diff --git a/external/sdl/CMakeLists.txt b/external/sdl/CMakeLists.txt index c2a40845..ac4dcd7e 100644 --- a/external/sdl/CMakeLists.txt +++ b/external/sdl/CMakeLists.txt @@ -1,9 +1,17 @@ -cmake_minimum_required(VERSION 3.9 FATAL_ERROR) +cmake_minimum_required(VERSION 3.16...3.24 FATAL_ERROR) -set(SDL_SHARED OFF CACHE INTERNAL "") -set(SDL_STATIC ON CACHE INTERNAL "") -#TODO: pic ? +include(FetchContent) -add_subdirectory(./SDL EXCLUDE_FROM_ALL) -#add_subdirectory(./SDL) +if (NOT TARGET SDL3::SDL3) + set(SDL_SHARED OFF CACHE INTERNAL "") + set(SDL_STATIC ON CACHE INTERNAL "") + #TODO: pic ? + + FetchContent_Declare(SDL3 + GIT_REPOSITORY https://github.com/libsdl-org/SDL + GIT_TAG 0429f5d6a36fc35b551bcc2acd4a40c2db6dab82 # tip when looking + FIND_PACKAGE_ARGS # for the future + ) + FetchContent_MakeAvailable(SDL3) +endif() diff --git a/external/sdl/SDL/.clang-format b/external/sdl/SDL/.clang-format deleted file mode 100644 index e98e5cd7..00000000 --- a/external/sdl/SDL/.clang-format +++ /dev/null @@ -1,90 +0,0 @@ ---- -AlignConsecutiveMacros: Consecutive -AlignConsecutiveAssignments: None -AlignConsecutiveBitFields: None -AlignConsecutiveDeclarations: None -AlignEscapedNewlines: Right -AlignOperands: Align -AlignTrailingComments: true - -AllowAllArgumentsOnNextLine: true -AllowAllParametersOfDeclarationOnNextLine: true -AllowShortEnumsOnASingleLine: true -AllowShortBlocksOnASingleLine: Never -AllowShortCaseLabelsOnASingleLine: false -AllowShortFunctionsOnASingleLine: All -AllowShortIfStatementsOnASingleLine: Never -AllowShortLoopsOnASingleLine: false - -AlwaysBreakAfterDefinitionReturnType: None -AlwaysBreakAfterReturnType: None -AlwaysBreakBeforeMultilineStrings: false -AlwaysBreakTemplateDeclarations: MultiLine - -# Custom brace breaking -BreakBeforeBraces: Custom -BraceWrapping: - AfterCaseLabel: true - AfterClass: true - AfterControlStatement: Never - AfterEnum: true - AfterFunction: true - AfterNamespace: true - AfterObjCDeclaration: true - AfterStruct: true - AfterUnion: true - AfterExternBlock: false - BeforeElse: false - BeforeWhile: false - IndentBraces: false - SplitEmptyFunction: true - SplitEmptyRecord: true - -# Make the closing brace of container literals go to a new line -Cpp11BracedListStyle: false - -# Never format includes -IncludeBlocks: Preserve -# clang-format version 4.0 through 12.0: -#SortIncludes: false -# clang-format version 13.0+: -#SortIncludes: Never - -# No length limit, in case it breaks macros, you can -# disable it with /* clang-format off/on */ comments -ColumnLimit: 0 - -IndentWidth: 4 -ContinuationIndentWidth: 4 -IndentCaseLabels: false -IndentCaseBlocks: false -IndentGotoLabels: true -IndentPPDirectives: None -IndentExternBlock: NoIndent - -PointerAlignment: Right -SpaceAfterCStyleCast: false -SpacesInCStyleCastParentheses: false -SpacesInConditionalStatement: false -SpacesInContainerLiterals: true -SpaceBeforeAssignmentOperators: true -SpaceBeforeCaseColon: false -SpaceBeforeParens: ControlStatements -SpaceAroundPointerQualifiers: Default -SpaceInEmptyBlock: false -SpaceInEmptyParentheses: false - -UseCRLF: false -UseTab: Never - -ForEachMacros: - [ - "spa_list_for_each", - "spa_list_for_each_safe", - "wl_list_for_each", - "wl_array_for_each", - "udev_list_entry_foreach", - ] - ---- - diff --git a/external/sdl/SDL/.clang-tidy b/external/sdl/SDL/.clang-tidy deleted file mode 100644 index b46d0de5..00000000 --- a/external/sdl/SDL/.clang-tidy +++ /dev/null @@ -1,59 +0,0 @@ ---- -Checks: > - -*, - bugprone-assert-side-effect, - bugprone-assignment-in-if-condition, - bugprone-bool-pointer-implicit-conversion, - bugprone-dangling-handle, - bugprone-dynamic-static-initializers, - bugprone-infinite-loop, - bugprone-integer-division, - bugprone-macro-repeated-side-effects, - bugprone-misplaced-operator-in-strlen-in-alloc, - bugprone-misplaced-pointer-arithmetic-in-alloc, - bugprone-misplaced-widening-cast, - bugprone-not-null-terminated-result, - bugprone-posix-return, - bugprone-redundant-branch-condition, - bugprone-string-literal-with-embedded-nul, - bugprone-suspicious-memset-usage, - bugprone-suspicious-semicolon, - bugprone-suspicious-string-compare, - bugprone-too-small-loop-variable, - bugprone-unused-return-value, - cert-err33-c, - clang-analyzer-core.*, - clang-analyzer-valist.*, - clang-analyzer-unix.Malloc, - clang-diagnostic-*, - google-readability-casting, - misc-misleading-bidirectional, - misc-misleading-identifier, - misc-misplaced-const, - misc-redundant-expression, - objc-*, - performance-type-promotion-in-math-fn, - readability-avoid-const-params-in-decls, - readability-braces-around-statements, - readability-const-return-type, - readability-duplicate-include, - readability-inconsistent-declaration-parameter-name, - readability-misplaced-array-index, - readability-non-const-parameter, - readability-redundant-control-flow, - readability-redundant-declaration, - readability-redundant-function-ptr-dereference, - readability-redundant-preprocessor, - readability-simplify-boolean-expr - -CheckOptions: - - key: bugprone-assert-side-effect.AssertMacros - value: "SDL_assert, SDL_assert_release, SDL_assert_paranoid, SDL_assert_always, SDL_COMPILE_TIME_ASSERT" - - key: bugprone-misplaced-widening-cast.CheckImplicitCasts - value: true - - key: bugprone-not-null-terminated-result.WantToUseSafeFunctions - value: false # Do not recommend _s functions - -FormatStyle: "file" -HeaderFilterRegex: "*.h$" -WarningsAsErrors: "" diff --git a/external/sdl/SDL/.editorconfig b/external/sdl/SDL/.editorconfig deleted file mode 100644 index de2d6de9..00000000 --- a/external/sdl/SDL/.editorconfig +++ /dev/null @@ -1,69 +0,0 @@ -# For format see editorconfig.org -# Copyright 2022 Collabora Ltd. -# SPDX-License-Identifier: Zlib - -root = true - -[*.{c,cc,cg,cpp,gradle,h,java,m,metal,pl,py,S,sh,txt}] -indent_size = 4 -indent_style = space -insert_final_newline = true -trim_trailing_whitespace = true - -[*.{html,js,json,m4,yml,yaml,vcxproj,vcxproj.filters}] -indent_size = 2 -indent_style = space -trim_tailing_whitespace = true - -[*.xml] -indent_size = 4 -indent_style = space - -[{CMakeLists.txt,cmake/*.cmake}] -indent_size = 2 -indent_style = space -insert_final_newline = true -trim_trailing_whitespace = true - -[{cmake/cmake_uninstall.cmake.in,test/CMakeLists.txt,cmake/SDL3Config.cmake.in}] -indent_size = 4 -indent_style = space -insert_final_newline = true -trim_trailing_whitespace = true - -[{Makefile.*,*.mk,*.sln,*.pbxproj,*.plist}] -indent_size = 8 -indent_style = tab -tab_width = 8 - -[src/joystick/controller_type.*] -indent_style = tab - -[src/joystick/hidapi/steam/*.h] -indent_style = tab - -[src/libm/*.c] -indent_style = tab - -[src/test/SDL_test_{crc32,md5,random}.c] -indent_size = 2 -indent_style = space - -[src/video/yuv2rgb/*.{c,h}] -indent_style = tab - -[wayland-protocols/*.xml] -indent_size = 2 -indent_style = space - -[*.{markdown,md}] -indent_size = 4 -indent_style = space -# Markdown syntax treats tabs as 4 spaces -tab_width = 4 - -[{*.bat,*.rc}] -end_of_line = crlf - -[*.cocci]' -insert_final_newline = true diff --git a/external/sdl/SDL/.github/PULL_REQUEST_TEMPLATE.md b/external/sdl/SDL/.github/PULL_REQUEST_TEMPLATE.md deleted file mode 100644 index 533be857..00000000 --- a/external/sdl/SDL/.github/PULL_REQUEST_TEMPLATE.md +++ /dev/null @@ -1,7 +0,0 @@ - - -## Description - - -## Existing Issue(s) - diff --git a/external/sdl/SDL/.github/cmake/CMakeLists.txt b/external/sdl/SDL/.github/cmake/CMakeLists.txt deleted file mode 100644 index 39ebaf8b..00000000 --- a/external/sdl/SDL/.github/cmake/CMakeLists.txt +++ /dev/null @@ -1,16 +0,0 @@ -cmake_minimum_required(VERSION 3.0) -project(ci_utils C CXX) - -set(txt "CC=${CMAKE_C_COMPILER} -CXX=${CMAKE_CXX_COMPILER} -CFLAGS=${CMAKE_C_FLAGS} -CXXFLAGS=${CMAKE_CXX_FLAGS} -LDFLAGS=${CMAKE_EXE_LINKER_FLAGS} ${CMAKE_C_STANDARD_LIBRARIES} -") - -message("${txt}") - -set(VAR_PATH "/tmp/env.txt" CACHE PATH "Where to write environment file") -message(STATUS "Writing CC/CXX/CFLAGS/CXXFLAGS/LDFLAGS environment to ${VAR_PATH}") - -file(WRITE "${VAR_PATH}" "${txt}") diff --git a/external/sdl/SDL/.github/workflows/android.yml b/external/sdl/SDL/.github/workflows/android.yml deleted file mode 100644 index 3ae775af..00000000 --- a/external/sdl/SDL/.github/workflows/android.yml +++ /dev/null @@ -1,106 +0,0 @@ -name: Build (Android) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - android: - name: ${{ matrix.platform.name }} - runs-on: ubuntu-latest - - strategy: - fail-fast: false - matrix: - platform: - - { name: Android.mk } - - { name: CMake, cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64", artifact: "SDL-android-arm64", apk-artifact: "SDL-android-apks-arm64" } - - steps: - - uses: actions/checkout@v3 - - uses: nttld/setup-ndk@v1 - id: setup_ndk - with: - local-cache: true - ndk-version: r21e - - name: Build (Android.mk) - if: ${{ matrix.platform.name == 'Android.mk' }} - run: | - ./build-scripts/androidbuildlibs.sh - - uses: actions/setup-java@v3 - if: ${{ matrix.platform.name == 'CMake' }} - with: - distribution: 'temurin' - java-version: '11' - - name: Setup (CMake) - if: ${{ matrix.platform.name == 'CMake' }} - run: | - sudo apt-get update - sudo apt-get install ninja-build pkg-config - - name: Configure (CMake) - if: ${{ matrix.platform.name == 'CMake' }} - run: | - cmake -S . -B build \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_CLANG_TIDY=ON \ - -DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \ - -DANDROID_ABI=${{ matrix.platform.android_abi }} \ - -DSDL_SHARED=ON \ - -DSDL_STATIC=ON \ - -DSDL_STATIC_PIC=ON \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DCMAKE_INSTALL_PREFIX=prefix \ - -DCMAKE_BUILD_TYPE=Release \ - -GNinja - - name: Build (CMake) - if: ${{ matrix.platform.name == 'CMake' }} - run: | - cmake --build build --config Release --parallel --verbose - - name: Build test apk's (CMake) - if: ${{ matrix.platform.name == 'CMake' }} - run: | - cmake --build build --config Release --parallel --verbose --target testaudiocapture-apk testcontroller-apk testmultiaudio-apk testsprite-apk - - name: Install (CMake) - if: ${{ matrix.platform.name == 'CMake' }} - run: | - cmake --install build --config Release - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - ( cd prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - if: ${{ matrix.platform.name == 'CMake' }} - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - if: ${{ matrix.platform.name == 'CMake' }} - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \ - -DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \ - -DANDROID_ABI=${{ matrix.platform.android_abi }} \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - if: ${{ matrix.platform.name == 'CMake' }} - run: | - export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}" - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - if: ${{ matrix.platform.name == 'CMake' }} - with: - if-no-files-found: error - name: ${{ matrix.platform.artifact }} - path: build/dist/SDL3* - - uses: actions/upload-artifact@v3 - if: ${{ matrix.platform.name == 'CMake' }} - with: - if-no-files-found: error - name: ${{ matrix.platform.apk-artifact }} - path: build/test/*.apk diff --git a/external/sdl/SDL/.github/workflows/cpactions.yml b/external/sdl/SDL/.github/workflows/cpactions.yml deleted file mode 100644 index 7591c0dc..00000000 --- a/external/sdl/SDL/.github/workflows/cpactions.yml +++ /dev/null @@ -1,56 +0,0 @@ -name: Build (C/P Actions) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - freebsd: - runs-on: ubuntu-latest - name: '${{ matrix.platform.name }} ${{ matrix.platform.os-version }}' - timeout-minutes: 30 - strategy: - fail-fast: false - matrix: - platform: - - { name: FreeBSD, os: freebsd, os-version: 13.2, os-arch: x86-64, artifact: SDL-freebsd-x64, - sdl-cmake-configure-arguments: '-DSDL_CHECK_REQUIRED_INCLUDES="/usr/local/include" -DSDL_CHECK_REQUIRED_LINK_OPTIONS="-L/usr/local/lib"', - setup-cmd: 'sudo pkg update', - install-cmd: 'sudo pkg install -y cmake ninja pkgconf libXcursor libXext libXinerama libXi libXfixes libXrandr libXScrnSaver libXxf86vm wayland wayland-protocols libxkbcommon mesa-libs libglvnd evdev-proto libinotify alsa-lib jackit pipewire pulseaudio sndio dbus zh-fcitx ibus libudev-devd', - } - - { name: NetBSD, os: netbsd, os-version: 9.3, os-arch: x86-64, artifact: SDL-netbsd-x64, - sdl-cmake-configure-arguments: '', - setup-cmd: 'export PATH="/usr/pkg/sbin:/usr/pkg/bin:/sbin:$PATH";export PKG_CONFIG_PATH="/usr/pkg/lib/pkgconfig";export PKG_PATH="https://cdn.netBSD.org/pub/pkgsrc/packages/NetBSD/$(uname -p)/$(uname -r|cut -f "1 2" -d.)/All/";echo "PKG_PATH=$PKG_PATH";echo "uname -a -> \"$(uname -a)\"";sudo -E sysctl -w security.pax.aslr.enabled=0;sudo -E sysctl -w security.pax.aslr.global=0;sudo -E pkgin clean;sudo -E pkgin update', - install-cmd: 'sudo -E pkgin -y install cmake dbus pkgconf ninja-build pulseaudio libxkbcommon wayland wayland-protocols libinotify libusb1', - } - steps: - - uses: actions/checkout@v3 - - name: Build - uses: cross-platform-actions/action@v0.21.1 - with: - operating_system: ${{ matrix.platform.os }} - architecture: ${{ matrix.platform.os-arch }} - version: ${{ matrix.platform.os-version }} - run: | - ${{ matrix.platform.setup-cmd }} - ${{ matrix.platform.install-cmd }} - cmake -S . -B build -GNinja \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_BUILD_TYPE=Release \ - -DSDL_WERROR=ON \ - ${{ matrix.platform.sdl-cmake-configure-arguments }} - cmake --build build/ --config Release --verbose - cmake --build build/ --config Release --target package - - cmake --build build/ --config Release --target clean - rm -rf build/dist/_CPack_Packages - rm -rf build/CMakeFiles - rm -rf build/docs - - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: ${{ matrix.platform.artifact }} - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/emscripten.yml b/external/sdl/SDL/.github/workflows/emscripten.yml deleted file mode 100644 index 116b811a..00000000 --- a/external/sdl/SDL/.github/workflows/emscripten.yml +++ /dev/null @@ -1,58 +0,0 @@ -name: Build (Emscripten) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - emscripten: - runs-on: ubuntu-latest - steps: - - uses: actions/checkout@v3 - - uses: mymindstorm/setup-emsdk@v12 - with: - version: 3.1.35 - - name: Install ninja - run: | - sudo apt-get -y update - sudo apt-get install -y ninja-build - - name: Configure (CMake) - run: | - emcmake cmake -S . -B build \ - -Wdeprecated -Wdev -Werror \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DCMAKE_BUILD_TYPE=Debug \ - -DCMAKE_INSTALL_PREFIX=prefix \ - -GNinja - - name: Build (CMake) - run: cmake --build build/ --verbose - - name: Run build-time tests - run: | - set -eu - export SDL_TESTS_QUICK=1 - # FIXME: enable Emscripten build time tests - # ctest -VV --test-dir build/ - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - cmake --install build/ - - name: Package (CPack) - run: | - cmake --build build/ --config Debug --target package - - name: Verify CMake configuration files - run: | - emcmake cmake -S cmake/test -B cmake_config_build \ - -DCMAKE_BUILD_TYPE=Debug \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DTEST_SHARED=FALSE \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} - cmake --build cmake_config_build --verbose - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-emscripten - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/haiku.yml b/external/sdl/SDL/.github/workflows/haiku.yml deleted file mode 100644 index 468d281d..00000000 --- a/external/sdl/SDL/.github/workflows/haiku.yml +++ /dev/null @@ -1,57 +0,0 @@ -name: Build (Haiku) - -on: [push, pull_request] - -jobs: - haiku: - runs-on: ubuntu-latest - name: Haiku - container: haiku/cross-compiler:x86_64-r1beta4 - steps: - - uses: actions/checkout@v3 - - name: Setup dependencies - run: | - apt-get install pkg-config -y - - name: Configure Haiku environment variables - run: | - echo "CC=x86_64-unknown-haiku-gcc" >> $GITHUB_ENV - echo "CXX=x86_64-unknown-haiku-g++" >> $GITHUB_ENV - - name: Configure (CMake) - run: | - cmake -S . -B build -GNinja \ - -Wdeprecated -Wdev -Werror \ - -DSDL_SHARED=ON \ - -DSDL_STATIC=ON \ - -DSDL_TESTS=ON \ - -DSDL_WERROR=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_VENDOR_INFO=Github_Workflow \ - -DCMAKE_INSTALL_PREFIX=cmake_prefix \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_SYSTEM_NAME=Haiku - - name: Build (CMake) - run: | - cmake --build build/ --config Release --verbose --parallel - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV - cmake --install build/ --config Release - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_SYSTEM_NAME=Haiku - cmake --build ./cmake_config_build --verbose - - name: Verify sdl3.pc - run: | - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-haiku - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/ios.yml b/external/sdl/SDL/.github/workflows/ios.yml deleted file mode 100644 index b36f29db..00000000 --- a/external/sdl/SDL/.github/workflows/ios.yml +++ /dev/null @@ -1,24 +0,0 @@ -name: Build (iOS/tvOS) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - Build: - name: ${{ matrix.platform.name }} - runs-on: macos-latest - - strategy: - fail-fast: false - matrix: - platform: - - { name: iOS, target: SDL3, sdk: iphoneos } - - { name: tvOS, target: SDL3, sdk: appletvos } - - steps: - - uses: actions/checkout@v3 - - name: Build - run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target '${{ matrix.platform.target }}' -configuration Release -sdk ${{ matrix.platform.sdk }} clean build diff --git a/external/sdl/SDL/.github/workflows/loongarch64.yml b/external/sdl/SDL/.github/workflows/loongarch64.yml deleted file mode 100644 index f45e1fad..00000000 --- a/external/sdl/SDL/.github/workflows/loongarch64.yml +++ /dev/null @@ -1,92 +0,0 @@ -name: Build (LoongArch64) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - loongarch64: - runs-on: ubuntu-latest - strategy: - fail-fast: false - matrix: - platform: - - { toolchain-version: 2022.09.06 } - steps: - - uses: actions/checkout@v3 - - name: Install build requirements - run: | - sudo apt-get update -y - sudo apt-get install -y --no-install-recommends cmake ninja-build pkg-config tar wget - - - uses: actions/cache/restore@v3 - id: restore-cache - with: - path: /opt/cross-tools - key: loongarch64-${{ matrix.platform.toolchain-version }} - - - name: Download LoongArch64 gcc+glibc toolchain - if: ${{ !steps.restore-cache.outputs.cache-hit }} - run: | - url="https://github.com/loongson/build-tools/releases/download/${{ matrix.platform.toolchain-version }}/loongarch64-clfs-6.3-cross-tools-gcc-glibc.tar.xz" - - wget "$url" -O /tmp/toolchain.tar.xz - - mkdir -p /opt - tar -C /opt -x -f /tmp/toolchain.tar.xz - - - uses: actions/cache/save@v3 - if: ${{ !steps.restore-cache.outputs.cache-hit }} - with: - path: /opt/cross-tools - key: loongarch64-${{ matrix.platform.toolchain-version }} - - - name: Set-up Loongarch64 build environment - run: | - echo "/opt/cross-tools/bin" >> $GITHUB_PATH - echo "CC=loongarch64-unknown-linux-gnu-gcc" >> $GITHUB_ENV - echo "CXX=loongarch64-unknown-linux-gnu-g++" >> $GITHUB_ENV - - - name: Configure (CMake) - run: | - cmake -S . -B build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DSDL_SHARED=ON \ - -DSDL_STATIC=ON \ - -DSDL_TESTS=ON \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=prefix - - name: Build (CMake) - run: | - cmake --build build --verbose - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - cmake --install build/ - ( cd prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DTEST_SHARED=TRUE \ - -DTEST_STATIC=TRUE \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_BUILD_TYPE=Release - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - run: | - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-loongarch64 - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/main.yml b/external/sdl/SDL/.github/workflows/main.yml deleted file mode 100644 index 9cfb6a84..00000000 --- a/external/sdl/SDL/.github/workflows/main.yml +++ /dev/null @@ -1,157 +0,0 @@ -name: Build - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - Build: - name: ${{ matrix.platform.name }} - runs-on: ${{ matrix.platform.os }} - - defaults: - run: - shell: ${{ matrix.platform.shell }} - - strategy: - fail-fast: false - matrix: - platform: - - { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686, artifact: 'SDL-mingw32' } - - { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64, artifact: 'SDL-mingw64' } - - { name: Windows (clang32), os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686, artifact: 'SDL-msys2-clang32' } - - { name: Windows (clang64), os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64, artifact: 'SDL-msys2-clang64' } - - { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64, artifact: 'SDL-msys2-ucrt64' } - - { name: Ubuntu 20.04, os: ubuntu-20.04, shell: sh, artifact: 'SDL-ubuntu20.04' } - - { name: Intel oneAPI (Ubuntu 20.04), os: ubuntu-20.04, shell: bash, artifact: 'SDL-ubuntu20.04-oneapi', intel: true, - source_cmd: 'source /opt/intel/oneapi/setvars.sh; export CC=icx; export CXX=icx;'} - - { name: Intel Compiler (Ubuntu 20.04), os: ubuntu-20.04, shell: bash, artifact: 'SDL-ubuntu20.04-icc', intel: true, cmake: '-DSDL_CLANG_TIDY=OFF', - source_cmd: 'source /opt/intel/oneapi/setvars.sh; export CC=icc; export CXX=icpc; export CFLAGS=-diag-disable=10441; export CXXFLAGS=-diag-disable=10441; '} - - { name: Ubuntu 22.04, os: ubuntu-22.04, shell: sh, artifact: 'SDL-ubuntu22.04' } - - { name: MacOS (Framework), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DSDL_FRAMEWORK=ON -DSDL_CLANG_TIDY=OFF', skip_test_pkgconfig: true, artifact: 'SDL-macos-framework', no-static: true } - - { name: MacOS (GNU prefix), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64" -DCLANG_TIDY_BINARY="$(brew --prefix llvm)/bin/clang-tidy"', artifact: 'SDL-macos-gnu' } - - steps: - - name: Set up MSYS2 - if: matrix.platform.shell == 'msys2 {0}' - uses: msys2/setup-msys2@v2 - with: - msystem: ${{ matrix.platform.msystem }} - install: >- - ${{ matrix.platform.msys-env }}-cc - ${{ matrix.platform.msys-env }}-cmake - ${{ matrix.platform.msys-env }}-ninja - ${{ matrix.platform.msys-env }}-perl - ${{ matrix.platform.msys-env }}-pkg-config - ${{ matrix.platform.msys-env }}-clang-tools-extra - - - name: Setup Linux dependencies - if: runner.os == 'Linux' - run: | - sudo apt-get update - sudo apt-get install build-essential git \ - pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \ - libaudio-dev libjack-dev libsndio-dev libusb-1.0-0-dev libx11-dev libxext-dev \ - libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libwayland-dev \ - libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \ - libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev - - - name: Setup extra Ubuntu 22.04 dependencies - if: matrix.platform.os == 'ubuntu-22.04' - run: | - sudo apt-get install libpipewire-0.3-dev libdecor-0-dev - - - name: Setup Macos dependencies - if: runner.os == 'macOS' - run: | - export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 - brew update - brew install \ - ninja \ - pkg-config \ - llvm - - - name: Setup Intel oneAPI - if: matrix.platform.intel - run: | - # Download the key to system keyring - wget -O- https://apt.repos.intel.com/intel-gpg-keys/GPG-PUB-KEY-INTEL-SW-PRODUCTS.PUB \ - | gpg --dearmor | sudo tee /usr/share/keyrings/oneapi-archive-keyring.gpg > /dev/null - - # Add signed entry to apt sources and configure the APT client to use Intel repository: - echo "deb [signed-by=/usr/share/keyrings/oneapi-archive-keyring.gpg] https://apt.repos.intel.com/oneapi all main" | sudo tee /etc/apt/sources.list.d/oneAPI.list - - # Update package list - sudo apt-get update -y - - # Install oneAPI - sudo apt-get install -y intel-oneapi-compiler-dpcpp-cpp-and-cpp-classic - - - uses: actions/checkout@v3 - - name: Check that versioning is consistent - # We only need to run this once: arbitrarily use the Linux/CMake build - if: "runner.os == 'Linux'" - run: ./build-scripts/test-versioning.sh - - name: Configure (CMake) - run: | - ${{ matrix.platform.source_cmd }} - cmake -S . -B build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DSDL_SHARED=ON \ - -DSDL_STATIC=ON \ - -DSDL_TESTS=ON \ - -DSDL_WERROR=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DSDL_CLANG_TIDY=ON \ - -DCMAKE_INSTALL_PREFIX=cmake_prefix \ - -DCMAKE_BUILD_TYPE=Release \ - ${{ matrix.platform.cmake }} - - name: Build (CMake) - id: build - run: | - ${{ matrix.platform.source_cmd }} - cmake --build build/ --config Release --verbose --parallel - - name: Run build-time tests (CMake) - run: | - ${{ matrix.platform.source_cmd }} - set -eu - export SDL_TESTS_QUICK=1 - ctest -VV --test-dir build/ -j2 - if test "${{ runner.os }}" = "Linux"; then - # This should show us the SDL_REVISION - strings build/libSDL3.so.0 | grep SDL- - fi - - name: Install (CMake) - run: | - ${{ matrix.platform.source_cmd }} - set -eu - cmake --install build/ --config Release - ( cd cmake_prefix; find . ) | LC_ALL=C sort -u - - name: Package (CPack) - if: ${{ always() && steps.build.outcome == 'success' }} - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - ${{ matrix.platform.source_cmd }} - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DTEST_SHARED=ON \ - -DTEST_STATIC=${{ !matrix.platform.no-static }} \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_PREFIX_PATH=$(echo "${{ github.workspace }}/cmake_prefix" | sed -e 's#\\#/#g') - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - if: ${{ !matrix.platform.skip_test_pkgconfig }} - run: | - ${{ matrix.platform.source_cmd }} - export PKG_CONFIG_PATH=$(echo "${{ github.workspace }}/cmake_prefix/lib/pkgconfig" | sed -e 's#\\#/#g') - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - if: ${{ always() && steps.build.outcome == 'success' }} - with: - if-no-files-found: error - name: ${{ matrix.platform.artifact }} - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/msvc.yml b/external/sdl/SDL/.github/workflows/msvc.yml deleted file mode 100644 index 9195a94e..00000000 --- a/external/sdl/SDL/.github/workflows/msvc.yml +++ /dev/null @@ -1,102 +0,0 @@ -name: Build (MSVC) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - Build: - name: ${{ matrix.platform.name }} - runs-on: windows-latest - - strategy: - fail-fast: false - matrix: - platform: - - { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', artifact: 'SDL-VC-x64' } - - { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', artifact: 'SDL-VC-x86' } - - { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x64' } - - { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-VC-static-VCRT-x86' } - - { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' } - - { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' } - - { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32', notests: true } - - { name: Windows (ARM64), flags: -A ARM64, artifact: 'SDL-VC-arm64', notests: true } - - { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0", nowerror: true, notests: true, - project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', artifact: 'SDL-VC-UWP' } - - steps: - - uses: actions/checkout@v3 - - name: Create CMake project using SDL as a subproject - shell: python - run: | - import os - import textwrap - srcdir = r"${{ github.workspace }}".replace("\\", "/") - builddir = f"{ srcdir }/build" - os.makedirs(builddir) - cmakelists_txt = textwrap.dedent(f"""\ - # Always build .PDB symbol file - set(CMAKE_POLICY_DEFAULT_CMP0141 "NEW" CACHE STRING "MSVC debug information format flags are selected by an abstraction") - set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase" CACHE STRING "MSVC debug information format") - set(CMAKE_EXE_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flags for executables") - set(CMAKE_SHARED_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flag for shared libraries") - cmake_minimum_required(VERSION 3.0...3.25) - project(sdl_user) - enable_testing() - add_subdirectory("{ srcdir }" SDL) - """) - print(cmakelists_txt) - with open(f"{ builddir }/CMakeLists.txt", "w") as f: - f.write(cmakelists_txt) - - name: Configure (CMake) - run: cmake -S build -B build ` - -Wdeprecated -Wdev -Werror ` - -DSDL_WERROR=${{ !matrix.platform.nowerror }} ` - -DSDL_SHARED=ON ` - -DSDL_STATIC=ON ` - -DSDL_TESTS=ON ` - -DSDL_INSTALL_TESTS=ON ` - -DSDL_VENDOR_INFO="Github Workflow" ` - -DSDL_DISABLE_INSTALL=OFF ` - -DSDL_DISABLE_INSTALL_CPACK=OFF ` - -DSDL_DISABLE_INSTALL_DOCS=OFF ` - ${{ matrix.platform.flags }} ` - -DCMAKE_INSTALL_PREFIX=prefix - - name: Build (CMake) - id: build - run: | - cmake --build build/ --config Release --parallel - - name: Run build-time tests - if: ${{ !matrix.platform.notests }} - run: | - $env:SDL_TESTS_QUICK=1 - ctest -VV --test-dir build/ -C Release -j2 - - name: Install (CMake) - run: | - echo "SDL3_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV - cmake --install build/ - - name: Package (CPack) - if: ${{ always() && steps.build.outcome == 'success' }} - run: | - cmake --build build/ --config Release --target PACKAGE - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build ` - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} ` - ${{ matrix.platform.flags }} - cmake --build cmake_config_build --config Release - - - name: Add msbuild to PATH - if: ${{ matrix.platform.project != '' }} - uses: microsoft/setup-msbuild@v1.1.3 - - name: Build msbuild - if: ${{ matrix.platform.project != '' }} - run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }} - - uses: actions/upload-artifact@v3 - if: ${{ always() && steps.build.outcome == 'success' }} - with: - if-no-files-found: error - name: ${{ matrix.platform.artifact }} - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/n3ds.yml b/external/sdl/SDL/.github/workflows/n3ds.yml deleted file mode 100644 index 42d6dd40..00000000 --- a/external/sdl/SDL/.github/workflows/n3ds.yml +++ /dev/null @@ -1,65 +0,0 @@ -name: Build (Nintendo 3DS) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - n3ds: - runs-on: ubuntu-latest - container: - image: devkitpro/devkitarm:latest - steps: - - uses: actions/checkout@v3 - - name: Install build requirements - run: | - apt update - apt install ninja-build - - name: Configure (CMake) - run: | - cmake -S . -B build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=prefix - - name: Build (CMake) - run: | - cmake --build build --verbose - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - cmake --install build/ - ( cd prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ - -DTEST_SHARED=FALSE \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_BUILD_TYPE=Release - cmake --build cmake_config_build --verbose - - name: Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain - run: | - cmake -S .github/cmake -B /tmp/cmake_extract \ - -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ - -DCMAKE_BUILD_TYPE=Release \ - -DVAR_PATH=/tmp/n3ds_env.txt - cat /tmp/n3ds_env.txt >> $GITHUB_ENV - - name: Verify sdl3.pc - run: | - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-n3ds - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/ppc64le.yml b/external/sdl/SDL/.github/workflows/ppc64le.yml deleted file mode 100644 index 36be9b2c..00000000 --- a/external/sdl/SDL/.github/workflows/ppc64le.yml +++ /dev/null @@ -1,61 +0,0 @@ -name: Build (PowerPC64) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - ppc64le: - runs-on: ubuntu-latest - container: - image: dockcross/linux-ppc64le:latest - steps: - - uses: actions/checkout@v3 - - name: Install build requirements - run: | - apt-get update -y - apt-get install -y cmake ninja-build - - name: Configure (CMake) - run: | - # FIXME: Enable SDL_WERROR - cmake -S . -B build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DSDL_SHARED=ON \ - -DSDL_STATIC=ON \ - -DSDL_TESTS=ON \ - -DSDL_WERROR=OFF \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=prefix - - name: Build (CMake) - run: | - cmake --build build --verbose - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - cmake --install build/ - ( cd prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DTEST_SHARED=TRUE \ - -DTEST_STATIC=TRUE \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_BUILD_TYPE=Release - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - run: | - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-ppc64le - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/ps2.yml b/external/sdl/SDL/.github/workflows/ps2.yml deleted file mode 100644 index 834ab99e..00000000 --- a/external/sdl/SDL/.github/workflows/ps2.yml +++ /dev/null @@ -1,60 +0,0 @@ -name: Build (Sony Playstation 2) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - ps2: - runs-on: ubuntu-latest - container: ps2dev/ps2dev:latest - steps: - - uses: actions/checkout@v3 - - name: Setup dependencies - run: | - apk update - apk add cmake gmp mpc1 mpfr4 ninja pkgconf make git - - - name: Configure (CMake) - run: | - cmake -S . -B build -G Ninja \ - -DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DCMAKE_INSTALL_PREFIX=cmake_prefix \ - -DCMAKE_BUILD_TYPE=Release - - name: Build (CMake) - run: cmake --build build --config Release --verbose - - name: Install (CMake) - run: | - set -eu - cmake --install build/ --config Release - echo "SDL3_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV - ( cd cmake_prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \ - -DTEST_SHARED=FALSE \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_BUILD_TYPE=Release - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - run: | - export CC=mips64r5900el-ps2-elf-gcc - export LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib" - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-ps2 - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/psp.yml b/external/sdl/SDL/.github/workflows/psp.yml deleted file mode 100644 index 333bd64d..00000000 --- a/external/sdl/SDL/.github/workflows/psp.yml +++ /dev/null @@ -1,61 +0,0 @@ -name: Build (Sony Playstation Portable) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - psp: - runs-on: ubuntu-latest - container: pspdev/pspdev:latest - steps: - - uses: actions/checkout@v3 - - name: Setup dependencies - run: | - apk update - apk add cmake gmp mpc1 mpfr4 make pkgconf - - name: Patch the pspdev toolchain to use -isystem instead of -I - run: | - # https://github.com/pspdev/pspsdk/issues/123 - sed -E s/-I/-isystem/g -i $PSPDEV/psp/share/pspdev.cmake - - name: Configure (CMake) - run: | - cmake -S . -B build \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=prefix - - name: Build (CMake) - run: cmake --build build --config Release --verbose - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - cmake --install build --config Release - ( cd prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build \ - -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DTEST_SHARED=FALSE \ - -DCMAKE_BUILD_TYPE=Release - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - run: | - export CC=psp-gcc - export LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib" - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-psp - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/riscos.yml b/external/sdl/SDL/.github/workflows/riscos.yml deleted file mode 100644 index 2f1869e3..00000000 --- a/external/sdl/SDL/.github/workflows/riscos.yml +++ /dev/null @@ -1,64 +0,0 @@ -name: Build (RISC OS) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - Build: - name: ${{ matrix.platform.name }} - runs-on: ubuntu-latest - container: riscosdotinfo/riscos-gccsdk-4.7:latest - - strategy: - fail-fast: false - matrix: - platform: - - { name: CMake } - - steps: - - name: Setup dependencies - run: apt-get update && apt-get install -y cmake ninja-build - - uses: actions/checkout@v3 - - name: Configure (CMake) - if: ${{ contains(matrix.platform.name, 'CMake') }} - run: | - cmake -S . -B build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake \ - -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON \ - -DRISCOS:BOOL=ON \ - -DSDL_GCC_ATOMICS=OFF \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DSDL_VENDOR_INFO="Github Workflow" \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/prefix_cmake - - name: Build (CMake) - if: ${{ contains(matrix.platform.name, 'CMake') }} - run: cmake --build build --verbose - - name: Install (CMake) - if: ${{ contains(matrix.platform.name, 'CMake') }} - run: | - echo "SDL3_DIR=${{ github.workspace }}/prefix_cmake" >> $GITHUB_ENV - cmake --install build/ - ( cd ${{ github.workspace }}/prefix_cmake; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DTEST_SHARED=OFF \ - -DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_BUILD_TYPE=Release \ - ${{ matrix.platform.test_args }} - cmake --build cmake_config_build --verbose - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: SDL-riscos - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.github/workflows/visionos.yml.disabled b/external/sdl/SDL/.github/workflows/visionos.yml.disabled deleted file mode 100644 index f697543b..00000000 --- a/external/sdl/SDL/.github/workflows/visionos.yml.disabled +++ /dev/null @@ -1,22 +0,0 @@ -name: Build (visionOS) - -# FIXME: Enable this workflow once CMake 3.28 becomes available on GitHub -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -jobs: - Build: - name: visionOS - runs-on: macos-latest - - steps: - - uses: actions/checkout@v3 - - name: Configure - run: | - cmake -B build -GXcode -DCMAKE_SYSTEM_NAME=visionOS - - name: Build - run: | - cmake --build build diff --git a/external/sdl/SDL/.github/workflows/vita.yml b/external/sdl/SDL/.github/workflows/vita.yml deleted file mode 100644 index 6c8f14a5..00000000 --- a/external/sdl/SDL/.github/workflows/vita.yml +++ /dev/null @@ -1,136 +0,0 @@ -name: Build (Sony Playstation Vita) - -on: [push, pull_request] - -concurrency: - group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} - cancel-in-progress: true - -defaults: - run: - shell: sh - -jobs: - vita: - name: ${{ matrix.platform.name }} - runs-on: ubuntu-latest - container: - image: vitasdk/vitasdk:latest - strategy: - fail-fast: false - matrix: - platform: - - { name: Vita (GLES w/ pib), pib: true, version: 1.1.4, artifact: SDL-vita-pib } - - { name: Vita (GLES w/ PVR_PSP2 + gles4vita), pvr: true, version: 3.9, artifact: SDL-vita-pvr } - - steps: - - uses: actions/checkout@v3 - - name: Install build requirements - run: | - apk update - apk add cmake ninja pkgconf bash tar - - - uses: actions/cache/restore@v3 - id: restore-cache - with: - path: /vita/dependencies - key: ${{ matrix.platform.artifact }}-${{ matrix.platform.version }} - - - name: Download PVR_PSP2 (GLES) - if: ${{ !!matrix.platform.pvr && !steps.restore-cache.outputs.cache-hit }} - run: | - pvr_psp2_version=${{ matrix.platform.version }} - - mkdir -p /vita/dependencies/include - mkdir -p /vita/dependencies/lib - - # Configure PVR_PSP2 headers - wget https://github.com/GrapheneCt/PVR_PSP2/archive/refs/tags/v$pvr_psp2_version.zip -P/tmp - unzip /tmp/v$pvr_psp2_version.zip -d/tmp - cp -r /tmp/PVR_PSP2-$pvr_psp2_version/include/* /vita/dependencies/include - rm /tmp/v$pvr_psp2_version.zip - - # include guard of PVR_PSP2's khrplatform.h does not match the usual one - sed -i -e s/__drvkhrplatform_h_/__khrplatform_h_/ /vita/dependencies/include/KHR/khrplatform.h - - # Configure PVR_PSP2 stub libraries - wget https://github.com/GrapheneCt/PVR_PSP2/releases/download/v$pvr_psp2_version/vitasdk_stubs.zip -P/tmp - unzip /tmp/vitasdk_stubs.zip -d/tmp/pvr_psp2_stubs - find /tmp/pvr_psp2_stubs -type f -name "*.a" -exec cp {} /vita/dependencies/lib \; - rm /tmp/vitasdk_stubs.zip - rm -rf /tmp/pvr_psp2_stubs - - - name: Download gl4es4vita (OpenGL) - if: ${{ !!matrix.platform.pib && !steps.restore-cache.outputs.cache-hit }} - run: | - gl4es4vita_version=${{ matrix.platform.version }} - - mkdir -p /vita/dependencies/include - mkdir -p /vita/dependencies/lib - - # Configure gl4es4vita headers - wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/include.zip -P/tmp - unzip -o /tmp/include.zip -d/vita/dependencies/include - rm /tmp/include.zip - - # Configure gl4es4vita stub libraries - wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp - unzip /tmp/vitasdk_stubs.zip -d/vita/dependencies/lib - - - uses: actions/cache/save@v3 - if: ${{ !steps.restore-cache.outputs.cache-hit }} - with: - path: /vita/dependencies - key: ${{ matrix.platform.artifact }}-${{ matrix.platform.version }} - - - name: Copy PVR_PSP2 (GLES) or gl4es4vita (OpenGL) to vita toolchain dir - run: | - cp -rv /vita/dependencies/* ${VITASDK}/arm-vita-eabi - - - name: Fix vita.toolchain.cmake - run: | - # cache PKG_CONFIG_PATH - sed -i -E 's/set\( PKG_CONFIG_EXECUTABLE "\$\{VITASDK}\/bin\/arm-vita-eabi-pkg-config" )/set( PKG_CONFIG_EXECUTABLE "${VITASDK}\/bin\/arm-vita-eabi-pkg-config" CACHE PATH "Path of pkg-config executable" )/' ${VITASDK}/share/vita.toolchain.cmake - - - name: Configure (CMake) - run: | - cmake -S . -B build -G Ninja \ - -Wdeprecated -Wdev -Werror \ - -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \ - -DVIDEO_VITA_PIB=${{ !!matrix.platform.pib }} \ - -DVIDEO_VITA_PVR=${{ !!matrix.platform.pvr }} \ - -DSDL_ARMNEON=ON \ - -DSDL_ARMSIMD=ON \ - -DSDL_WERROR=ON \ - -DSDL_TESTS=ON \ - -DSDL_INSTALL_TESTS=ON \ - -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=prefix - - name: Build (CMake) - run: cmake --build build --verbose - - name: Install (CMake) - run: | - echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV - cmake --install build/ - ( cd prefix; find ) | LC_ALL=C sort -u - - name: Package (CPack) - run: | - cmake --build build/ --config Release --target package - - name: Verify CMake configuration files - run: | - cmake -S cmake/test -B cmake_config_build -G Ninja \ - -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \ - -DTEST_SHARED=FALSE \ - -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ - -DCMAKE_BUILD_TYPE=Release - cmake --build cmake_config_build --verbose - - name: Verify sdl3.pc - run: | - export CC=arm-vita-eabi-gcc - export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig - cmake/test/test_pkgconfig.sh - - uses: actions/upload-artifact@v3 - with: - if-no-files-found: error - name: ${{ matrix.platform.artifact }} - path: build/dist/SDL3* diff --git a/external/sdl/SDL/.gitignore b/external/sdl/SDL/.gitignore deleted file mode 100644 index 9e577f49..00000000 --- a/external/sdl/SDL/.gitignore +++ /dev/null @@ -1,160 +0,0 @@ -build/ -build-*/ -!build-scripts/ -buildbot/ -/VERSION.txt -__pycache__ - -*.so -*.so.