diff --git a/src/chat_gui/contact_list.cpp b/src/chat_gui/contact_list.cpp index a912877a..33676b4e 100644 --- a/src/chat_gui/contact_list.cpp +++ b/src/chat_gui/contact_list.cpp @@ -95,35 +95,33 @@ void renderAvatar( const Contact3Handle c, ImVec2 box ) { - ImVec4 color_current = th.getColor(); - if (c.all_of()) { - const auto c_state = c.get().state; - if (c_state == Contact::Components::ConnectionState::State::direct) { - color_current = th.getColor(); - } else if (c_state == Contact::Components::ConnectionState::State::cloud) { - color_current = th.getColor(); + // deploy dummy of same size and check visibility + const auto orig_curser_pos = ImGui::GetCursorPos(); + ImGui::Dummy(box); + if (ImGui::IsItemVisible()) { + ImGui::SetCursorPos(orig_curser_pos); // reset for actual img + + ImVec4 color_current = th.getColor(); + if (c.all_of()) { + const auto c_state = c.get().state; + if (c_state == Contact::Components::ConnectionState::State::direct) { + color_current = th.getColor(); + } else if (c_state == Contact::Components::ConnectionState::State::cloud) { + color_current = th.getColor(); + } } + + // avatar + const auto [id, width, height] = contact_tc.get(c); + ImGui::Image( + id, + box, + {0, 0}, + {1, 1}, + {1, 1, 1, 1}, + color_current + ); } - - // icon pos - auto p0 = ImGui::GetCursorScreenPos(); - p0.x += box.x * 0.5f; - p0.y += box.y * 0.5f; - auto p1_o = box; - p1_o.x *= 0.5f; - p1_o.y *= 0.5f; - - // avatar - const auto [id, width, height] = contact_tc.get(c); - ImGui::Image( - id, - box, - {0, 0}, - {1, 1}, - {1, 1, 1, 1}, - color_current - ); - } bool renderContactBig(