_cast<std::size_t>(m.registry());
const std::size_t h2 = entt::to_integral(m.entity());
return (h1 << 3) ^ (h2 * 11400714819323198485llu);
}
};