* -*.dll -*.exe -*.o -*.obj -*.res -*.lib -*.a -*.la -*.dSYM -*,e1f -*,ff8 -*.lnk -*.err -*.exp -*.map -*.orig -*~ -*.swp -*.tmp -*.rej - -# for CMake -CMakeFiles/ -CMakeCache.txt -cmake_install.cmake -cmake_uninstall.cmake -SDL3ConfigVersion.cmake -.ninja_* -*.ninja - -# for CLion -.idea -cmake-build-* - -# for Xcode -*.mode1* -*.perspective* -*.pbxuser -(^|/)build($|/) -.DS_Store -xcuserdata -*.xcworkspace - -# for Visual Studio Code -.vscode/ - -# for Visual C++ -.vs -Debug -Release -*.user -*.ncb -*.suo -*.sdf -VisualC/tests/gamepadmap/axis.bmp -VisualC/tests/gamepadmap/button.bmp -VisualC/tests/gamepadmap/gamepadmap.bmp -VisualC/tests/gamepadmap/gamepadmap_back.bmp -VisualC/tests/loopwave/sample.wav -VisualC/tests/testautomation/*.bmp -VisualC/tests/testgamepad/axis.bmp -VisualC/tests/testgamepad/button.bmp -VisualC/tests/testgamepad/gamepadmap.bmp -VisualC/tests/testgamepad/gamepadmap_back.bmp -VisualC/tests/testoverlay/moose.dat -VisualC/tests/testrendertarget/icon.bmp -VisualC/tests/testrendertarget/sample.bmp -VisualC/tests/testscale/icon.bmp -VisualC/tests/testscale/sample.bmp -VisualC/tests/testsprite/icon.bmp -VisualC/tests/testyuv/testyuv.bmp -VisualC-GDK/**/Layout -VisualC-GDK/shaders/*.h - -# for Android -android-project/local.properties -android-project/.gradle/ - -test/checkkeys -test/checkkeysthreads -test/gamepadmap -test/loopwave -test/loopwavequeue -test/testatomic -test/testaudiocapture -test/testaudiohotplug -test/testaudioinfo -test/testautomation -test/testbounds -test/testcustomcursor -test/testdisplayinfo -test/testdraw -test/testdrawchessboard -test/testdropfile -test/testerror -test/testevdev -test/testfile -test/testfilesystem -test/testgamepad -test/testgeometry -test/testgesture -test/testgl -test/testgles -test/testgles2 -test/testhaptic -test/testhittesting -test/testhotplug -test/testiconv -test/testime -test/testintersections -test/testjoystick -test/testkeys -test/testloadso -test/testlocale -test/testlock -test/testmessage -test/testmouse -test/testmultiaudio -test/testnative -test/testoverlay -test/testplatform -test/testpower -test/testqsort -test/testrelative -test/testrendercopyex -test/testrendertarget -test/testresample -test/testrumble -test/testscale -test/testsem -test/testsensor -test/testshader -test/testshape -test/testsprite -test/testspriteminimal -test/teststreaming -test/testsurround -test/testthread -test/testtimer -test/testurl -test/testver -test/testviewport -test/testvulkan -test/testwm -test/testyuv -test/torturethread - -# for Doxygen -docs/output -SDL.tag -doxygen_warn.txt diff --git a/external/sdl/SDL/.wikiheaders-options b/external/sdl/SDL/.wikiheaders-options deleted file mode 100644 index e11b0a7a..00000000 --- a/external/sdl/SDL/.wikiheaders-options +++ /dev/null @@ -1,17 +0,0 @@ -projectfullname = SDL -projectshortname = SDL -incsubdir = include/SDL3 -wikisubdir = -readmesubdir = docs -apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_) -mainincludefname = SDL3/SDL.h -versionfname = include/SDL3/SDL_version.h -versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z -versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z -versionpatchregex = \A\#define\s+SDL_PATCHLEVEL\s+(\d+)\Z -selectheaderregex = \ASDL.*?\.h\Z -projecturl = https://libsdl.org/ -wikiurl = https://wiki.libsdl.org -bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new -warn_about_missing = 0 -wikipreamble = (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) diff --git a/external/sdl/SDL/Android.mk b/external/sdl/SDL/Android.mk deleted file mode 100644 index 3779eb53..00000000 --- a/external/sdl/SDL/Android.mk +++ /dev/null @@ -1,136 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -########################### -# -# SDL shared library -# -########################### - -include $(CLEAR_VARS) - -LOCAL_MODULE := SDL3 - -LOCAL_C_INCLUDES := $(LOCAL_PATH)/include $(LOCAL_PATH)/src - -LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES) - -LOCAL_SRC_FILES := \ - $(subst $(LOCAL_PATH)/,, \ - $(wildcard $(LOCAL_PATH)/src/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/aaudio/*.c) \ - $(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \ - $(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \ - $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \ - $(wildcard $(LOCAL_PATH)/src/core/*.c) \ - $(wildcard $(LOCAL_PATH)/src/core/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \ - $(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \ - $(wildcard $(LOCAL_PATH)/src/events/*.c) \ - $(wildcard $(LOCAL_PATH)/src/file/*.c) \ - $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \ - $(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/hidapi/*.c) \ - $(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \ - $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \ - $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \ - $(wildcard $(LOCAL_PATH)/src/joystick/virtual/*.c) \ - $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \ - $(wildcard $(LOCAL_PATH)/src/locale/*.c) \ - $(wildcard $(LOCAL_PATH)/src/locale/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/misc/*.c) \ - $(wildcard $(LOCAL_PATH)/src/misc/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/power/*.c) \ - $(wildcard $(LOCAL_PATH)/src/power/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/sensor/*.c) \ - $(wildcard $(LOCAL_PATH)/src/sensor/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/render/*.c) \ - $(wildcard $(LOCAL_PATH)/src/render/*/*.c) \ - $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \ - $(wildcard $(LOCAL_PATH)/src/thread/*.c) \ - $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \ - $(wildcard $(LOCAL_PATH)/src/timer/*.c) \ - $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \ - $(wildcard $(LOCAL_PATH)/src/video/*.c) \ - $(wildcard $(LOCAL_PATH)/src/video/android/*.c) \ - $(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c)) - -LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -LOCAL_CFLAGS += \ - -Wall -Wextra \ - -Wmissing-prototypes \ - -Wunreachable-code-break \ - -Wunneeded-internal-declaration \ - -Wmissing-variable-declarations \ - -Wfloat-conversion \ - -Wshorten-64-to-32 \ - -Wunreachable-code-return \ - -Wshift-sign-overflow \ - -Wstrict-prototypes \ - -Wkeyword-macro \ - -# Warnings we haven't fixed (yet) -LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare - -LOCAL_CXXFLAGS += -std=gnu++11 - -LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid - -LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--version-script=$(LOCAL_PATH)/src/dynapi/SDL_dynapi.sym - -ifeq ($(NDK_DEBUG),1) - cmd-strip := -endif - -LOCAL_STATIC_LIBRARIES := cpufeatures - -include $(BUILD_SHARED_LIBRARY) - - -########################### -# -# SDL_test static library -# -########################### - -LOCAL_MODULE := SDL3_test - -LOCAL_MODULE_FILENAME := libSDL3_test - -LOCAL_SRC_FILES := \ - $(subst $(LOCAL_PATH)/,, \ - $(wildcard $(LOCAL_PATH)/src/test/*.c)) - -LOCAL_LDLIBS := - -LOCAL_LDFLAGS := - -LOCAL_EXPORT_LDLIBS := - -include $(BUILD_STATIC_LIBRARY) - - -########################### -# -# SDL static library -# -########################### - -LOCAL_MODULE := SDL3_static - -LOCAL_MODULE_FILENAME := libSDL3 - -LOCAL_LDLIBS := - -LOCAL_LDFLAGS := - -LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid - -include $(BUILD_STATIC_LIBRARY) - -$(call import-module,android/cpufeatures) - diff --git a/external/sdl/SDL/BUGS.txt b/external/sdl/SDL/BUGS.txt deleted file mode 100644 index b1463e77..00000000 --- a/external/sdl/SDL/BUGS.txt +++ /dev/null @@ -1,16 +0,0 @@ - -Bugs are now managed in the SDL issue tracker, here: - - https://github.com/libsdl-org/SDL/issues - -You may report bugs there, and search to see if a given issue has already - been reported, discussed, and maybe even fixed. - - -You may also find help at the SDL forums/mailing list: - - https://discourse.libsdl.org/ - -Bug reports are welcome here, but we really appreciate if you use the issue - tracker, as bugs discussed on the mailing list may be forgotten or missed. - diff --git a/external/sdl/SDL/CMakeLists.txt b/external/sdl/SDL/CMakeLists.txt deleted file mode 100644 index d19ad993..00000000 --- a/external/sdl/SDL/CMakeLists.txt +++ /dev/null @@ -1,3501 +0,0 @@ -cmake_minimum_required(VERSION 3.16) - -if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR) - message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there") -endif() - -# MSVC runtime library flags are selected by an abstraction. -set(CMAKE_POLICY_DEFAULT_CMP0091 NEW) - -# See docs/release_checklist.md -project(SDL3 LANGUAGES C CXX VERSION "3.0.0") - -if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR) - set(SDL3_SUBPROJECT OFF) -else() - set(SDL3_SUBPROJECT ON) -endif() - -# CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)" -# CMake 3.24+ emits a warning when not set. -unset(OFF) -unset(ON) -if(POLICY CMP0054) - cmake_policy(SET CMP0054 NEW) -endif() - -include(CheckLibraryExists) -include(CheckIncludeFile) -include(CheckLanguage) -include(CheckSymbolExists) -include(CheckCSourceCompiles) -include(CheckCSourceRuns) -include(CheckCCompilerFlag) -include(CheckCXXCompilerFlag) -include(CheckStructHasMember) -include(CMakeDependentOption) -include(CMakeParseArguments) -include(CMakePushCheckState) -include(GNUInstallDirs) - -if(NOT DEFINED OpenGL_GL_PREFERENCE) - set(OpenGL_GL_PREFERENCE GLVND) -endif() - -find_package(PkgConfig) - -list(APPEND CMAKE_MODULE_PATH "${SDL3_SOURCE_DIR}/cmake") -include("${SDL3_SOURCE_DIR}/cmake/macros.cmake") -include("${SDL3_SOURCE_DIR}/cmake/sdlchecks.cmake") -include("${SDL3_SOURCE_DIR}/cmake/sdlcompilers.cmake") -include("${SDL3_SOURCE_DIR}/cmake/sdlmanpages.cmake") -include("${SDL3_SOURCE_DIR}/cmake/sdlplatform.cmake") -include("${SDL3_SOURCE_DIR}/cmake/sdltargets.cmake") -include("${SDL3_SOURCE_DIR}/cmake/CheckCPUArchitecture.cmake") -include("${SDL3_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake") -include("${SDL3_SOURCE_DIR}/cmake/3rdparty.cmake") - -SDL_DetectCompiler() -SDL_DetectCPUArchitecture() - -# Increment this if there is an incompatible change - but if that happens, -# we should rename the library from SDL3 to SDL4, at which point this would -# reset to 0 anyway. -set(SDL_SO_VERSION_MAJOR "0") -set(SDL_SO_VERSION_MINOR "${PROJECT_VERSION_MINOR}") -set(SDL_SO_VERSION_PATCH "${PROJECT_VERSION_PATCH}") -set(SDL_SO_VERSION "${SDL_SO_VERSION_MAJOR}.${SDL_SO_VERSION_MINOR}.${SDL_SO_VERSION_PATCH}") - -if(PROJECT_VERSION_MINOR MATCHES "[02468]$") - math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + 1") - set(SDL_DYLIB_COMPAT_VERSION_MINOR "0") - math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}") - set(SDL_DYLIB_CURRENT_VERSION_MINOR "${PROJECT_VERSION_PATCH}") -else() - math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + ${PROJECT_VERSION_PATCH} + 1") - set(SDL_DYLIB_COMPAT_VERSION_MINOR "0") - math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}") - set(SDL_DYLIB_CURRENT_VERSION_MINOR "0") -endif() -set(SDL_DYLIB_CURRENT_VERSION_PATCH "0") -set(SDL_DYLIB_COMPAT_VERSION_PATCH "0") - -set(SDL_DYLIB_CURRENT_VERSION "${SDL_DYLIB_CURRENT_VERSION_MAJOR}.${SDL_DYLIB_CURRENT_VERSION_MINOR}.${SDL_DYLIB_CURRENT_VERSION_PATCH}") -set(SDL_DYLIB_COMPAT_VERSION "${SDL_DYLIB_COMPAT_VERSION_MAJOR}.${SDL_DYLIB_COMPAT_VERSION_MINOR}.${SDL_DYLIB_COMPAT_VERSION_PATCH}") - -message(DEBUG "SDL_SO_VERSION=${SDL_SO_VERSION} SDL_DYLIB_CURRENT_VERSION=${SDL_DYLIB_CURRENT_VERSION} SDL_DYLIB_COMPAT_VERSION=${SDL_DYLIB_COMPAT_VERSION}") - -set(SDL_FRAMEWORK_VERSION "A") - -set(SDL_CHECK_REQUIRED_INCLUDES "" CACHE STRING "Extra includes (for CMAKE_REQUIRED_INCLUDES)") -set(SDL_CHECK_REQUIRED_LINK_OPTIONS "" CACHE STRING "Extra link options (for CMAKE_REQUIRED_LINK_OPTIONS)") -mark_as_advanced(SDL_CHECK_REQUIRED_INCLUDES SDL_CHECK_REQUIRED_LINK_OPTIONS) - -string(APPEND CMAKE_REQUIRED_FLAGS " -D_GNU_SOURCE=1") -list(APPEND CMAKE_REQUIRED_INCLUDES ${SDL_CHECK_REQUIRED_INCLUDES}) -list(APPEND CMAKE_REQUIRED_LINK_OPTIONS ${SDL_CHECK_REQUIRED_LINK_OPTIONS}) - -# Get the platform -SDL_DetectCMakePlatform() - -# Don't mistake macOS for unix -if(UNIX AND NOT ANDROID AND NOT APPLE AND NOT RISCOS) - set(UNIX_SYS ON) -else() - set(UNIX_SYS OFF) -endif() - -if(UNIX OR APPLE) - set(UNIX_OR_MAC_SYS ON) -else() - set(UNIX_OR_MAC_SYS OFF) -endif() - -# Emscripten pthreads work, but you need to have a non-pthread fallback build -# for systems without support. It's not currently enough to not use -# pthread functions in a pthread-build; it won't start up on unsupported -# browsers. As such, you have to explicitly enable it on Emscripten builds -# for the time being. 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-# General source files -sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/*.c" - "${SDL3_SOURCE_DIR}/src/atomic/*.c" - "${SDL3_SOURCE_DIR}/src/audio/*.c" - "${SDL3_SOURCE_DIR}/src/core/*.c" - "${SDL3_SOURCE_DIR}/src/cpuinfo/*.c" - "${SDL3_SOURCE_DIR}/src/dynapi/*.c" - "${SDL3_SOURCE_DIR}/src/events/*.c" - "${SDL3_SOURCE_DIR}/src/file/*.c" - "${SDL3_SOURCE_DIR}/src/joystick/*.c" - "${SDL3_SOURCE_DIR}/src/haptic/*.c" - "${SDL3_SOURCE_DIR}/src/hidapi/*.c" - "${SDL3_SOURCE_DIR}/src/libm/*.c" - "${SDL3_SOURCE_DIR}/src/locale/*.c" - "${SDL3_SOURCE_DIR}/src/main/*.c" - "${SDL3_SOURCE_DIR}/src/misc/*.c" - "${SDL3_SOURCE_DIR}/src/power/*.c" - "${SDL3_SOURCE_DIR}/src/render/*.c" - "${SDL3_SOURCE_DIR}/src/render/*/*.c" - "${SDL3_SOURCE_DIR}/src/sensor/*.c" - "${SDL3_SOURCE_DIR}/src/stdlib/*.c" - "${SDL3_SOURCE_DIR}/src/thread/*.c" - "${SDL3_SOURCE_DIR}/src/timer/*.c" - "${SDL3_SOURCE_DIR}/src/video/*.c" - "${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.c" -) -if(MSVC AND TARGET SDL3-shared) - if(SDL_CPU_X64) - enable_language(ASM_MASM) - set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.masm") - target_compile_options(SDL3-shared PRIVATE "$<$:/nologo>") - set_property(SOURCE "${asm_src}" PROPERTY LANGUAGE "ASM_MASM") - target_sources(SDL3-shared PRIVATE "${asm_src}") - elseif(SDL_CPU_ARM32 OR SDL_CPU_ARM64) - # FIXME: ARM assembler (armasm.exe/armasm64.exe) is NOT ASM_MASM, and does currently not work with CMake - # (https://gitlab.kitware.com/cmake/cmake/-/issues/18912) - endif() -endif() - -if(USE_INTELCC) - # warning #39: division by zero - # warning #239: floating point underflow - # warning #264: floating-point value does not fit in required floating-point type - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_exp.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd239 -wd264") - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_log.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39") - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_log10.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39") - set_property(SOURCE - "${SDL3_SOURCE_DIR}/src/libm/e_exp.c" - "${SDL3_SOURCE_DIR}/src/libm/e_log.c" - "${SDL3_SOURCE_DIR}/src/libm/e_log10.c" - PROPERTY SKIP_PRECOMPILE_HEADERS 1) -endif() - -set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1) -if(SDL_ASSERTIONS MATCHES "^(auto|)$") - # Do nada - use optimization settings to determine the assertion level - set(SDL_DEFAULT_ASSERT_LEVEL ) - set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 0) -elseif(SDL_ASSERTIONS MATCHES "^(disabled|0)$") - set(SDL_DEFAULT_ASSERT_LEVEL 0) -elseif(SDL_ASSERTIONS MATCHES "^(release|1)$") - set(SDL_DEFAULT_ASSERT_LEVEL 1) -elseif(SDL_ASSERTIONS MATCHES "^(enabled|2)$") - set(SDL_DEFAULT_ASSERT_LEVEL 2) -elseif(SDL_ASSERTIONS MATCHES "^(paranoid|3)$") - set(SDL_DEFAULT_ASSERT_LEVEL 3) -else() - message(FATAL_ERROR "unknown assertion level") -endif() -set(HAVE_ASSERTIONS ${SDL_ASSERTIONS}) - -if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF") - sdl_compile_definitions(PRIVATE "SDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}") -endif() - -if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF") - sdl_compile_definitions(PRIVATE "SDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}") -endif() - -# Compiler option evaluation -if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC) - if(SDL_GCC_ATOMICS) - check_c_source_compiles("int main(int argc, char **argv) { - int a; - void *x, *y, *z; - __sync_lock_test_and_set(&a, 4); - __sync_lock_test_and_set(&x, y); - __sync_fetch_and_add(&a, 1); - __sync_bool_compare_and_swap(&a, 5, 10); - __sync_bool_compare_and_swap(&x, y, z); - return 0; }" COMPILER_SUPPORTS_GCC_ATOMICS) - set(HAVE_GCC_ATOMICS ${COMPILER_SUPPORTS_GCC_ATOMICS}) - if(NOT HAVE_GCC_ATOMICS) - check_c_source_compiles("int main(int argc, char **argv) { - int a; - __sync_lock_test_and_set(&a, 1); - __sync_lock_release(&a); - return 0; }" COMPILER_SUPPORTS_SYNC_LOCK_TEST_AND_SET) - set(HAVE_GCC_SYNC_LOCK_TEST_AND_SET ${COMPILER_SUPPORTS_SYNC_LOCK_TEST_AND_SET}) - endif() - endif() - - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -fvisibility=hidden -Werror") - check_c_source_compiles(" - #if !defined(__GNUC__) || __GNUC__ < 4 - #error SDL only uses visibility attributes in GCC 4 or newer - #endif - __attribute__((visibility(\"default\"))) int foo(void); - __attribute__((visibility(\"hidden\"))) int bar(void); - int foo(void) { return 0; } - int bar(void) { return 1; } - int main(void) { return 0; }" HAVE_GCC_FVISIBILITY) - cmake_pop_check_state() - - if(APPLE) - # FIXME: don't use deprecated declarations - check_c_compiler_flag(-Wno-error=deprecated-declarations COMPILER_SUPPORTS_WNO_ERROR_DEPRECATED_DECLARATIONS) - if(COMPILER_SUPPORTS_WNO_ERROR_DEPRECATED_DECLARATIONS) - sdl_compile_options(PRIVATE "-Wno-error=deprecated-declarations") - endif() - endif() - - if(APPLE) - check_linker_flag(C "-Wl,-undefined,error" LINKER_SUPPORTS_WL_UNDEFINED_ERROR) - if(LINKER_SUPPORTS_WL_UNDEFINED_ERROR) - sdl_shared_link_options("-Wl,-undefined,error") - endif() - elseif(NOT OPENBSD) - cmake_push_check_state() - check_linker_flag(C "-Wl,--no-undefined" LINKER_SUPPORTS_WL_NO_UNDEFINED) - #FIXME: originally this if had an additional "AND NOT (USE_CLANG AND WINDOWS)" - if(LINKER_SUPPORTS_WL_NO_UNDEFINED) - sdl_shared_link_options("-Wl,--no-undefined") - endif() - endif() -endif() - -if(MSVC) - sdl_compile_definitions( - PRIVATE - "_CRT_SECURE_NO_DEPRECATE" - "_CRT_NONSTDC_NO_DEPRECATE" - "_CRT_SECURE_NO_WARNINGS" - ) - - # CET support was added in VS 2019 16.7 - if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64") - # Mark SDL3.dll as compatible with Control-flow Enforcement Technology (CET) - sdl_shared_link_options("-CETCOMPAT") - endif() -endif() - -if(CMAKE_C_COMPILER_ID STREQUAL "MSVC") - # Due to a limitation of Microsoft's LTO implementation, LTO must be disabled for memcpy and memset. - # The same applies to various functions normally belonging in the C library (for x86 architecture). - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc.c" APPEND_STRING PROPERTY COMPILE_FLAGS " /GL-") -endif() - -if(SDL_ASSEMBLY) - set(HAVE_ASSEMBLY TRUE) - - if(SDL_MMX) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -mmmx") - endif() - check_c_source_compiles(" - #include - void ints_add(int *dest, int *a, int *b, unsigned size) { - for (; size >= 2; size -= 2, dest += 2, a += 2, b += 2) { - *(__m64*)dest = _mm_add_pi32(*(__m64*)a, *(__m64*)b); - } - } - int main(int argc, char *argv[]) { - ints_add((int*)0, (int*)0, (int*)0, 0); - return 0; - }" COMPILER_SUPPORTS_MMX) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_MMX) - set(HAVE_MMX TRUE) - endif() - endif() - if(SDL_SSE) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -msse") - endif() - check_c_source_compiles(" - #include - void floats_add(float *dest, float *a, float *b, unsigned size) { - for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) { - _mm_storeu_ps(dest, _mm_add_ps(_mm_loadu_ps(a), _mm_loadu_ps (b))); - } - } - int main(int argc, char **argv) { - floats_add((float*)0, (float*)0, (float*)0, 0); - return 0; - }" COMPILER_SUPPORTS_SSE) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_SSE) - set(HAVE_SSE TRUE) - endif() - endif() - if(SDL_SSE2) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -msse2") - endif() - check_c_source_compiles(" - #include - void doubles_add(double *dest, double *a, double *b, unsigned size) { - for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) { - _mm_store_pd(dest, _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b))); - } - } - int main(int argc, char **argv) { - doubles_add((double*)0, (double*)0, (double*)0, 0); - return 0; - }" COMPILER_SUPPORTS_SSE2) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_SSE2) - set(HAVE_SSE2 TRUE) - endif() - endif() - if(SDL_SSE3) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -msse3") - endif() - check_c_source_compiles(" - #include - void ints_add(int *dest, int *a, int *b, unsigned size) { - for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) { - _mm_storeu_si128((__m128i*)dest, _mm_add_epi32(_mm_lddqu_si128((__m128i*)a), _mm_lddqu_si128((__m128i*)b))); - } - } - int main(int argc, char **argv) { - ints_add((int*)0, (int*)0, (int*)0, 0); - return 0; - }" COMPILER_SUPPORTS_SSE3) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_SSE3) - set(HAVE_SSE3 TRUE) - endif() - endif() - if(SDL_SSE4_1) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.1") - endif() - check_c_source_compiles(" - #include - void ints_mul(int *dest, int *a, int *b, unsigned size) { - for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) { - _mm_storeu_si128((__m128i*)dest, _mm_mullo_epi32(_mm_lddqu_si128((__m128i*)a), _mm_lddqu_si128((__m128i*)b))); - } - } - int main(int argc, char **argv) { - ints_mul((int*)0, (int*)0, (int*)0, 0); - return 0; - }" COMPILER_SUPPORTS_SSE4_1) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_SSE4_1) - set(HAVE_SSE4_1 TRUE) - endif() - endif() - if(SDL_SSE4_2) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2") - endif() - check_c_source_compiles(" - #include - unsigned calc_crc32c(const char *text, unsigned len) { - unsigned crc32c = ~0; - for (; len >= 4; len -= 4, text += 4) { - crc32c = (unsigned)_mm_crc32_u32(crc32c, *(unsigned*)text); - } - return crc32c; - } - int main(int argc, char **argv) { - calc_crc32c(\"SDL_SSE4\",8); - return 0; - }" COMPILER_SUPPORTS_SSE4_2) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_SSE4_2) - set(HAVE_SSE4_2 TRUE) - endif() - endif() - if(SDL_AVX) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -mavx") - endif() - check_c_source_compiles(" - #include - void floats_add(float *dest, float *a, float *b, unsigned size) { - for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) { - _mm256_storeu_ps(dest, _mm256_add_ps(_mm256_loadu_ps(a), _mm256_loadu_ps(b))); - } - } - int main(int argc, char **argv) { - floats_add((float*)0, (float*)0, (float*)0, 0); - return 0; - }" COMPILER_SUPPORTS_AVX) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_AVX) - set(HAVE_AVX TRUE) - endif() - endif() - if(SDL_AVX2) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -mavx2") - endif() - check_c_source_compiles(" - #include - void ints_add(int *dest, int *a, int *b, unsigned size) { - for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) { - _mm256_storeu_si256((__m256i*)dest, _mm256_add_epi32(_mm256_loadu_si256((__m256i*)a), _mm256_loadu_si256((__m256i*)b))); - } - } - int main(int argc, char **argv) { - ints_add((int*)0, (int*)0, (int*)0, 0); - return 0; - }" COMPILER_SUPPORTS_AVX2) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_AVX2) - set(HAVE_AVX2 TRUE) - endif() - endif() - if(SDL_AVX512F) - cmake_push_check_state() - if(USE_GCC OR USE_CLANG OR USE_INTELCC) - string(APPEND CMAKE_REQUIRED_FLAGS " -mavx512f") - endif() - check_c_source_compiles(" - #include - void floats_add(float *dest, float *a, float *b, unsigned size) { - for (; size >= 16; size -= 16, dest += 16, a += 16, b += 16) { - _mm512_storeu_ps(dest, _mm512_add_ps(_mm512_loadu_ps(a), _mm512_loadu_ps(b))); - } - } - int main(int argc, char **argv) { - floats_add((float*)0, (float*)0, (float*)0, 0); - return 0; - }" COMPILER_SUPPORTS_AVX512F) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_AVX512F) - set(HAVE_AVX512F TRUE) - endif() - endif() - - if(USE_GCC OR USE_CLANG) - # TODO: Those all seem to be quite GCC specific - needs to be - # reworked for better compiler support - - if(SDL_ALTIVEC) - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -maltivec") - check_c_source_compiles(" - #include - vector unsigned int vzero() { - return vec_splat_u32(0); - } - int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_ALTIVEC) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_ALTIVEC) - set(HAVE_ALTIVEC TRUE) - set(SDL_ALTIVEC_BLITTERS 1) - sdl_compile_options(PRIVATE "-maltivec") - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" APPEND PROPERTY COMPILE_DEFINITIONS "SDL_ENABLE_ALTIVEC") - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" PROPERTY SKIP_PRECOMPILE_HEADERS 1) - endif() - endif() - - if(SDL_LSX) - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -mlsx") - check_c_source_compiles(" - #ifndef __loongarch_sx - #error Assembler CPP flag not enabled - #endif - int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LSX) - check_include_file("lsxintrin.h" HAVE_LSXINTRIN_H) - cmake_pop_check_state() - - if(COMPILER_SUPPORTS_LSX AND HAVE_LSXINTRIN_H) - set(HAVE_LSX TRUE) - endif() - endif() - - if(SDL_LASX) - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -mlasx") - check_c_source_compiles(" - #ifndef __loongarch_asx - #error Assembler CPP flag not enabled - #endif - int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LASX) - check_include_file("lasxintrin.h" HAVE_LASXINTRIN_H) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_LASX AND HAVE_LASXINTRIN_H) - set(HAVE_LASX TRUE) - endif() - endif() - - if(SDL_ARMSIMD) - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -x assembler-with-cpp") - list(APPEND CMAKE_REQUIRED_LINK_OPTIONS -x none) - check_c_source_compiles(" - .text - .arch armv6 - .object_arch armv4 - .arm - .altmacro - #ifndef __ARM_EABI__ - #error EABI is required (to be sure that calling conventions are compatible) - #endif - main: - .global main - pld [r0] - uqadd8 r0, r0, r0 - " ARMSIMD_FOUND) - cmake_pop_check_state() - - if(ARMSIMD_FOUND) - set(HAVE_ARMSIMD TRUE) - set(SDL_ARM_SIMD_BLITTERS 1) - enable_language(ASM) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S") - set_property(SOURCE ${ARMSIMD_SOURCES} APPEND PROPERTY COMPILE_OPTIONS -x assembler-with-cpp) - set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE) - endif() - endif() - - if(SDL_ARMNEON_BLITTERS) - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -x assembler-with-cpp") - list(APPEND CMAKE_REQUIRED_LINK_OPTIONS -x none) - check_c_source_compiles(" - .text - .fpu neon - .arch armv7a - .object_arch armv4 - .eabi_attribute 10, 0 - .arm - .altmacro - #ifndef __ARM_EABI__ - #error EABI is required (to be sure that calling conventions are compatible) - #endif - main: - .global main - pld [r0] - vmovn.u16 d0, q0 - " COMPILER_SUPPORTS_ARMNEON_ASSEMBLY) - cmake_pop_check_state() - if(COMPILER_SUPPORTS_ARMNEON_ASSEMBLY) - set(HAVE_ARMNEON_BLITTERS TRUE) - set(SDL_ARM_NEON_BLITTERS 1) - enable_language(ASM) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S") - set_property(SOURCE ${ARMNEON_SOURCES} APPEND PROPERTY COMPILE_OPTIONS -x assembler-with-cpp) - set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE) - endif() - endif() - - if(SDL_ARMNEON) - check_c_source_compiles(" - #include - void floats_add(float *dest, float *a, float *b, unsigned size) { - for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) { - vst1q_f32(dest, vaddq_f32(vld1q_f32(a), vld1q_f32(b))); - } - } - int main(int argc, char *argv[]) { - floats_add((float*)0, (float*)0, (float*)0, 0); - return 0; - }" COMPILER_SUPPORTS_ARMNEON) - - if(COMPILER_SUPPORTS_ARMNEON) - set(HAVE_ARMNEON TRUE) - endif() - endif() - endif() -endif() - -if(NOT HAVE_MMX) - set(SDL_DISABLE_MMX 1) -endif() - -if(NOT HAVE_SSE) - set(SDL_DISABLE_SSE 1) -endif() - -if(NOT HAVE_SSE2) - set(SDL_DISABLE_SSE2 1) -endif() - -if(NOT HAVE_SSE3) - set(SDL_DISABLE_SSE3 1) -endif() - -if(NOT HAVE_SSE4_1) - set(SDL_DISABLE_SSE4_1 1) -endif() - -if(NOT HAVE_SSE4_2) - set(SDL_DISABLE_SSE4_2 1) -endif() - -if(NOT HAVE_AVX) - set(SDL_DISABLE_AVX 1) -endif() - -if(NOT HAVE_AVX2) - set(SDL_DISABLE_AVX2 1) -endif() - -if(NOT HAVE_AVX512F) - set(SDL_DISABLE_AVX512F 1) -endif() - -if(NOT HAVE_LSX) - set(SDL_DISABLE_LSX 1) -endif() - -if(NOT HAVE_LASX) - set(SDL_DISABLE_LASX 1) -endif() - -if(NOT HAVE_ARMNEON) - set(SDL_DISABLE_NEON 1) -endif() - -set(SDL_DISABLE_ALLOCA 0) -check_include_file("alloca.h" "HAVE_ALLOCA_H") -if(MSVC) - check_include_file("malloc.h" "HAVE_MALLOC") - check_symbol_exists("_alloca" "malloc.h" _ALLOCA_IN_MALLOC_H) - if(NOT HAVE_ALLOCA_H AND NOT _ALLOCA_IN_MALLOC_H) - set(SDL_DISABLE_ALLOCA 1) - endif() -endif() - -# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define anything. -if(SDL_LIBC) - set(available_headers) - set(HAVE_LIBC TRUE) - set(headers_to_check - ctype.h - float.h - iconv.h - inttypes.h - limits.h - malloc.h - math.h - memory.h - signal.h - stdarg.h - stddef.h - stdint.h - stdio.h - stdlib.h - string.h - strings.h - sys/types.h - wchar.h - ) - foreach(_HEADER IN LISTS headers_to_check) - string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER) - string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}") - set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}") - check_include_file("${_HEADER}" "${LIBC_HAS_VAR}") - set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}}) - if(HAVE_${HEADER_IDENTIFIER}) - list(APPEND available_headers "${_HEADER}") - endif() - endforeach() - - set(symbols_to_check - abs acos acosf asin asinf atan atan2 atan2f atanf atof atoi - bcopy bsearch - calloc ceil ceilf copysign copysignf cos cosf - _Exit exp expf - fabs fabsf floor floorf fmod fmodf fopen64 free fseeko fseeko64 - getenv - _i64toa index itoa - log log10 log10f logf lround lroundf _ltoa - malloc memcmp memcpy memmove memset modf modff - pow powf putenv - qsort - realloc rindex round roundf - scalbn scalbnf setenv sin sinf sqr sqrt sqrtf sscanf strchr - strcmp strlcat strlcpy strlen strncmp strnlen - strrchr strstr strnstr strtod strtok_r strtol strtoll strtoul strtoull - tan tanf trunc truncf - unsetenv - vsnprintf vsscanf - wcsnlen wcscmp wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr wcstol - ) - if(WINDOWS) - list(APPEND symbols_to_check - _stricmp _strlwr _strnicmp _strrev _strupr _ui64toa _uitoa _ultoa _wcsdup _wcsicmp _wcsnicmp - ) - else() - list(APPEND symbols_to_check - strcasecmp strcasestr strncasecmp wcscasecmp wcsncasecmp - ) - endif() - check_library_exists(m pow "" HAVE_LIBM) - cmake_push_check_state() - if(HAVE_LIBM) - sdl_link_dependency(math LIBS m) - list(APPEND CMAKE_REQUIRED_LIBRARIES m) - endif() - foreach(_FN IN LISTS symbols_to_check) - string(TOUPPER ${_FN} _UPPER) - set(LIBC_HAS_VAR "LIBC_HAS_${_UPPER}") - check_symbol_exists("${_FN}" "${available_headers}" ${LIBC_HAS_VAR}) - set(HAVE_${_UPPER} ${${LIBC_HAS_VAR}}) - endforeach() - cmake_pop_check_state() - - if(NOT WINDOWS) - check_symbol_exists(getpagesize "unistd.h" HAVE_GETPAGESIZE) - check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION) - check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP) - check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP) - check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF) - check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME) - check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL) - check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO) - check_symbol_exists(poll "poll.h" HAVE_POLL) - - if(SDL_SYSTEM_ICONV) - check_c_source_compiles(" - #define LIBICONV_PLUG 1 /* in case libiconv header is in include path */ - #include - #include - int main(int argc, char **argv) { - return !iconv_open(NULL,NULL); - }" ICONV_IN_LIBC) - - cmake_push_check_state() - list(APPEND CMAKE_REQUIRED_LIBRARIES iconv) - check_c_source_compiles(" - #include - #include - int main(int argc, char **argv) { - return !iconv_open(NULL,NULL); - }" ICONV_IN_LIBICONV) - cmake_pop_check_state() - - if(ICONV_IN_LIBC OR ICONV_IN_LIBICONV) - set(HAVE_ICONV 1) - set(HAVE_SYSTEM_ICONV TRUE) - if(ICONV_IN_LIBICONV AND (SDL_LIBICONV OR (NOT ICONV_IN_LIBC))) - sdl_link_dependency(iconv LIBS iconv) - set(SDL_USE_LIBICONV 1) - set(HAVE_LIBICONV TRUE) - endif() - endif() - endif() - - check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION) - endif() -else() - set(headers - stdarg.h - stddef.h - stdint.h - ) - foreach(_HEADER ${headers}) - string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER) - string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}") - set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}") - check_include_file("${_HEADER}" "${LIBC_HAS_VAR}") - set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}}) - endforeach() - - if(MSVC AND USE_CLANG) - check_c_compiler_flag("/Q_no-use-libirc" HAS_Q_NO_USE_LIBIRC) - endif() -endif() - - -# Enable/disable various subsystems of the SDL library -foreach(_SUB ${SDL_SUBSYSTEMS}) - string(TOUPPER ${_SUB} _OPT) - if(NOT SDL_${_OPT}) - set(SDL_${_OPT}_DISABLED 1) - endif() -endforeach() -if(SDL_HAPTIC) - if(NOT SDL_JOYSTICK) - # Haptic requires some private functions from the joystick subsystem. - message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled") - endif() -endif() - - -# General SDL subsystem options, valid for all platforms -if(SDL_AUDIO) - # CheckDummyAudio/CheckDiskAudio - valid for all platforms - if(SDL_DUMMYAUDIO) - set(SDL_AUDIO_DRIVER_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/dummy/*.c") - set(HAVE_DUMMYAUDIO TRUE) - set(HAVE_SDL_AUDIO TRUE) - endif() - if(SDL_DISKAUDIO) - set(SDL_AUDIO_DRIVER_DISK 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/disk/*.c") - set(HAVE_DISKAUDIO TRUE) - set(HAVE_SDL_AUDIO TRUE) - endif() -endif() - -if(UNIX OR APPLE) - # Relevant for Unix/Darwin only - set(DYNAPI_NEEDS_DLOPEN 1) - CheckDLOPEN() - if(SDL_LOADSO AND HAVE_DLOPEN) - set(SDL_LOADSO_DLOPEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c") - set(HAVE_SDL_LOADSO TRUE) - endif() -endif() - -if(UNIX OR APPLE OR HAIKU OR RISCOS) - CheckO_CLOEXEC() -endif() - -if(SDL_JOYSTICK) - if(SDL_VIRTUAL_JOYSTICK) - set(HAVE_VIRTUAL_JOYSTICK TRUE) - set(SDL_JOYSTICK_VIRTUAL 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/virtual/*.c") - endif() -endif() - -if(SDL_VIDEO) - if(SDL_DUMMYVIDEO) - set(SDL_VIDEO_DRIVER_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/dummy/*.c") - set(HAVE_DUMMYVIDEO TRUE) - set(HAVE_SDL_VIDEO TRUE) - endif() -endif() - -# Platform-specific options and settings -if(ANDROID) - list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/android") - - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/android/*.c") - sdl_sources("${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c") - set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement") - - if(SDL_MISC) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/android/*.c") - set(HAVE_SDL_MISC TRUE) - endif() - - # SDL_spinlock.c Needs to be compiled in ARM mode. - # There seems to be no better way currently to set the ARM mode. - # see: https://issuetracker.google.com/issues/62264618 - # Another option would be to set ARM mode to all compiled files - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -Werror=unused-command-line-argument") - check_c_compiler_flag(-marm HAVE_ARM_MODE) - cmake_pop_check_state() - if(HAVE_ARM_MODE) - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm") - set_source_files_properties(src/atomic/SDL_spinlock.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1) - endif() - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_ANDROID 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/android/*.c") - - set(SDL_AUDIO_DRIVER_OPENSLES 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/openslES/*.c") - - sdl_link_dependency(opensles LIBS ${ANDROID_DL_LIBRARY} OpenSLES) - - set(SDL_AUDIO_DRIVER_AAUDIO 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/aaudio/*.c") - - set(HAVE_SDL_AUDIO TRUE) - endif() - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_ANDROID 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/android/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - if(SDL_HAPTIC) - set(SDL_HAPTIC_ANDROID 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/android/*.c") - set(HAVE_SDL_HAPTIC TRUE) - endif() - if(SDL_HIDAPI) - CheckHIDAPI() - endif() - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_ANDROID 1) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/joystick/android/*.c" - "${SDL3_SOURCE_DIR}/src/joystick/steam/*.c" - ) - set(HAVE_SDL_JOYSTICK TRUE) - endif() - if(SDL_LOADSO) - set(SDL_LOADSO_DLOPEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c") - set(HAVE_SDL_LOADSO TRUE) - endif() - if(SDL_POWER) - set(SDL_POWER_ANDROID 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/android/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/android/*.c") - set(HAVE_SDL_LOCALE TRUE) - endif() - if(SDL_TIMERS) - set(SDL_TIMER_UNIX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - if(SDL_SENSOR) - set(SDL_SENSOR_ANDROID 1) - set(HAVE_SDL_SENSORS TRUE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/android/*.c") - endif() - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_ANDROID 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/android/*.c") - set(HAVE_SDL_VIDEO TRUE) - - # Core stuff - # find_library(ANDROID_DL_LIBRARY dl) - # FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929 - sdl_link_dependency(android_video LIBS dl log android) - sdl_compile_definitions(PRIVATE "GL_GLEXT_PROTOTYPES") - - #enable gles - if(SDL_OPENGLES) - set(SDL_VIDEO_OPENGL_EGL 1) - set(HAVE_OPENGLES TRUE) - set(SDL_VIDEO_OPENGL_ES 1) - set(SDL_VIDEO_OPENGL_ES2 1) - set(SDL_VIDEO_RENDER_OGL_ES2 1) - - sdl_link_dependency(opengles LIBS GLESv1_CM GLESv2) - endif() - - if(SDL_VULKAN) - check_c_source_compiles(" - #if defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error Vulkan doesn't work on this configuration - #endif - int main(int argc, char **argv) { return 0; } - " VULKAN_PASSED_ANDROID_CHECKS) - if(VULKAN_PASSED_ANDROID_CHECKS) - set(SDL_VIDEO_VULKAN 1) - set(HAVE_VULKAN TRUE) - endif() - endif() - endif() - - CheckPTHREAD() - if(SDL_CLOCK_GETTIME) - set(HAVE_CLOCK_GETTIME 1) - endif() - - if(NOT SDL_DISABLE_ANDROID_JAR) - find_package(Java) - find_package(SdlAndroidPlatform MODULE) - - if(Java_FOUND AND SdlAndroidPlatform_FOUND) - include(UseJava) - set(path_android_jar "${SDL_ANDROID_PLATFORM_ROOT}/android.jar") - set(android_java_sources_root "${SDL3_SOURCE_DIR}/android-project/app/src/main/java") - file(GLOB SDL_JAVA_SOURCES "${android_java_sources_root}/org/libsdl/app/*.java") - set(CMAKE_JAVA_COMPILE_FLAGS "-encoding;utf-8") - add_jar(SDL3-jar - SOURCES ${SDL_JAVA_SOURCES} - INCLUDE_JARS "${path_android_jar}" - OUTPUT_NAME "SDL3" - VERSION "${SDL3_VERSION}" - ) - set_property(TARGET SDL3-jar PROPERTY OUTPUT "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}.jar") - add_library(SDL3__Jar INTERFACE) - add_library(SDL3::Jar ALIAS SDL3__Jar) - get_property(sdl3_jar_location TARGET SDL3-jar PROPERTY JAR_FILE) - set_property(TARGET SDL3__Jar PROPERTY JAR_FILE "${sdl3_jar_location}") - set(javasourcesjar "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-sources.jar") - string(REGEX REPLACE "${android_java_sources_root}/" "" sdl_relative_java_sources "${SDL_JAVA_SOURCES}") - add_custom_command( - OUTPUT "${javasourcesjar}" - COMMAND ${Java_JAR_EXECUTABLE} cf "${javasourcesjar}" ${sdl_relative_java_sources} - WORKING_DIRECTORY "${android_java_sources_root}" - DEPENDS ${SDL_JAVA_SOURCES} - ) - add_custom_target(SDL3-javasources ALL DEPENDS "${javasourcesjar}") - if(NOT SDL_DISABLE_INSTALL_DOCS) - set(javadocdir "${SDL3_BINARY_DIR}/docs/javadoc") - set(javadocjar "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-javadoc.jar") - set(javadoc_index_html "${javadocdir}/index.html") - add_custom_command( - OUTPUT "${javadoc_index_html}" - COMMAND ${CMAKE_COMMAND} -E rm -rf "${javadocdir}" - COMMAND ${Java_JAVADOC_EXECUTABLE} -encoding utf8 -d "${javadocdir}" - -classpath "${path_android_jar}" - -author -use -version ${SDL_JAVA_SOURCES} - DEPENDS ${SDL_JAVA_SOURCES} "${path_android_jar}" - ) - add_custom_target(SDL3-javadoc ALL DEPENDS "${javadoc_index_html}") - set_property(TARGET SDL3-javadoc PROPERTY OUTPUT_DIR "${javadocdir}") - endif() - endif() - endif() - -elseif(EMSCRIPTEN) - # Hide noisy warnings that intend to aid mostly during initial stages of porting a new - # project. Uncomment at will for verbose cross-compiling -I/../ path info. - sdl_compile_options(PRIVATE "-Wno-warn-absolute-paths") - - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/emscripten/*.c") - set(HAVE_SDL_MAIN_CALLBACKS TRUE) - - if(SDL_MISC) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/emscripten/*.c") - set(HAVE_SDL_MISC TRUE) - endif() - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/emscripten/*.c") - set(HAVE_SDL_AUDIO TRUE) - endif() - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_EMSCRIPTEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/emscripten/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_EMSCRIPTEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/emscripten/*.c") - set(HAVE_SDL_JOYSTICK TRUE) - endif() - if(SDL_POWER) - set(SDL_POWER_EMSCRIPTEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/emscripten/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/emscripten/*.c") - set(HAVE_SDL_LOCALE TRUE) - endif() - if(SDL_TIMERS) - set(SDL_TIMER_UNIX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c") - set(HAVE_SDL_TIMERS TRUE) - - if(SDL_CLOCK_GETTIME) - set(HAVE_CLOCK_GETTIME 1) - endif() - endif() - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/emscripten/*.c") - set(HAVE_SDL_VIDEO TRUE) - - #enable gles - if(SDL_OPENGLES) - set(SDL_VIDEO_OPENGL_EGL 1) - set(HAVE_OPENGLES TRUE) - set(SDL_VIDEO_OPENGL_ES2 1) - set(SDL_VIDEO_RENDER_OGL_ES2 1) - endif() - endif() - - CheckPTHREAD() - CheckLibUnwind() - -elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU) - if(SDL_AUDIO) - if(NETBSD) - set(SDL_AUDIO_DRIVER_NETBSD 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c") - set(HAVE_SDL_AUDIO TRUE) - elseif(QNX) - set(SDL_AUDIO_DRIVER_QNX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/qnx/*.c") - sdl_link_dependency(asound LIBS asound) - set(HAVE_SDL_AUDIO TRUE) - endif() - CheckOSS() - CheckALSA() - CheckJACK() - CheckPipewire() - CheckPulseAudio() - CheckSNDIO() - endif() - - if(SDL_VIDEO) - # Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails! - CheckRPI() - # Need to check for ROCKCHIP platform and get rid of "Can't window GBM/EGL surfaces on window creation." - CheckROCKCHIP() - CheckX11() - # Need to check for EGL first because KMSDRM and Wayland depend on it. - CheckEGL() - CheckKMSDRM() - CheckGLX() - CheckOpenGL() - CheckOpenGLES() - CheckWayland() - CheckVivante() - CheckVulkan() - CheckQNXScreen() - endif() - - if(UNIX) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/unix/*.c") - - check_c_source_compiles(" - #include - #ifndef EVIOCGNAME - #error EVIOCGNAME() ioctl not available - #endif - int main(int argc, char** argv) { return 0; }" HAVE_LINUX_INPUT_H) - - if(LINUX) - check_c_source_compiles(" - #include - #include - #include - int main(int argc, char **argv) { - struct kbentry kbe; - kbe.kb_table = KG_CTRL; - ioctl(0, KDGKBENT, &kbe); - return 0; - }" HAVE_INPUT_KD) - elseif(FREEBSD) - check_c_source_compiles(" - #include - #include - int main(int argc, char **argv) { - accentmap_t accTable; - ioctl(0, KDENABIO, 1); - return 0; - }" HAVE_INPUT_KBIO) - elseif(OPENBSD OR NETBSD) - check_c_source_compiles(" - #include - #include - #include - #include - #include - int main(int argc, char **argv) { - struct wskbd_map_data data; - ioctl(0, WSKBDIO_GETMAP, &data); - return 0; - }" HAVE_INPUT_WSCONS) - endif() - - if(HAVE_LINUX_INPUT_H) - set(SDL_INPUT_LINUXEV 1) - endif() - - if(SDL_HAPTIC AND HAVE_LINUX_INPUT_H) - set(SDL_HAPTIC_LINUX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/linux/*.c") - set(HAVE_SDL_HAPTIC TRUE) - endif() - - if(HAVE_INPUT_KD) - set(SDL_INPUT_LINUXKD 1) - endif() - - if(HAVE_INPUT_KBIO) - set(SDL_INPUT_FBSDKBIO 1) - endif() - - if(HAVE_INPUT_WSCONS) - set(SDL_INPUT_WSCONS 1) - endif() - - CheckLibUDev() - check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H) - check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT) - check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1) - - if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT) - set(HAVE_INOTIFY 1) - endif() - - if(PKG_CONFIG_FOUND) - if(SDL_DBUS) - pkg_search_module(DBUS dbus-1 dbus) - if(DBUS_FOUND) - set(HAVE_DBUS_DBUS_H TRUE) - sdl_include_directories(PRIVATE SYSTEM ${DBUS_INCLUDE_DIRS}) - # Fcitx need only dbus. - set(HAVE_FCITX TRUE) - set(HAVE_DBUS TRUE) - endif() - endif() - - if(SDL_IBUS) - pkg_search_module(IBUS ibus-1.0 ibus) - find_path(HAVE_SYS_INOTIFY_H NAMES sys/inotify.h) - if(IBUS_FOUND AND HAVE_SYS_INOTIFY_H) - set(HAVE_IBUS_IBUS_H TRUE) - sdl_include_directories(PRIVATE SYSTEM ${IBUS_INCLUDE_DIRS}) - set(HAVE_IBUS TRUE) - endif() - endif() - - if (HAVE_IBUS_IBUS_H OR HAVE_FCITX) - set(SDL_USE_IME 1) - endif() - - if((FREEBSD OR NETBSD) AND NOT HAVE_INOTIFY) - set(LibInotify_PKG_CONFIG_SPEC libinotify) - pkg_check_modules(PC_LIBINOTIFY IMPORTED_TARGET ${LibInotify_PKG_CONFIG_SPEC}) - if(PC_LIBINOTIFY_FOUND) - set(HAVE_INOTIFY 1) - sdl_link_dependency(libinotify LIBS PkgConfig::PC_LIBINOTIFY PKG_CONFIG_PREFIX PC_LIBINOTIFY PKG_CONFIG_SPECS ${LibInotify_PKG_CONFIG_SPEC}) - endif() - endif() - - CheckLibUnwind() - endif() - - if(HAVE_DBUS_DBUS_H) - sdl_sources( - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_dbus.c" - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_system_theme.c" - ) - endif() - - if(SDL_USE_IME) - sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_ime.c") - endif() - - if(HAVE_IBUS_IBUS_H) - sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_ibus.c") - endif() - - if(HAVE_FCITX) - sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_fcitx.c") - endif() - - if(HAVE_LIBUDEV_H) - sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_udev.c") - endif() - - if(HAVE_LINUX_INPUT_H) - sdl_sources( - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev.c" - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c" - ) - endif() - - if(HAVE_INPUT_KBIO) - sdl_sources("${SDL3_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c") - endif() - - if(HAVE_INPUT_WSCONS) - sdl_sources( - "${SDL3_SOURCE_DIR}/src/core/openbsd/SDL_wscons_kbd.c" - "${SDL3_SOURCE_DIR}/src/core/openbsd/SDL_wscons_mouse.c" - ) - endif() - - # Always compiled for Linux, unconditionally: - sdl_sources( - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c" - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_threadprio.c" - "${SDL3_SOURCE_DIR}/src/core/linux/SDL_sandbox.c" - ) - - # src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere. - endif() - - if(SDL_HIDAPI) - CheckHIDAPI() - endif() - - if(SDL_JOYSTICK) - if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) - CheckUSBHID() - endif() - if(LINUX AND HAVE_LINUX_INPUT_H AND NOT ANDROID) - set(SDL_JOYSTICK_LINUX 1) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/joystick/linux/*.c" - "${SDL3_SOURCE_DIR}/src/joystick/steam/*.c" - ) - set(HAVE_SDL_JOYSTICK TRUE) - endif() - endif() - - CheckPTHREAD() - - if(SDL_CLOCK_GETTIME) - check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME_LIBC) - if(FOUND_CLOCK_GETTIME_LIBC) - set(HAVE_CLOCK_GETTIME 1) - else() - check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME_LIBRT) - if(FOUND_CLOCK_GETTIME_LIBRT) - set(HAVE_CLOCK_GETTIME 1) - sdl_link_dependency(clock LIBS rt) - endif() - endif() - endif() - - if(SDL_MISC) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/unix/*.c") - set(HAVE_SDL_MISC TRUE) - endif() - - if(SDL_POWER) - if(LINUX) - set(SDL_POWER_LINUX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/linux/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - endif() - - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/unix/*.c") - set(HAVE_SDL_LOCALE TRUE) - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_UNIX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/unix/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - if(SDL_TIMERS) - set(SDL_TIMER_UNIX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - - set(SDL_RLD_FLAGS "") - if(SDL_RPATH AND SDL_SHARED) - if(BSDI OR FREEBSD OR LINUX OR NETBSD) - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -Wl,--enable-new-dtags") - check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS) - cmake_pop_check_state() - if(HAVE_ENABLE_NEW_DTAGS) - set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags") - else() - set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}") - endif() - elseif(SOLARIS) - set(SDL_RLD_FLAGS "-R\${libdir}") - endif() - set(HAVE_RPATH TRUE) - endif() - - if(QNX) - # QNX's *printf() family generates a SIGSEGV if NULL is passed for a string - # specifier (on purpose), but SDL expects "(null)". Use the built-in - # implementation. - set (HAVE_VSNPRINTF 0) - set (USE_POSIX_SPAWN 1) - endif() -elseif(WINDOWS) - check_c_source_compiles(" - #include - int main(int argc, char **argv) { return 0; }" HAVE_WIN32_CC) - - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c") - - if(WINDOWS_STORE) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/core/winrt/*.c" - "${SDL3_SOURCE_DIR}/src/core/winrt/*.cpp" - ) - endif() - - if(TARGET SDL3-shared AND MSVC AND NOT SDL_LIBC) - # Prevent codegen that would use the VC runtime libraries. - target_compile_options(SDL3-shared PRIVATE $<$:/GS-> $<$:/Gs1048576>) - if(SDL_CPU_X86) - target_compile_options(SDL3-shared PRIVATE "/arch:SSE") - endif() - endif() - - if(SDL_MISC) - if(WINDOWS_STORE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/winrt/*.cpp") - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/windows/*.c") - endif() - set(HAVE_SDL_MISC TRUE) - endif() - - # Check for DirectX - if(SDL_DIRECTX) - cmake_push_check_state() - if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700) - set(USE_WINSDK_DIRECTX TRUE) - endif() - if(NOT MINGW AND NOT USE_WINSDK_DIRECTX) - if("$ENV{DXSDK_DIR}" STREQUAL "") - message(FATAL_ERROR "DIRECTX requires the \$DXSDK_DIR environment variable to be set") - endif() - string(APPEND CMAKE_REQUIRED_FLAGS " /I\"$ENV{DXSDK_DIR}\\Include\"") - endif() - - check_include_file(d3d9.h HAVE_D3D_H) - check_include_file(d3d11_1.h HAVE_D3D11_H) - check_c_source_compiles(" - #include - #include - #include - ID3D12Device1 *device; - #if WDK_NTDDI_VERSION > 0x0A000008 - int main(int argc, char **argv) { return 0; } - #endif" HAVE_D3D12_H) - check_include_file(ddraw.h HAVE_DDRAW_H) - check_include_file(dsound.h HAVE_DSOUND_H) - check_include_file(dinput.h HAVE_DINPUT_H) - if(WINDOWS_STORE OR SDL_CPU_ARM32) - set(HAVE_DINPUT_H 0) - endif() - check_include_file(dxgi.h HAVE_DXGI_H) - cmake_pop_check_state() - if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_D3D12_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H) - set(HAVE_DIRECTX TRUE) - if(NOT MINGW AND NOT USE_WINSDK_DIRECTX) - if(CMAKE_SIZEOF_VOID_P EQUAL 8) - set(PROCESSOR_ARCH "x64") - else() - set(PROCESSOR_ARCH "x86") - endif() - sdl_link_directories("$") - sdl_include_directories(PRIVATE SYSTEM "$") - endif() - endif() - endif() - - if(SDL_XINPUT) - # xinput.h may need windows.h, but does not include it itself. - check_c_source_compiles(" - #include - #include - int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H) - check_c_source_compiles(" - #define COBJMACROS - #include - __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2; - int main(int argc, char **argv) { return 0; }" HAVE_WINDOWS_GAMING_INPUT_H) - endif() - - # headers needed elsewhere - check_include_file(tpcshrd.h HAVE_TPCSHRD_H) - check_include_file(roapi.h HAVE_ROAPI_H) - check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H) - check_include_file(audioclient.h HAVE_AUDIOCLIENT_H) - check_include_file(sensorsapi.h HAVE_SENSORSAPI_H) - check_include_file(shellscalingapi.h HAVE_SHELLSCALINGAPI_H) - - if(SDL_AUDIO) - if(HAVE_DSOUND_H AND NOT WINDOWS_STORE) - set(SDL_AUDIO_DRIVER_DSOUND 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/directsound/*.c") - set(HAVE_SDL_AUDIO TRUE) - endif() - - if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H) - set(SDL_AUDIO_DRIVER_WASAPI 1) - set(HAVE_WASAPI TRUE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/wasapi/*.c") - if(WINDOWS_STORE) - sdl_sources("${SDL3_SOURCE_DIR}/src/audio/wasapi/SDL_wasapi_winrt.cpp") - endif() - set(HAVE_SDL_AUDIO TRUE) - endif() - endif() - - if(SDL_VIDEO) - # requires SDL_LOADSO on Windows (IME, DX, etc.) - if(NOT SDL_LOADSO) - message(FATAL_ERROR "SDL_VIDEO requires SDL_LOADSO, which is not enabled") - endif() - if(WINDOWS_STORE) - set(SDL_VIDEO_DRIVER_WINRT 1) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/video/winrt/*.c" - "${SDL3_SOURCE_DIR}/src/video/winrt/*.cpp" - "${SDL3_SOURCE_DIR}/src/render/direct3d11/*.cpp" - ) - else() - set(SDL_VIDEO_DRIVER_WINDOWS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/windows/*.c") - endif() - - if(SDL_RENDER_D3D AND HAVE_D3D_H AND NOT WINDOWS_STORE) - set(SDL_VIDEO_RENDER_D3D 1) - set(HAVE_RENDER_D3D TRUE) - endif() - if(SDL_RENDER_D3D AND HAVE_D3D11_H) - set(SDL_VIDEO_RENDER_D3D11 1) - set(HAVE_RENDER_D3D TRUE) - endif() - if(SDL_RENDER_D3D AND HAVE_D3D12_H AND NOT WINDOWS_STORE) - set(SDL_VIDEO_RENDER_D3D12 1) - set(HAVE_RENDER_D3D TRUE) - endif() - set(HAVE_SDL_VIDEO TRUE) - endif() - - if(SDL_THREADS) - set(SDL_THREAD_GENERIC_COND_SUFFIX 1) - set(SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1) - set(SDL_THREAD_WINDOWS 1) - sdl_sources( - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c" - "${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c" - "${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c" - "${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysrwlock_srw.c" - "${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syssem.c" - "${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systhread.c" - "${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systls.c" - ) - set(HAVE_SDL_THREADS TRUE) - endif() - - if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE) - set(SDL_SENSOR_WINDOWS 1) - set(HAVE_SDL_SENSORS TRUE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/windows/*.c") - endif() - - if(SDL_POWER) - if(WINDOWS_STORE) - set(SDL_POWER_WINRT 1) - sdl_sources("${SDL3_SOURCE_DIR}/src/power/winrt/SDL_syspower.cpp") - else() - set(SDL_POWER_WINDOWS 1) - sdl_sources("${SDL3_SOURCE_DIR}/src/power/windows/SDL_syspower.c") - set(HAVE_SDL_POWER TRUE) - endif() - endif() - - if(SDL_LOCALE) - if(WINDOWS_STORE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/winrt/*.c") - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/windows/*.c") - endif() - set(HAVE_SDL_LOCALE TRUE) - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_WINDOWS 1) - if(WINDOWS_STORE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/winrt/*.cpp") - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/windows/*.c") - endif() - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - # Libraries for Win32 native and MinGW - if(NOT WINDOWS_STORE) - sdl_link_dependency(base LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32) - endif() - - if(WINDOWS_STORE) - sdl_link_dependency(windows - LIBS - vccorlib$<$:d>.lib - msvcrt$<$:d>.lib - LINK_OPTIONS - /nodefaultlib:vccorlib$<$:d> - /nodefaultlib:msvcrt$<$:d> - ) - endif() - - if(SDL_TIMERS) - set(SDL_TIMER_WINDOWS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/windows/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - - if(SDL_LOADSO) - set(SDL_LOADSO_WINDOWS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/windows/*.c") - set(HAVE_SDL_LOADSO TRUE) - endif() - - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c") - - if(SDL_VIDEO) - if(SDL_OPENGL AND NOT WINDOWS_STORE) - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_OPENGL_WGL 1) - set(SDL_VIDEO_RENDER_OGL 1) - set(HAVE_OPENGL TRUE) - endif() - - if(SDL_OPENGLES) - set(SDL_VIDEO_OPENGL_EGL 1) - set(SDL_VIDEO_OPENGL_ES2 1) - set(SDL_VIDEO_RENDER_OGL_ES2 1) - set(HAVE_OPENGLES TRUE) - endif() - - if(SDL_VULKAN) - set(SDL_VIDEO_VULKAN 1) - set(HAVE_VULKAN TRUE) - endif() - endif() - - if(SDL_HIDAPI) - CheckHIDAPI() - endif() - - if(SDL_JOYSTICK) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/windows/*.c") - - if(NOT WINDOWS_STORE) - set(SDL_JOYSTICK_RAWINPUT 1) - endif() - if(HAVE_DINPUT_H) - set(SDL_JOYSTICK_DINPUT 1) - sdl_link_dependency(joystick LIBS dinput8) - endif() - if(HAVE_XINPUT_H) - if(NOT WINDOWS_STORE) - set(SDL_JOYSTICK_XINPUT 1) - set(HAVE_XINPUT TRUE) - endif() - if(HAVE_WINDOWS_GAMING_INPUT_H) - set(SDL_JOYSTICK_WGI 1) - endif() - endif() - set(HAVE_SDL_JOYSTICK TRUE) - - if(SDL_HAPTIC) - if((HAVE_DINPUT_H OR HAVE_XINPUT_H) AND NOT WINDOWS_STORE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/windows/*.c") - if(HAVE_DINPUT_H) - set(SDL_HAPTIC_DINPUT 1) - endif() - if(HAVE_XINPUT_H) - set(SDL_HAPTIC_XINPUT 1) - endif() - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c") - set(SDL_HAPTIC_DUMMY 1) - endif() - set(HAVE_SDL_HAPTIC TRUE) - endif() - endif() - - sdl_glob_sources(SHARED "${SDL3_SOURCE_DIR}/src/core/windows/*.rc") - if(MINGW OR CYGWIN) - sdl_pc_link_options("-mwindows") - endif() - -elseif(APPLE) - # TODO: rework this all for proper macOS, iOS and Darwin support - - # !!! FIXME: all the `if(IOS OR TVOS OR VISIONOS)` checks should get merged into one variable, so we're ready for the next platform (or just WatchOS). - - # We always need these libs on macOS at the moment. - # !!! FIXME: we need Carbon for some very old API calls in - # !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out - # !!! FIXME: how to dump those. - if(DARWIN OR MACOSX) - set(SDL_FRAMEWORK_COCOA 1) - set(SDL_FRAMEWORK_CARBON 1) - endif() - set(SDL_FRAMEWORK_FOUNDATION 1) - set(SDL_FRAMEWORK_COREVIDEO 1) - - # iOS can use a CADisplayLink for main callbacks. macOS just uses the generic one atm. - if(IOS OR TVOS OR VISIONOS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/ios/*.m") - set(HAVE_SDL_MAIN_CALLBACKS TRUE) - endif() - - # Requires the darwin file implementation - if(SDL_FILE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/cocoa/*.m") - set(HAVE_SDL_FILE TRUE) - endif() - - if(IOS OR TVOS OR MACOSX OR DARWIN) - sdl_sources("${SDL3_SOURCE_DIR}/src/video/SDL_video_capture_apple.m") - endif() - - if(SDL_MISC) - if(IOS OR TVOS OR VISIONOS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/ios/*.m") - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/macos/*.m") - endif() - set(HAVE_SDL_MISC TRUE) - endif() - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_COREAUDIO 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/coreaudio/*.m") - set(HAVE_SDL_AUDIO TRUE) - set(SDL_FRAMEWORK_COREAUDIO 1) - set(SDL_FRAMEWORK_AUDIOTOOLBOX 1) - set(SDL_FRAMEWORK_AVFOUNDATION 1) - endif() - - if(SDL_HIDAPI) - CheckHIDAPI() - endif() - - if(SDL_JOYSTICK) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/apple/*.m") - if(IOS OR TVOS OR VISIONOS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/steam/*.c") - set(SDL_JOYSTICK_MFI 1) - if(IOS OR VISIONOS) - set(SDL_FRAMEWORK_COREMOTION 1) - endif() - set(SDL_FRAMEWORK_GAMECONTROLLER 1) - set(SDL_FRAMEWORK_COREHAPTICS 1) - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/darwin/*.c") - set_property(SOURCE ${MFI_JOYSTICK_SOURCES} APPEND_STRING PROPERTY COMPILE_FLAGS " -fobjc-weak") - check_objc_source_compiles(" - #include - #include - #import - #import - #if MAC_OS_X_VERSION_MIN_REQUIRED < 1080 - #error GameController framework doesn't work on this configuration - #endif - #if TARGET_CPU_X86 - #error GameController framework doesn't work on this configuration - #endif - int main() { return 0; }" HAVE_FRAMEWORK_GAMECONTROLLER) - check_objc_source_compiles(" - #include - #include - #import - #import - int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS) - if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS) - # Only enable MFI if we also have CoreHaptics to ensure rumble works - set(SDL_JOYSTICK_MFI 1) - set(SDL_FRAMEWORK_GAMECONTROLLER 1) - set(SDL_FRAMEWORK_COREHAPTICS 1) - endif() - if(NOT VISIONOS) - set(SDL_JOYSTICK_IOKIT 1) - set(SDL_FRAMEWORK_IOKIT 1) - endif() - set(SDL_FRAMEWORK_FF 1) - endif() - set(HAVE_SDL_JOYSTICK TRUE) - endif() - - if(SDL_HAPTIC) - if (IOS OR TVOS OR VISIONOS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c") - set(SDL_HAPTIC_DUMMY 1) - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/darwin/*.c") - set(SDL_HAPTIC_IOKIT 1) - set(SDL_FRAMEWORK_IOKIT 1) - set(SDL_FRAMEWORK_FF 1) - endif() - set(HAVE_SDL_HAPTIC TRUE) - endif() - - if(SDL_POWER) - if (IOS OR TVOS OR VISIONOS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/uikit/*.m") - set(SDL_POWER_UIKIT 1) - else() - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/macos/*.c") - set(SDL_POWER_MACOSX 1) - set(SDL_FRAMEWORK_IOKIT 1) - endif() - set(HAVE_SDL_POWER TRUE) - endif() - - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/macos/*.m") - set(HAVE_SDL_LOCALE TRUE) - endif() - - if(SDL_TIMERS) - set(SDL_TIMER_UNIX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_COCOA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/cocoa/*.m") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - if(SDL_SENSOR) - if(IOS OR VISIONOS) - set(SDL_SENSOR_COREMOTION 1) - set(HAVE_SDL_SENSORS TRUE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/coremotion/*.m") - endif() - endif() - - # iOS hack needed - http://code.google.com/p/ios-cmake/ ? - if(SDL_VIDEO) - if (IOS OR TVOS OR VISIONOS) - set(SDL_VIDEO_DRIVER_UIKIT 1) - set(SDL_FRAMEWORK_COREGRAPHICS 1) - set(SDL_FRAMEWORK_QUARTZCORE 1) - set(SDL_FRAMEWORK_UIKIT 1) - set(SDL_IPHONE_KEYBOARD 1) - set(SDL_IPHONE_LAUNCHSCREEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/uikit/*.m") - set(HAVE_SDL_VIDEO TRUE) - else() - CheckCOCOA() - if(SDL_OPENGL) - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_OPENGL_CGL 1) - set(SDL_VIDEO_RENDER_OGL 1) - set(HAVE_OPENGL TRUE) - endif() - endif() - - if(SDL_OPENGLES) - if(IOS OR TVOS OR VISIONOS) - set(SDL_FRAMEWORK_OPENGLES 1) - set(SDL_VIDEO_OPENGL_ES 1) - else() - set(SDL_VIDEO_OPENGL_EGL 1) - endif() - set(SDL_VIDEO_OPENGL_ES2 1) - set(SDL_VIDEO_RENDER_OGL_ES2 1) - set(HAVE_OPENGLES TRUE) - endif() - - if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL) - check_objc_source_compiles(" - #include - #import - #import - - #if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64) - #error Metal doesn't work on this configuration - #endif - int main(int argc, char **argv) { return 0; }" HAVE_FRAMEWORK_METAL) - if(HAVE_FRAMEWORK_METAL) - set(SDL_FRAMEWORK_METAL 1) - set(SDL_FRAMEWORK_QUARTZCORE 1) - if(SDL_VULKAN) - set(SDL_VIDEO_VULKAN 1) - set(HAVE_VULKAN TRUE) - endif() - if(SDL_METAL) - set(SDL_VIDEO_METAL 1) - set(HAVE_METAL TRUE) - endif() - if(SDL_RENDER_METAL) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/render/metal/*.m") - set(SDL_VIDEO_RENDER_METAL 1) - set(HAVE_RENDER_METAL TRUE) - endif() - endif() - endif() - endif() - - # Actually load the frameworks at the end so we don't duplicate include. - if(SDL_FRAMEWORK_COREVIDEO) - find_library(COREMEDIA CoreMedia) - if(COREMEDIA) - sdl_link_dependency(corevideo LINK_OPTIONS "-Wl,-framework,CoreMedia") - endif() - sdl_link_dependency(corevideo LINK_OPTIONS "-Wl,-framework,CoreVideo") - endif() - if(SDL_FRAMEWORK_COCOA) - sdl_link_dependency(cocoa LINK_OPTIONS "-Wl,-framework,Cocoa") - endif() - if(SDL_FRAMEWORK_IOKIT) - sdl_link_dependency(iokit LINK_OPTIONS "-Wl,-framework,IOKit") - endif() - if(SDL_FRAMEWORK_FF) - sdl_link_dependency(ff LINK_OPTIONS "-Wl,-framework,ForceFeedback") - endif() - if(SDL_FRAMEWORK_CARBON) - sdl_link_dependency(carbon LINK_OPTIONS "-Wl,-framework,Carbon") - endif() - if(SDL_FRAMEWORK_COREAUDIO) - sdl_link_dependency(core_audio LINK_OPTIONS "-Wl,-framework,CoreAudio") - endif() - if(SDL_FRAMEWORK_AUDIOTOOLBOX) - sdl_link_dependency(audio_toolbox LINK_OPTIONS "-Wl,-framework,AudioToolbox") - endif() - if(SDL_FRAMEWORK_AVFOUNDATION) - sdl_link_dependency(av_foundation LINK_OPTIONS "-Wl,-framework,AVFoundation") - endif() - if(SDL_FRAMEWORK_COREBLUETOOTH) - sdl_link_dependency(core_bluetooth LINK_OPTIONS "-Wl,-framework,CoreBluetooth") - endif() - if(SDL_FRAMEWORK_COREGRAPHICS) - sdl_link_dependency(core_graphics LINK_OPTIONS "-Wl,-framework,CoreGraphics") - endif() - if(SDL_FRAMEWORK_COREMOTION) - sdl_link_dependency(core_motion LINK_OPTIONS "-Wl,-framework,CoreMotion") - endif() - if(SDL_FRAMEWORK_FOUNDATION) - sdl_link_dependency(foundation LINK_OPTIONS "-Wl,-framework,Foundation") - endif() - if(SDL_FRAMEWORK_GAMECONTROLLER) - find_library(GAMECONTROLLER GameController) - if(GAMECONTROLLER) - sdl_link_dependency(game_controller LINK_OPTIONS "-Wl,-weak_framework,GameController") - endif() - endif() - if(SDL_FRAMEWORK_METAL) - if(IOS OR TVOS OR VISIONOS) - sdl_link_dependency(metal LINK_OPTIONS "-Wl,-framework,Metal") - else() - sdl_link_dependency(metal LINK_OPTIONS "-Wl,-weak_framework,Metal") - endif() - endif() - if(SDL_FRAMEWORK_OPENGLES) - sdl_link_dependency(opengles LINK_OPTIONS "-Wl,-framework,OpenGLES") - endif() - if(SDL_FRAMEWORK_QUARTZCORE) - if(IOS OR TVOS OR VISIONOS) - sdl_link_dependency(quartz_core LINK_OPTIONS "-Wl,-framework,QuartzCore") - else() - sdl_link_dependency(metal LINK_OPTIONS "-Wl,-weak_framework,QuartzCore") - endif() - endif() - if(SDL_FRAMEWORK_UIKIT) - sdl_link_dependency(ui_kit LINK_OPTIONS "-Wl,-framework,UIKit") - endif() - if(SDL_FRAMEWORK_COREHAPTICS) - find_library(COREHAPTICS CoreHaptics) - if(COREHAPTICS) - sdl_link_dependency(core_haptics LINK_OPTIONS "-Wl,-framework,CoreHaptics") - endif() - endif() - - CheckPTHREAD() - -elseif(HAIKU) - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_HAIKU 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/haiku/*.cc") - set(HAVE_SDL_AUDIO TRUE) - endif() - - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_HAIKU 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/haiku/*.cc") - set(HAVE_SDL_JOYSTICK TRUE) - endif() - - if(SDL_MISC) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/haiku/*.cc") - set(HAVE_SDL_MISC TRUE) - endif() - - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_HAIKU 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/haiku/*.cc") - set(HAVE_SDL_VIDEO TRUE) - - if(SDL_OPENGL) - # TODO: Use FIND_PACKAGE(OpenGL) instead - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_OPENGL_HAIKU 1) - set(SDL_VIDEO_RENDER_OGL 1) - sdl_link_dependency(opengl LIBS GL) - set(HAVE_OPENGL TRUE) - endif() - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_HAIKU 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/haiku/*.cc") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - if(SDL_TIMERS) - set(SDL_TIMER_HAIKU 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/haiku/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - - if(SDL_POWER) - set(SDL_POWER_HAIKU 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/haiku/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/haiku/*.cc") - set(HAVE_SDL_LOCALE TRUE) - endif() - - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/haiku/*.cc") - - CheckPTHREAD() - sdl_link_dependency(base LIBS root be media game device textencoding) - -elseif(RISCOS) - if(SDL_MISC) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/riscos/*.c") - set(HAVE_SDL_MISC TRUE) - endif() - - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_RISCOS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/riscos/*.c") - set(HAVE_SDL_VIDEO TRUE) - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_RISCOS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/riscos/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - if(SDL_TIMERS) - set(SDL_TIMER_UNIX 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c") - set(HAVE_SDL_TIMERS TRUE) - - if(SDL_CLOCK_GETTIME) - set(HAVE_CLOCK_GETTIME 1) - endif() - endif() - - CheckPTHREAD() - - if(SDL_AUDIO) - CheckOSS() - endif() - -elseif(VITA) - # SDL_spinlock.c Needs to be compiled in ARM mode. - cmake_push_check_state() - string(APPEND CMAKE_REQUIRED_FLAGS " -Werror=unused-command-line-argument") - check_c_compiler_flag(-marm HAVE_ARM_MODE) - cmake_pop_check_state() - if(HAVE_ARM_MODE) - set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm") - endif() - - if(SDL_MISC) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/vita/*.c") - set(HAVE_SDL_MISC TRUE) - endif() - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_VITA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/vita/*.c") - set(HAVE_SDL_AUDIO TRUE) - endif() - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_VITA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/vita/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_VITA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/vita/*.c") - set(HAVE_SDL_JOYSTICK TRUE) - endif() - if(SDL_POWER) - set(SDL_POWER_VITA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/vita/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - if(SDL_THREADS) - set(SDL_THREAD_VITA 1) - sdl_sources( - "${SDL3_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c" - "${SDL3_SOURCE_DIR}/src/thread/vita/SDL_syssem.c" - "${SDL3_SOURCE_DIR}/src/thread/vita/SDL_systhread.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c" - ) - set(HAVE_SDL_THREADS TRUE) - endif() - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/vita/*.c") - set(HAVE_SDL_LOCALE TRUE) - endif() - if(SDL_TIMERS) - set(SDL_TIMER_VITA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/vita/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - if(SDL_SENSOR) - set(SDL_SENSOR_VITA 1) - set(HAVE_SDL_SENSORS TRUE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/vita/*.c") - endif() - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_VITA 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/vita/*.c") - set(HAVE_SDL_VIDEO TRUE) - - if(VIDEO_VITA_PIB) - check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H) - - if(HAVE_PIGS_IN_BLANKET_H) - set(SDL_VIDEO_OPENGL_ES2 1) - sdl_link_dependency(pib - LIBS - pib - libScePiglet_stub_weak - taihen_stub_weak - SceShaccCg_stub_weak - ) - set(HAVE_VIDEO_VITA_PIB ON) - set(SDL_VIDEO_VITA_PIB 1) - else() - set(HAVE_VIDEO_VITA_PIB OFF) - endif() - endif() - - if(VIDEO_VITA_PVR) - check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H) - if(HAVE_PVR_H) - sdl_compile_definitions(PRIVATE "__psp2__") - set(SDL_VIDEO_OPENGL_EGL 1) - set(HAVE_OPENGLES TRUE) - set(SDL_VIDEO_OPENGL_ES 1) - set(SDL_VIDEO_OPENGL_ES2 1) - set(SDL_VIDEO_RENDER_OGL_ES2 1) - - sdl_link_dependency(pvr - LIBS - libgpu_es4_ext_stub_weak - libIMGEGL_stub_weak - SceIme_stub - ) - - set(HAVE_VIDEO_VITA_PVR ON) - set(SDL_VIDEO_VITA_PVR 1) - - if(SDL_OPENGL) - check_include_file(gl4esinit.h HAVE_GL4ES_H) - if(HAVE_GL4ES_H) - set(HAVE_OPENGL TRUE) - set(SDL_VIDEO_OPENGL 1) - set(SDL_VIDEO_RENDER_OGL 1) - sdl_link_dependency(opengl LIBS libGL_stub) - set(SDL_VIDEO_VITA_PVR_OGL 1) - endif() - endif() - - else() - set(HAVE_VIDEO_VITA_PVR OFF) - endif() - endif() - - set(SDL_VIDEO_RENDER_VITA_GXM 1) - sdl_link_dependency(base - LIBS - SceGxm_stub - SceDisplay_stub - SceCtrl_stub - SceAppMgr_stub - SceAppUtil_stub - SceAudio_stub - SceAudioIn_stub - SceSysmodule_stub - SceDisplay_stub - SceCtrl_stub - SceIofilemgr_stub - SceCommonDialog_stub - SceTouch_stub - SceHid_stub - SceMotion_stub - ScePower_stub - SceProcessmgr_stub - ) - endif() - - sdl_compile_definitions(PRIVATE "__VITA__") - -elseif(PSP) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/psp/*.c") - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_PSP 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/psp/*.c") - set(HAVE_SDL_AUDIO TRUE) - endif() - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_PSP 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/psp/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_PSP 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/psp/*.c") - set(HAVE_SDL_JOYSTICK TRUE) - endif() - if(SDL_POWER) - set(SDL_POWER_PSP 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/psp/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - if(SDL_THREADS) - set(SDL_THREAD_PSP 1) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c" - "${SDL3_SOURCE_DIR}/src/thread/psp/*.c" - ) - set(HAVE_SDL_THREADS TRUE) - endif() - if(SDL_TIMERS) - set(SDL_TIMER_PSP 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/psp/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_PSP 1) - set(SDL_VIDEO_RENDER_PSP 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/psp/*.c") - set(SDL_VIDEO_OPENGL 1) - set(HAVE_SDL_VIDEO TRUE) - endif() - sdl_link_dependency(base - LIBS - GL - pspvram - pspaudio - pspvfpu - pspdisplay - pspgu - pspge - psphprm - pspctrl - psppower - ) - -elseif(PS2) - sdl_compile_definitions(PRIVATE "PS2" "__PS2__") - sdl_include_directories(PRIVATE SYSTEM "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include") - - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/ps2/*.c") - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_PS2 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/ps2/*.c") - set(HAVE_SDL_AUDIO TRUE) - endif() - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_PS2 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/ps2/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_PS2 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/ps2/*.c") - set(HAVE_SDL_JOYSTICK TRUE) - endif() - if(SDL_THREADS) - set(SDL_THREAD_PS2 1) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c" - "${SDL3_SOURCE_DIR}/src/thread/ps2/*.c" - ) - set(HAVE_SDL_THREADS TRUE) - endif() - if(SDL_TIMERS) - set(SDL_TIMER_PS2 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/ps2/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_PS2 1) - set(SDL_VIDEO_RENDER_PS2 1) - sdl_glob_sources( - "${SDL3_SOURCE_DIR}/src/video/ps2/*.c" - "${SDL3_SOURCE_DIR}/src/render/ps2/*.c" - ) - set(SDL_VIDEO_OPENGL 0) - set(HAVE_SDL_VIDEO TRUE) - endif() - - sdl_link_dependency(base - LIBS - patches - gskit - dmakit - ps2_drivers - ) -elseif(N3DS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/n3ds/*.c") - - if(SDL_AUDIO) - set(SDL_AUDIO_DRIVER_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/n3ds/*.c") - set(HAVE_SDL_AUDIO TRUE) - endif() - - if(SDL_FILESYSTEM) - set(SDL_FILESYSTEM_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/n3ds/*.c") - set(HAVE_SDL_FILESYSTEM TRUE) - endif() - - if(SDL_JOYSTICK) - set(SDL_JOYSTICK_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/n3ds/*.c") - set(HAVE_SDL_JOYSTICK TRUE) - endif() - - if(SDL_POWER) - set(SDL_POWER_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/n3ds/*.c") - set(HAVE_SDL_POWER TRUE) - endif() - - if(SDL_THREADS) - set(SDL_THREAD_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/n3ds/*.c") - sdl_sources( - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c" - "${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c" - ) - set(HAVE_SDL_THREADS TRUE) - endif() - - if(SDL_TIMERS) - set(SDL_TIMER_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/n3ds/*.c") - set(HAVE_SDL_TIMERS TRUE) - endif() - - if(SDL_SENSOR) - set(SDL_SENSOR_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/n3ds/*.c") - set(HAVE_SDL_SENSORS TRUE) - endif() - - if(SDL_VIDEO) - set(SDL_VIDEO_DRIVER_N3DS 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/n3ds/*.c") - set(HAVE_SDL_VIDEO TRUE) - endif() - - if(SDL_LOCALE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c") - set(HAVE_SDL_LOCALE TRUE) - endif() - - # Requires the n3ds file implementation - if(SDL_FILE) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/n3ds/*.c") - set(HAVE_SDL_FILE TRUE) - else() - message(FATAL_ERROR "SDL_FILE must be enabled to build on N3DS") - endif() -endif() - -if(HAVE_VULKAN AND NOT SDL_LOADSO) - message(STATUS "Vulkan support is available, but disabled because there's no loadso.") - set(HAVE_VULKAN FALSE) - set(SDL_VIDEO_VULKAN 0) -endif() - -# Platform-independent options - -if(SDL_VIDEO) - if(SDL_OFFSCREEN AND SDL_VIDEO_OPENGL_EGL) - set(SDL_VIDEO_DRIVER_OFFSCREEN 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/offscreen/*.c") - set(HAVE_OFFSCREEN TRUE) - set(HAVE_SDL_VIDEO TRUE) - endif() -endif() - -# Dummies -# configure.ac does it differently: -# if not have X -# if enable_X { SDL_X_DISABLED = 1 } -# [add dummy sources] -# so it always adds a dummy, without checking, if it was actually requested. -# This leads to missing internal references on building, since the -# src/X/*.c does not get included. -if(NOT HAVE_SDL_AUDIO) - set(SDL_AUDIO_DRIVER_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/dummy/*.c") -endif() -if(NOT HAVE_SDL_VIDEO) - set(SDL_VIDEO_DRIVER_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/dummy/*.c") -endif() -if(NOT HAVE_SDL_JOYSTICK) - set(SDL_JOYSTICK_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/dummy/*.c") -endif() -if(NOT HAVE_SDL_HAPTIC) - set(SDL_HAPTIC_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c") -endif() -if(NOT HAVE_SDL_SENSORS) - set(SDL_SENSOR_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/dummy/*.c") -endif() -if(NOT HAVE_SDL_LOADSO) - set(SDL_LOADSO_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dummy/*.c") -endif() -if(NOT HAVE_SDL_FILESYSTEM) - set(SDL_FILESYSTEM_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/dummy/*.c") -endif() -if(NOT HAVE_SDL_LOCALE) - set(SDL_LOCALE_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/dummy/*.c") -endif() -if(NOT HAVE_SDL_MISC) - set(SDL_MISC_DUMMY 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/dummy/*.c") -endif() - -# We always need to have threads and timers around -if(NOT HAVE_SDL_THREADS) - # The emscripten platform has been carefully vetted to work without threads - if(EMSCRIPTEN) - set(SDL_THREADS_DISABLED 1) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/generic/*.c") - else() - message(FATAL_ERROR "Threads are needed by many SDL subsystems and may not be disabled") - endif() -endif() -if(NOT HAVE_SDL_TIMERS) - message(FATAL_ERROR "Timers are needed by many SDL subsystems and may not be disabled") -endif() - -# Most platforms use this. -if(NOT HAVE_SDL_MAIN_CALLBACKS) - sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/generic/*.c") -endif() - -# config variables may contain generator expression, so we need to generate SDL_build_config.h in 2 steps: -# 1. replace all `#cmakedefine`'s and `@abc@` -configure_file("${SDL3_SOURCE_DIR}/include/build_config/SDL_build_config.h.cmake" - "${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate") -# 2. generate SDL_build_config.h in an build_type-dependent folder (which should be first in the include search path) -file(GENERATE - OUTPUT "${SDL3_BINARY_DIR}/include-config-$>/build_config/SDL_build_config.h" - INPUT "${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate" -) - -file(GLOB SDL3_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/*.h") -file(GLOB SDL3_TEST_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/SDL_test*.h") -foreach(_hdr IN LISTS SDL3_INCLUDE_FILES) - if(_hdr MATCHES ".*SDL_revision\\.h" OR _hdr MATCHES ".*SDL_test.*\\.h") - list(REMOVE_ITEM SDL3_INCLUDE_FILES "${_hdr}") - endif() -endforeach() - -set(SDL_REVISION "" CACHE STRING "Custom SDL revision (overrides SDL_REVISION_SUFFIX)") -if(NOT SDL_REVISION) - set(SDL_REVISION_SUFFIX "" CACHE STRING "Suffix for the SDL revision") - if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt") - # If VERSION.txt exists, it contains the SDL version - file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt" SDL_REVISION_CENTER) - string(STRIP "${SDL_REVISION_CENTER}" SDL_REVISION_CENTER) - else() - # If VERSION does not exist, use git to calculate a version - git_describe(SDL_REVISION_CENTER) - if(NOT SDL_REVISION_CENTER) - set(SDL_REVISION_CENTER "${SDL3_VERSION}-no-vcs") - endif() - endif() - set(SDL_REVISION "SDL-${SDL_REVISION_CENTER}${SDL_REVISION_SUFFIX}") -endif() - -execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${SDL3_BINARY_DIR}/include/SDL3") -configure_file(include/build_config/SDL_revision.h.cmake include/SDL3/SDL_revision.h @ONLY) -list(APPEND SDL3_INCLUDE_FILES "${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h") - -if(SDL_FRAMEWORK) - # With Apple frameworks, headers in the PUBLIC_HEADER property also need to be added as sources - list(APPEND SDL3_INCLUDE_FILES ${SDL3_TEST_INCLUDE_FILES}) - sdl_sources(${SDL3_INCLUDE_FILES}) -endif() - -if((CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib") OR SDL_FRAMEWORK) - # - Avoid conflict between the dll import library and the static library - # - Create SDL3-static Apple Framework - set(sdl_static_libname "SDL3-static") -else() - set(sdl_static_libname "SDL3") -endif() - -macro(check_add_debug_flag FLAG SUFFIX) - check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX}) - if(HAS_C_FLAG_${SUFFIX}) - string(APPEND CMAKE_C_FLAGS_DEBUG " ${FLAG}") - endif() - - check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX}) - if(HAS_CXX_${SUFFIX}) - string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${FLAG}") - endif() -endmacro() - -macro(asan_check_add_debug_flag ASAN_FLAG) - check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}") - if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG}) - set(HAVE_ASAN ON) - endif() -endmacro() - -macro(asan_check_add_debug_flag2 ASAN_FLAG) - # for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES: - # http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html - - set(FLAG "-fsanitize=${ASAN_FLAG}") - - cmake_push_check_state() - list(APPEND CMAKE_REQUIRED_LIBRARIES ${FLAG} asan) - check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG}) - check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG}) - cmake_pop_check_state() - - if (HAS_C_FLAG_${ASAN_FLAG}) - string(APPEND CMAKE_C_FLAGS_DEBUG " ${FLAG}") - endif() - - if (HAS_CXX_${ASAN_FLAG}) - string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${FLAG}") - endif() - - if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG}) - set(HAVE_ASAN ON) - endif() -endmacro() - -# enable AddressSanitizer if supported -if(SDL_ASAN) - asan_check_add_debug_flag2("address") - asan_check_add_debug_flag("bool") - asan_check_add_debug_flag("bounds") - asan_check_add_debug_flag("enum") - asan_check_add_debug_flag("float-cast-overflow") - asan_check_add_debug_flag("float-divide-by-zero") - asan_check_add_debug_flag("nonnull-attribute") - asan_check_add_debug_flag("returns-nonnull-attribute") - asan_check_add_debug_flag("signed-integer-overflow") - asan_check_add_debug_flag("undefined") - asan_check_add_debug_flag("vla-bound") - asan_check_add_debug_flag("leak") - # The object size sanitizer has no effect on unoptimized builds on Clang, - # but causes warnings. - if(NOT USE_CLANG OR CMAKE_BUILD_TYPE STREQUAL "") - asan_check_add_debug_flag("object-size") - endif() -endif() - -if(SDL_CCACHE) - find_program(CCACHE_BINARY ccache) - if(CCACHE_BINARY) - set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY}) - set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY}) - set(CMAKE_OBJC_COMPILER_LAUNCHER ${CCACHE_BINARY}) - set(HAVE_CCACHE ON) - else() - set(HAVE_CCACHE OFF) - endif() -else() - set(HAVE_CCACHE OFF) -endif() - -if(SDL_CLANG_TIDY) - cmake_minimum_required(VERSION 3.6) - find_program(CLANG_TIDY_BINARY clang-tidy) - - if(CLANG_TIDY_BINARY) - set(HAVE_CLANG_TIDY ON) - get_clang_tidy_ignored_files(CLANG_TIDY_IGNORED_FILES) - set(CLANG_TIDY_COMMAND "${CLANG_TIDY_BINARY}" "-extra-arg=-Wno-unknown-warning-option" "--line-filter=[${CLANG_TIDY_IGNORED_FILES}]") - if(SDL_WERROR) - list(APPEND CLANG_TIDY_COMMAND "--warnings-as-errors=*") - endif() - set(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_COMMAND}) - set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_COMMAND}) - set(CMAKE_OBJC_CLANG_TIDY ${CLANG_TIDY_COMMAND}) - get_property(shared_sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES) - set_source_files_properties(${shared_sources} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE) - file(GLOB STDLIB_SOURCES "${SDL3_SOURCE_DIR}/src/stdlib/*.c") - set_property(SOURCE ${STDLIB_SOURCES} APPEND PROPERTY COMPILE_DEFINITIONS "SDL_DISABLE_ANALYZE_MACROS") - else() - set(HAVE_CLANG_TIDY OFF) - endif() -endif() - -if(SDL_TESTS) - set(HAVE_TESTS ON) -endif() - -if(CMAKE_SIZEOF_VOID_P EQUAL 8) - set(ARCH_64 TRUE) -else() - set(ARCH_64 FALSE) -endif() - -if(ANDROID) - sdl_include_directories(PRIVATE SYSTEM "${ANDROID_NDK}/sources/android/cpufeatures") -endif() - -if(APPLE) - cmake_push_check_state(RESET) - check_c_compiler_flag(-fobjc-arc COMPILER_SUPPORTS_FOBJC_ARC) - cmake_pop_check_state() - if(NOT COMPILER_SUPPORTS_FOBJC_ARC) - message(FATAL_ERROR "Compiler does not support -fobjc-arc: this is required on Apple platforms") - endif() - sdl_compile_options(PRIVATE "-fobjc-arc") -endif() - -if(PS2) - sdl_compile_options(PRIVATE "-Wno-error=declaration-after-statement") -endif() - -if(NOT SDL_LIBC) - if(MSVC) - set(saved_CMAKE_TRY_COMPILE_TARGET_TYPE "${CMAKE_TRY_COMPILE_TARGET_TYPE}") - cmake_push_check_state(RESET) - set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY") - check_c_compiler_flag("/Zl" COMPILER_SUPPORTS_Zl) - cmake_pop_check_state() - set(CMAKE_TRY_COMPILE_TARGET_TYPE "${saved_CMAKE_TRY_COMPILE_TARGET_TYPE}") - if(COMPILER_SUPPORTS_Zl) - # /Zl omits the default C runtime library name from the .obj file. - sdl_compile_options(PRIVATE "$<$,$>:/Zl>") - if(TARGET SDL3_test) - target_compile_options(SDL3_test PRIVATE "/Zl") - endif() - endif() - endif() -endif() - -if(APPLE) - get_property(sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES) - foreach(SOURCE_FILE IN LISTS sources) - get_filename_component(FILE_EXTENSION ${SOURCE_FILE} EXT) - if(FILE_EXTENSION STREQUAL ".m") - set_property(SOURCE ${SOURCE_FILE} APPEND_STRING PROPERTY COMPILE_FLAGS " -x objective-c") - endif() - if(NOT FILE_EXTENSION STREQUAL ".c" AND NOT FILE_EXTENSION STREQUAL ".cpp") - set_property(SOURCE ${SOURCE_FILE} PROPERTY SKIP_PRECOMPILE_HEADERS 1) - endif() - endforeach() -endif() - -# Disable precompiled headers on SDL_dynapi.c to avoid applying dynapi overrides -set_source_files_properties(src/dynapi/SDL_dynapi.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1) - -set(SDL_FRAMEWORK_RESOURCES - Xcode/SDL/pkg-support/resources/ReadMe.txt - LICENSE.txt -) -if(SDL_FRAMEWORK) - sdl_sources(${SDL_FRAMEWORK_RESOURCES}) -endif() - -add_library(SDL3_Headers INTERFACE) -add_library(SDL3::Headers ALIAS SDL3_Headers) -set_target_properties(SDL3_Headers PROPERTIES - EXPORT_NAME "Headers" -) -target_include_directories(SDL3_Headers - INTERFACE - "$" - "$" - "$" -) -if(SDL_FRAMEWORK) - target_include_directories(SDL3_Headers - INTERFACE - "$/SDL3.framework/Headers>" - ) - # Add `-F ` to make sure `#include "SDL3/..."` works. - target_compile_options(SDL3_Headers - INTERFACE - "$>" - ) -else() - target_include_directories(SDL3_Headers - INTERFACE - "$" - "$" - ) -endif() - -if(SDL_SHARED) - set_target_properties(SDL3-shared PROPERTIES - OUTPUT_NAME "SDL3" - POSITION_INDEPENDENT_CODE TRUE - LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym" - INTERFACE_LINK_DEPENDS "$" - WINDOWS_EXPORT_ALL_SYMBOLS FALSE - DEFINE_SYMBOL "DLL_EXPORT" - ) - if(HAVE_GCC_FVISIBILITY) - set_target_properties(SDL3-shared PROPERTIES - C_VISIBILITY_PRESET "hidden" - CXX_VISIBILITY_PRESET "hidden" - OBJC_VISIBILITY_PRESET "hidden" - ) - endif() - if(NOT SDL_LIBC) - if(MSVC AND (NOT MSVC_CLANG AND NOT WINDOWS_STORE)) - # Don't try to link with the default set of libraries. - # Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB. - target_link_options(SDL3-shared PRIVATE "/NODEFAULTLIB") - if(SDL_CPU_ARM32) - # linking to msvcrt.lib avoid unresolved external symbols - # (__rt_sdiv, __rt_udiv, __rt_sdiv64, _rt_udiv64, __dtou64, __u64tod, __i64tos) - target_link_libraries(SDL3-shared PRIVATE msvcrt.lib) - endif() - endif() - if(HAS_Q_NO_USE_LIBIRC) - target_compile_options(SDL3-shared PRIVATE /Q_no-use-libirc) - endif() - endif() - if(APPLE) - set_target_properties(SDL3-shared PROPERTIES - MACOSX_RPATH TRUE - FRAMEWORK "${SDL_FRAMEWORK}" - ) - if(SDL_FRAMEWORK) - set_target_properties(SDL3-shared PROPERTIES - PUBLIC_HEADER "${SDL3_INCLUDE_FILES}" - FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}" - MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3" - RESOURCE "${SDL_FRAMEWORK_RESOURCES}" - ) - endif() - set_target_properties(SDL3-shared PROPERTIES - SOVERSION "${SDL_DYLIB_COMPAT_VERSION}" # SOVERSION corresponds to compatibility version - VERSION "${SDL_DYLIB_CURRENT_VERSION}" # VERSION corresponds to the current version - ) - elseif(UNIX AND NOT ANDROID) - set_target_properties(SDL3-shared PROPERTIES - VERSION "${SDL_SO_VERSION}" - SOVERSION "${SDL_SO_VERSION_MAJOR}" - ) - else() - if(WINDOWS OR CYGWIN) - set_target_properties(SDL3-shared PROPERTIES - PREFIX "" - ) - endif() - endif() - target_link_libraries(SDL3-shared PRIVATE ${SDL_CMAKE_DEPENDS}) - target_include_directories(SDL3-shared - PRIVATE - "$>>" - "$" - ) - target_link_libraries(SDL3-shared PUBLIC $) - if(MINGW OR CYGWIN) - target_link_options(SDL3-shared PRIVATE -static-libgcc) - endif() - # Use `Compatible Interface Properties` to: - # - allow consumers to enforce a shared/static library - # - block linking to SDL libraries of different major version - set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED) - set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE) - set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") - set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}") - if(NOT CMAKE_VERSION VERSION_LESS "3.16") - target_precompile_headers(SDL3-shared PRIVATE "$<$,$>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>") - endif() -endif() - -if(SDL_STATIC) - set_target_properties(SDL3-static PROPERTIES - OUTPUT_NAME "${sdl_static_libname}" - POSITION_INDEPENDENT_CODE "${SDL_STATIC_PIC}" - ) - target_compile_definitions(SDL3-static PRIVATE SDL_STATIC_LIB) - target_link_libraries(SDL3-static PRIVATE ${SDL_CMAKE_DEPENDS}) - target_include_directories(SDL3-static - PRIVATE - "$>>" - "$" - ) - target_link_libraries(SDL3-static PUBLIC $) - # Use `Compatible Interface Properties` to: - # - allow consumers to enforce a shared/static library - # - block linking to SDL libraries of different major version - set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED) - set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL3_SHARED FALSE) - set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") - set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}") - if(NOT CMAKE_VERSION VERSION_LESS "3.16") - target_precompile_headers(SDL3-static PRIVATE "$<$,$>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>") - endif() -endif() - -sdl_compile_definitions( - PRIVATE - "SDL_BUILD_MAJOR_VERSION=${PROJECT_VERSION_MAJOR}" - "SDL_BUILD_MINOR_VERSION=${PROJECT_VERSION_MINOR}" - "SDL_BUILD_MICRO_VERSION=${PROJECT_VERSION_PATCH}" -) - -##### Tests ##### - -if(SDL_TEST_LIBRARY) - file(GLOB TEST_SOURCES "${SDL3_SOURCE_DIR}/src/test/*.c") - target_sources(SDL3_test PRIVATE ${TEST_SOURCES}) - if(APPLE) - set_target_properties(SDL3_test PROPERTIES - FRAMEWORK "${SDL_FRAMEWORK}" - ) - if(SDL_FRAMEWORK) - set_target_properties(SDL3_test PROPERTIES - FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}" - MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3_test" - RESOURCE "${SDL_FRAMEWORK_RESOURCES}" - ) - endif() - endif() - target_link_libraries(SDL3_test PUBLIC $) - # FIXME: get rid of EXTRA_TEST_LIBS variable - target_link_libraries(SDL3_test PRIVATE ${EXTRA_TEST_LIBS}) - set_property(TARGET SDL3_test APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION") - set_property(TARGET SDL3_test PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}") -endif() - -##### Configure installation folders ##### - -if(WINDOWS AND NOT MINGW) - set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake") -else() - set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake") -endif() -set(SDL_INSTALL_CMAKEDIR_ROOT "${SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3Config.cmake related files (SDL3 subfolder for MSVC projects)") - -if(FREEBSD) - # FreeBSD uses ${PREFIX}/libdata/pkgconfig - set(SDL_PKGCONFIG_INSTALLDIR "libdata/pkgconfig") -else() - set(SDL_PKGCONFIG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/pkgconfig") -endif() - -if(WINDOWS AND NOT MINGW) - set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}") - set(SDL_INSTALL_LICENSEDIR "licenses/SDL3") - set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3") -elseif(SDL_FRAMEWORK) - set(SDL_INSTALL_CMAKEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources/CMake") - set(SDL_INSTALL_LICENSEDIR "Resources") - set(SDL_INSTALL_HEADERSDIR "Headers") -else() - set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}/SDL3") - set(SDL_INSTALL_LICENSEDIR "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}") - set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3") -endif() - -if(SDL_FRAMEWORK) - set(SDL_SDL_INSTALL_RESOURCEDIR "SDL3.framework/Resources") - set(SDL_SDL_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_RESOURCEDIR}/CMake") - set(SDL_SDL_INSTALL_REAL_RESOURCEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources") - set(SDL_SDL_INSTALL_REAL_CMAKEDIR "${SDL_SDL_INSTALL_REAL_RESOURCEDIR}/CMake") - - set(SDL_SDLtest_INSTALL_RESOURCEDIR "SDL3_test.framework/Resources") - set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDLtest_INSTALL_RESOURCEDIR}/CMake") - set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3_testConfig.cmake") -else() - set(SDL_SDL_INSTALL_RESOURCEDIR ".") - set(SDL_SDL_INSTALL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR}) - set(SDL_SDL_INSTALL_REAL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR}) - - # Install SDL3*Targets.cmake files in lib/cmake/SDL3 - set(SDL_SDLstatic_INSTALL_RESOURCEDIR ".") - set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}") - set(SDL_SDLstatic_INSTALL_CMAKEFILENAME "SDL3staticTargets.cmake") - - set(SDL_SDLtest_INSTALL_RESOURCEDIR ".") - set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}") - set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3testTargets.cmake") -endif() - -export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake") - -if(SDL_SHARED) - export(TARGETS SDL3-shared NAMESPACE "SDL3::" FILE "SDL3sharedTargets.cmake") -endif() - -if(SDL_STATIC) - export(TARGETS SDL3-static NAMESPACE "SDL3::" FILE "SDL3staticTargets.cmake") -endif() - -if(SDL_TEST_LIBRARY) - export(TARGETS SDL3_test NAMESPACE "SDL3::" FILE "SDL3testTargets.cmake") -endif() - -sdl_cmake_config_find_pkg_config_commands(SDL_FIND_PKG_CONFIG_COMMANDS - COLLECTOR SDL3-collector - CONFIG_COMPONENT_FOUND_NAME SDL3_SDL3-static_FOUND -) -sdl_cmake_config_find_pkg_config_commands(SDL_TEST_FIND_PKG_CONFIG_COMMANDS - COLLECTOR SDL3_test-collector - CONFIG_COMPONENT_FOUND_NAME SDL3_SDL3_test_FOUND -) - -include(CMakePackageConfigHelpers) -configure_package_config_file(cmake/SDL3Config.cmake.in SDL3Config.cmake - NO_SET_AND_CHECK_MACRO - PATH_VARS CMAKE_INSTALL_PREFIX - INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}" -) -write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake" - COMPATIBILITY AnyNewerVersion -) - -sdl_cmake_config_required_modules(sdl_cmake_modules) -if(sdl_cmake_modules) - execute_process(COMMAND ${CMAKE_COMMAND} -E copy_if_different ${sdl_cmake_modules} "${SDL3_BINARY_DIR}") -endif() - -if(NOT SDL_DISABLE_INSTALL) - - ##### sdl3.pc ##### - configure_sdl3_pc() - if(NOT SDL_FRAMEWORK) - install(FILES ${SDL3_BINARY_DIR}/sdl3.pc DESTINATION "${SDL_PKGCONFIG_INSTALLDIR}") - endif() - - ##### Installation targets #####() - - install(TARGETS SDL3_Headers EXPORT SDL3headersTargets) - - if(SDL_SHARED) - install(TARGETS SDL3-shared EXPORT SDL3sharedTargets - PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}" - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" - RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" - FRAMEWORK DESTINATION "." - RESOURCE DESTINATION "${SDL_SDL_INSTALL_RESOURCEDIR}" - ) - if(MSVC) - SDL_install_pdb(SDL3-shared "${CMAKE_INSTALL_BINDIR}") - endif() - endif() - - if(SDL_STATIC) - install(TARGETS SDL3-static EXPORT SDL3staticTargets - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - FRAMEWORK DESTINATION "." - RESOURCE DESTINATION "${SDL_SDLstatic_INSTALL_RESOURCEDIR}" - ) - if(MSVC) - SDL_install_pdb(SDL3-static "${CMAKE_INSTALL_LIBDIR}") - endif() - endif() - - if(SDL_TEST_LIBRARY) - install(TARGETS SDL3_test EXPORT SDL3testTargets - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - FRAMEWORK DESTINATION "." - RESOURCE DESTINATION "${SDL_SDLtest_INSTALL_RESOURCEDIR}" - ) - if(MSVC) - SDL_install_pdb(SDL3_test "${CMAKE_INSTALL_LIBDIR}") - endif() - endif() - - ##### Install CMake Targets ##### - - install(EXPORT SDL3headersTargets - FILE "SDL3headersTargets.cmake" - NAMESPACE SDL3:: - DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}" - ) - - if(SDL_SHARED) - install(EXPORT SDL3sharedTargets - FILE "SDL3sharedTargets.cmake" - NAMESPACE SDL3:: - DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}" - ) - endif() - - if(SDL_STATIC) - install(EXPORT SDL3staticTargets - FILE "${SDL_SDLstatic_INSTALL_CMAKEFILENAME}" - NAMESPACE SDL3:: - DESTINATION "${SDL_SDLstatic_INSTALL_CMAKEDIR}" - ) - endif() - - if(SDL_TEST_LIBRARY) - install(EXPORT SDL3testTargets - FILE "${SDL_SDLtest_INSTALL_CMAKEFILENAME}" - NAMESPACE SDL3:: - DESTINATION "${SDL_SDLtest_INSTALL_CMAKEDIR}" - ) - endif() - - install(FILES - ${CMAKE_CURRENT_BINARY_DIR}/SDL3Config.cmake - ${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake - ${sdl_cmake_modules} - DESTINATION "${SDL_SDL_INSTALL_REAL_CMAKEDIR}" - ) - - if(NOT SDL_FRAMEWORK) - install(FILES ${SDL3_INCLUDE_FILES} - DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3" - ) - if(SDL_TEST_LIBRARY) - install(FILES ${SDL3_TEST_INCLUDE_FILES} - DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3" - ) - endif() - - install(FILES "LICENSE.txt" DESTINATION "${SDL_INSTALL_LICENSEDIR}") - endif() - - if(NOT SDL_DISABLE_INSTALL_CPACK) - if(SDL_FRAMEWORK) - set(CPACK_GENERATOR "DragNDrop") - elseif(MSVC) - set(CPACK_GENERATOR "ZIP") - else() - set(CPACK_GENERATOR "TGZ") - endif() - configure_file(cmake/CPackProjectConfig.cmake.in CPackProjectConfig.cmake @ONLY) - set(CPACK_PROJECT_CONFIG_FILE "${SDL3_BINARY_DIR}/CPackProjectConfig.cmake") - # CPACK_SOURCE_PACKAGE_FILE_NAME must end with "-src" (so we can block creating a source archive) - set(CPACK_SOURCE_PACKAGE_FILE_NAME "SDL${PROJECT_VERSION_MAJOR}-${PROJECT_VERSION}-src") - set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/dist") - include(CPack) - endif() - - if(ANDROID) - if(TARGET SDL3-jar) - set(SDL_INSTALL_JAVADIR "${CMAKE_INSTALL_DATAROOTDIR}/java" CACHE PATH "Path where to install java clases + java sources") - install(FILES $ - DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3") - configure_package_config_file(cmake/SDL3jarTargets.cmake.in SDL3jarTargets.cmake - INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}" - PATH_VARS SDL_INSTALL_JAVADIR - NO_CHECK_REQUIRED_COMPONENTS_MACRO - INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}" - ) - install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SDL3jarTargets.cmake" - DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}" - ) - endif() - if(TARGET SDL3-javasources) - install(FILES "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-sources.jar" - DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3") - endif() - endif() - - if(NOT SDL_DISABLE_INSTALL_DOCS) - SDL_generate_manpages( - HEADERS_DIR "${PROJECT_SOURCE_DIR}/include/SDL3" - SYMBOL "SDL_Init" - WIKIHEADERS_PL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/build-scripts/wikiheaders.pl" - REVISION "${SDL_REVISION}" - ) - if(TARGET SDL3-javadoc) - set(SDL_INSTALL_JAVADOCDIR "${CMAKE_INSTALL_DATAROOTDIR}/javadoc" CACHE PATH "Path where to install SDL3 javadoc") - install(DIRECTORY "${SDL3_BINARY_DIR}/docs/javadoc/" - DESTINATION "${SDL_INSTALL_JAVADOCDIR}/SDL3") - endif() - endif() -endif() - -##### Uninstall target ##### - -if(NOT SDL_DISABLE_UNINSTALL) - if(NOT TARGET uninstall) - configure_file(cmake/cmake_uninstall.cmake.in cmake_uninstall.cmake IMMEDIATE @ONLY) - - add_custom_target(uninstall - COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake") - endif() -endif() - -##### Tests subproject (must appear after the install/uninstall targets) ##### - -if(SDL_TESTS) - set(HAVE_TESTS ON) - enable_testing() - add_subdirectory(test) -endif() - -##### Fix Objective C builds ##### -string(APPEND CMAKE_OBJC_FLAGS " ${CMAKE_C_FLAGS}") - -SDL_PrintSummary() -debug_show_sdl_deps() diff --git a/external/sdl/SDL/CREDITS.md b/external/sdl/SDL/CREDITS.md deleted file mode 100644 index 370bcec0..00000000 --- a/external/sdl/SDL/CREDITS.md +++ /dev/null @@ -1,34 +0,0 @@ -# Simple DirectMedia Layer CREDITS - -Thanks to everyone who made this possible, including: - -- Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* -- Ryan Gordon for helping everybody out and keeping the dream alive. :) -- Gabriel Jacobo for his work on the Android port and generally helping out all around. -- Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches. -- Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code. -- Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve. -- Alfred Reynolds for the game controller API and general (in)sanity -- Jørgen Tjernø¸ for numerous magical macOS fixes. -- Pierre-Loup Griffais for his deep knowledge of OpenGL drivers. -- Julian Winter for the SDL 2.0 website. -- Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides. -- Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010. -- Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010. -- Jim Grandpre for his work on multi-touch and gesture recognition during - the Google Summer of Code 2010. -- Edgar "bobbens" Simo for his force feedback API development during the - Google Summer of Code 2008. -- Aaron Wishnick for his work on audio resampling and pitch shifting during - the Google Summer of Code 2008. -- Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the - Google Summer of Code 2008. -- Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation. -- Everybody at Loki Software, Inc. for their great contributions! - - And a big hand to everyone else who has contributed over the years. - -THANKS! :) - - -- Sam Lantinga - diff --git a/external/sdl/SDL/INSTALL.md b/external/sdl/SDL/INSTALL.md deleted file mode 100644 index f071eab0..00000000 --- a/external/sdl/SDL/INSTALL.md +++ /dev/null @@ -1,64 +0,0 @@ -# To compile and install SDL: - -## Windows with Visual Studio: - -Read ./docs/README-visualc.md - -## Windows building with mingw-w64 for x86: - -Run: `cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-i686.cmake && cmake --build build && cmake --install build` - -## Windows building with mingw-w64 for x64: - -Run: `cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-x86_64.cmake && cmake --build build && cmake --install build` - -## macOS with Xcode: - -Read docs/README-macos.md - -## macOS from the command line: - -Run: `cmake -S . -B build && cmake --build build && cmake --install build` - -## Linux and other UNIX systems: - -Run: `cmake -S . -B build && cmake --build build && cmake --install build` - -## Android: - -Read docs/README-android.md - -## iOS: - -Read docs/README-ios.md - -## Using CMake: - -Read docs/README-cmake.md - -# Example code - -Look at the example programs in ./test, and check out the online -documentation at https://wiki.libsdl.org/SDL3/ - -# Discussion - -## Forums/mailing lists - -Join the SDL developer discussions, sign up on - -https://discourse.libsdl.org/ - -and go to the development forum - -https://discourse.libsdl.org/c/sdl-development/6 - -Once you sign up, you can use the forum through the website, or as a mailing -list from your email client. - -## Announcement list - -Sign up for the announcement list through the web interface: - -https://www.libsdl.org/mailing-list.php - diff --git a/external/sdl/SDL/LICENSE.txt b/external/sdl/SDL/LICENSE.txt deleted file mode 100644 index 74bb56cd..00000000 --- a/external/sdl/SDL/LICENSE.txt +++ /dev/null @@ -1,18 +0,0 @@ -Copyright (C) 1997-2024 Sam Lantinga - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. - diff --git a/external/sdl/SDL/README-SDL.txt b/external/sdl/SDL/README-SDL.txt deleted file mode 100644 index 8d92955a..00000000 --- a/external/sdl/SDL/README-SDL.txt +++ /dev/null @@ -1,13 +0,0 @@ - -Please distribute this file with the SDL runtime environment: - -The Simple DirectMedia Layer (SDL for short) is a cross-platform library -designed to make it easy to write multi-media software, such as games -and emulators. - -The Simple DirectMedia Layer library source code is available from: -https://www.libsdl.org/ - -This library is distributed under the terms of the zlib license: -http://www.zlib.net/zlib_license.html - diff --git a/external/sdl/SDL/README.md b/external/sdl/SDL/README.md deleted file mode 100644 index 4d4741b0..00000000 --- a/external/sdl/SDL/README.md +++ /dev/null @@ -1,18 +0,0 @@ - -# Simple DirectMedia Layer (SDL) Version 3.0 - -https://www.libsdl.org/ - -Simple DirectMedia Layer is a cross-platform development library designed -to provide low level access to audio, keyboard, mouse, joystick, and graphics -hardware via OpenGL and Direct3D. It is used by video playback software, -emulators, and popular games including Valve's award winning catalog -and many Humble Bundle games. - -More extensive documentation is available in the docs directory, starting -with [README.md](docs/README.md). If you are migrating to SDL 3.0 from SDL 2.0, -the changes are extensively documented in [README-migration.md](docs/README-migration.md). - -Enjoy! - -Sam Lantinga (slouken@libsdl.org) diff --git a/external/sdl/SDL/VisualC-GDK/SDL.sln b/external/sdl/SDL/VisualC-GDK/SDL.sln deleted file mode 100644 index 14289c28..00000000 --- a/external/sdl/SDL/VisualC-GDK/SDL.sln +++ /dev/null @@ -1,120 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Version 17 -VisualStudioVersion = 17.1.32414.318 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{D69D5741-611F-4E14-8541-1FEE94F50B5A}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3", "SDL\SDL.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "tests\testsprite\testsprite.vcxproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_test", "SDL_test\SDL_test.vcxproj", "{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testcontroller", "tests\testcontroller\testcontroller.vcxproj", "{55812185-D13C-4022-9C81-32E0F4A08305}" - ProjectSection(ProjectDependencies) = postProject - {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} = {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgdk", "tests\testgdk\testgdk.vcxproj", "{1C9A3F71-35A5-4C56-B292-F4375B3C3649}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64 - Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64 - Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64 - Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64 - Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64 - Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64 - {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64 - 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CompileAsCpp - CompileAsCpp - CompileAsCpp - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - NotUsing - - - - - - - - - - - - - - - - - - - - - $(IntDir)$(TargetName)_cpp.pch - $(IntDir)$(TargetName)_cpp.pch - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/SDL/SDL.vcxproj.filters b/external/sdl/SDL/VisualC-GDK/SDL/SDL.vcxproj.filters deleted file mode 100644 index 4692d468..00000000 --- a/external/sdl/SDL/VisualC-GDK/SDL/SDL.vcxproj.filters +++ /dev/null @@ -1,436 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/SDL_test/SDL_test.vcxproj b/external/sdl/SDL/VisualC-GDK/SDL_test/SDL_test.vcxproj deleted file mode 100644 index 136a4613..00000000 --- a/external/sdl/SDL/VisualC-GDK/SDL_test/SDL_test.vcxproj +++ /dev/null @@ -1,209 +0,0 @@ - - - - - Debug - Gaming.Desktop.x64 - - - Debug - Gaming.Xbox.Scarlett.x64 - - - Debug - Gaming.Xbox.XboxOne.x64 - - - Release - Gaming.Desktop.x64 - - - Release - Gaming.Xbox.Scarlett.x64 - - - Release - Gaming.Xbox.XboxOne.x64 - - - - SDL3_test - {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} - SDL_test - 10.0 - - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - - - - - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - Level3 - OldStyle - true - - - - - - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - Level3 - OldStyle - true - - - - - - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - Level3 - OldStyle - true - - - - - - Disabled - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - false - Level3 - OldStyle - true - - - - - - Disabled - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - false - Level3 - OldStyle - true - - - - - - Disabled - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - false - Level3 - OldStyle - true - - - - - - - - - - - - - - - - - - - diff --git a/external/sdl/SDL/VisualC-GDK/clean.sh b/external/sdl/SDL/VisualC-GDK/clean.sh deleted file mode 100755 index 235b79c4..00000000 --- a/external/sdl/SDL/VisualC-GDK/clean.sh +++ /dev/null @@ -1,7 +0,0 @@ -#!/bin/sh -find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete -find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -delete -find . -depth -type d \( -name Gaming.Desktop.x64 \) -exec rm -rv {} \; -find . -depth -type d \( -name Gaming.Xbox.Scarlett.x64 \) -exec rm -rv {} \; -find . -depth -type d \( -name Gaming.Xbox.XboxOne.x64 \) -exec rm -rv {} \; -rm shaders/*.h diff --git a/external/sdl/SDL/VisualC-GDK/logos/Logo100x100.png b/external/sdl/SDL/VisualC-GDK/logos/Logo100x100.png deleted file mode 100644 index 2d0333db..00000000 Binary files a/external/sdl/SDL/VisualC-GDK/logos/Logo100x100.png and /dev/null differ diff --git a/external/sdl/SDL/VisualC-GDK/logos/Logo150x150.png b/external/sdl/SDL/VisualC-GDK/logos/Logo150x150.png deleted file mode 100644 index 046a8fb1..00000000 Binary files a/external/sdl/SDL/VisualC-GDK/logos/Logo150x150.png and /dev/null differ diff --git a/external/sdl/SDL/VisualC-GDK/logos/Logo44x44.png b/external/sdl/SDL/VisualC-GDK/logos/Logo44x44.png deleted file mode 100644 index 3ca25b56..00000000 Binary files a/external/sdl/SDL/VisualC-GDK/logos/Logo44x44.png and /dev/null differ diff --git a/external/sdl/SDL/VisualC-GDK/logos/Logo480x480.png b/external/sdl/SDL/VisualC-GDK/logos/Logo480x480.png deleted file mode 100644 index 11231500..00000000 Binary files a/external/sdl/SDL/VisualC-GDK/logos/Logo480x480.png and /dev/null differ diff --git a/external/sdl/SDL/VisualC-GDK/logos/SplashScreenImage.png b/external/sdl/SDL/VisualC-GDK/logos/SplashScreenImage.png deleted file mode 100644 index def578f6..00000000 Binary files a/external/sdl/SDL/VisualC-GDK/logos/SplashScreenImage.png and /dev/null differ diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_Colors.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_Colors.hlsl deleted file mode 100644 index 47eff4cc..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_Colors.hlsl +++ /dev/null @@ -1,19 +0,0 @@ -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define ColorRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - "DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - "DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - "DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0)" - -[RootSignature(ColorRS)] -float4 main(PixelShaderInput input) : SV_TARGET0 -{ - return input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_BT601.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_BT601.hlsl deleted file mode 100644 index cffbc226..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_BT601.hlsl +++ /dev/null @@ -1,43 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureUV : register(t1); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(NVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {-0.0627451017, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.1644, 0.0000, 1.5960}; - const float3 Gcoeff = {1.1644, -0.3918, -0.8130}; - const float3 Bcoeff = {1.1644, 2.0172, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_BT709.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_BT709.hlsl deleted file mode 100644 index 81d409c9..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_BT709.hlsl +++ /dev/null @@ -1,43 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureUV : register(t1); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(NVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {-0.0627451017, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.1644, 0.0000, 1.7927}; - const float3 Gcoeff = {1.1644, -0.2132, -0.5329}; - const float3 Bcoeff = {1.1644, 2.1124, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_JPEG.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_JPEG.hlsl deleted file mode 100644 index 494bce51..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV12_JPEG.hlsl +++ /dev/null @@ -1,43 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureUV : register(t1); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(NVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {0.0, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.0000, 0.0000, 1.4020}; - const float3 Gcoeff = {1.0000, -0.3441, -0.7141}; - const float3 Bcoeff = {1.0000, 1.7720, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_BT601.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_BT601.hlsl deleted file mode 100644 index 794c7637..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_BT601.hlsl +++ /dev/null @@ -1,43 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureUV : register(t1); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(NVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {-0.0627451017, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.1644, 0.0000, 1.5960}; - const float3 Gcoeff = {1.1644, -0.3918, -0.8130}; - const float3 Bcoeff = {1.1644, 2.0172, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_BT709.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_BT709.hlsl deleted file mode 100644 index f5b9522c..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_BT709.hlsl +++ /dev/null @@ -1,43 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureUV : register(t1); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(NVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {-0.0627451017, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.1644, 0.0000, 1.7927}; - const float3 Gcoeff = {1.1644, -0.2132, -0.5329}; - const float3 Bcoeff = {1.1644, 2.1124, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_JPEG.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_JPEG.hlsl deleted file mode 100644 index 1b467b48..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_NV21_JPEG.hlsl +++ /dev/null @@ -1,43 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureUV : register(t1); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(NVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {0.0, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.0000, 0.0000, 1.4020}; - const float3 Gcoeff = {1.0000, -0.3441, -0.7141}; - const float3 Bcoeff = {1.0000, 1.7720, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_Textures.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_Textures.hlsl deleted file mode 100644 index 0dcdf89c..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_Textures.hlsl +++ /dev/null @@ -1,24 +0,0 @@ -Texture2D theTexture : register(t0); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define TextureRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(TextureRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - return theTexture.Sample(theSampler, input.tex) * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_BT601.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_BT601.hlsl deleted file mode 100644 index 09e58943..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_BT601.hlsl +++ /dev/null @@ -1,46 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureU : register(t1); -Texture2D theTextureV : register(t2); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define YUVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(YUVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {-0.0627451017, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.1644, 0.0000, 1.5960}; - const float3 Gcoeff = {1.1644, -0.3918, -0.8130}; - const float3 Bcoeff = {1.1644, 2.0172, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.y = theTextureU.Sample(theSampler, input.tex).r; - yuv.z = theTextureV.Sample(theSampler, input.tex).r; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_BT709.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_BT709.hlsl deleted file mode 100644 index f5aa0cd7..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_BT709.hlsl +++ /dev/null @@ -1,46 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureU : register(t1); -Texture2D theTextureV : register(t2); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define YUVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(YUVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {-0.0627451017, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.1644, 0.0000, 1.7927}; - const float3 Gcoeff = {1.1644, -0.2132, -0.5329}; - const float3 Bcoeff = {1.1644, 2.1124, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.y = theTextureU.Sample(theSampler, input.tex).r; - yuv.z = theTextureV.Sample(theSampler, input.tex).r; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_JPEG.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_JPEG.hlsl deleted file mode 100644 index 84d09b8b..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_PixelShader_YUV_JPEG.hlsl +++ /dev/null @@ -1,46 +0,0 @@ -Texture2D theTextureY : register(t0); -Texture2D theTextureU : register(t1); -Texture2D theTextureV : register(t2); -SamplerState theSampler : register(s0); - -struct PixelShaderInput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define YUVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(YUVRS)] -float4 main(PixelShaderInput input) : SV_TARGET -{ - const float3 offset = {0.0, -0.501960814, -0.501960814}; - const float3 Rcoeff = {1.0000, 0.0000, 1.4020}; - const float3 Gcoeff = {1.0000, -0.3441, -0.7141}; - const float3 Bcoeff = {1.0000, 1.7720, 0.0000}; - - float4 Output; - - float3 yuv; - yuv.x = theTextureY.Sample(theSampler, input.tex).r; - yuv.y = theTextureU.Sample(theSampler, input.tex).r; - yuv.z = theTextureV.Sample(theSampler, input.tex).r; - - yuv += offset; - Output.r = dot(yuv, Rcoeff); - Output.g = dot(yuv, Gcoeff); - Output.b = dot(yuv, Bcoeff); - Output.a = 1.0f; - - return Output * input.color; -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_VertexShader.hlsl b/external/sdl/SDL/VisualC-GDK/shaders/D3D12_VertexShader.hlsl deleted file mode 100644 index e10b4889..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/D3D12_VertexShader.hlsl +++ /dev/null @@ -1,95 +0,0 @@ -#pragma pack_matrix( row_major ) - -struct VertexShaderConstants -{ - matrix model; - matrix projectionAndView; -}; -ConstantBuffer Constants : register(b0); - -struct VertexShaderInput -{ - float3 pos : POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -struct VertexShaderOutput -{ - float4 pos : SV_POSITION; - float2 tex : TEXCOORD0; - float4 color : COLOR0; -}; - -#define ColorRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - "DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - "DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - "DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0)" - -#define TextureRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -#define YUVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -#define NVRS \ - "RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \ - " DENY_DOMAIN_SHADER_ROOT_ACCESS |" \ - " DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \ - " DENY_HULL_SHADER_ROOT_ACCESS )," \ - "RootConstants(num32BitConstants=32, b0),"\ - "DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\ - "DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )" - -[RootSignature(ColorRS)] -VertexShaderOutput mainColor(VertexShaderInput input) -{ - VertexShaderOutput output; - float4 pos = float4(input.pos, 1.0f); - - // Transform the vertex position into projected space. - pos = mul(pos, Constants.model); - pos = mul(pos, Constants.projectionAndView); - output.pos = pos; - - // Pass through texture coordinates and color values without transformation - output.tex = input.tex; - output.color = input.color; - - return output; -} - -[RootSignature(TextureRS)] -VertexShaderOutput mainTexture(VertexShaderInput input) -{ - return mainColor(input); -} - -[RootSignature(YUVRS)] -VertexShaderOutput mainYUV(VertexShaderInput input) -{ - return mainColor(input); -} - -[RootSignature(NVRS)] -VertexShaderOutput mainNV(VertexShaderInput input) -{ - return mainColor(input); -} \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/shaders/buildshaders.bat b/external/sdl/SDL/VisualC-GDK/shaders/buildshaders.bat deleted file mode 100644 index 4447b5e2..00000000 --- a/external/sdl/SDL/VisualC-GDK/shaders/buildshaders.bat +++ /dev/null @@ -1,35 +0,0 @@ -if %2.==one. goto setxboxone -rem Xbox Series compile -set XBOXDXC="%GameDKLatest%\GXDK\bin\Scarlett\DXC.exe" -set SUFFIX=_Series.h -goto startbuild - -:setxboxone -set XBOXDXC="%GameDKLatest%\GXDK\bin\XboxOne\DXC.exe" -set SUFFIX=_One.h - -:startbuild -echo Building with %XBOXDXC% -cd "%1\shaders" -rem Root Signatures -%XBOXDXC% -E ColorRS -T rootsig_1_1 -rootsig-define ColorRS -Fh D3D12_RootSig_Color%SUFFIX% -Vn D3D12_RootSig_Color D3D12_VertexShader.hlsl -%XBOXDXC% -E TextureRS -T rootsig_1_1 -rootsig-define TextureRS -Fh D3D12_RootSig_Texture%SUFFIX% -Vn D3D12_RootSig_Texture D3D12_VertexShader.hlsl -%XBOXDXC% -E YUVRS -T rootsig_1_1 -rootsig-define YUVRS -Fh D3D12_RootSig_YUV%SUFFIX% -Vn D3D12_RootSig_YUV D3D12_VertexShader.hlsl -%XBOXDXC% -E NVRS -T rootsig_1_1 -rootsig-define NVRS -Fh D3D12_RootSig_NV%SUFFIX% -Vn D3D12_RootSig_NV D3D12_VertexShader.hlsl -rem Vertex Shaders -%XBOXDXC% -E mainColor -T vs_6_0 -Fh D3D12_VertexShader_Color%SUFFIX% -Vn D3D12_VertexShader_Color D3D12_VertexShader.hlsl -%XBOXDXC% -E mainTexture -T vs_6_0 -Fh D3D12_VertexShader_Texture%SUFFIX% -Vn D3D12_VertexShader_Texture D3D12_VertexShader.hlsl -%XBOXDXC% -E mainNV -T vs_6_0 -Fh D3D12_VertexShader_NV%SUFFIX% -Vn D3D12_VertexShader_NV D3D12_VertexShader.hlsl -%XBOXDXC% -E mainYUV -T vs_6_0 -Fh D3D12_VertexShader_YUV%SUFFIX% -Vn D3D12_VertexShader_YUV D3D12_VertexShader.hlsl -rem Pixel Shaders -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Colors%SUFFIX% -Vn D3D12_PixelShader_Colors D3D12_PixelShader_Colors.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_BT601%SUFFIX% -Vn D3D12_PixelShader_NV12_BT601 D3D12_PixelShader_NV12_BT601.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_BT709%SUFFIX% -Vn D3D12_PixelShader_NV12_BT709 D3D12_PixelShader_NV12_BT709.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_JPEG%SUFFIX% -Vn D3D12_PixelShader_NV12_JPEG D3D12_PixelShader_NV12_JPEG.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_BT601%SUFFIX% -Vn D3D12_PixelShader_NV21_BT601 D3D12_PixelShader_NV21_BT601.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_BT709%SUFFIX% -Vn D3D12_PixelShader_NV21_BT709 D3D12_PixelShader_NV21_BT709.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_JPEG%SUFFIX% -Vn D3D12_PixelShader_NV21_JPEG D3D12_PixelShader_NV21_JPEG.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Textures%SUFFIX% -Vn D3D12_PixelShader_Textures D3D12_PixelShader_Textures.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_BT601%SUFFIX% -Vn D3D12_PixelShader_YUV_BT601 D3D12_PixelShader_YUV_BT601.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_BT709%SUFFIX% -Vn D3D12_PixelShader_YUV_BT709 D3D12_PixelShader_YUV_BT709.hlsl -%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_JPEG%SUFFIX% -Vn D3D12_PixelShader_YUV_JPEG D3D12_PixelShader_YUV_JPEG.hlsl \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/PackageLayout.xml b/external/sdl/SDL/VisualC-GDK/tests/testcontroller/PackageLayout.xml deleted file mode 100644 index 2fc9a762..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/PackageLayout.xml +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj b/external/sdl/SDL/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj deleted file mode 100644 index 5680fe31..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj +++ /dev/null @@ -1,339 +0,0 @@ - - - - - Debug - Gaming.Desktop.x64 - - - Debug - Gaming.Xbox.Scarlett.x64 - - - Debug - Gaming.Xbox.XboxOne.x64 - - - Release - Gaming.Desktop.x64 - - - Release - Gaming.Xbox.Scarlett.x64 - - - Release - Gaming.Xbox.XboxOne.x64 - - - - {55812185-D13C-4022-9C81-32E0F4A08305} - testcontroller - 10.0 - - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - true - - - Application - $(DefaultPlatformToolset) - true - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testcontroller.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies) - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testcontroller.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testcontroller.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - .\Debug/testcontroller.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies) - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - .\Debug/testcontroller.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - .\Debug/testcontroller.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - {81ce8daf-ebb2-4761-8e45-b71abcca8c68} - false - false - true - - - {da956fd3-e143-46f2-9fe5-c77bebc56b1a} - false - false - true - - - - - - - - - - Document - true - true - true - true - - - - - - - - - - - - - - Document - true - true - true - true - - - - - Document - true - true - true - true - - - - - Document - true - true - true - true - - - - - - - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters b/external/sdl/SDL/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters deleted file mode 100644 index 90aec1b6..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/testcontroller.vcxproj.filters +++ /dev/null @@ -1,52 +0,0 @@ - - - - - - - - - - logos - - - logos - - - logos - - - logos - - - wingdk - - - xboxseries - - - xboxone - - - logos - - - - wingdk - - - - - {5e858cf0-6fba-498d-b33d-11c8ecbb79c7} - - - {5790a250-283e-4f51-8f28-6a977d3c7a6c} - - - {a4d235e4-4017-4193-af62-ecb2ac249be4} - - - {e704dcb9-c83c-4c94-a139-b0f3e3f428f2} - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config deleted file mode 100644 index 162624a4..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/wingdk/MicrosoftGame.config +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - diff --git a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config deleted file mode 100644 index 9d908c90..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/xboxone/MicrosoftGame.config +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - diff --git a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config deleted file mode 100644 index 6d1829b7..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testcontroller/xboxseries/MicrosoftGame.config +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/PackageLayout.xml b/external/sdl/SDL/VisualC-GDK/tests/testgdk/PackageLayout.xml deleted file mode 100644 index abee981b..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/PackageLayout.xml +++ /dev/null @@ -1,10 +0,0 @@ - - - - - - - - - - diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/src/testgdk.cpp b/external/sdl/SDL/VisualC-GDK/tests/testgdk/src/testgdk.cpp deleted file mode 100644 index bc4895bd..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/src/testgdk.cpp +++ /dev/null @@ -1,462 +0,0 @@ -/* - Copyright (C) 1997-2024 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely. -*/ -/* testgdk: Basic tests of using task queue/xbl (with simple drawing) in GDK. - * NOTE: As of June 2022 GDK, login will only work if MicrosoftGame.config is - * configured properly. See README-gdk.md. - */ - -#include -#include -#include - -#include -#include -#include "../src/core/windows/SDL_windows.h" -#include - -extern "C" { -#include "../test/testutils.h" -} - -#include - -#define NUM_SPRITES 100 -#define MAX_SPEED 1 - -static SDLTest_CommonState *state; -static int num_sprites; -static SDL_Texture **sprites; -static SDL_bool cycle_color; -static SDL_bool cycle_alpha; -static int cycle_direction = 1; -static int current_alpha = 0; -static int current_color = 0; -static int sprite_w, sprite_h; -static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND; - -int done; - -static struct -{ - SDL_AudioSpec spec; - Uint8 *sound; /* Pointer to wave data */ - Uint32 soundlen; /* Length of wave data */ - int soundpos; /* Current play position */ -} wave; - -static SDL_AudioStream *stream; - -/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void -quit(int rc) -{ - SDL_free(sprites); - SDL_DestroyAudioStream(stream); - SDL_free(wave.sound); - SDLTest_CommonQuit(state); - /* If rc is 0, just let main return normally rather than calling exit. - * This allows testing of platforms where SDL_main is required and does meaningful cleanup. - */ - if (rc != 0) { - exit(rc); - } -} - -static int fillerup(void) -{ - const int minimum = (wave.soundlen / SDL_AUDIO_FRAMESIZE(wave.spec)) / 2; - if (SDL_GetAudioStreamQueued(stream) < minimum) { - SDL_PutAudioStreamData(stream, wave.sound, wave.soundlen); - } - return 0; -} - -void -UserLoggedIn(XUserHandle user) -{ - HRESULT hr; - char gamertag[128]; - hr = XUserGetGamertag(user, XUserGamertagComponent::UniqueModern, sizeof(gamertag), gamertag, NULL); - - if (SUCCEEDED(hr)) { - SDL_Log("User logged in: %s", gamertag); - } else { - SDL_Log("[GDK] UserLoggedIn -- XUserGetGamertag failed: 0x%08x.", hr); - } - - XUserCloseHandle(user); -} - -void -AddUserUICallback(XAsyncBlock *asyncBlock) -{ - HRESULT hr; - XUserHandle user = NULL; - - hr = XUserAddResult(asyncBlock, &user); - if (SUCCEEDED(hr)) { - uint64_t userId; - - hr = XUserGetId(user, &userId); - if (FAILED(hr)) { - /* If unable to get the user ID, it means the account is banned, etc. */ - SDL_Log("[GDK] AddUserSilentCallback -- XUserGetId failed: 0x%08x.", hr); - XUserCloseHandle(user); - - /* Per the docs, likely should call XUserResolveIssueWithUiAsync here. */ - } else { - UserLoggedIn(user); - } - } else { - SDL_Log("[GDK] AddUserUICallback -- XUserAddAsync failed: 0x%08x.", hr); - } - - delete asyncBlock; -} - -void -AddUserUI() -{ - HRESULT hr; - XAsyncBlock *asyncBlock = new XAsyncBlock; - - asyncBlock->context = NULL; - asyncBlock->queue = NULL; /* A null queue will use the global process task queue */ - asyncBlock->callback = &AddUserUICallback; - - hr = XUserAddAsync(XUserAddOptions::None, asyncBlock); - - if (FAILED(hr)) { - delete asyncBlock; - SDL_Log("[GDK] AddUserSilent -- failed: 0x%08x", hr); - } -} - -void -AddUserSilentCallback(XAsyncBlock *asyncBlock) -{ - HRESULT hr; - XUserHandle user = NULL; - - hr = XUserAddResult(asyncBlock, &user); - if (SUCCEEDED(hr)) { - uint64_t userId; - - hr = XUserGetId(user, &userId); - if (FAILED(hr)) { - /* If unable to get the user ID, it means the account is banned, etc. */ - SDL_Log("[GDK] AddUserSilentCallback -- XUserGetId failed: 0x%08x. Trying with UI.", hr); - XUserCloseHandle(user); - AddUserUI(); - } else { - UserLoggedIn(user); - } - } else { - SDL_Log("[GDK] AddUserSilentCallback -- XUserAddAsync failed: 0x%08x. Trying with UI.", hr); - AddUserUI(); - } - - delete asyncBlock; -} - -void -AddUserSilent() -{ - HRESULT hr; - XAsyncBlock *asyncBlock = new XAsyncBlock; - - asyncBlock->context = NULL; - asyncBlock->queue = NULL; /* A null queue will use the global process task queue */ - asyncBlock->callback = &AddUserSilentCallback; - - hr = XUserAddAsync(XUserAddOptions::AddDefaultUserSilently, asyncBlock); - - if (FAILED(hr)) { - delete asyncBlock; - SDL_Log("[GDK] AddUserSilent -- failed: 0x%08x", hr); - } -} - -int -LoadSprite(const char *file) -{ - int i; - - for (i = 0; i < state->num_windows; ++i) { - /* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */ - sprites[i] = LoadTexture(state->renderers[i], file, SDL_TRUE, &sprite_w, &sprite_h); - if (!sprites[i]) { - return -1; - } - if (SDL_SetTextureBlendMode(sprites[i], blendMode) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError()); - SDL_DestroyTexture(sprites[i]); - return -1; - } - } - - /* We're ready to roll. :) */ - return 0; -} - -void -DrawSprites(SDL_Renderer * renderer, SDL_Texture * sprite) -{ - SDL_Rect viewport; - SDL_FRect temp; - - /* Query the sizes */ - SDL_GetRenderViewport(renderer, &viewport); - - /* Cycle the color and alpha, if desired */ - if (cycle_color) { - current_color += cycle_direction; - if (current_color < 0) { - current_color = 0; - cycle_direction = -cycle_direction; - } - if (current_color > 255) { - current_color = 255; - cycle_direction = -cycle_direction; - } - SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color, - (Uint8) current_color); - } - if (cycle_alpha) { - current_alpha += cycle_direction; - if (current_alpha < 0) { - current_alpha = 0; - cycle_direction = -cycle_direction; - } - if (current_alpha > 255) { - current_alpha = 255; - cycle_direction = -cycle_direction; - } - SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha); - } - - /* Draw a gray background */ - SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderClear(renderer); - - /* Test points */ - SDL_SetRenderDrawColor(renderer, 0xFF, 0x00, 0x00, 0xFF); - SDL_RenderPoint(renderer, 0.0f, 0.0f); - SDL_RenderPoint(renderer, (float)(viewport.w - 1), 0.0f); - SDL_RenderPoint(renderer, 0.0f, (float)(viewport.h - 1)); - SDL_RenderPoint(renderer, (float)(viewport.w - 1), (float)(viewport.h - 1)); - - /* Test horizontal and vertical lines */ - SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF); - SDL_RenderLine(renderer, 1.0f, 0.0f, (float)(viewport.w - 2), 0.0f); - SDL_RenderLine(renderer, 1.0f, (float)(viewport.h - 1), (float)(viewport.w - 2), (float)(viewport.h - 1)); - SDL_RenderLine(renderer, 0.0f, 1.0f, 0.0f, (float)(viewport.h - 2)); - SDL_RenderLine(renderer, (float)(viewport.w - 1), 1, (float)(viewport.w - 1), (float)(viewport.h - 2)); - - /* Test fill and copy */ - SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF); - temp.x = 1.0f; - temp.y = 1.0f; - temp.w = (float)sprite_w; - temp.h = (float)sprite_h; - SDL_RenderFillRect(renderer, &temp); - SDL_RenderTexture(renderer, sprite, NULL, &temp); - temp.x = (float)(viewport.w-sprite_w-1); - temp.y = 1.0f; - temp.w = (float)sprite_w; - temp.h = (float)sprite_h; - SDL_RenderFillRect(renderer, &temp); - SDL_RenderTexture(renderer, sprite, NULL, &temp); - temp.x = 1.0f; - temp.y = (float)(viewport.h-sprite_h-1); - temp.w = (float)sprite_w; - temp.h = (float)sprite_h; - SDL_RenderFillRect(renderer, &temp); - SDL_RenderTexture(renderer, sprite, NULL, &temp); - temp.x = (float)(viewport.w-sprite_w-1); - temp.y = (float)(viewport.h-sprite_h-1); - temp.w = (float)(sprite_w); - temp.h = (float)(sprite_h); - SDL_RenderFillRect(renderer, &temp); - SDL_RenderTexture(renderer, sprite, NULL, &temp); - - /* Test diagonal lines */ - SDL_SetRenderDrawColor(renderer, 0x00, 0xFF, 0x00, 0xFF); - SDL_RenderLine(renderer, (float)sprite_w, (float)sprite_h, - (float)(viewport.w-sprite_w-2), (float)(viewport.h-sprite_h-2)); - SDL_RenderLine(renderer, (float)(viewport.w-sprite_w-2), (float)sprite_h, - (float)sprite_w, (float)(viewport.h-sprite_h-2)); - - /* Update the screen! */ - SDL_RenderPresent(renderer); -} - -void -loop() -{ - int i; - SDL_Event event; - - /* Check for events */ - while (SDL_PollEvent(&event)) { - if (event.type == SDL_EVENT_KEY_DOWN && !event.key.repeat) { - SDL_Log("Initial SDL_EVENT_KEY_DOWN: %s", SDL_GetScancodeName(event.key.keysym.scancode)); - } -#if defined(__XBOXONE__) || defined(__XBOXSERIES__) - /* On Xbox, ignore the keydown event because the features aren't supported */ - if (event.type != SDL_EVENT_KEY_DOWN) { - SDLTest_CommonEvent(state, &event, &done); - } -#else - SDLTest_CommonEvent(state, &event, &done); -#endif - } - for (i = 0; i < state->num_windows; ++i) { - if (state->windows[i] == NULL) { - continue; - } - DrawSprites(state->renderers[i], sprites[i]); - } - fillerup(); -} - -int -main(int argc, char *argv[]) -{ - int i; - const char *icon = "icon.bmp"; - char *soundname = NULL; - - /* Initialize parameters */ - num_sprites = NUM_SPRITES; - - /* Initialize test framework */ - state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_AUDIO); - if (!state) { - return 1; - } - - for (i = 1; i < argc;) { - int consumed; - - consumed = SDLTest_CommonArg(state, i); - if (consumed == 0) { - consumed = -1; - if (SDL_strcasecmp(argv[i], "--blend") == 0) { - if (argv[i + 1]) { - if (SDL_strcasecmp(argv[i + 1], "none") == 0) { - blendMode = SDL_BLENDMODE_NONE; - consumed = 2; - } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { - blendMode = SDL_BLENDMODE_BLEND; - consumed = 2; - } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { - blendMode = SDL_BLENDMODE_ADD; - consumed = 2; - } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { - blendMode = SDL_BLENDMODE_MOD; - consumed = 2; - } else if (SDL_strcasecmp(argv[i + 1], "sub") == 0) { - blendMode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT, SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_SUBTRACT); - consumed = 2; - } - } - } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { - cycle_color = SDL_TRUE; - consumed = 1; - } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { - cycle_alpha = SDL_TRUE; - consumed = 1; - } else if (SDL_isdigit(*argv[i])) { - num_sprites = SDL_atoi(argv[i]); - consumed = 1; - } else if (argv[i][0] != '-') { - icon = argv[i]; - consumed = 1; - } - } - if (consumed < 0) { - static const char *options[] = { - "[--blend none|blend|add|mod]", - "[--cyclecolor]", - "[--cyclealpha]", - "[num_sprites]", - "[icon.bmp]", - NULL }; - SDLTest_CommonLogUsage(state, argv[0], options); - quit(1); - } - i += consumed; - } - if (!SDLTest_CommonInit(state)) { - quit(2); - } - - /* Create the windows, initialize the renderers, and load the textures */ - sprites = - (SDL_Texture **) SDL_malloc(state->num_windows * sizeof(*sprites)); - if (!sprites) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n"); - quit(2); - } - for (i = 0; i < state->num_windows; ++i) { - SDL_Renderer *renderer = state->renderers[i]; - SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderClear(renderer); - } - if (LoadSprite(icon) < 0) { - quit(2); - } - - soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav"); - - if (!soundname) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError()); - quit(1); - } - - /* Load the wave file into memory */ - if (SDL_LoadWAV(soundname, &wave.spec, &wave.sound, &wave.soundlen) == -1) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", soundname, SDL_GetError()); - quit(1); - } - - /* Show the list of available drivers */ - SDL_Log("Available audio drivers:"); - for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) { - SDL_Log("%i: %s", i, SDL_GetAudioDriver(i)); - } - - SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver()); - - stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &wave.spec, NULL, NULL); - if (!stream) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError()); - return -1; - } - SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(stream)); - - /* Main render loop */ - done = 0; - - /* Try to add the default user silently */ - AddUserSilent(); - - while (!done) { - loop(); - } - - quit(0); - - SDL_free(soundname); - return 0; -} diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/testgdk.vcxproj b/external/sdl/SDL/VisualC-GDK/tests/testgdk/testgdk.vcxproj deleted file mode 100644 index c43e5f4d..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/testgdk.vcxproj +++ /dev/null @@ -1,395 +0,0 @@ - - - - - Debug - Gaming.Desktop.x64 - - - Debug - Gaming.Xbox.Scarlett.x64 - - - Debug - Gaming.Xbox.XboxOne.x64 - - - Release - Gaming.Desktop.x64 - - - Release - Gaming.Xbox.Scarlett.x64 - - - Release - Gaming.Xbox.XboxOne.x64 - - - - {1C9A3F71-35A5-4C56-B292-F4375B3C3649} - testsprite - 10.0 - - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - true - - - Application - $(DefaultPlatformToolset) - true - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testsprite.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies) - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testsprite.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testsprite.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - .\Debug/testsprite.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies) - - - - - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - .\Debug/testsprite.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - .\Debug/testsprite.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - - - - - {81ce8daf-ebb2-4761-8e45-b71abcca8c68} - false - false - true - - - {da956fd3-e143-46f2-9fe5-c77bebc56b1a} - false - false - true - - - - - Copying %(Filename)%(Extension) - Copying %(Filename)%(Extension) - Copying %(Filename)%(Extension) - copy "%(FullPath)" "$(ProjectDir)\" -copy "%(FullPath)" "$(OutDir)\" - copy "%(FullPath)" "$(ProjectDir)\" -copy "%(FullPath)" "$(OutDir)\" - copy "%(FullPath)" "$(ProjectDir)\" -copy "%(FullPath)" "$(OutDir)\" - $(ProjectDir)\%(Filename)%(Extension);%(Outputs) - $(ProjectDir)\%(Filename)%(Extension);%(Outputs) - $(ProjectDir)\%(Filename)%(Extension);%(Outputs) - Copying %(Filename)%(Extension) - Copying %(Filename)%(Extension) - Copying %(Filename)%(Extension) - copy "%(FullPath)" "$(ProjectDir)\" -copy "%(FullPath)" "$(OutDir)\" - copy "%(FullPath)" "$(ProjectDir)\" -copy "%(FullPath)" "$(OutDir)\" - copy "%(FullPath)" "$(ProjectDir)\" -copy "%(FullPath)" "$(OutDir)\" - $(ProjectDir)\%(Filename)%(Extension);%(Outputs) - $(ProjectDir)\%(Filename)%(Extension);%(Outputs) - $(ProjectDir)\%(Filename)%(Extension);%(Outputs) - - - - - - - - - Document - true - true - true - true - - - - - Document - true - true - true - true - - - - - - - - - - - - - - Document - true - true - true - true - - - - - Document - - - - - Document - true - true - true - true - - - - - - - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters b/external/sdl/SDL/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters deleted file mode 100644 index 1cbae864..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/testgdk.vcxproj.filters +++ /dev/null @@ -1,53 +0,0 @@ - - - - - - - - - - logos - - - logos - - - logos - - - logos - - - wingdk - - - xboxseries - - - - xboxone - - - logos - - - - wingdk - - - - - {c3c871f2-c7b7-4025-8ba4-037dde717fe1} - - - {1678a80d-0ee8-4f48-bf89-9462d82dd98a} - - - {1b47b96b-507e-40ec-9c25-99b1a4d5b575} - - - {ac7aa2d5-f0f7-46eb-a548-5b6316f3b63b} - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config deleted file mode 100644 index afd57d69..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/wingdk/MicrosoftGame.config +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config deleted file mode 100644 index a593bd16..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/xboxone/MicrosoftGame.config +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config deleted file mode 100644 index 1ab7c17f..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testgdk/xboxseries/MicrosoftGame.config +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testsprite/PackageLayout.xml b/external/sdl/SDL/VisualC-GDK/tests/testsprite/PackageLayout.xml deleted file mode 100644 index 60a83782..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testsprite/PackageLayout.xml +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/external/sdl/SDL/VisualC-GDK/tests/testsprite/testsprite.vcxproj b/external/sdl/SDL/VisualC-GDK/tests/testsprite/testsprite.vcxproj deleted file mode 100644 index 9534f5b0..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testsprite/testsprite.vcxproj +++ /dev/null @@ -1,389 +0,0 @@ - - - - - Debug - Gaming.Desktop.x64 - - - Debug - Gaming.Xbox.Scarlett.x64 - - - Debug - Gaming.Xbox.XboxOne.x64 - - - Release - Gaming.Desktop.x64 - - - Release - Gaming.Xbox.Scarlett.x64 - - - Release - Gaming.Xbox.XboxOne.x64 - - - - {40FB7794-D3C3-4CFE-BCF4-A80C96635682} - testsprite - 10.0 - - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - true - - - Application - $(DefaultPlatformToolset) - true - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - AllRules.ruleset - AllRules.ruleset - AllRules.ruleset - - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testsprite.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies) - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testsprite.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - .\Release/testsprite.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - xgameruntime.lib;%(AdditionalDependencies) - - - - - - - - - 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logos - - - logos - - - logos - - - xboxseries - - - xboxone - - - wingdk - - - logos - - - - wingdk - - - - - {c3c871f2-c7b7-4025-8ba4-037dde717fe1} - - - {c862dfc3-7803-4359-a31e-9dcda37e641a} - - - {1671e83d-25b3-4eb5-bed0-5c52c80f4e49} - - - {9bf62acf-6661-43f9-bde3-0de9e1db4290} - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config deleted file mode 100644 index bbb839c7..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testsprite/wingdk/MicrosoftGame.config +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config deleted file mode 100644 index 14fbf7df..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testsprite/xboxone/MicrosoftGame.config +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config b/external/sdl/SDL/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config deleted file mode 100644 index 402b89e3..00000000 --- a/external/sdl/SDL/VisualC-GDK/tests/testsprite/xboxseries/MicrosoftGame.config +++ /dev/null @@ -1,29 +0,0 @@ - - - - - - - - - - - - PleaseChangeMe - FFFFFFFF - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC-WinRT/SDL-UWP.sln b/external/sdl/SDL/VisualC-WinRT/SDL-UWP.sln deleted file mode 100644 index 86bd92de..00000000 --- a/external/sdl/SDL/VisualC-WinRT/SDL-UWP.sln +++ /dev/null @@ -1,69 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Version 16 -VisualStudioVersion = 16.0.33027.164 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3-UWP", "SDL-UWP.vcxproj", "{89E9B32E-A86A-47C3-A948-D2B1622925CE}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testdraw", "testdraw\testdraw.vcxproj", "{95943BBE-F378-4068-A3FD-DAE1B8309B6E}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|ARM = Debug|ARM - Debug|ARM64 = Debug|ARM64 - Debug|x64 = Debug|x64 - Debug|x86 = Debug|x86 - Release|ARM = Release|ARM - Release|ARM64 = Release|ARM64 - Release|x64 = Release|x64 - Release|x86 = Release|x86 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.ActiveCfg = Debug|ARM - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.Build.0 = Debug|ARM - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.ActiveCfg = Debug|ARM64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.Build.0 = Debug|ARM64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.ActiveCfg = Debug|x64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.Build.0 = Debug|x64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.ActiveCfg = Debug|Win32 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.Build.0 = Debug|Win32 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.ActiveCfg = Release|ARM - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.Build.0 = Release|ARM - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.ActiveCfg = Release|ARM64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.Build.0 = Release|ARM64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.ActiveCfg = Release|x64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.Build.0 = Release|x64 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.ActiveCfg = Release|Win32 - {89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.Build.0 = Release|Win32 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.ActiveCfg = Debug|ARM - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.Build.0 = Debug|ARM - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM.Deploy.0 = Debug|ARM - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.ActiveCfg = Debug|ARM64 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.Build.0 = Debug|ARM64 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|ARM64.Deploy.0 = Debug|ARM64 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.ActiveCfg = Debug|x64 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.Build.0 = Debug|x64 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x64.Deploy.0 = Debug|x64 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.ActiveCfg = Debug|Win32 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.Build.0 = Debug|Win32 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Debug|x86.Deploy.0 = Debug|Win32 - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.ActiveCfg = Release|ARM - {95943BBE-F378-4068-A3FD-DAE1B8309B6E}.Release|ARM.Build.0 = Release|ARM - 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- - - render - - - render\direct3d - - - render\direct3d11 - - - render\opengl - - - render\opengl - - - render\opengles2 - - - render\opengles2 - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - power - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - video\khronos\vulkan - - - - - - - - render\direct3d12 - - - - - - - main\generic - - - main - - - 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haptic\dummy - - - joystick\dummy - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\hidapi - - - joystick\windows - - - joystick\windows - - - joystick\windows - - - joystick\windows - - - joystick\windows - - - joystick\virtual - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video - - - video\dummy - - - video\dummy - - - video\dummy - - - video\yuv2rgb - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - video\windows - - - timer - - - timer\windows - - - thread - - - thread\windows - - - thread\windows - - - thread\windows - - - thread\windows - - - thread\windows - - - thread\windows - - - thread\generic - - - stdlib - - - stdlib - - - stdlib - - - stdlib - - - stdlib - - - stdlib - - - stdlib - - - stdlib - - - stdlib - - - sensor - - - sensor\dummy - - - sensor\windows - - - render - - - render - - - render - - - render - - - render\direct3d - - - render\direct3d - - - render\direct3d11 - - - render\direct3d11 - - - render\opengl - - - render\opengl - - - render\opengles2 - - - render\opengles2 - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - render\software - - - power - - - - power\windows - - - render\direct3d12 - - - render\direct3d12 - - - core\windows - - - stdlib - - - stdlib - - - - - - diff --git a/external/sdl/SDL/VisualC/SDL_test/SDL_test.vcxproj b/external/sdl/SDL/VisualC/SDL_test/SDL_test.vcxproj deleted file mode 100644 index f652cfc3..00000000 --- a/external/sdl/SDL/VisualC/SDL_test/SDL_test.vcxproj +++ /dev/null @@ -1,175 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - SDL3_test - {DA956FD3-E143-46F2-9FE5-C77BEBC56B1A} - SDL_test - 10.0 - - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - StaticLibrary - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - AllRules.ruleset - - - AllRules.ruleset - - - AllRules.ruleset - - - AllRules.ruleset - - - - - - - - - - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - StreamingSIMDExtensions - Level3 - OldStyle - true - true - - - - - X64 - - - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - true - MultiThreadedDLL - false - Level3 - OldStyle - true - true - - - - - - - - - Disabled - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - false - StreamingSIMDExtensions - Level3 - OldStyle - true - true - - - - - X64 - - - Disabled - $(ProjectDir)/../../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - false - Level3 - OldStyle - true - true - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC/clean.sh b/external/sdl/SDL/VisualC/clean.sh deleted file mode 100755 index fd16f9a1..00000000 --- a/external/sdl/SDL/VisualC/clean.sh +++ /dev/null @@ -1,4 +0,0 @@ -#!/bin/sh -find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete -find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -delete -find . -depth -type d \( -name Win32 -o -name x64 \) -exec rm -rv {} \; diff --git a/external/sdl/SDL/VisualC/pkg-support/cmake/sdl3-config-version.cmake b/external/sdl/SDL/VisualC/pkg-support/cmake/sdl3-config-version.cmake deleted file mode 100644 index 3c455dc1..00000000 --- a/external/sdl/SDL/VisualC/pkg-support/cmake/sdl3-config-version.cmake +++ /dev/null @@ -1,54 +0,0 @@ -# based on the files generated by CMake's write_basic_package_version_file - -# SDL CMake version configuration file: -# This file is meant to be placed in a cmake subfolder of SDL3-devel-3.x.y-VC - -if(NOT EXISTS "${CMAKE_CURRENT_LIST_DIR}/../include/SDL3/SDL_version.h") - message(AUTHOR_WARNING "Could not find SDL3/SDL_version.h. This script is meant to be placed in the root of SDL3-devel-3.x.y-VC") - return() -endif() - -file(READ "${CMAKE_CURRENT_LIST_DIR}/../include/SDL3/SDL_version.h" _sdl_version_h) -string(REGEX MATCH "#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_version_h}") -set(_sdl_major "${CMAKE_MATCH_1}") -string(REGEX MATCH "#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_version_h}") -set(_sdl_minor "${CMAKE_MATCH_1}") -string(REGEX MATCH "#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)" _sdl_patch_re "${_sdl_version_h}") -set(_sdl_patch "${CMAKE_MATCH_1}") -if(_sdl_major_re AND _sdl_minor_re AND _sdl_patch_re) - set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_patch}") -else() - message(AUTHOR_WARNING "Could not extract version from SDL3/SDL_version.h.") - return() -endif() - -if(PACKAGE_FIND_VERSION_RANGE) - # Package version must be in the requested version range - if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN) - OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - endif() -else() - if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - -# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail. -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() - -# check that the installed version has the same 32/64bit-ness as the one which is currently searching: -if(NOT (CMAKE_SIZEOF_VOID_P STREQUAL "8" OR CMAKE_SIZEOF_VOID_P STREQUAL "4")) - set(PACKAGE_VERSION "${PACKAGE_VERSION} (32+64bit)") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() diff --git a/external/sdl/SDL/VisualC/pkg-support/cmake/sdl3-config.cmake b/external/sdl/SDL/VisualC/pkg-support/cmake/sdl3-config.cmake deleted file mode 100644 index 4a9b4ac2..00000000 --- a/external/sdl/SDL/VisualC/pkg-support/cmake/sdl3-config.cmake +++ /dev/null @@ -1,129 +0,0 @@ -# SDL CMake configuration file: -# This file is meant to be placed in a cmake subfolder of SDL3-devel-3.x.y-VC - -cmake_minimum_required(VERSION 3.0) - -include(FeatureSummary) -set_package_properties(SDL3 PROPERTIES - URL "https://www.libsdl.org/" - DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware" -) - -# Copied from `configure_package_config_file` -macro(set_and_check _var _file) - set(${_var} "${_file}") - if(NOT EXISTS "${_file}") - message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") - endif() -endmacro() - -# Copied from `configure_package_config_file` -macro(check_required_components _NAME) - foreach(comp ${${_NAME}_FIND_COMPONENTS}) - if(NOT ${_NAME}_${comp}_FOUND) - if(${_NAME}_FIND_REQUIRED_${comp}) - set(${_NAME}_FOUND FALSE) - endif() - endif() - endforeach() -endmacro() - -set(SDL3_FOUND TRUE) - -if(CMAKE_SIZEOF_VOID_P STREQUAL "4") - set(_sdl_arch_subdir "x86") -elseif(CMAKE_SIZEOF_VOID_P STREQUAL "8") - set(_sdl_arch_subdir "x64") -else() - set(SDL3_FOUND FALSE) - return() -endif() - -set_and_check(_sdl3_prefix "${CMAKE_CURRENT_LIST_DIR}/..") -set(_sdl3_include_dirs "${_sdl3_prefix}/include") -unset(_sdl3_prefix) - -set(SDL3_LIBRARIES SDL3::SDL3) -set(SDL3TEST_LIBRARY SDL3::SDL3_test) - - -# All targets are created, even when some might not be requested though COMPONENTS. -# This is done for compatibility with CMake generated SDL3-target.cmake files. - -if(NOT TARGET SDL3::Headers) - add_library(SDL3::Headers INTERFACE IMPORTED) - set_target_properties(SDL3::SDL3 - PROPERTIES - INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_include_dirs}" - ) -endif() -set(SDL3_Headers_FOUND TRUE) -unset(_sdl3_include_dirs) - -set(_sdl3_library "${SDL3_LIBDIR}/SDL3.lib") -set(_sdl3_dll_library "${SDL3_BINDIR}/SDL3.dll") -if(EXISTS "${_sdl3_library}" AND EXISTS "${_sdl3_dll_library}") - if(NOT TARGET SDL3::SDL3-shared) - add_library(SDL3::SDL3-shared SHARED IMPORTED) - set_target_properties(SDL3::SDL3-shared - PROPERTIES - INTERFACE_LINK_LIBRARIES "SDL3::Headers" - IMPORTED_IMPLIB "${_sdl3_library}" - IMPORTED_LOCATION "${_sdl3_dll_library}" - COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED" - INTERFACE_SDL3_SHARED "ON" - COMPATIBLE_INTERFACE_STRING "SDL_VERSION" - INTERFACE_SDL_VERSION "SDL3" - ) - endif() - set(SDL3_SDL3-shared_FOUND TRUE) -else() - set(SDL3_SDL3-shared_FOUND FALSE) -endif() -unset(_sdl3_library) -unset(_sdl3_dll_library) - -set(SDL3_SDL3-static_FOUND FALSE) - -set(_sdl3test_library "${SDL3_LIBDIR}/SDL3_test.lib") -if(EXISTS "${_sdl3test_library}") - if(NOT TARGET SDL3::SDL3_test) - add_library(SDL3::SDL3_test STATIC IMPORTED) - set_target_properties(SDL3::SDL3_test - PROPERTIES - INTERFACE_LINK_LIBRARIES "SDL3::Headers" - IMPORTED_LOCATION "${_sdl3test_library}" - COMPATIBLE_INTERFACE_STRING "SDL_VERSION" - INTERFACE_SDL_VERSION "SDL3" - ) - endif() - set(SDL3_SDL3_test_FOUND TRUE) -else() - set(SDL3_SDL3_test_FOUND FALSE) -endif() -unset(_sdl3test_library) - -if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND) - set(SDL3_SDL3_FOUND TRUE) -endif() - -function(_sdl_create_target_alias_compat NEW_TARGET TARGET) - if(CMAKE_VERSION VERSION_LESS "3.18") - # Aliasing local targets is not supported on CMake < 3.18, so make it global. - add_library(${NEW_TARGET} INTERFACE IMPORTED) - set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}") - else() - add_library(${NEW_TARGET} ALIAS ${TARGET}) - endif() -endfunction() - -# Make sure SDL3::SDL3 always exists -if(NOT TARGET SDL3::SDL3) - if(TARGET SDL3::SDL3-shared) - _sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared) - else() - _sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static) - endif() -endif() - -check_required_components(SDL3) diff --git a/external/sdl/SDL/VisualC/tests/checkkeys/checkkeys.vcxproj b/external/sdl/SDL/VisualC/tests/checkkeys/checkkeys.vcxproj deleted file mode 100644 index fac6ce51..00000000 --- a/external/sdl/SDL/VisualC/tests/checkkeys/checkkeys.vcxproj +++ /dev/null @@ -1,219 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - {26828762-C95D-4637-9CB1-7F0979523813} - checkkeys - 10.0 - - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - AllRules.ruleset - - - AllRules.ruleset - - - AllRules.ruleset - - - AllRules.ruleset - - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/checkkeys.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - X64 - .\Debug/checkkeys.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDebugDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/checkkeys.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Release/checkkeys.pch - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - X64 - .\Release/checkkeys.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Release/checkkeys.pch - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - - - - - {81ce8daf-ebb2-4761-8e45-b71abcca8c68} - false - false - true - - - {da956fd3-e143-46f2-9fe5-c77bebc56b1a} - false - false - true - - - - - $(SolutionDir)$(Platform)\$(Configuration);%(AdditionalIncludeDirectories) - $(Platform)\$(Configuration)\;%(AdditionalUsingDirectories) - %(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - $(SolutionDir)$(Platform)\$(Configuration);%(AdditionalIncludeDirectories) - $(Platform)\$(Configuration)\;%(AdditionalUsingDirectories) - $(SolutionDir)$(Platform)\$(Configuration);%(AdditionalIncludeDirectories) - $(Platform)\$(Configuration)\;%(AdditionalUsingDirectories) - - - - - - \ No newline at end of file diff --git a/external/sdl/SDL/VisualC/tests/loopwave/loopwave.vcxproj b/external/sdl/SDL/VisualC/tests/loopwave/loopwave.vcxproj deleted file mode 100644 index aa59a8a9..00000000 --- a/external/sdl/SDL/VisualC/tests/loopwave/loopwave.vcxproj +++ /dev/null @@ -1,231 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - {AAAD1CB5-7ADA-47AE-85A0-08A6EC48FAFB} - loopwave - 10.0 - - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - Application - $(DefaultPlatformToolset) - - - - - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>10.0.40219.1 - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - $(SolutionDir)$(Platform)\$(Configuration)\ - $(Platform)\$(Configuration)\ - AllRules.ruleset - - - AllRules.ruleset - - - AllRules.ruleset - - - AllRules.ruleset - - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Release/loopwave.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Release/loopwave.pch - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - - - - - NDEBUG;%(PreprocessorDefinitions) - true - true - X64 - .\Release/loopwave.tlb - - - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - - - .\Release/loopwave.pch - Level3 - - - NDEBUG;%(PreprocessorDefinitions) - 0x0409 - - - Windows - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - Win32 - .\Debug/loopwave.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - %(AdditionalUsingDirectories) - WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) - MultiThreadedDLL - Level3 - OldStyle - - - _DEBUG;%(PreprocessorDefinitions) - 0x0409 - - - true - Windows - - - - - _DEBUG;%(PreprocessorDefinitions) - true - true - X64 - .\Debug/loopwave.tlb - - - Disabled - $(SolutionDir)/../include;%(AdditionalIncludeDirectories) - 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OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX) - OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX))) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - endif() -else() - if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION) - set(PACKAGE_VERSION_COMPATIBLE FALSE) - else() - set(PACKAGE_VERSION_COMPATIBLE TRUE) - if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION) - set(PACKAGE_VERSION_EXACT TRUE) - endif() - endif() -endif() - -# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail. -if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "") - set(PACKAGE_VERSION_UNSUITABLE TRUE) -endif() diff --git a/external/sdl/SDL/Xcode/SDL/pkg-support/resources/CMake/sdl3-config.cmake b/external/sdl/SDL/Xcode/SDL/pkg-support/resources/CMake/sdl3-config.cmake deleted file mode 100644 index 5a4e7b43..00000000 --- a/external/sdl/SDL/Xcode/SDL/pkg-support/resources/CMake/sdl3-config.cmake +++ /dev/null @@ -1,104 +0,0 @@ -# SDL CMake configuration file: -# This file is meant to be placed in Resources/CMake of a SDL3 framework - -# INTERFACE_LINK_OPTIONS needs CMake 3.12 -cmake_minimum_required(VERSION 3.12) - -include(FeatureSummary) -set_package_properties(SDL3 PROPERTIES - URL "https://www.libsdl.org/" - DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware" -) - -# Copied from `configure_package_config_file` -macro(set_and_check _var _file) - set(${_var} "${_file}") - if(NOT EXISTS "${_file}") - message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") - endif() -endmacro() - -# Copied from `configure_package_config_file` -macro(check_required_components _NAME) - foreach(comp ${${_NAME}_FIND_COMPONENTS}) - if(NOT ${_NAME}_${comp}_FOUND) - if(${_NAME}_FIND_REQUIRED_${comp}) - set(${_NAME}_FOUND FALSE) - endif() - endif() - endforeach() -endmacro() - -set(SDL3_FOUND TRUE) - -# Compute the installation prefix relative to this file. -get_filename_component(_sdl3_framework_path "${CMAKE_CURRENT_LIST_FILE}" PATH) # /SDL3.framework/Resources/CMake/ -get_filename_component(_sdl3_framework_path "${_IMPORT_PREFIX}" PATH) # /SDL3.framework/Resources/ -get_filename_component(_sdl3_framework_path "${_IMPORT_PREFIX}" PATH) # /SDL3.framework/ -get_filename_component(_sdl3_framework_parent_path "${_sdl3_framework_path}" PATH) # / - -set_and_check(_sdl3_include_dirs "${_sdl3_framework_path}/Headers") - -set(SDL3_LIBRARIES "SDL3::SDL3") - -# All targets are created, even when some might not be requested though COMPONENTS. -# This is done for compatibility with CMake generated SDL3-target.cmake files. - -if(NOT TARGET SDL3::Headers) - add_library(SDL3::Headers INTERFACE IMPORTED) - set_target_properties(SDL3::Headers - PROPERTIES - INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${_sdl3_framework_parent_path}\"" - INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_include_dirs}" - ) -endif() -set(SDL3_Headers_FOUND TRUE) -unset(_sdl3_include_dirs) - -if(NOT TARGET SDL3::SDL3-shared) - add_library(SDL3::SDL3-shared SHARED IMPORTED) - set_target_properties(SDL3::SDL3-shared - PROPERTIES - FRAMEWORK "TRUE" - INTERFACE_LINK_LIBRARIES "SDL3::Headers" - IMPORTED_LOCATION "${_sdl3_framework_path}/SDL3" - IMPORTED_SONAME "${_sdl3_framework_path}/SDL3" - COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED" - INTERFACE_SDL3_SHARED "ON" - COMPATIBLE_INTERFACE_STRING "SDL_VERSION" - INTERFACE_SDL_VERSION "SDL3" - ) -endif() -set(SDL3_SDL3-shared_FOUND TRUE) - -set(SDL3_SDL3-static FALSE) - -set(SDL3_SDL3_test FALSE) - -unset(_sdl3_framework_parent_path) -unset(_sdl3_framework_path) - -if(SDL3_SDL3-shared_FOUND OR SDL3_SDL3-static_FOUND) - set(SDL3_SDL3_FOUND TRUE) -endif() - -function(_sdl_create_target_alias_compat NEW_TARGET TARGET) - if(CMAKE_VERSION VERSION_LESS "3.18") - # Aliasing local targets is not supported on CMake < 3.18, so make it global. - add_library(${NEW_TARGET} INTERFACE IMPORTED) - set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}") - else() - add_library(${NEW_TARGET} ALIAS ${TARGET}) - endif() -endfunction() - -# Make sure SDL3::SDL3 always exists -if(NOT TARGET SDL3::SDL3) - if(TARGET SDL3::SDL3-shared) - _sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-shared) - else() - _sdl_create_target_alias_compat(SDL3::SDL3 SDL3::SDL3-static) - endif() -endif() - -check_required_components(SDL3) diff --git a/external/sdl/SDL/Xcode/SDL/pkg-support/resources/License.txt b/external/sdl/SDL/Xcode/SDL/pkg-support/resources/License.txt deleted file mode 100644 index 42f37361..00000000 --- a/external/sdl/SDL/Xcode/SDL/pkg-support/resources/License.txt +++ /dev/null @@ -1,19 +0,0 @@ - -Simple DirectMedia Layer -Copyright (C) 1997-2024 Sam Lantinga - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. diff --git a/external/sdl/SDL/Xcode/SDL/pkg-support/resources/ReadMe.txt b/external/sdl/SDL/Xcode/SDL/pkg-support/resources/ReadMe.txt deleted file mode 100644 index 27130884..00000000 --- a/external/sdl/SDL/Xcode/SDL/pkg-support/resources/ReadMe.txt +++ /dev/null @@ -1,44 +0,0 @@ -The Simple DirectMedia Layer (SDL for short) is a cross-platform -library designed to make it easy to write multi-media software, -such as games and emulators. - -The Simple DirectMedia Layer library source code is available from: -http://www.libsdl.org/ - -This library is distributed under the terms of the zlib license: -http://zlib.net/zlib_license.html - - -This packages contains the SDL framework for macOS. -Conforming with Apple guidelines, this framework -contains both the SDL runtime component and development header files. - - -To Install: -Copy the SDL3.framework to /Library/Frameworks - -You may alternatively install it in /Library/Frameworks -if your access privileges are not high enough. - - -Use in CMake projects: -SDL3.framework can be used in CMake projects using the following pattern: -``` -find_package(SDL3 REQUIRED COMPONENTS SDL3) -add_executable(my_game ${MY_SOURCES}) -target_link_libraries(my_game PRIVATE SDL3::SDL3) -``` -If SDL3.framework is installed in a non-standard location, -please refer to the following link for ways to configure CMake: -https://cmake.org/cmake/help/latest/command/find_package.html#config-mode-search-procedure - - -Additional References: - - - Screencast tutorials for getting started with OpenSceneGraph/macOS are - available at: - http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips - Though these are OpenSceneGraph centric, the same exact concepts apply to - SDL, thus the videos are recommended for everybody getting started with - developing on macOS. 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Constructors, destructors and assignment -# operators of the base classes will not be shown. - -INLINE_INHERITED_MEMB = NO - -# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full -# path before files name in the file list and in the header files. If set -# to NO the shortest path that makes the file name unique will be used. - -FULL_PATH_NAMES = NO - -# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag -# can be used to strip a user-defined part of the path. Stripping is -# only done if one of the specified strings matches the left-hand part of -# the path. 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This can be useful is your file systems -# doesn't support long names like on DOS, Mac, or CD-ROM. - -SHORT_NAMES = NO - -# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen -# will interpret the first line (until the first dot) of a JavaDoc-style -# comment as the brief description. If set to NO, the JavaDoc -# comments will behave just like regular Qt-style comments -# (thus requiring an explicit @brief command for a brief description.) - -JAVADOC_AUTOBRIEF = YES - -# If the QT_AUTOBRIEF tag is set to YES then Doxygen will -# interpret the first line (until the first dot) of a Qt-style -# comment as the brief description. If set to NO, the comments -# will behave just like regular Qt-style comments (thus requiring -# an explicit \brief command for a brief description.) - -QT_AUTOBRIEF = YES - -# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen -# treat a multi-line C++ special comment block (i.e. a block of //! or /// -# comments) as a brief description. This used to be the default behaviour. -# The new default is to treat a multi-line C++ comment block as a detailed -# description. Set this tag to YES if you prefer the old behaviour instead. - -MULTILINE_CPP_IS_BRIEF = NO - -# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented -# member inherits the documentation from any documented member that it -# re-implements. - -INHERIT_DOCS = YES - -# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce -# a new page for each member. If set to NO, the documentation of a member will -# be part of the file/class/namespace that contains it. - -SEPARATE_MEMBER_PAGES = NO - -# The TAB_SIZE tag can be used to set the number of spaces in a tab. -# Doxygen uses this value to replace tabs by spaces in code fragments. - -TAB_SIZE = 4 - -# This tag can be used to specify a number of aliases that acts -# as commands in the documentation. An alias has the form "name=value". -# For example adding "sideeffect=\par Side Effects:\n" will allow you to -# put the command \sideeffect (or @sideeffect) in the documentation, which -# will result in a user-defined paragraph with heading "Side Effects:". -# You can put \n's in the value part of an alias to insert newlines. - -ALIASES = - -# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C -# sources only. Doxygen will then generate output that is more tailored for C. -# For instance, some of the names that are used will be different. The list -# of all members will be omitted, etc. - -OPTIMIZE_OUTPUT_FOR_C = YES - -# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java -# sources only. Doxygen will then generate output that is more tailored for -# Java. For instance, namespaces will be presented as packages, qualified -# scopes will look different, etc. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources only. Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it parses. -# With this tag you can assign which parser to use for a given extension. -# Doxygen has a built-in mapping, but you can override or extend it using this tag. -# The format is ext=language, where ext is a file extension, and language is one of -# the parsers supported by doxygen: IDL, Java, Javascript, C#, C, C++, D, PHP, -# Objective-C, Python, Fortran, VHDL, C, C++. For instance to make doxygen treat -# .inc files as Fortran files (default is PHP), and .f files as C (default is Fortran), -# use: inc=Fortran f=C. Note that for custom extensions you also need to set -# FILE_PATTERNS otherwise the files are not read by doxygen. - -EXTENSION_MAPPING = - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also make the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate getter -# and setter methods for a property. Setting this option to YES (the default) -# will make doxygen to replace the get and set methods by a property in the -# documentation. This will only work if the methods are indeed getting or -# setting a simple type. If this is not the case, or you want to show the -# methods anyway, you should set this option to NO. - -IDL_PROPERTY_SUPPORT = YES - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES, then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. - -DISTRIBUTE_GROUP_DOC = NO - -# Set the SUBGROUPING tag to YES (the default) to allow class member groups of -# the same type (for instance a group of public functions) to be put as a -# subgroup of that type (e.g. under the Public Functions section). Set it to -# NO to prevent subgrouping. Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = YES - -# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to -# determine which symbols to keep in memory and which to flush to disk. -# When the cache is full, less often used symbols will be written to disk. -# For small to medium size projects (<1000 input files) the default value is -# probably good enough. For larger projects a too small cache size can cause -# doxygen to be busy swapping symbols to and from disk most of the time -# causing a significant performance penality. -# If the system has enough physical memory increasing the cache will improve the -# performance by keeping more symbols in memory. Note that the value works on -# a logarithmic scale so increasing the size by one will rougly double the -# memory usage. The cache size is given by this formula: -# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols - -SYMBOL_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = YES - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = NO - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespace are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = YES - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = YES - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = YES - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = NO - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = NO - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if sectionname ... \endif. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or define consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and defines in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# If the sources in your project are distributed over multiple directories -# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy -# in the documentation. The default is NO. - -SHOW_DIRECTORIES = NO - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = NO - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed by -# doxygen. The layout file controls the global structure of the generated output files -# in an output format independent way. The create the layout file that represents -# doxygen's defaults, run doxygen with the -l option. You can optionally specify a -# file name after the option, if omitted DoxygenLayout.xml will be used as the name -# of the layout file. - -LAYOUT_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = YES - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# This WARN_NO_PARAMDOC option can be abled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = YES - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = ../../include - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx -# *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.py *.f90 - -FILE_PATTERNS = *.c \ - *.cc \ - *.cxx \ - *.cpp \ - *.c++ \ - *.d \ - *.java \ - *.ii \ - *.ixx \ - *.ipp \ - *.i++ \ - *.inl \ - *.h \ - *.hh \ - *.hxx \ - *.hpp \ - *.h++ \ - *.idl \ - *.odl \ - *.cs \ - *.php \ - *.php3 \ - *.inc \ - *.m \ - *.mm \ - *.dox \ - *.py \ - *.f90 \ - *.f \ - *.vhd \ - *.vhdl - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used select whether or not files or -# directories that are symbolic links (a Unix filesystem feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = * - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty, INPUT_FILTER -# is applied to all files. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C and C++ comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = YES - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = YES - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. - -HTML_HEADER = - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If the tag is left blank doxygen -# will generate a default style sheet. Note that doxygen will try to copy -# the style sheet file to the HTML output directory, so don't put your own -# stylesheet in the HTML output directory as well, or it will be erased! - -HTML_STYLESHEET = - -# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, -# files or namespaces will be aligned in HTML using tables. If set to -# NO a bullet list will be used. - -HTML_ALIGN_MEMBERS = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. For this to work a browser that supports -# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox -# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari). - -HTML_DYNAMIC_SECTIONS = NO - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html for more information. - -GENERATE_DOCSET = YES - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs for SDL" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.libsdl.sdl - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = SDL.chm - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = "C:/Program Files/HTML Help Workshop/hhc.exe" - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = YES - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and QHP_VIRTUAL_FOLDER -# are set, an additional index file will be generated that can be used as input for -# Qt's qhelpgenerator to generate a Qt Compressed Help (.qch) of the generated -# HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to add. -# For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the custom filter to add.For more information please see -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this project's -# filter section matches. -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index at -# top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. - -DISABLE_INDEX = NO - -# This tag can be used to set the number of enum values (range [1..20]) -# that doxygen will group on one line in the generated HTML documentation. - -ENUM_VALUES_PER_LINE = 4 - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. - -GENERATE_TREEVIEW = NO - -# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, -# and Class Hierarchy pages using a tree view instead of an ordered list. - -USE_INLINE_TREES = NO - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 250 - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# When the SEARCHENGINE tag is enable doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP) or Qt help (GENERATE_QHP) -# there is already a search function so this one should typically -# be disabled. - -SEARCHENGINE = NO - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, a4wide, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4wide - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load stylesheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# The XML_SCHEMA tag can be used to specify an XML schema, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_SCHEMA = - -# The XML_DTD tag can be used to specify an XML DTD, -# which can be used by a validating XML parser to check the -# syntax of the XML files. - -XML_DTD = - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. This is useful -# if you want to understand what is going on. On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = YES - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = YES - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# in the INCLUDE_PATH (see below) will be search if a #include is found. - -SEARCH_INCLUDES = NO - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition. - -EXPAND_AS_DEFINED = DECLSPEC \ - SDLCALL - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all function-like macros that are alone -# on a line, have an all uppercase name, and do not end with a semicolon. Such -# function macros are typically used for boiler-plate code, and will confuse -# the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. -# Optionally an initial location of the external documentation -# can be added for each tagfile. The format of a tag file without -# this location is as follows: -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths or -# URLs. If a location is present for each tag, the installdox tool -# does not have to be run to correct the links. -# Note that each tag file must have a unique name -# (where the name does NOT include the path) -# If a tag file is not located in the directory in which doxygen -# is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -# The PERL_PATH should be the absolute path and name of the perl script -# interpreter (i.e. the result of `which perl'). - -PERL_PATH = /usr/bin/perl - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option is superseded by the HAVE_DOT option below. This is only a -# fallback. It is recommended to install and use dot, since it yields more -# powerful graphs. - -CLASS_DIAGRAMS = NO - -# You can define message sequence charts within doxygen comments using the \msc -# command. Doxygen will then run the mscgen tool (see -# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the -# documentation. The MSCGEN_PATH tag allows you to specify the directory where -# the mscgen tool resides. If left empty the tool is assumed to be found in the -# default search path. - -MSCGEN_PATH = - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# By default doxygen will write a font called FreeSans.ttf to the output -# directory and reference it in all dot files that doxygen generates. This -# font does not include all possible unicode characters however, so when you need -# these (or just want a differently looking font) you can specify the font name -# using DOT_FONTNAME. You need need to make sure dot is able to find the font, -# which can be done by putting it in a standard location or by setting the -# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory -# containing the font. - -DOT_FONTNAME = FreeSans - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the output directory to look for the -# FreeSans.ttf font (which doxygen will put there itself). If you specify a -# different font using DOT_FONTNAME you can set the path where dot -# can find it using this tag. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# the CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = NO - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are png, jpg, or gif -# If left blank png will be used. - -DOT_IMAGE_FORMAT = png - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = /Applications/Graphviz.app/Contents/MacOS - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 67 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 2 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/external/sdl/SDL/android-project/app/build.gradle b/external/sdl/SDL/android-project/app/build.gradle deleted file mode 100644 index a158bbff..00000000 --- a/external/sdl/SDL/android-project/app/build.gradle +++ /dev/null @@ -1,76 +0,0 @@ -def buildAsLibrary = project.hasProperty('BUILD_AS_LIBRARY'); -def buildAsApplication = !buildAsLibrary -if (buildAsApplication) { - apply plugin: 'com.android.application' -} -else { - apply plugin: 'com.android.library' -} - -android { - if (buildAsApplication) { - namespace "org.libsdl.app" - } - compileSdkVersion 34 - defaultConfig { - minSdkVersion 19 - targetSdkVersion 34 - versionCode 1 - versionName "1.0" - externalNativeBuild { - ndkBuild { - arguments "APP_PLATFORM=android-19" - // abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64' - abiFilters 'arm64-v8a' - } - cmake { - arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static" - // abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64' - abiFilters 'arm64-v8a' - } - } - } - buildTypes { - release { - minifyEnabled false - proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' - } - } - applicationVariants.all { variant -> - tasks["merge${variant.name.capitalize()}Assets"] - .dependsOn("externalNativeBuild${variant.name.capitalize()}") - } - if (!project.hasProperty('EXCLUDE_NATIVE_LIBS')) { - sourceSets.main { - jniLibs.srcDir 'libs' - } - externalNativeBuild { - ndkBuild { - path 'jni/Android.mk' - } - // cmake { - // path 'jni/CMakeLists.txt' - // } - } - - } - lint { - abortOnError false - } - - if (buildAsLibrary) { - libraryVariants.all { variant -> - variant.outputs.each { output -> - def outputFile = output.outputFile - if (outputFile != null && outputFile.name.endsWith(".aar")) { - def fileName = "org.libsdl.app.aar"; - output.outputFile = new File(outputFile.parent, fileName); - } - } - } - } -} - -dependencies { - implementation fileTree(include: ['*.jar'], dir: 'libs') -} diff --git a/external/sdl/SDL/android-project/app/jni/Android.mk b/external/sdl/SDL/android-project/app/jni/Android.mk deleted file mode 100644 index 5053e7d6..00000000 --- a/external/sdl/SDL/android-project/app/jni/Android.mk +++ /dev/null @@ -1 +0,0 @@ -include $(call all-subdir-makefiles) diff --git a/external/sdl/SDL/android-project/app/jni/Application.mk b/external/sdl/SDL/android-project/app/jni/Application.mk deleted file mode 100644 index 023bc20d..00000000 --- a/external/sdl/SDL/android-project/app/jni/Application.mk +++ /dev/null @@ -1,10 +0,0 @@ - -# Uncomment this if you're using STL in your project -# You can find more information here: -# https://developer.android.com/ndk/guides/cpp-support -# APP_STL := c++_shared - -APP_ABI := armeabi-v7a arm64-v8a x86 x86_64 - -# Min runtime API level -APP_PLATFORM=android-16 diff --git a/external/sdl/SDL/android-project/app/jni/CMakeLists.txt b/external/sdl/SDL/android-project/app/jni/CMakeLists.txt deleted file mode 100644 index 3d49cf34..00000000 --- a/external/sdl/SDL/android-project/app/jni/CMakeLists.txt +++ /dev/null @@ -1,20 +0,0 @@ -cmake_minimum_required(VERSION 3.6) - -project(GAME) - -# armeabi-v7a requires cpufeatures library -# include(AndroidNdkModules) -# android_ndk_import_module_cpufeatures() - - -# SDL sources are in a subfolder named "SDL" -add_subdirectory(SDL) - -# Compilation of companion libraries -#add_subdirectory(SDL_image) -#add_subdirectory(SDL_mixer) -#add_subdirectory(SDL_ttf) - -# Your game and its CMakeLists.txt are in a subfolder named "src" -add_subdirectory(src) - diff --git a/external/sdl/SDL/android-project/app/jni/src/Android.mk b/external/sdl/SDL/android-project/app/jni/src/Android.mk deleted file mode 100644 index 982f6617..00000000 --- a/external/sdl/SDL/android-project/app/jni/src/Android.mk +++ /dev/null @@ -1,18 +0,0 @@ -LOCAL_PATH := $(call my-dir) - -include $(CLEAR_VARS) - -LOCAL_MODULE := main - -SDL_PATH := ../SDL - -LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include - -# Add your application source files here... -LOCAL_SRC_FILES := YourSourceHere.c - -LOCAL_SHARED_LIBRARIES := SDL3 - -LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid - -include $(BUILD_SHARED_LIBRARY) diff --git a/external/sdl/SDL/android-project/app/jni/src/CMakeLists.txt b/external/sdl/SDL/android-project/app/jni/src/CMakeLists.txt deleted file mode 100644 index aaac0c80..00000000 --- a/external/sdl/SDL/android-project/app/jni/src/CMakeLists.txt +++ /dev/null @@ -1,13 +0,0 @@ -cmake_minimum_required(VERSION 3.6) - -project(MY_APP) - -find_library(SDL3 SDL3) - -add_library(main SHARED) - -target_sources(main PRIVATE YourSourceHere.c) - -target_link_libraries(main SDL3) - - diff --git a/external/sdl/SDL/android-project/app/proguard-rules.pro b/external/sdl/SDL/android-project/app/proguard-rules.pro deleted file mode 100644 index eaf0e916..00000000 --- a/external/sdl/SDL/android-project/app/proguard-rules.pro +++ /dev/null @@ -1,17 +0,0 @@ -# Add project specific ProGuard rules here. -# By default, the flags in this file are appended to flags specified -# in [sdk]/tools/proguard/proguard-android.txt -# You can edit the include path and order by changing the proguardFiles -# directive in build.gradle. -# -# For more details, see -# http://developer.android.com/guide/developing/tools/proguard.html - -# Add any project specific keep options here: - -# If your project uses WebView with JS, uncomment the following -# and specify the fully qualified class name to the JavaScript interface -# class: -#-keepclassmembers class fqcn.of.javascript.interface.for.webview { -# public *; -#} diff --git a/external/sdl/SDL/android-project/app/src/main/AndroidManifest.xml b/external/sdl/SDL/android-project/app/src/main/AndroidManifest.xml deleted file mode 100644 index e0d03341..00000000 --- a/external/sdl/SDL/android-project/app/src/main/AndroidManifest.xml +++ /dev/null @@ -1,99 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDevice.java b/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDevice.java deleted file mode 100644 index f9609532..00000000 --- a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDevice.java +++ /dev/null @@ -1,21 +0,0 @@ -package org.libsdl.app; - -import android.hardware.usb.UsbDevice; - -interface HIDDevice -{ - public int getId(); - public int getVendorId(); - public int getProductId(); - public String getSerialNumber(); - public int getVersion(); - public String getManufacturerName(); - public String getProductName(); - public UsbDevice getDevice(); - public boolean open(); - public int writeReport(byte[] report, boolean feature); - public boolean readReport(byte[] report, boolean feature); - public void setFrozen(boolean frozen); - public void close(); - public void shutdown(); -} diff --git a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java b/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java deleted file mode 100644 index a7b85d0c..00000000 --- a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java +++ /dev/null @@ -1,645 +0,0 @@ -package org.libsdl.app; - -import android.content.Context; -import android.bluetooth.BluetoothDevice; -import android.bluetooth.BluetoothGatt; -import android.bluetooth.BluetoothGattCallback; -import android.bluetooth.BluetoothGattCharacteristic; -import android.bluetooth.BluetoothGattDescriptor; -import android.bluetooth.BluetoothManager; -import android.bluetooth.BluetoothProfile; -import android.bluetooth.BluetoothGattService; -import android.hardware.usb.UsbDevice; -import android.os.Handler; -import android.os.Looper; -import android.util.Log; -import android.os.*; - -//import com.android.internal.util.HexDump; - -import java.lang.Runnable; -import java.util.Arrays; -import java.util.LinkedList; -import java.util.UUID; - -class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDevice { - - private static final String TAG = "hidapi"; - private HIDDeviceManager mManager; - private BluetoothDevice mDevice; - private int mDeviceId; - private BluetoothGatt mGatt; - private boolean mIsRegistered = false; - private boolean mIsConnected = false; - private boolean mIsChromebook = false; - private boolean mIsReconnecting = false; - private boolean mFrozen = false; - private LinkedList mOperations; - GattOperation mCurrentOperation = null; - private Handler mHandler; - - private static final int TRANSPORT_AUTO = 0; - private static final int TRANSPORT_BREDR = 1; - private static final int TRANSPORT_LE = 2; - - private static final int CHROMEBOOK_CONNECTION_CHECK_INTERVAL = 10000; - - static public final UUID steamControllerService = UUID.fromString("100F6C32-1735-4313-B402-38567131E5F3"); - static public final UUID inputCharacteristic = UUID.fromString("100F6C33-1735-4313-B402-38567131E5F3"); - static public final UUID reportCharacteristic = UUID.fromString("100F6C34-1735-4313-B402-38567131E5F3"); - static private final byte[] enterValveMode = new byte[] { (byte)0xC0, (byte)0x87, 0x03, 0x08, 0x07, 0x00 }; - - static class GattOperation { - private enum Operation { - CHR_READ, - CHR_WRITE, - ENABLE_NOTIFICATION - } - - Operation mOp; - UUID mUuid; - byte[] mValue; - BluetoothGatt mGatt; - boolean mResult = true; - - private GattOperation(BluetoothGatt gatt, GattOperation.Operation operation, UUID uuid) { - mGatt = gatt; - mOp = operation; - mUuid = uuid; - } - - private GattOperation(BluetoothGatt gatt, GattOperation.Operation operation, UUID uuid, byte[] value) { - mGatt = gatt; - mOp = operation; - mUuid = uuid; - mValue = value; - } - - public void run() { - // This is executed in main thread - BluetoothGattCharacteristic chr; - - switch (mOp) { - case CHR_READ: - chr = getCharacteristic(mUuid); - //Log.v(TAG, "Reading characteristic " + chr.getUuid()); - if (!mGatt.readCharacteristic(chr)) { - Log.e(TAG, "Unable to read characteristic " + mUuid.toString()); - mResult = false; - break; - } - mResult = true; - break; - case CHR_WRITE: - chr = getCharacteristic(mUuid); - //Log.v(TAG, "Writing characteristic " + chr.getUuid() + " value=" + HexDump.toHexString(value)); - chr.setValue(mValue); - if (!mGatt.writeCharacteristic(chr)) { - Log.e(TAG, "Unable to write characteristic " + mUuid.toString()); - mResult = false; - break; - } - mResult = true; - break; - case ENABLE_NOTIFICATION: - chr = getCharacteristic(mUuid); - //Log.v(TAG, "Writing descriptor of " + chr.getUuid()); - if (chr != null) { - BluetoothGattDescriptor cccd = chr.getDescriptor(UUID.fromString("00002902-0000-1000-8000-00805f9b34fb")); - if (cccd != null) { - int properties = chr.getProperties(); - byte[] value; - if ((properties & BluetoothGattCharacteristic.PROPERTY_NOTIFY) == BluetoothGattCharacteristic.PROPERTY_NOTIFY) { - value = BluetoothGattDescriptor.ENABLE_NOTIFICATION_VALUE; - } else if ((properties & BluetoothGattCharacteristic.PROPERTY_INDICATE) == BluetoothGattCharacteristic.PROPERTY_INDICATE) { - value = BluetoothGattDescriptor.ENABLE_INDICATION_VALUE; - } else { - Log.e(TAG, "Unable to start notifications on input characteristic"); - mResult = false; - return; - } - - mGatt.setCharacteristicNotification(chr, true); - cccd.setValue(value); - if (!mGatt.writeDescriptor(cccd)) { - Log.e(TAG, "Unable to write descriptor " + mUuid.toString()); - mResult = false; - return; - } - mResult = true; - } - } - } - } - - public boolean finish() { - return mResult; - } - - private BluetoothGattCharacteristic getCharacteristic(UUID uuid) { - BluetoothGattService valveService = mGatt.getService(steamControllerService); - if (valveService == null) - return null; - return valveService.getCharacteristic(uuid); - } - - static public GattOperation readCharacteristic(BluetoothGatt gatt, UUID uuid) { - return new GattOperation(gatt, Operation.CHR_READ, uuid); - } - - static public GattOperation writeCharacteristic(BluetoothGatt gatt, UUID uuid, byte[] value) { - return new GattOperation(gatt, Operation.CHR_WRITE, uuid, value); - } - - static public GattOperation enableNotification(BluetoothGatt gatt, UUID uuid) { - return new GattOperation(gatt, Operation.ENABLE_NOTIFICATION, uuid); - } - } - - public HIDDeviceBLESteamController(HIDDeviceManager manager, BluetoothDevice device) { - mManager = manager; - mDevice = device; - mDeviceId = mManager.getDeviceIDForIdentifier(getIdentifier()); - mIsRegistered = false; - mIsChromebook = mManager.getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management"); - mOperations = new LinkedList(); - mHandler = new Handler(Looper.getMainLooper()); - - mGatt = connectGatt(); - // final HIDDeviceBLESteamController finalThis = this; - // mHandler.postDelayed(new Runnable() { - // @Override - // public void run() { - // finalThis.checkConnectionForChromebookIssue(); - // } - // }, CHROMEBOOK_CONNECTION_CHECK_INTERVAL); - } - - public String getIdentifier() { - return String.format("SteamController.%s", mDevice.getAddress()); - } - - public BluetoothGatt getGatt() { - return mGatt; - } - - // Because on Chromebooks we show up as a dual-mode device, it will attempt to connect TRANSPORT_AUTO, which will use TRANSPORT_BREDR instead - // of TRANSPORT_LE. Let's force ourselves to connect low energy. - private BluetoothGatt connectGatt(boolean managed) { - if (Build.VERSION.SDK_INT >= 23 /* Android 6.0 (M) */) { - try { - return mDevice.connectGatt(mManager.getContext(), managed, this, TRANSPORT_LE); - } catch (Exception e) { - return mDevice.connectGatt(mManager.getContext(), managed, this); - } - } else { - return mDevice.connectGatt(mManager.getContext(), managed, this); - } - } - - private BluetoothGatt connectGatt() { - return connectGatt(false); - } - - protected int getConnectionState() { - - Context context = mManager.getContext(); - if (context == null) { - // We are lacking any context to get our Bluetooth information. We'll just assume disconnected. - return BluetoothProfile.STATE_DISCONNECTED; - } - - BluetoothManager btManager = (BluetoothManager)context.getSystemService(Context.BLUETOOTH_SERVICE); - if (btManager == null) { - // This device doesn't support Bluetooth. We should never be here, because how did - // we instantiate a device to start with? - return BluetoothProfile.STATE_DISCONNECTED; - } - - return btManager.getConnectionState(mDevice, BluetoothProfile.GATT); - } - - public void reconnect() { - - if (getConnectionState() != BluetoothProfile.STATE_CONNECTED) { - mGatt.disconnect(); - mGatt = connectGatt(); - } - - } - - protected void checkConnectionForChromebookIssue() { - if (!mIsChromebook) { - // We only do this on Chromebooks, because otherwise it's really annoying to just attempt - // over and over. - return; - } - - int connectionState = getConnectionState(); - - switch (connectionState) { - case BluetoothProfile.STATE_CONNECTED: - if (!mIsConnected) { - // We are in the Bad Chromebook Place. We can force a disconnect - // to try to recover. - Log.v(TAG, "Chromebook: We are in a very bad state; the controller shows as connected in the underlying Bluetooth layer, but we never received a callback. Forcing a reconnect."); - mIsReconnecting = true; - mGatt.disconnect(); - mGatt = connectGatt(false); - break; - } - else if (!isRegistered()) { - if (mGatt.getServices().size() > 0) { - Log.v(TAG, "Chromebook: We are connected to a controller, but never got our registration. Trying to recover."); - probeService(this); - } - else { - Log.v(TAG, "Chromebook: We are connected to a controller, but never discovered services. Trying to recover."); - mIsReconnecting = true; - mGatt.disconnect(); - mGatt = connectGatt(false); - break; - } - } - else { - Log.v(TAG, "Chromebook: We are connected, and registered. Everything's good!"); - return; - } - break; - - case BluetoothProfile.STATE_DISCONNECTED: - Log.v(TAG, "Chromebook: We have either been disconnected, or the Chromebook BtGatt.ContextMap bug has bitten us. Attempting a disconnect/reconnect, but we may not be able to recover."); - - mIsReconnecting = true; - mGatt.disconnect(); - mGatt = connectGatt(false); - break; - - case BluetoothProfile.STATE_CONNECTING: - Log.v(TAG, "Chromebook: We're still trying to connect. Waiting a bit longer."); - break; - } - - final HIDDeviceBLESteamController finalThis = this; - mHandler.postDelayed(new Runnable() { - @Override - public void run() { - finalThis.checkConnectionForChromebookIssue(); - } - }, CHROMEBOOK_CONNECTION_CHECK_INTERVAL); - } - - private boolean isRegistered() { - return mIsRegistered; - } - - private void setRegistered() { - mIsRegistered = true; - } - - private boolean probeService(HIDDeviceBLESteamController controller) { - - if (isRegistered()) { - return true; - } - - if (!mIsConnected) { - return false; - } - - Log.v(TAG, "probeService controller=" + controller); - - for (BluetoothGattService service : mGatt.getServices()) { - if (service.getUuid().equals(steamControllerService)) { - Log.v(TAG, "Found Valve steam controller service " + service.getUuid()); - - for (BluetoothGattCharacteristic chr : service.getCharacteristics()) { - if (chr.getUuid().equals(inputCharacteristic)) { - Log.v(TAG, "Found input characteristic"); - // Start notifications - BluetoothGattDescriptor cccd = chr.getDescriptor(UUID.fromString("00002902-0000-1000-8000-00805f9b34fb")); - if (cccd != null) { - enableNotification(chr.getUuid()); - } - } - } - return true; - } - } - - if ((mGatt.getServices().size() == 0) && mIsChromebook && !mIsReconnecting) { - Log.e(TAG, "Chromebook: Discovered services were empty; this almost certainly means the BtGatt.ContextMap bug has bitten us."); - mIsConnected = false; - mIsReconnecting = true; - mGatt.disconnect(); - mGatt = connectGatt(false); - } - - return false; - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////////////////////////////// - - private void finishCurrentGattOperation() { - GattOperation op = null; - synchronized (mOperations) { - if (mCurrentOperation != null) { - op = mCurrentOperation; - mCurrentOperation = null; - } - } - if (op != null) { - boolean result = op.finish(); // TODO: Maybe in main thread as well? - - // Our operation failed, let's add it back to the beginning of our queue. - if (!result) { - mOperations.addFirst(op); - } - } - executeNextGattOperation(); - } - - private void executeNextGattOperation() { - synchronized (mOperations) { - if (mCurrentOperation != null) - return; - - if (mOperations.isEmpty()) - return; - - mCurrentOperation = mOperations.removeFirst(); - } - - // Run in main thread - mHandler.post(new Runnable() { - @Override - public void run() { - synchronized (mOperations) { - if (mCurrentOperation == null) { - Log.e(TAG, "Current operation null in executor?"); - return; - } - - mCurrentOperation.run(); - // now wait for the GATT callback and when it comes, finish this operation - } - } - }); - } - - private void queueGattOperation(GattOperation op) { - synchronized (mOperations) { - mOperations.add(op); - } - executeNextGattOperation(); - } - - private void enableNotification(UUID chrUuid) { - GattOperation op = HIDDeviceBLESteamController.GattOperation.enableNotification(mGatt, chrUuid); - queueGattOperation(op); - } - - public void writeCharacteristic(UUID uuid, byte[] value) { - GattOperation op = HIDDeviceBLESteamController.GattOperation.writeCharacteristic(mGatt, uuid, value); - queueGattOperation(op); - } - - public void readCharacteristic(UUID uuid) { - GattOperation op = HIDDeviceBLESteamController.GattOperation.readCharacteristic(mGatt, uuid); - queueGattOperation(op); - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////// - ////////////// BluetoothGattCallback overridden methods - ////////////////////////////////////////////////////////////////////////////////////////////////////// - - public void onConnectionStateChange(BluetoothGatt g, int status, int newState) { - //Log.v(TAG, "onConnectionStateChange status=" + status + " newState=" + newState); - mIsReconnecting = false; - if (newState == 2) { - mIsConnected = true; - // Run directly, without GattOperation - if (!isRegistered()) { - mHandler.post(new Runnable() { - @Override - public void run() { - mGatt.discoverServices(); - } - }); - } - } - else if (newState == 0) { - mIsConnected = false; - } - - // Disconnection is handled in SteamLink using the ACTION_ACL_DISCONNECTED Intent. - } - - public void onServicesDiscovered(BluetoothGatt gatt, int status) { - //Log.v(TAG, "onServicesDiscovered status=" + status); - if (status == 0) { - if (gatt.getServices().size() == 0) { - Log.v(TAG, "onServicesDiscovered returned zero services; something has gone horribly wrong down in Android's Bluetooth stack."); - mIsReconnecting = true; - mIsConnected = false; - gatt.disconnect(); - mGatt = connectGatt(false); - } - else { - probeService(this); - } - } - } - - public void onCharacteristicRead(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) { - //Log.v(TAG, "onCharacteristicRead status=" + status + " uuid=" + characteristic.getUuid()); - - if (characteristic.getUuid().equals(reportCharacteristic) && !mFrozen) { - mManager.HIDDeviceReportResponse(getId(), characteristic.getValue()); - } - - finishCurrentGattOperation(); - } - - public void onCharacteristicWrite(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) { - //Log.v(TAG, "onCharacteristicWrite status=" + status + " uuid=" + characteristic.getUuid()); - - if (characteristic.getUuid().equals(reportCharacteristic)) { - // Only register controller with the native side once it has been fully configured - if (!isRegistered()) { - Log.v(TAG, "Registering Steam Controller with ID: " + getId()); - mManager.HIDDeviceConnected(getId(), getIdentifier(), getVendorId(), getProductId(), getSerialNumber(), getVersion(), getManufacturerName(), getProductName(), 0, 0, 0, 0); - setRegistered(); - } - } - - finishCurrentGattOperation(); - } - - public void onCharacteristicChanged(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic) { - // Enable this for verbose logging of controller input reports - //Log.v(TAG, "onCharacteristicChanged uuid=" + characteristic.getUuid() + " data=" + HexDump.dumpHexString(characteristic.getValue())); - - if (characteristic.getUuid().equals(inputCharacteristic) && !mFrozen) { - mManager.HIDDeviceInputReport(getId(), characteristic.getValue()); - } - } - - public void onDescriptorRead(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) { - //Log.v(TAG, "onDescriptorRead status=" + status); - } - - public void onDescriptorWrite(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) { - BluetoothGattCharacteristic chr = descriptor.getCharacteristic(); - //Log.v(TAG, "onDescriptorWrite status=" + status + " uuid=" + chr.getUuid() + " descriptor=" + descriptor.getUuid()); - - if (chr.getUuid().equals(inputCharacteristic)) { - boolean hasWrittenInputDescriptor = true; - BluetoothGattCharacteristic reportChr = chr.getService().getCharacteristic(reportCharacteristic); - if (reportChr != null) { - Log.v(TAG, "Writing report characteristic to enter valve mode"); - reportChr.setValue(enterValveMode); - gatt.writeCharacteristic(reportChr); - } - } - - finishCurrentGattOperation(); - } - - public void onReliableWriteCompleted(BluetoothGatt gatt, int status) { - //Log.v(TAG, "onReliableWriteCompleted status=" + status); - } - - public void onReadRemoteRssi(BluetoothGatt gatt, int rssi, int status) { - //Log.v(TAG, "onReadRemoteRssi status=" + status); - } - - public void onMtuChanged(BluetoothGatt gatt, int mtu, int status) { - //Log.v(TAG, "onMtuChanged status=" + status); - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////// - //////// Public API - ////////////////////////////////////////////////////////////////////////////////////////////////////// - - @Override - public int getId() { - return mDeviceId; - } - - @Override - public int getVendorId() { - // Valve Corporation - final int VALVE_USB_VID = 0x28DE; - return VALVE_USB_VID; - } - - @Override - public int getProductId() { - // We don't have an easy way to query from the Bluetooth device, but we know what it is - final int D0G_BLE2_PID = 0x1106; - return D0G_BLE2_PID; - } - - @Override - public String getSerialNumber() { - // This will be read later via feature report by Steam - return "12345"; - } - - @Override - public int getVersion() { - return 0; - } - - @Override - public String getManufacturerName() { - return "Valve Corporation"; - } - - @Override - public String getProductName() { - return "Steam Controller"; - } - - @Override - public UsbDevice getDevice() { - return null; - } - - @Override - public boolean open() { - return true; - } - - @Override - public int writeReport(byte[] report, boolean feature) { - if (!isRegistered()) { - Log.e(TAG, "Attempted writeReport before Steam Controller is registered!"); - if (mIsConnected) { - probeService(this); - } - return -1; - } - - if (feature) { - // We need to skip the first byte, as that doesn't go over the air - byte[] actual_report = Arrays.copyOfRange(report, 1, report.length - 1); - //Log.v(TAG, "writeFeatureReport " + HexDump.dumpHexString(actual_report)); - writeCharacteristic(reportCharacteristic, actual_report); - return report.length; - } else { - //Log.v(TAG, "writeOutputReport " + HexDump.dumpHexString(report)); - writeCharacteristic(reportCharacteristic, report); - return report.length; - } - } - - @Override - public boolean readReport(byte[] report, boolean feature) { - if (!isRegistered()) { - Log.e(TAG, "Attempted readReport before Steam Controller is registered!"); - if (mIsConnected) { - probeService(this); - } - return false; - } - - if (feature) { - readCharacteristic(reportCharacteristic); - return true; - } else { - // Not implemented - return false; - } - } - - @Override - public void close() { - } - - @Override - public void setFrozen(boolean frozen) { - mFrozen = frozen; - } - - @Override - public void shutdown() { - close(); - - BluetoothGatt g = mGatt; - if (g != null) { - g.disconnect(); - g.close(); - mGatt = null; - } - mManager = null; - mIsRegistered = false; - mIsConnected = false; - mOperations.clear(); - } - -} - diff --git a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java b/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java deleted file mode 100644 index 1a9d1c65..00000000 --- a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceManager.java +++ /dev/null @@ -1,674 +0,0 @@ -package org.libsdl.app; - -import android.app.Activity; -import android.app.AlertDialog; -import android.app.PendingIntent; -import android.bluetooth.BluetoothAdapter; -import android.bluetooth.BluetoothDevice; -import android.bluetooth.BluetoothManager; -import android.bluetooth.BluetoothProfile; -import android.os.Build; -import android.util.Log; -import android.content.BroadcastReceiver; -import android.content.Context; -import android.content.DialogInterface; -import android.content.Intent; -import android.content.IntentFilter; -import android.content.SharedPreferences; -import android.content.pm.PackageManager; -import android.hardware.usb.*; -import android.os.Handler; -import android.os.Looper; - -import java.util.ArrayList; -import java.util.HashMap; -import java.util.Iterator; -import java.util.List; - -public class HIDDeviceManager { - private static final String TAG = "hidapi"; - private static final String ACTION_USB_PERMISSION = "org.libsdl.app.USB_PERMISSION"; - - private static HIDDeviceManager sManager; - private static int sManagerRefCount = 0; - - public static HIDDeviceManager acquire(Context context) { - if (sManagerRefCount == 0) { - sManager = new HIDDeviceManager(context); - } - ++sManagerRefCount; - return sManager; - } - - public static void release(HIDDeviceManager manager) { - if (manager == sManager) { - --sManagerRefCount; - if (sManagerRefCount == 0) { - sManager.close(); - sManager = null; - } - } - } - - private Context mContext; - private HashMap mDevicesById = new HashMap(); - private HashMap mBluetoothDevices = new HashMap(); - private int mNextDeviceId = 0; - private SharedPreferences mSharedPreferences = null; - private boolean mIsChromebook = false; - private UsbManager mUsbManager; - private Handler mHandler; - private BluetoothManager mBluetoothManager; - private List mLastBluetoothDevices; - - private final BroadcastReceiver mUsbBroadcast = new BroadcastReceiver() { - @Override - public void onReceive(Context context, Intent intent) { - String action = intent.getAction(); - if (action.equals(UsbManager.ACTION_USB_DEVICE_ATTACHED)) { - UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE); - handleUsbDeviceAttached(usbDevice); - } else if (action.equals(UsbManager.ACTION_USB_DEVICE_DETACHED)) { - UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE); - handleUsbDeviceDetached(usbDevice); - } else if (action.equals(HIDDeviceManager.ACTION_USB_PERMISSION)) { - UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE); - handleUsbDevicePermission(usbDevice, intent.getBooleanExtra(UsbManager.EXTRA_PERMISSION_GRANTED, false)); - } - } - }; - - private final BroadcastReceiver mBluetoothBroadcast = new BroadcastReceiver() { - @Override - public void onReceive(Context context, Intent intent) { - String action = intent.getAction(); - // Bluetooth device was connected. If it was a Steam Controller, handle it - if (action.equals(BluetoothDevice.ACTION_ACL_CONNECTED)) { - BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); - Log.d(TAG, "Bluetooth device connected: " + device); - - if (isSteamController(device)) { - connectBluetoothDevice(device); - } - } - - // Bluetooth device was disconnected, remove from controller manager (if any) - if (action.equals(BluetoothDevice.ACTION_ACL_DISCONNECTED)) { - BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); - Log.d(TAG, "Bluetooth device disconnected: " + device); - - disconnectBluetoothDevice(device); - } - } - }; - - private HIDDeviceManager(final Context context) { - mContext = context; - - HIDDeviceRegisterCallback(); - - mSharedPreferences = mContext.getSharedPreferences("hidapi", Context.MODE_PRIVATE); - mIsChromebook = mContext.getPackageManager().hasSystemFeature("org.chromium.arc.device_management"); - -// if (shouldClear) { -// SharedPreferences.Editor spedit = mSharedPreferences.edit(); -// spedit.clear(); -// spedit.commit(); -// } -// else - { - mNextDeviceId = mSharedPreferences.getInt("next_device_id", 0); - } - } - - public Context getContext() { - return mContext; - } - - public int getDeviceIDForIdentifier(String identifier) { - SharedPreferences.Editor spedit = mSharedPreferences.edit(); - - int result = mSharedPreferences.getInt(identifier, 0); - if (result == 0) { - result = mNextDeviceId++; - spedit.putInt("next_device_id", mNextDeviceId); - } - - spedit.putInt(identifier, result); - spedit.commit(); - return result; - } - - private void initializeUSB() { - mUsbManager = (UsbManager)mContext.getSystemService(Context.USB_SERVICE); - if (mUsbManager == null) { - return; - } - - /* - // Logging - for (UsbDevice device : mUsbManager.getDeviceList().values()) { - Log.i(TAG,"Path: " + device.getDeviceName()); - Log.i(TAG,"Manufacturer: " + device.getManufacturerName()); - Log.i(TAG,"Product: " + device.getProductName()); - Log.i(TAG,"ID: " + device.getDeviceId()); - Log.i(TAG,"Class: " + device.getDeviceClass()); - Log.i(TAG,"Protocol: " + device.getDeviceProtocol()); - Log.i(TAG,"Vendor ID " + device.getVendorId()); - Log.i(TAG,"Product ID: " + device.getProductId()); - Log.i(TAG,"Interface count: " + device.getInterfaceCount()); - Log.i(TAG,"---------------------------------------"); - - // Get interface details - for (int index = 0; index < device.getInterfaceCount(); index++) { - UsbInterface mUsbInterface = device.getInterface(index); - Log.i(TAG," ***** *****"); - Log.i(TAG," Interface index: " + index); - Log.i(TAG," Interface ID: " + mUsbInterface.getId()); - Log.i(TAG," Interface class: " + mUsbInterface.getInterfaceClass()); - Log.i(TAG," Interface subclass: " + mUsbInterface.getInterfaceSubclass()); - Log.i(TAG," Interface protocol: " + mUsbInterface.getInterfaceProtocol()); - Log.i(TAG," Endpoint count: " + mUsbInterface.getEndpointCount()); - - // Get endpoint details - for (int epi = 0; epi < mUsbInterface.getEndpointCount(); epi++) - { - UsbEndpoint mEndpoint = mUsbInterface.getEndpoint(epi); - Log.i(TAG," ++++ ++++ ++++"); - Log.i(TAG," Endpoint index: " + epi); - Log.i(TAG," Attributes: " + mEndpoint.getAttributes()); - Log.i(TAG," Direction: " + mEndpoint.getDirection()); - Log.i(TAG," Number: " + mEndpoint.getEndpointNumber()); - Log.i(TAG," Interval: " + mEndpoint.getInterval()); - Log.i(TAG," Packet size: " + mEndpoint.getMaxPacketSize()); - Log.i(TAG," Type: " + mEndpoint.getType()); - } - } - } - Log.i(TAG," No more devices connected."); - */ - - // Register for USB broadcasts and permission completions - IntentFilter filter = new IntentFilter(); - filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED); - filter.addAction(UsbManager.ACTION_USB_DEVICE_DETACHED); - filter.addAction(HIDDeviceManager.ACTION_USB_PERMISSION); - mContext.registerReceiver(mUsbBroadcast, filter); - - for (UsbDevice usbDevice : mUsbManager.getDeviceList().values()) { - handleUsbDeviceAttached(usbDevice); - } - } - - UsbManager getUSBManager() { - return mUsbManager; - } - - private void shutdownUSB() { - try { - mContext.unregisterReceiver(mUsbBroadcast); - } catch (Exception e) { - // We may not have registered, that's okay - } - } - - private boolean isHIDDeviceInterface(UsbDevice usbDevice, UsbInterface usbInterface) { - if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_HID) { - return true; - } - if (isXbox360Controller(usbDevice, usbInterface) || isXboxOneController(usbDevice, usbInterface)) { - return true; - } - return false; - } - - private boolean isXbox360Controller(UsbDevice usbDevice, UsbInterface usbInterface) { - final int XB360_IFACE_SUBCLASS = 93; - final int XB360_IFACE_PROTOCOL = 1; // Wired - final int XB360W_IFACE_PROTOCOL = 129; // Wireless - final int[] SUPPORTED_VENDORS = { - 0x0079, // GPD Win 2 - 0x044f, // Thrustmaster - 0x045e, // Microsoft - 0x046d, // Logitech - 0x056e, // Elecom - 0x06a3, // Saitek - 0x0738, // Mad Catz - 0x07ff, // Mad Catz - 0x0e6f, // PDP - 0x0f0d, // Hori - 0x1038, // SteelSeries - 0x11c9, // Nacon - 0x12ab, // Unknown - 0x1430, // RedOctane - 0x146b, // BigBen - 0x1532, // Razer Sabertooth - 0x15e4, // Numark - 0x162e, // Joytech - 0x1689, // Razer Onza - 0x1949, // Lab126, Inc. - 0x1bad, // Harmonix - 0x20d6, // PowerA - 0x24c6, // PowerA - 0x2c22, // Qanba - 0x2dc8, // 8BitDo - 0x9886, // ASTRO Gaming - }; - - if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC && - usbInterface.getInterfaceSubclass() == XB360_IFACE_SUBCLASS && - (usbInterface.getInterfaceProtocol() == XB360_IFACE_PROTOCOL || - usbInterface.getInterfaceProtocol() == XB360W_IFACE_PROTOCOL)) { - int vendor_id = usbDevice.getVendorId(); - for (int supportedVid : SUPPORTED_VENDORS) { - if (vendor_id == supportedVid) { - return true; - } - } - } - return false; - } - - private boolean isXboxOneController(UsbDevice usbDevice, UsbInterface usbInterface) { - final int XB1_IFACE_SUBCLASS = 71; - final int XB1_IFACE_PROTOCOL = 208; - final int[] SUPPORTED_VENDORS = { - 0x03f0, // HP - 0x044f, // Thrustmaster - 0x045e, // Microsoft - 0x0738, // Mad Catz - 0x0e6f, // PDP - 0x0f0d, // Hori - 0x10f5, // Turtle Beach - 0x1532, // Razer Wildcat - 0x20d6, // PowerA - 0x24c6, // PowerA - 0x2dc8, // 8BitDo - 0x2e24, // Hyperkin - 0x3537, // GameSir - }; - - if (usbInterface.getId() == 0 && - usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC && - usbInterface.getInterfaceSubclass() == XB1_IFACE_SUBCLASS && - usbInterface.getInterfaceProtocol() == XB1_IFACE_PROTOCOL) { - int vendor_id = usbDevice.getVendorId(); - for (int supportedVid : SUPPORTED_VENDORS) { - if (vendor_id == supportedVid) { - return true; - } - } - } - return false; - } - - private void handleUsbDeviceAttached(UsbDevice usbDevice) { - connectHIDDeviceUSB(usbDevice); - } - - private void handleUsbDeviceDetached(UsbDevice usbDevice) { - List devices = new ArrayList(); - for (HIDDevice device : mDevicesById.values()) { - if (usbDevice.equals(device.getDevice())) { - devices.add(device.getId()); - } - } - for (int id : devices) { - HIDDevice device = mDevicesById.get(id); - mDevicesById.remove(id); - device.shutdown(); - HIDDeviceDisconnected(id); - } - } - - private void handleUsbDevicePermission(UsbDevice usbDevice, boolean permission_granted) { - for (HIDDevice device : mDevicesById.values()) { - if (usbDevice.equals(device.getDevice())) { - boolean opened = false; - if (permission_granted) { - opened = device.open(); - } - HIDDeviceOpenResult(device.getId(), opened); - } - } - } - - private void connectHIDDeviceUSB(UsbDevice usbDevice) { - synchronized (this) { - int interface_mask = 0; - for (int interface_index = 0; interface_index < usbDevice.getInterfaceCount(); interface_index++) { - UsbInterface usbInterface = usbDevice.getInterface(interface_index); - if (isHIDDeviceInterface(usbDevice, usbInterface)) { - // Check to see if we've already added this interface - // This happens with the Xbox Series X controller which has a duplicate interface 0, which is inactive - int interface_id = usbInterface.getId(); - if ((interface_mask & (1 << interface_id)) != 0) { - continue; - } - interface_mask |= (1 << interface_id); - - HIDDeviceUSB device = new HIDDeviceUSB(this, usbDevice, interface_index); - int id = device.getId(); - mDevicesById.put(id, device); - HIDDeviceConnected(id, device.getIdentifier(), device.getVendorId(), device.getProductId(), device.getSerialNumber(), device.getVersion(), device.getManufacturerName(), device.getProductName(), usbInterface.getId(), usbInterface.getInterfaceClass(), usbInterface.getInterfaceSubclass(), usbInterface.getInterfaceProtocol()); - } - } - } - } - - private void initializeBluetooth() { - Log.d(TAG, "Initializing Bluetooth"); - - if (Build.VERSION.SDK_INT >= 31 /* Android 12 */ && - mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH_CONNECT, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) { - Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH_CONNECT"); - return; - } - - if (Build.VERSION.SDK_INT <= 30 /* Android 11.0 (R) */ && - mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) { - Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH"); - return; - } - - if (!mContext.getPackageManager().hasSystemFeature(PackageManager.FEATURE_BLUETOOTH_LE) || (Build.VERSION.SDK_INT < 18 /* Android 4.3 (JELLY_BEAN_MR2) */)) { - Log.d(TAG, "Couldn't initialize Bluetooth, this version of Android does not support Bluetooth LE"); - return; - } - - // Find bonded bluetooth controllers and create SteamControllers for them - mBluetoothManager = (BluetoothManager)mContext.getSystemService(Context.BLUETOOTH_SERVICE); - if (mBluetoothManager == null) { - // This device doesn't support Bluetooth. - return; - } - - BluetoothAdapter btAdapter = mBluetoothManager.getAdapter(); - if (btAdapter == null) { - // This device has Bluetooth support in the codebase, but has no available adapters. - return; - } - - // Get our bonded devices. - for (BluetoothDevice device : btAdapter.getBondedDevices()) { - - Log.d(TAG, "Bluetooth device available: " + device); - if (isSteamController(device)) { - connectBluetoothDevice(device); - } - - } - - // NOTE: These don't work on Chromebooks, to my undying dismay. - IntentFilter filter = new IntentFilter(); - filter.addAction(BluetoothDevice.ACTION_ACL_CONNECTED); - filter.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED); - mContext.registerReceiver(mBluetoothBroadcast, filter); - - if (mIsChromebook) { - mHandler = new Handler(Looper.getMainLooper()); - mLastBluetoothDevices = new ArrayList(); - - // final HIDDeviceManager finalThis = this; - // mHandler.postDelayed(new Runnable() { - // @Override - // public void run() { - // finalThis.chromebookConnectionHandler(); - // } - // }, 5000); - } - } - - private void shutdownBluetooth() { - try { - mContext.unregisterReceiver(mBluetoothBroadcast); - } catch (Exception e) { - // We may not have registered, that's okay - } - } - - // Chromebooks do not pass along ACTION_ACL_CONNECTED / ACTION_ACL_DISCONNECTED properly. - // This function provides a sort of dummy version of that, watching for changes in the - // connected devices and attempting to add controllers as things change. - public void chromebookConnectionHandler() { - if (!mIsChromebook) { - return; - } - - ArrayList disconnected = new ArrayList(); - ArrayList connected = new ArrayList(); - - List currentConnected = mBluetoothManager.getConnectedDevices(BluetoothProfile.GATT); - - for (BluetoothDevice bluetoothDevice : currentConnected) { - if (!mLastBluetoothDevices.contains(bluetoothDevice)) { - connected.add(bluetoothDevice); - } - } - for (BluetoothDevice bluetoothDevice : mLastBluetoothDevices) { - if (!currentConnected.contains(bluetoothDevice)) { - disconnected.add(bluetoothDevice); - } - } - - mLastBluetoothDevices = currentConnected; - - for (BluetoothDevice bluetoothDevice : disconnected) { - disconnectBluetoothDevice(bluetoothDevice); - } - for (BluetoothDevice bluetoothDevice : connected) { - connectBluetoothDevice(bluetoothDevice); - } - - final HIDDeviceManager finalThis = this; - mHandler.postDelayed(new Runnable() { - @Override - public void run() { - finalThis.chromebookConnectionHandler(); - } - }, 10000); - } - - public boolean connectBluetoothDevice(BluetoothDevice bluetoothDevice) { - Log.v(TAG, "connectBluetoothDevice device=" + bluetoothDevice); - synchronized (this) { - if (mBluetoothDevices.containsKey(bluetoothDevice)) { - Log.v(TAG, "Steam controller with address " + bluetoothDevice + " already exists, attempting reconnect"); - - HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice); - device.reconnect(); - - return false; - } - HIDDeviceBLESteamController device = new HIDDeviceBLESteamController(this, bluetoothDevice); - int id = device.getId(); - mBluetoothDevices.put(bluetoothDevice, device); - mDevicesById.put(id, device); - - // The Steam Controller will mark itself connected once initialization is complete - } - return true; - } - - public void disconnectBluetoothDevice(BluetoothDevice bluetoothDevice) { - synchronized (this) { - HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice); - if (device == null) - return; - - int id = device.getId(); - mBluetoothDevices.remove(bluetoothDevice); - mDevicesById.remove(id); - device.shutdown(); - HIDDeviceDisconnected(id); - } - } - - public boolean isSteamController(BluetoothDevice bluetoothDevice) { - // Sanity check. If you pass in a null device, by definition it is never a Steam Controller. - if (bluetoothDevice == null) { - return false; - } - - // If the device has no local name, we really don't want to try an equality check against it. - if (bluetoothDevice.getName() == null) { - return false; - } - - return bluetoothDevice.getName().equals("SteamController") && ((bluetoothDevice.getType() & BluetoothDevice.DEVICE_TYPE_LE) != 0); - } - - private void close() { - shutdownUSB(); - shutdownBluetooth(); - synchronized (this) { - for (HIDDevice device : mDevicesById.values()) { - device.shutdown(); - } - mDevicesById.clear(); - mBluetoothDevices.clear(); - HIDDeviceReleaseCallback(); - } - } - - public void setFrozen(boolean frozen) { - synchronized (this) { - for (HIDDevice device : mDevicesById.values()) { - device.setFrozen(frozen); - } - } - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////////////////////////////// - - private HIDDevice getDevice(int id) { - synchronized (this) { - HIDDevice result = mDevicesById.get(id); - if (result == null) { - Log.v(TAG, "No device for id: " + id); - Log.v(TAG, "Available devices: " + mDevicesById.keySet()); - } - return result; - } - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////// - ////////// JNI interface functions - ////////////////////////////////////////////////////////////////////////////////////////////////////// - - public boolean initialize(boolean usb, boolean bluetooth) { - Log.v(TAG, "initialize(" + usb + ", " + bluetooth + ")"); - - if (usb) { - initializeUSB(); - } - if (bluetooth) { - initializeBluetooth(); - } - return true; - } - - public boolean openDevice(int deviceID) { - Log.v(TAG, "openDevice deviceID=" + deviceID); - HIDDevice device = getDevice(deviceID); - if (device == null) { - HIDDeviceDisconnected(deviceID); - return false; - } - - // Look to see if this is a USB device and we have permission to access it - UsbDevice usbDevice = device.getDevice(); - if (usbDevice != null && !mUsbManager.hasPermission(usbDevice)) { - HIDDeviceOpenPending(deviceID); - try { - final int FLAG_MUTABLE = 0x02000000; // PendingIntent.FLAG_MUTABLE, but don't require SDK 31 - int flags; - if (Build.VERSION.SDK_INT >= 31 /* Android 12.0 (S) */) { - flags = FLAG_MUTABLE; - } else { - flags = 0; - } - mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), flags)); - } catch (Exception e) { - Log.v(TAG, "Couldn't request permission for USB device " + usbDevice); - HIDDeviceOpenResult(deviceID, false); - } - return false; - } - - try { - return device.open(); - } catch (Exception e) { - Log.e(TAG, "Got exception: " + Log.getStackTraceString(e)); - } - return false; - } - - public int writeReport(int deviceID, byte[] report, boolean feature) { - try { - //Log.v(TAG, "writeReport deviceID=" + deviceID + " length=" + report.length); - HIDDevice device; - device = getDevice(deviceID); - if (device == null) { - HIDDeviceDisconnected(deviceID); - return -1; - } - - return device.writeReport(report, feature); - } catch (Exception e) { - Log.e(TAG, "Got exception: " + Log.getStackTraceString(e)); - } - return -1; - } - - public boolean readReport(int deviceID, byte[] report, boolean feature) { - try { - //Log.v(TAG, "readReport deviceID=" + deviceID); - HIDDevice device; - device = getDevice(deviceID); - if (device == null) { - HIDDeviceDisconnected(deviceID); - return false; - } - - return device.readReport(report, feature); - } catch (Exception e) { - Log.e(TAG, "Got exception: " + Log.getStackTraceString(e)); - } - return false; - } - - public void closeDevice(int deviceID) { - try { - Log.v(TAG, "closeDevice deviceID=" + deviceID); - HIDDevice device; - device = getDevice(deviceID); - if (device == null) { - HIDDeviceDisconnected(deviceID); - return; - } - - device.close(); - } catch (Exception e) { - Log.e(TAG, "Got exception: " + Log.getStackTraceString(e)); - } - } - - - ////////////////////////////////////////////////////////////////////////////////////////////////////// - /////////////// Native methods - ////////////////////////////////////////////////////////////////////////////////////////////////////// - - private native void HIDDeviceRegisterCallback(); - private native void HIDDeviceReleaseCallback(); - - native void HIDDeviceConnected(int deviceID, String identifier, int vendorId, int productId, String serial_number, int release_number, String manufacturer_string, String product_string, int interface_number, int interface_class, int interface_subclass, int interface_protocol); - native void HIDDeviceOpenPending(int deviceID); - native void HIDDeviceOpenResult(int deviceID, boolean opened); - native void HIDDeviceDisconnected(int deviceID); - - native void HIDDeviceInputReport(int deviceID, byte[] report); - native void HIDDeviceReportResponse(int deviceID, byte[] report); -} diff --git a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java b/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java deleted file mode 100644 index 5b5d201f..00000000 --- a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java +++ /dev/null @@ -1,308 +0,0 @@ -package org.libsdl.app; - -import android.hardware.usb.*; -import android.os.Build; -import android.util.Log; -import java.util.Arrays; - -class HIDDeviceUSB implements HIDDevice { - - private static final String TAG = "hidapi"; - - protected HIDDeviceManager mManager; - protected UsbDevice mDevice; - protected int mInterfaceIndex; - protected int mInterface; - protected int mDeviceId; - protected UsbDeviceConnection mConnection; - protected UsbEndpoint mInputEndpoint; - protected UsbEndpoint mOutputEndpoint; - protected InputThread mInputThread; - protected boolean mRunning; - protected boolean mFrozen; - - public HIDDeviceUSB(HIDDeviceManager manager, UsbDevice usbDevice, int interface_index) { - mManager = manager; - mDevice = usbDevice; - mInterfaceIndex = interface_index; - mInterface = mDevice.getInterface(mInterfaceIndex).getId(); - mDeviceId = manager.getDeviceIDForIdentifier(getIdentifier()); - mRunning = false; - } - - public String getIdentifier() { - return String.format("%s/%x/%x/%d", mDevice.getDeviceName(), mDevice.getVendorId(), mDevice.getProductId(), mInterfaceIndex); - } - - @Override - public int getId() { - return mDeviceId; - } - - @Override - public int getVendorId() { - return mDevice.getVendorId(); - } - - @Override - public int getProductId() { - return mDevice.getProductId(); - } - - @Override - public String getSerialNumber() { - String result = null; - if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) { - try { - result = mDevice.getSerialNumber(); - } - catch (SecurityException exception) { - //Log.w(TAG, "App permissions mean we cannot get serial number for device " + getDeviceName() + " message: " + exception.getMessage()); - } - } - if (result == null) { - result = ""; - } - return result; - } - - @Override - public int getVersion() { - return 0; - } - - @Override - public String getManufacturerName() { - String result = null; - if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) { - result = mDevice.getManufacturerName(); - } - if (result == null) { - result = String.format("%x", getVendorId()); - } - return result; - } - - @Override - public String getProductName() { - String result = null; - if (Build.VERSION.SDK_INT >= 21 /* Android 5.0 (LOLLIPOP) */) { - result = mDevice.getProductName(); - } - if (result == null) { - result = String.format("%x", getProductId()); - } - return result; - } - - @Override - public UsbDevice getDevice() { - return mDevice; - } - - public String getDeviceName() { - return getManufacturerName() + " " + getProductName() + "(0x" + String.format("%x", getVendorId()) + "/0x" + String.format("%x", getProductId()) + ")"; - } - - @Override - public boolean open() { - mConnection = mManager.getUSBManager().openDevice(mDevice); - if (mConnection == null) { - Log.w(TAG, "Unable to open USB device " + getDeviceName()); - return false; - } - - // Force claim our interface - UsbInterface iface = mDevice.getInterface(mInterfaceIndex); - if (!mConnection.claimInterface(iface, true)) { - Log.w(TAG, "Failed to claim interfaces on USB device " + getDeviceName()); - close(); - return false; - } - - // Find the endpoints - for (int j = 0; j < iface.getEndpointCount(); j++) { - UsbEndpoint endpt = iface.getEndpoint(j); - switch (endpt.getDirection()) { - case UsbConstants.USB_DIR_IN: - if (mInputEndpoint == null) { - mInputEndpoint = endpt; - } - break; - case UsbConstants.USB_DIR_OUT: - if (mOutputEndpoint == null) { - mOutputEndpoint = endpt; - } - break; - } - } - - // Make sure the required endpoints were present - if (mInputEndpoint == null || mOutputEndpoint == null) { - Log.w(TAG, "Missing required endpoint on USB device " + getDeviceName()); - close(); - return false; - } - - // Start listening for input - mRunning = true; - mInputThread = new InputThread(); - mInputThread.start(); - - return true; - } - - @Override - public int writeReport(byte[] report, boolean feature) { - if (feature) { - int res = -1; - int offset = 0; - int length = report.length; - boolean skipped_report_id = false; - byte report_number = report[0]; - - if (report_number == 0x0) { - ++offset; - --length; - skipped_report_id = true; - } - - res = mConnection.controlTransfer( - UsbConstants.USB_TYPE_CLASS | 0x01 /*RECIPIENT_INTERFACE*/ | UsbConstants.USB_DIR_OUT, - 0x09/*HID set_report*/, - (3/*HID feature*/ << 8) | report_number, - mInterface, - report, offset, length, - 1000/*timeout millis*/); - - if (res < 0) { - Log.w(TAG, "writeFeatureReport() returned " + res + " on device " + getDeviceName()); - return -1; - } - - if (skipped_report_id) { - ++length; - } - return length; - } else { - int res = mConnection.bulkTransfer(mOutputEndpoint, report, report.length, 1000); - if (res != report.length) { - Log.w(TAG, "writeOutputReport() returned " + res + " on device " + getDeviceName()); - } - return res; - } - } - - @Override - public boolean readReport(byte[] report, boolean feature) { - int res = -1; - int offset = 0; - int length = report.length; - boolean skipped_report_id = false; - byte report_number = report[0]; - - if (report_number == 0x0) { - /* Offset the return buffer by 1, so that the report ID - will remain in byte 0. */ - ++offset; - --length; - skipped_report_id = true; - } - - res = mConnection.controlTransfer( - UsbConstants.USB_TYPE_CLASS | 0x01 /*RECIPIENT_INTERFACE*/ | UsbConstants.USB_DIR_IN, - 0x01/*HID get_report*/, - ((feature ? 3/*HID feature*/ : 1/*HID Input*/) << 8) | report_number, - mInterface, - report, offset, length, - 1000/*timeout millis*/); - - if (res < 0) { - Log.w(TAG, "getFeatureReport() returned " + res + " on device " + getDeviceName()); - return false; - } - - if (skipped_report_id) { - ++res; - ++length; - } - - byte[] data; - if (res == length) { - data = report; - } else { - data = Arrays.copyOfRange(report, 0, res); - } - mManager.HIDDeviceReportResponse(mDeviceId, data); - - return true; - } - - @Override - public void close() { - mRunning = false; - if (mInputThread != null) { - while (mInputThread.isAlive()) { - mInputThread.interrupt(); - try { - mInputThread.join(); - } catch (InterruptedException e) { - // Keep trying until we're done - } - } - mInputThread = null; - } - if (mConnection != null) { - UsbInterface iface = mDevice.getInterface(mInterfaceIndex); - mConnection.releaseInterface(iface); - mConnection.close(); - mConnection = null; - } - } - - @Override - public void shutdown() { - close(); - mManager = null; - } - - @Override - public void setFrozen(boolean frozen) { - mFrozen = frozen; - } - - protected class InputThread extends Thread { - @Override - public void run() { - int packetSize = mInputEndpoint.getMaxPacketSize(); - byte[] packet = new byte[packetSize]; - while (mRunning) { - int r; - try - { - r = mConnection.bulkTransfer(mInputEndpoint, packet, packetSize, 1000); - } - catch (Exception e) - { - Log.v(TAG, "Exception in UsbDeviceConnection bulktransfer: " + e); - break; - } - if (r < 0) { - // Could be a timeout or an I/O error - } - if (r > 0) { - byte[] data; - if (r == packetSize) { - data = packet; - } else { - data = Arrays.copyOfRange(packet, 0, r); - } - - if (!mFrozen) { - mManager.HIDDeviceInputReport(mDeviceId, data); - } - } - } - } - } -} diff --git a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/SDL.java b/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/SDL.java deleted file mode 100644 index 44c21c1c..00000000 --- a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/SDL.java +++ /dev/null @@ -1,86 +0,0 @@ -package org.libsdl.app; - -import android.content.Context; - -import java.lang.Class; -import java.lang.reflect.Method; - -/** - SDL library initialization -*/ -public class SDL { - - // This function should be called first and sets up the native code - // so it can call into the Java classes - public static void setupJNI() { - SDLActivity.nativeSetupJNI(); - SDLAudioManager.nativeSetupJNI(); - SDLControllerManager.nativeSetupJNI(); - } - - // This function should be called each time the activity is started - public static void initialize() { - setContext(null); - - SDLActivity.initialize(); - SDLAudioManager.initialize(); - SDLControllerManager.initialize(); - } - - // This function stores the current activity (SDL or not) - public static void setContext(Context context) { - SDLAudioManager.setContext(context); - mContext = context; - } - - public static Context getContext() { - return mContext; - } - - public static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException { - - if (libraryName == null) { - throw new NullPointerException("No library name provided."); - } - - try { - // Let's see if we have ReLinker available in the project. This is necessary for - // some projects that have huge numbers of local libraries bundled, and thus may - // trip a bug in Android's native library loader which ReLinker works around. (If - // loadLibrary works properly, ReLinker will simply use the normal Android method - // internally.) - // - // To use ReLinker, just add it as a dependency. For more information, see - // https://github.com/KeepSafe/ReLinker for ReLinker's repository. - // - Class relinkClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker"); - Class relinkListenerClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener"); - Class contextClass = mContext.getClassLoader().loadClass("android.content.Context"); - Class stringClass = mContext.getClassLoader().loadClass("java.lang.String"); - - // Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if - // they've changed during updates. - Method forceMethod = relinkClass.getDeclaredMethod("force"); - Object relinkInstance = forceMethod.invoke(null); - Class relinkInstanceClass = relinkInstance.getClass(); - - // Actually load the library! - Method loadMethod = relinkInstanceClass.getDeclaredMethod("loadLibrary", contextClass, stringClass, stringClass, relinkListenerClass); - loadMethod.invoke(relinkInstance, mContext, libraryName, null, null); - } - catch (final Throwable e) { - // Fall back - try { - System.loadLibrary(libraryName); - } - catch (final UnsatisfiedLinkError ule) { - throw ule; - } - catch (final SecurityException se) { - throw se; - } - } - } - - protected static Context mContext; -} diff --git a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java b/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java deleted file mode 100644 index 0d2aeebf..00000000 --- a/external/sdl/SDL/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java +++ /dev/null @@ -1,2026 +0,0 @@ -package org.libsdl.app; - -import android.app.Activity; -import android.app.AlertDialog; -import android.app.Dialog; -import android.app.UiModeManager; -import android.content.ClipboardManager; -import android.content.ClipData; -import android.content.Context; -import android.content.DialogInterface; -import android.content.Intent; -import android.content.pm.ActivityInfo; -import android.content.pm.ApplicationInfo; -import android.content.pm.PackageManager; -import android.content.res.Configuration; -import android.graphics.Bitmap; -import android.graphics.Color; -import android.graphics.PorterDuff; -import android.graphics.drawable.Drawable; -import android.hardware.Sensor; -import android.net.Uri; -import android.os.Build; -import android.os.Bundle; -import android.os.Handler; -import android.os.Message; -import android.util.DisplayMetrics; -import android.util.Log; -import android.util.SparseArray; -import android.view.Display; -import android.view.Gravity; -import android.view.InputDevice; -import android.view.KeyEvent; -import android.view.PointerIcon; -import android.view.Surface; -import android.view.View; -import android.view.ViewGroup; -import android.view.Window; -import android.view.WindowManager; -import android.view.inputmethod.InputConnection; -import android.view.inputmethod.InputMethodManager; -import android.widget.Button; -import android.widget.LinearLayout; -import android.widget.RelativeLayout; -import android.widget.TextView; -import android.widget.Toast; - -import java.util.Hashtable; -import java.util.Locale; - - -/** - SDL Activity -*/ -public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener { - private static final String TAG = "SDL"; - private static final int SDL_MAJOR_VERSION = 3; - private static final int SDL_MINOR_VERSION = 0; - private static final int SDL_MICRO_VERSION = 0; -/* - // Display InputType.SOURCE/CLASS of events and devices - // - // SDLActivity.debugSource(device.getSources(), "device[" + device.getName() + "]"); - // SDLActivity.debugSource(event.getSource(), "event"); - public static void debugSource(int sources, String prefix) { - int s = sources; - int s_copy = sources; - String cls = ""; - String src = ""; - int tst = 0; - int FLAG_TAINTED = 0x80000000; - - if ((s & InputDevice.SOURCE_CLASS_BUTTON) != 0) cls += " BUTTON"; - if ((s & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) cls += " JOYSTICK"; - if ((s & InputDevice.SOURCE_CLASS_POINTER) != 0) cls += " POINTER"; - if ((s & InputDevice.SOURCE_CLASS_POSITION) != 0) cls += " POSITION"; - if ((s & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) cls += " TRACKBALL"; - - - int s2 = s_copy & ~InputDevice.SOURCE_ANY; // keep class bits - s2 &= ~( InputDevice.SOURCE_CLASS_BUTTON - | InputDevice.SOURCE_CLASS_JOYSTICK - | InputDevice.SOURCE_CLASS_POINTER - | InputDevice.SOURCE_CLASS_POSITION - | InputDevice.SOURCE_CLASS_TRACKBALL); - - if (s2 != 0) cls += "Some_Unkown"; - - s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class; - - if (Build.VERSION.SDK_INT >= 23) { - tst = InputDevice.SOURCE_BLUETOOTH_STYLUS; - if ((s & tst) == tst) src += " BLUETOOTH_STYLUS"; - s2 &= ~tst; - } - - tst = InputDevice.SOURCE_DPAD; - if ((s & tst) == tst) src += " DPAD"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_GAMEPAD; - if ((s & tst) == tst) src += " GAMEPAD"; - s2 &= ~tst; - - if (Build.VERSION.SDK_INT >= 21) { - tst = InputDevice.SOURCE_HDMI; - if ((s & tst) == tst) src += " HDMI"; - s2 &= ~tst; - } - - tst = InputDevice.SOURCE_JOYSTICK; - if ((s & tst) == tst) src += " JOYSTICK"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_KEYBOARD; - if ((s & tst) == tst) src += " KEYBOARD"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_MOUSE; - if ((s & tst) == tst) src += " MOUSE"; - s2 &= ~tst; - - if (Build.VERSION.SDK_INT >= 26) { - tst = InputDevice.SOURCE_MOUSE_RELATIVE; - if ((s & tst) == tst) src += " MOUSE_RELATIVE"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_ROTARY_ENCODER; - if ((s & tst) == tst) src += " ROTARY_ENCODER"; - s2 &= ~tst; - } - tst = InputDevice.SOURCE_STYLUS; - if ((s & tst) == tst) src += " STYLUS"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_TOUCHPAD; - if ((s & tst) == tst) src += " TOUCHPAD"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_TOUCHSCREEN; - if ((s & tst) == tst) src += " TOUCHSCREEN"; - s2 &= ~tst; - - if (Build.VERSION.SDK_INT >= 18) { - tst = InputDevice.SOURCE_TOUCH_NAVIGATION; - if ((s & tst) == tst) src += " TOUCH_NAVIGATION"; - s2 &= ~tst; - } - - tst = InputDevice.SOURCE_TRACKBALL; - if ((s & tst) == tst) src += " TRACKBALL"; - s2 &= ~tst; - - tst = InputDevice.SOURCE_ANY; - if ((s & tst) == tst) src += " ANY"; - s2 &= ~tst; - - if (s == FLAG_TAINTED) src += " FLAG_TAINTED"; - s2 &= ~FLAG_TAINTED; - - if (s2 != 0) src += " Some_Unkown"; - - Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src); - } -*/ - - public static boolean mIsResumedCalled, mHasFocus; - public static final boolean mHasMultiWindow = (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */); - - // Cursor types - // private static final int SDL_SYSTEM_CURSOR_NONE = -1; - private static final int SDL_SYSTEM_CURSOR_ARROW = 0; - private static final int SDL_SYSTEM_CURSOR_IBEAM = 1; - private static final int SDL_SYSTEM_CURSOR_WAIT = 2; - private static final int SDL_SYSTEM_CURSOR_CROSSHAIR = 3; - private static final int SDL_SYSTEM_CURSOR_WAITARROW = 4; - private static final int SDL_SYSTEM_CURSOR_SIZENWSE = 5; - private static final int SDL_SYSTEM_CURSOR_SIZENESW = 6; - private static final int SDL_SYSTEM_CURSOR_SIZEWE = 7; - private static final int SDL_SYSTEM_CURSOR_SIZENS = 8; - private static final int SDL_SYSTEM_CURSOR_SIZEALL = 9; - private static final int SDL_SYSTEM_CURSOR_NO = 10; - private static final int SDL_SYSTEM_CURSOR_HAND = 11; - private static final int SDL_SYSTEM_CURSOR_WINDOW_TOPLEFT = 12; - private static final int SDL_SYSTEM_CURSOR_WINDOW_TOP = 13; - private static final int SDL_SYSTEM_CURSOR_WINDOW_TOPRIGHT = 14; - private static final int SDL_SYSTEM_CURSOR_WINDOW_RIGHT = 15; - private static final int SDL_SYSTEM_CURSOR_WINDOW_BOTTOMRIGHT = 16; - private static final int SDL_SYSTEM_CURSOR_WINDOW_BOTTOM = 17; - private static final int SDL_SYSTEM_CURSOR_WINDOW_BOTTOMLEFT = 18; - private static final int SDL_SYSTEM_CURSOR_WINDOW_LEFT = 19; - - protected static final int SDL_ORIENTATION_UNKNOWN = 0; - protected static final int SDL_ORIENTATION_LANDSCAPE = 1; - protected static final int SDL_ORIENTATION_LANDSCAPE_FLIPPED = 2; - protected static final int SDL_ORIENTATION_PORTRAIT = 3; - protected static final int SDL_ORIENTATION_PORTRAIT_FLIPPED = 4; - - protected static int mCurrentRotation; - protected static Locale mCurrentLocale; - - // Handle the state of the native layer - public enum NativeState { - INIT, RESUMED, PAUSED - } - - public static NativeState mNextNativeState; - public static NativeState mCurrentNativeState; - - /** If shared libraries (e.g. SDL or the native application) could not be loaded. */ - public static boolean mBrokenLibraries = true; - - // Main components - protected static SDLActivity mSingleton; - protected static SDLSurface mSurface; - protected static SDLDummyEdit mTextEdit; - protected static boolean mScreenKeyboardShown; - protected static ViewGroup mLayout; - protected static SDLClipboardHandler mClipboardHandler; - protected static Hashtable mCursors; - protected static int mLastCursorID; - protected static SDLGenericMotionListener_API12 mMotionListener; - protected static HIDDeviceManager mHIDDeviceManager; - - // This is what SDL runs in. It invokes SDL_main(), eventually - protected static Thread mSDLThread; - protected static boolean mSDLMainFinished = false; - protected static boolean mActivityCreated = false; - - protected static SDLGenericMotionListener_API12 getMotionListener() { - if (mMotionListener == null) { - if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) { - mMotionListener = new SDLGenericMotionListener_API26(); - } else if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) { - mMotionListener = new SDLGenericMotionListener_API24(); - } else { - mMotionListener = new SDLGenericMotionListener_API12(); - } - } - - return mMotionListener; - } - - /** - * This method creates a Runnable which invokes SDL_main. The default implementation - * uses the getMainSharedObject() and getMainFunction() methods to invoke native - * code from the specified shared library. - */ - protected Runnable createSDLMainRunnable() { - return new SDLMain(); - } - - /** - * This method returns the name of the shared object with the application entry point - * It can be overridden by derived classes. - */ - protected String getMainSharedObject() { - String library; - String[] libraries = SDLActivity.mSingleton.getLibraries(); - if (libraries.length > 0) { - library = "lib" + libraries[libraries.length - 1] + ".so"; - } else { - library = "libmain.so"; - } - return getContext().getApplicationInfo().nativeLibraryDir + "/" + library; - } - - /** - * This method returns the name of the application entry point - * It can be overridden by derived classes. - */ - protected String getMainFunction() { - return "SDL_main"; - } - - /** - * This method is called by SDL before loading the native shared libraries. - * It can be overridden to provide names of shared libraries to be loaded. - * The default implementation returns the defaults. It never returns null. - * An array returned by a new implementation must at least contain "SDL3". - * Also keep in mind that the order the libraries are loaded may matter. - * @return names of shared libraries to be loaded (e.g. "SDL3", "main"). - */ - protected String[] getLibraries() { - return new String[] { - "SDL3", - // "SDL3_image", - // "SDL3_mixer", - // "SDL3_net", - // "SDL3_ttf", - "main" - }; - } - - // Load the .so - public void loadLibraries() { - for (String lib : getLibraries()) { - SDL.loadLibrary(lib); - } - } - - /** - * This method is called by SDL before starting the native application thread. - * It can be overridden to provide the arguments after the application name. - * The default implementation returns an empty array. It never returns null. - * @return arguments for the native application. - */ - protected String[] getArguments() { - return new String[0]; - } - - public static void initialize() { - // The static nature of the singleton and Android quirkyness force us to initialize everything here - // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values - mSingleton = null; - mSurface = null; - mTextEdit = null; - mLayout = null; - mClipboardHandler = null; - mCursors = new Hashtable(); - mLastCursorID = 0; - mSDLThread = null; - mIsResumedCalled = false; - mHasFocus = true; - mNextNativeState = NativeState.INIT; - mCurrentNativeState = NativeState.INIT; - } - - protected SDLSurface createSDLSurface(Context context) { - return new SDLSurface(context); - } - - // Setup - @Override - protected void onCreate(Bundle savedInstanceState) { - Log.v(TAG, "Device: " + Build.DEVICE); - Log.v(TAG, "Model: " + Build.MODEL); - Log.v(TAG, "onCreate()"); - super.onCreate(savedInstanceState); - - - /* Control activity re-creation */ - if (mSDLMainFinished || mActivityCreated) { - boolean allow_recreate = SDLActivity.nativeAllowRecreateActivity(); - if (mSDLMainFinished) { - Log.v(TAG, "SDL main() finished"); - } - if (allow_recreate) { - Log.v(TAG, "activity re-created"); - } else { - Log.v(TAG, "activity finished"); - System.exit(0); - return; - } - } - - mActivityCreated = true; - - try { - Thread.currentThread().setName("SDLActivity"); - } catch (Exception e) { - Log.v(TAG, "modify thread properties failed " + e.toString()); - } - - // Load shared libraries - String errorMsgBrokenLib = ""; - try { - loadLibraries(); - mBrokenLibraries = false; /* success */ - } catch(UnsatisfiedLinkError e) { - System.err.println(e.getMessage()); - mBrokenLibraries = true; - errorMsgBrokenLib = e.getMessage(); - } catch(Exception e) { - System.err.println(e.getMessage()); - mBrokenLibraries = true; - errorMsgBrokenLib = e.getMessage(); - } - - if (!mBrokenLibraries) { - String expected_version = String.valueOf(SDL_MAJOR_VERSION) + "." + - String.valueOf(SDL_MINOR_VERSION) + "." + - String.valueOf(SDL_MICRO_VERSION); - String version = nativeGetVersion(); - if (!version.equals(expected_version)) { - mBrokenLibraries = true; - errorMsgBrokenLib = "SDL C/Java version mismatch (expected " + expected_version + ", got " + version + ")"; - } - } - - if (mBrokenLibraries) { - mSingleton = this; - AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this); - dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall." - + System.getProperty("line.separator") - + System.getProperty("line.separator") - + "Error: " + errorMsgBrokenLib); - dlgAlert.setTitle("SDL Error"); - dlgAlert.setPositiveButton("Exit", - new DialogInterface.OnClickListener() { - @Override - public void onClick(DialogInterface dialog,int id) { - // if this button is clicked, close current activity - SDLActivity.mSingleton.finish(); - } - }); - dlgAlert.setCancelable(false); - dlgAlert.create().show(); - - return; - } - - - /* Control activity re-creation */ - /* Robustness: check that the native code is run for the first time. - * (Maybe Activity was reset, but not the native code.) */ - { - int run_count = SDLActivity.nativeCheckSDLThreadCounter(); /* get and increment a native counter */ - if (run_count != 0) { - boolean allow_recreate = SDLActivity.nativeAllowRecreateActivity(); - if (allow_recreate) { - Log.v(TAG, "activity re-created // run_count: " + run_count); - } else { - Log.v(TAG, "activity finished // run_count: " + run_count); - System.exit(0); - return; - } - } - } - - // Set up JNI - SDL.setupJNI(); - - // Initialize state - SDL.initialize(); - - // So we can call stuff from static callbacks - mSingleton = this; - SDL.setContext(this); - - mClipboardHandler = new SDLClipboardHandler(); - - mHIDDeviceManager = HIDDeviceManager.acquire(this); - - // Set up the surface - mSurface = createSDLSurface(this); - - mLayout = new RelativeLayout(this); - mLayout.addView(mSurface); - - // Get our current screen orientation and pass it down. - SDLActivity.nativeSetNaturalOrientation(SDLActivity.getNaturalOrientation()); - mCurrentRotation = SDLActivity.getCurrentRotation(); - SDLActivity.onNativeRotationChanged(mCurrentRotation); - - try { - if (Build.VERSION.SDK_INT < 24 /* Android 7.0 (N) */) { - mCurrentLocale = getContext().getResources().getConfiguration().locale; - } else { - mCurrentLocale = getContext().getResources().getConfiguration().getLocales().get(0); - } - } catch(Exception ignored) { - } - - switch (getContext().getResources().getConfiguration().uiMode & Configuration.UI_MODE_NIGHT_MASK) { - case Configuration.UI_MODE_NIGHT_NO: - SDLActivity.onNativeDarkModeChanged(false); - break; - case Configuration.UI_MODE_NIGHT_YES: - SDLActivity.onNativeDarkModeChanged(true); - break; - } - - setContentView(mLayout); - - setWindowStyle(false); - - getWindow().getDecorView().setOnSystemUiVisibilityChangeListener(this); - - // Get filename from "Open with" of another application - Intent intent = getIntent(); - if (intent != null && intent.getData() != null) { - String filename = intent.getData().getPath(); - if (filename != null) { - Log.v(TAG, "Got filename: " + filename); - SDLActivity.onNativeDropFile(filename); - } - } - } - - protected void pauseNativeThread() { - mNextNativeState = NativeState.PAUSED; - mIsResumedCalled = false; - - if (SDLActivity.mBrokenLibraries) { - return; - } - - SDLActivity.handleNativeState(); - } - - protected void resumeNativeThread() { - mNextNativeState = NativeState.RESUMED; - mIsResumedCalled = true; - - if (SDLActivity.mBrokenLibraries) { - return; - } - - SDLActivity.handleNativeState(); - } - - // Events - @Override - protected void onPause() { - Log.v(TAG, "onPause()"); - super.onPause(); - - if (mHIDDeviceManager != null) { - mHIDDeviceManager.setFrozen(true); - } - if (!mHasMultiWindow) { - pauseNativeThread(); - } - } - - @Override - protected void onResume() { - Log.v(TAG, "onResume()"); - super.onResume(); - - if (mHIDDeviceManager != null) { - mHIDDeviceManager.setFrozen(false); - } - if (!mHasMultiWindow) { - resumeNativeThread(); - } - } - - @Override - protected void onStop() { - Log.v(TAG, "onStop()"); - super.onStop(); - if (mHasMultiWindow) { - pauseNativeThread(); - } - } - - @Override - protected void onStart() { - Log.v(TAG, "onStart()"); - super.onStart(); - if (mHasMultiWindow) { - resumeNativeThread(); - } - } - - public static int getNaturalOrientation() { - int result = SDL_ORIENTATION_UNKNOWN; - - Activity activity = (Activity)getContext(); - if (activity != null) { - Configuration config = activity.getResources().getConfiguration(); - Display display = activity.getWindowManager().getDefaultDisplay(); - int rotation = display.getRotation(); - if (((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && - config.orientation == Configuration.ORIENTATION_LANDSCAPE) || - ((rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && - config.orientation == Configuration.ORIENTATION_PORTRAIT)) { - result = SDL_ORIENTATION_LANDSCAPE; - } else { - result = SDL_ORIENTATION_PORTRAIT; - } - } - return result; - } - - public static int getCurrentRotation() { - int result = 0; - - Activity activity = (Activity)getContext(); - if (activity != null) { - Display display = activity.getWindowManager().getDefaultDisplay(); - switch (display.getRotation()) { - case Surface.ROTATION_0: - result = 0; - break; - case Surface.ROTATION_90: - result = 90; - break; - case Surface.ROTATION_180: - result = 180; - break; - case Surface.ROTATION_270: - result = 270; - break; - } - } - return result; - } - - @Override - public void onWindowFocusChanged(boolean hasFocus) { - super.onWindowFocusChanged(hasFocus); - Log.v(TAG, "onWindowFocusChanged(): " + hasFocus); - - if (SDLActivity.mBrokenLibraries) { - return; - } - - mHasFocus = hasFocus; - if (hasFocus) { - mNextNativeState = NativeState.RESUMED; - SDLActivity.getMotionListener().reclaimRelativeMouseModeIfNeeded(); - - SDLActivity.handleNativeState(); - nativeFocusChanged(true); - - } else { - nativeFocusChanged(false); - if (!mHasMultiWindow) { - mNextNativeState = NativeState.PAUSED; - SDLActivity.handleNativeState(); - } - } - } - - @Override - public void onLowMemory() { - Log.v(TAG, "onLowMemory()"); - super.onLowMemory(); - - if (SDLActivity.mBrokenLibraries) { - return; - } - - SDLActivity.nativeLowMemory(); - } - - @Override - public void onConfigurationChanged(Configuration newConfig) { - Log.v(TAG, "onConfigurationChanged()"); - super.onConfigurationChanged(newConfig); - - if (SDLActivity.mBrokenLibraries) { - return; - } - - if (mCurrentLocale == null || !mCurrentLocale.equals(newConfig.locale)) { - mCurrentLocale = newConfig.locale; - SDLActivity.onNativeLocaleChanged(); - } - - switch (newConfig.uiMode & Configuration.UI_MODE_NIGHT_MASK) { - case Configuration.UI_MODE_NIGHT_NO: - SDLActivity.onNativeDarkModeChanged(false); - break; - case Configuration.UI_MODE_NIGHT_YES: - SDLActivity.onNativeDarkModeChanged(true); - break; - } - } - - @Override - protected void onDestroy() { - Log.v(TAG, "onDestroy()"); - - if (mHIDDeviceManager != null) { - HIDDeviceManager.release(mHIDDeviceManager); - mHIDDeviceManager = null; - } - - SDLAudioManager.release(this); - - if (SDLActivity.mBrokenLibraries) { - super.onDestroy(); - return; - } - - if (SDLActivity.mSDLThread != null) { - - // Send Quit event to "SDLThread" thread - SDLActivity.nativeSendQuit(); - - // Wait for "SDLThread" thread to end - try { - // Use a timeout because: - // C SDLmain() thread might have started (mSDLThread.start() called) - // while the SDL_Init() might not have been called yet, - // and so the previous QUIT event will be discarded by SDL_Init() and app is running, not exiting. - SDLActivity.mSDLThread.join(1000); - } catch(Exception e) { - Log.v(TAG, "Problem stopping SDLThread: " + e); - } - } - - SDLActivity.nativeQuit(); - - super.onDestroy(); - } - - @Override - public void onBackPressed() { - // Check if we want to block the back button in case of mouse right click. - // - // If we do, the normal hardware back button will no longer work and people have to use home, - // but the mouse right click will work. - // - boolean trapBack = SDLActivity.nativeGetHintBoolean("SDL_ANDROID_TRAP_BACK_BUTTON", false); - if (trapBack) { - // Exit and let the mouse handler handle this button (if appropriate) - return; - } - - // Default system back button behavior. - if (!isFinishing()) { - super.onBackPressed(); - } - } - - // Called by JNI from SDL. - public static void manualBackButton() { - mSingleton.pressBackButton(); - } - - // Used to get us onto the activity's main thread - public void pressBackButton() { - runOnUiThread(new Runnable() { - @Override - public void run() { - if (!SDLActivity.this.isFinishing()) { - SDLActivity.this.superOnBackPressed(); - } - } - }); - } - - // Used to access the system back behavior. - public void superOnBackPressed() { - super.onBackPressed(); - } - - @Override - public boolean dispatchKeyEvent(KeyEvent event) { - - if (SDLActivity.mBrokenLibraries) { - return false; - } - - int keyCode = event.getKeyCode(); - // Ignore certain special keys so they're handled by Android - if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || - keyCode == KeyEvent.KEYCODE_VOLUME_UP || - keyCode == KeyEvent.KEYCODE_CAMERA || - keyCode == KeyEvent.KEYCODE_ZOOM_IN || /* API 11 */ - keyCode == KeyEvent.KEYCODE_ZOOM_OUT /* API 11 */ - ) { - return false; - } - return super.dispatchKeyEvent(event); - } - - /* Transition to next state */ - public static void handleNativeState() { - - if (mNextNativeState == mCurrentNativeState) { - // Already in same state, discard. - return; - } - - // Try a transition to init state - if (mNextNativeState == NativeState.INIT) { - - mCurrentNativeState = mNextNativeState; - return; - } - - // Try a transition to paused state - if (mNextNativeState == NativeState.PAUSED) { - if (mSDLThread != null) { - nativePause(); - } - if (mSurface != null) { - mSurface.handlePause(); - } - mCurrentNativeState = mNextNativeState; - return; - } - - // Try a transition to resumed state - if (mNextNativeState == NativeState.RESUMED) { - if (mSurface.mIsSurfaceReady && (mHasFocus || mHasMultiWindow) && mIsResumedCalled) { - if (mSDLThread == null) { - // This is the entry point to the C app. - // Start up the C app thread and enable sensor input for the first time - // FIXME: Why aren't we enabling sensor input at start? - - mSDLThread = new Thread(SDLActivity.mSingleton.createSDLMainRunnable(), "SDLThread"); - mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true); - mSDLThread.start(); - - // No nativeResume(), don't signal Android_ResumeSem - } else { - nativeResume(); - } - mSurface.handleResume(); - - mCurrentNativeState = mNextNativeState; - } - } - } - - // Messages from the SDLMain thread - protected static final int COMMAND_CHANGE_TITLE = 1; - protected static final int COMMAND_CHANGE_WINDOW_STYLE = 2; - protected static final int COMMAND_TEXTEDIT_HIDE = 3; - protected static final int COMMAND_SET_KEEP_SCREEN_ON = 5; - protected static final int COMMAND_USER = 0x8000; - - protected static boolean mFullscreenModeActive; - - /** - * This method is called by SDL if SDL did not handle a message itself. - * This happens if a received message contains an unsupported command. - * Method can be overwritten to handle Messages in a different class. - * @param command the command of the message. - * @param param the parameter of the message. May be null. - * @return if the message was handled in overridden method. - */ - protected boolean onUnhandledMessage(int command, Object param) { - return false; - } - - /** - * A Handler class for Messages from native SDL applications. - * It uses current Activities as target (e.g. for the title). - * static to prevent implicit references to enclosing object. - */ - protected static class SDLCommandHandler extends Handler { - @Override - public void handleMessage(Message msg) { - Context context = SDL.getContext(); - if (context == null) { - Log.e(TAG, "error handling message, getContext() returned null"); - return; - } - switch (msg.arg1) { - case COMMAND_CHANGE_TITLE: - if (context instanceof Activity) { - ((Activity) context).setTitle((String)msg.obj); - } else { - Log.e(TAG, "error handling message, getContext() returned no Activity"); - } - break; - case COMMAND_CHANGE_WINDOW_STYLE: - if (Build.VERSION.SDK_INT >= 19 /* Android 4.4 (KITKAT) */) { - if (context instanceof Activity) { - Window window = ((Activity) context).getWindow(); - if (window != null) { - if ((msg.obj instanceof Integer) && ((Integer) msg.obj != 0)) { - int flags = View.SYSTEM_UI_FLAG_FULLSCREEN | - View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY | - View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | - View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.INVISIBLE; - window.getDecorView().setSystemUiVisibility(flags); - window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); - window.clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN); - SDLActivity.mFullscreenModeActive = true; - } else { - int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_VISIBLE; - window.getDecorView().setSystemUiVisibility(flags); - window.addFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN); - window.clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN); - SDLActivity.mFullscreenModeActive = false; - } - } - } else { - Log.e(TAG, "error handling message, getContext() returned no Activity"); - } - } - break; - case COMMAND_TEXTEDIT_HIDE: - if (mTextEdit != null) { - // Note: On some devices setting view to GONE creates a flicker in landscape. - // Setting the View's sizes to 0 is similar to GONE but without the flicker. - // The sizes will be set to useful values when the keyboard is shown again. - mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0)); - - InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE); - imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0); - - mScreenKeyboardShown = false; - - mSurface.requestFocus(); - } - break; - case COMMAND_SET_KEEP_SCREEN_ON: - { - if (context instanceof Activity) { - Window window = ((Activity) context).getWindow(); - if (window != null) { - if ((msg.obj instanceof Integer) && ((Integer) msg.obj != 0)) { - window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); - } else { - window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); - } - } - } - break; - } - default: - if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) { - Log.e(TAG, "error handling message, command is " + msg.arg1); - } - } - } - } - - // Handler for the messages - Handler commandHandler = new SDLCommandHandler(); - - // Send a message from the SDLMain thread - protected boolean sendCommand(int command, Object data) { - Message msg = commandHandler.obtainMessage(); - msg.arg1 = command; - msg.obj = data; - boolean result = commandHandler.sendMessage(msg); - - if (Build.VERSION.SDK_INT >= 19 /* Android 4.4 (KITKAT) */) { - if (command == COMMAND_CHANGE_WINDOW_STYLE) { - // Ensure we don't return until the resize has actually happened, - // or 500ms have passed. - - boolean bShouldWait = false; - - if (data instanceof Integer) { - // Let's figure out if we're already laid out fullscreen or not. - Display display = ((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); - DisplayMetrics realMetrics = new DisplayMetrics(); - display.getRealMetrics(realMetrics); - - boolean bFullscreenLayout = ((realMetrics.widthPixels == mSurface.getWidth()) && - (realMetrics.heightPixels == mSurface.getHeight())); - - if ((Integer) data == 1) { - // If we aren't laid out fullscreen or actively in fullscreen mode already, we're going - // to change size and should wait for surfaceChanged() before we return, so the size - // is right back in native code. If we're already laid out fullscreen, though, we're - // not going to change size even if we change decor modes, so we shouldn't wait for - // surfaceChanged() -- which may not even happen -- and should return immediately. - bShouldWait = !bFullscreenLayout; - } else { - // If we're laid out fullscreen (even if the status bar and nav bar are present), - // or are actively in fullscreen, we're going to change size and should wait for - // surfaceChanged before we return, so the size is right back in native code. - bShouldWait = bFullscreenLayout; - } - } - - if (bShouldWait && (SDLActivity.getContext() != null)) { - // We'll wait for the surfaceChanged() method, which will notify us - // when called. That way, we know our current size is really the - // size we need, instead of grabbing a size that's still got - // the navigation and/or status bars before they're hidden. - // - // We'll wait for up to half a second, because some devices - // take a surprisingly long time for the surface resize, but - // then we'll just give up and return. - // - synchronized (SDLActivity.getContext()) { - try { - SDLActivity.getContext().wait(500); - } catch (InterruptedException ie) { - ie.printStackTrace(); - } - } - } - } - } - - return result; - } - - // C functions we call - public static native String nativeGetVersion(); - public static native int nativeSetupJNI(); - public static native int nativeRunMain(String library, String function, Object arguments); - public static native void nativeLowMemory(); - public static native void nativeSendQuit(); - public static native void nativeQuit(); - public static native void nativePause(); - public static native void nativeResume(); - public static native void nativeFocusChanged(boolean hasFocus); - public static native void onNativeDropFile(String filename); - public static native void nativeSetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, float density, float rate); - public static native void onNativeResize(); - public static native void onNativeKeyDown(int keycode); - public static native void onNativeKeyUp(int keycode); - public static native boolean onNativeSoftReturnKey(); - public static native void onNativeKeyboardFocusLost(); - public static native void onNativeMouse(int button, int action, float x, float y, boolean relative); - public static native void onNativeTouch(int touchDevId, int pointerFingerId, - int action, float x, - float y, float p); - public static native void onNativeAccel(float x, float y, float z); - public static native void onNativeClipboardChanged(); - public static native void onNativeSurfaceCreated(); - public static native void onNativeSurfaceChanged(); - public static native void onNativeSurfaceDestroyed(); - public static native String nativeGetHint(String name); - public static native boolean nativeGetHintBoolean(String name, boolean default_value); - public static native void nativeSetenv(String name, String value); - public static native void nativeSetNaturalOrientation(int orientation); - public static native void onNativeRotationChanged(int rotation); - public static native void nativeAddTouch(int touchId, String name); - public static native void nativePermissionResult(int requestCode, boolean result); - public static native void onNativeLocaleChanged(); - public static native void onNativeDarkModeChanged(boolean enabled); - public static native boolean nativeAllowRecreateActivity(); - public static native int nativeCheckSDLThreadCounter(); - - /** - * This method is called by SDL using JNI. - */ - public static boolean setActivityTitle(String title) { - // Called from SDLMain() thread and can't directly affect the view - return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title); - } - - /** - * This method is called by SDL using JNI. - */ - public static void setWindowStyle(boolean fullscreen) { - // Called from SDLMain() thread and can't directly affect the view - mSingleton.sendCommand(COMMAND_CHANGE_WINDOW_STYLE, fullscreen ? 1 : 0); - } - - /** - * This method is called by SDL using JNI. - * This is a static method for JNI convenience, it calls a non-static method - * so that is can be overridden - */ - public static void setOrientation(int w, int h, boolean resizable, String hint) - { - if (mSingleton != null) { - mSingleton.setOrientationBis(w, h, resizable, hint); - } - } - - /** - * This can be overridden - */ - public void setOrientationBis(int w, int h, boolean resizable, String hint) - { - int orientation_landscape = -1; - int orientation_portrait = -1; - - /* If set, hint "explicitly controls which UI orientations are allowed". */ - if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) { - orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE; - } else if (hint.contains("LandscapeLeft")) { - orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; - } else if (hint.contains("LandscapeRight")) { - orientation_landscape = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE; - } - - /* exact match to 'Portrait' to distinguish with PortraitUpsideDown */ - boolean contains_Portrait = hint.contains("Portrait ") || hint.endsWith("Portrait"); - - if (contains_Portrait && hint.contains("PortraitUpsideDown")) { - orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT; - } else if (contains_Portrait) { - orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; - } else if (hint.contains("PortraitUpsideDown")) { - orientation_portrait = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT; - } - - boolean is_landscape_allowed = (orientation_landscape != -1); - boolean is_portrait_allowed = (orientation_portrait != -1); - int req; /* Requested orientation */ - - /* No valid hint, nothing is explicitly allowed */ - if (!is_portrait_allowed && !is_landscape_allowed) { - if (resizable) { - /* All orientations are allowed */ - req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR; - } else { - /* Fixed window and nothing specified. Get orientation from w/h of created window */ - req = (w > h ? ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE : ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); - } - } else { - /* At least one orientation is allowed */ - if (resizable) { - if (is_portrait_allowed && is_landscape_allowed) { - /* hint allows both landscape and portrait, promote to full sensor */ - req = ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR; - } else { - /* Use the only one allowed "orientation" */ - req = (is_landscape_allowed ? orientation_landscape : orientation_portrait); - } - } else { - /* Fixed window and both orientations are allowed. Choose one. */ - if (is_portrait_allowed && is_landscape_allowed) { - req = (w > h ? orientation_landscape : orientation_portrait); - } else { - /* Use the only one allowed "orientation" */ - req = (is_landscape_allowed ? orientation_landscape : orientation_portrait); - } - } - } - - Log.v(TAG, "setOrientation() requestedOrientation=" + req + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint); - mSingleton.setRequestedOrientation(req); - } - - /** - * This method is called by SDL using JNI. - */ - public static void minimizeWindow() { - - if (mSingleton == null) { - return; - } - - Intent startMain = new Intent(Intent.ACTION_MAIN); - startMain.addCategory(Intent.CATEGORY_HOME); - startMain.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); - mSingleton.startActivity(startMain); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean shouldMinimizeOnFocusLoss() { - return false; - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean isScreenKeyboardShown() - { - if (mTextEdit == null) { - return false; - } - - if (!mScreenKeyboardShown) { - return false; - } - - InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); - return imm.isAcceptingText(); - - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean supportsRelativeMouse() - { - // DeX mode in Samsung Experience 9.0 and earlier doesn't support relative mice properly under - // Android 7 APIs, and simply returns no data under Android 8 APIs. - // - // This is fixed in Samsung Experience 9.5, which corresponds to Android 8.1.0, and - // thus SDK version 27. If we are in DeX mode and not API 27 or higher, as a result, - // we should stick to relative mode. - // - if (Build.VERSION.SDK_INT < 27 /* Android 8.1 (O_MR1) */ && isDeXMode()) { - return false; - } - - return SDLActivity.getMotionListener().supportsRelativeMouse(); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean setRelativeMouseEnabled(boolean enabled) - { - if (enabled && !supportsRelativeMouse()) { - return false; - } - - return SDLActivity.getMotionListener().setRelativeMouseEnabled(enabled); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean sendMessage(int command, int param) { - if (mSingleton == null) { - return false; - } - return mSingleton.sendCommand(command, param); - } - - /** - * This method is called by SDL using JNI. - */ - public static Context getContext() { - return SDL.getContext(); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean isAndroidTV() { - UiModeManager uiModeManager = (UiModeManager) getContext().getSystemService(UI_MODE_SERVICE); - if (uiModeManager.getCurrentModeType() == Configuration.UI_MODE_TYPE_TELEVISION) { - return true; - } - if (Build.MANUFACTURER.equals("MINIX") && Build.MODEL.equals("NEO-U1")) { - return true; - } - if (Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.equals("X96-W")) { - return true; - } - return Build.MANUFACTURER.equals("Amlogic") && Build.MODEL.startsWith("TV"); - } - - public static double getDiagonal() - { - DisplayMetrics metrics = new DisplayMetrics(); - Activity activity = (Activity)getContext(); - if (activity == null) { - return 0.0; - } - activity.getWindowManager().getDefaultDisplay().getMetrics(metrics); - - double dWidthInches = metrics.widthPixels / (double)metrics.xdpi; - double dHeightInches = metrics.heightPixels / (double)metrics.ydpi; - - return Math.sqrt((dWidthInches * dWidthInches) + (dHeightInches * dHeightInches)); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean isTablet() { - // If our diagonal size is seven inches or greater, we consider ourselves a tablet. - return (getDiagonal() >= 7.0); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean isChromebook() { - if (getContext() == null) { - return false; - } - return getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management"); - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean isDeXMode() { - if (Build.VERSION.SDK_INT < 24 /* Android 7.0 (N) */) { - return false; - } - try { - final Configuration config = getContext().getResources().getConfiguration(); - final Class configClass = config.getClass(); - return configClass.getField("SEM_DESKTOP_MODE_ENABLED").getInt(configClass) - == configClass.getField("semDesktopModeEnabled").getInt(config); - } catch(Exception ignored) { - return false; - } - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean getManifestEnvironmentVariables() { - try { - if (getContext() == null) { - return false; - } - - ApplicationInfo applicationInfo = getContext().getPackageManager().getApplicationInfo(getContext().getPackageName(), PackageManager.GET_META_DATA); - Bundle bundle = applicationInfo.metaData; - if (bundle == null) { - return false; - } - String prefix = "SDL_ENV."; - final int trimLength = prefix.length(); - for (String key : bundle.keySet()) { - if (key.startsWith(prefix)) { - String name = key.substring(trimLength); - String value = bundle.get(key).toString(); - nativeSetenv(name, value); - } - } - /* environment variables set! */ - return true; - } catch (Exception e) { - Log.v(TAG, "exception " + e.toString()); - } - return false; - } - - // This method is called by SDLControllerManager's API 26 Generic Motion Handler. - public static View getContentView() { - return mLayout; - } - - static class ShowTextInputTask implements Runnable { - /* - * This is used to regulate the pan&scan method to have some offset from - * the bottom edge of the input region and the top edge of an input - * method (soft keyboard) - */ - static final int HEIGHT_PADDING = 15; - - public int x, y, w, h; - - public ShowTextInputTask(int x, int y, int w, int h) { - this.x = x; - this.y = y; - this.w = w; - this.h = h; - - /* Minimum size of 1 pixel, so it takes focus. */ - if (this.w <= 0) { - this.w = 1; - } - if (this.h + HEIGHT_PADDING <= 0) { - this.h = 1 - HEIGHT_PADDING; - } - } - - @Override - public void run() { - RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING); - params.leftMargin = x; - params.topMargin = y; - - if (mTextEdit == null) { - mTextEdit = new SDLDummyEdit(SDL.getContext()); - - mLayout.addView(mTextEdit, params); - } else { - mTextEdit.setLayoutParams(params); - } - - mTextEdit.setVisibility(View.VISIBLE); - mTextEdit.requestFocus(); - - InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); - imm.showSoftInput(mTextEdit, 0); - - mScreenKeyboardShown = true; - } - } - - /** - * This method is called by SDL using JNI. - */ - public static boolean showTextInput(int x, int y, int w, int h) { - // Transfer the task to the main thread as a Runnable - return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h)); - } - - public static boolean isTextInputEvent(KeyEvent event) { - - // Key pressed with Ctrl should be sent as SDL_KEYDOWN/SDL_KEYUP and not SDL_TEXTINPUT - if (event.isCtrlPressed()) { - return false; - } - - return event.isPrintingKey() || event.getKeyCode() == KeyEvent.KEYCODE_SPACE; - } - - public static boolean handleKeyEvent(View v, int keyCode, KeyEvent event, InputConnection ic) { - int deviceId = event.getDeviceId(); - int source = event.getSource(); - - if (source == InputDevice.SOURCE_UNKNOWN) { - InputDevice device = InputDevice.getDevice(deviceId); - if (device != null) { - source = device.getSources(); - } - } - -// if (event.getAction() == KeyEvent.ACTION_DOWN) { -// Log.v("SDL", "key down: " + keyCode + ", deviceId = " + deviceId + ", source = " + source); -// } else if (event.getAction() == KeyEvent.ACTION_UP) { -// Log.v("SDL", "key up: " + keyCode + ", deviceId = " + deviceId + ", source = " + source); -// } - - // Dispatch the different events depending on where they come from - // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD - // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD - // - // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and - // SOURCE_JOYSTICK, while its key events arrive from the keyboard source - // So, retrieve the device itself and check all of its sources - if (SDLControllerManager.isDeviceSDLJoystick(deviceId)) { - // Note that we process events with specific key codes here - if (event.getAction() == KeyEvent.ACTION_DOWN) { - if (SDLControllerManager.onNativePadDown(deviceId, keyCode) == 0) { - return true; - } - } else if (event.getAction() == KeyEvent.ACTION_UP) { - if (SDLControllerManager.onNativePadUp(deviceId, keyCode) == 0) { - return true; - } - } - } - - if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) { - // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses - // they are ignored here because sending them as mouse input to SDL is messy - if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) { - switch (event.getAction()) { - case KeyEvent.ACTION_DOWN: - case KeyEvent.ACTION_UP: - // mark the event as handled or it will be handled by system - // handling KEYCODE_BACK by system will call onBackPressed() - return true; - } - } - } - - if (event.getAction() == KeyEvent.ACTION_DOWN) { - if (isTextInputEvent(event)) { - if (ic != null) { - ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1); - } else { - SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1); - } - } - onNativeKeyDown(keyCode); - return true; - } else if (event.getAction() == KeyEvent.ACTION_UP) { - onNativeKeyUp(keyCode); - return true; - } - - return false; - } - - /** - * This method is called by SDL using JNI. - */ - public static Surface getNativeSurface() { - if (SDLActivity.mSurface == null) { - return null; - } - return SDLActivity.mSurface.getNativeSurface(); - } - - // Input - - /** - * This method is called by SDL using JNI. - */ - public static void initTouch() { - int[] ids = InputDevice.getDeviceIds(); - - for (int id : ids) { - InputDevice device = InputDevice.getDevice(id); - /* Allow SOURCE_TOUCHSCREEN and also Virtual InputDevices because they can send TOUCHSCREEN events */ - if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN - || device.isVirtual())) { - - int touchDevId = device.getId(); - /* - * Prevent id to be -1, since it's used in SDL internal for synthetic events - * Appears when using Android emulator, eg: - * adb shell input mouse tap 100 100 - * adb shell input touchscreen tap 100 100 - */ - if (touchDevId < 0) { - touchDevId -= 1; - } - nativeAddTouch(touchDevId, device.getName()); - } - } - } - - // Messagebox - - /** Result of current messagebox. Also used for blocking the calling thread. */ - protected final int[] messageboxSelection = new int[1]; - - /** - * This method is called by SDL using JNI. - * Shows the messagebox from UI thread and block calling thread. - * buttonFlags, buttonIds and buttonTexts must have same length. - * @param buttonFlags array containing flags for every button. - * @param buttonIds array containing id for every button. - * @param buttonTexts array containing text for every button. - * @param colors null for default or array of length 5 containing colors. - * @return button id or -1. - */ - public int messageboxShowMessageBox( - final int flags, - final String title, - final String message, - final int[] buttonFlags, - final int[] buttonIds, - final String[] buttonTexts, - final int[] colors) { - - messageboxSelection[0] = -1; - - // sanity checks - - if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) { - return -1; // implementation broken - } - - // collect arguments for Dialog - - final Bundle args = new Bundle(); - args.putInt("flags", flags); - args.putString("title", title); - args.putString("message", message); - args.putIntArray("buttonFlags", buttonFlags); - args.putIntArray("buttonIds", buttonIds); - args.putStringArray("buttonTexts", buttonTexts); - args.putIntArray("colors", colors); - - // trigger Dialog creation on UI thread - - runOnUiThread(new Runnable() { - @Override - public void run() { - messageboxCreateAndShow(args); - } - }); - - // block the calling thread - - synchronized (messageboxSelection) { - try { - messageboxSelection.wait(); - } catch (InterruptedException ex) { - ex.printStackTrace(); - return -1; - } - } - - // return selected value - - return messageboxSelection[0]; - } - - protected void messageboxCreateAndShow(Bundle args) { - - // TODO set values from "flags" to messagebox dialog - - // get colors - - int[] colors = args.getIntArray("colors"); - int backgroundColor; - int textColor; - int buttonBorderColor; - int buttonBackgroundColor; - int buttonSelectedColor; - if (colors != null) { - int i = -1; - backgroundColor = colors[++i]; - textColor = colors[++i]; - buttonBorderColor = colors[++i]; - buttonBackgroundColor = colors[++i]; - buttonSelectedColor = colors[++i]; - } else { - backgroundColor = Color.TRANSPARENT; - textColor = Color.TRANSPARENT; - buttonBorderColor = Color.TRANSPARENT; - buttonBackgroundColor = Color.TRANSPARENT; - buttonSelectedColor = Color.TRANSPARENT; - } - - // create dialog with title and a listener to wake up calling thread - - final AlertDialog dialog = new AlertDialog.Builder(this).create(); - dialog.setTitle(args.getString("title")); - dialog.setCancelable(false); - dialog.setOnDismissListener(new DialogInterface.OnDismissListener() { - @Override - public void onDismiss(DialogInterface unused) { - synchronized (messageboxSelection) { - messageboxSelection.notify(); - } - } - }); - - // create text - - TextView message = new TextView(this); - message.setGravity(Gravity.CENTER); - message.setText(args.getString("message")); - if (textColor != Color.TRANSPARENT) { - message.setTextColor(textColor); - } - - // create buttons - - int[] buttonFlags = args.getIntArray("buttonFlags"); - int[] buttonIds = args.getIntArray("buttonIds"); - String[] buttonTexts = args.getStringArray("buttonTexts"); - - final SparseArray