split icons to their own files

This commit is contained in:
Green Sky 2024-06-19 14:25:09 +02:00
parent 6d3ef742b5
commit 5544adf345
No known key found for this signature in database
8 changed files with 181 additions and 129 deletions

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@ -67,6 +67,12 @@ target_sources(tomato PUBLIC
./chat_gui/theme.hpp
./chat_gui/theme.cpp
./chat_gui/icons/direct.hpp
./chat_gui/icons/direct.cpp
./chat_gui/icons/cloud.hpp
./chat_gui/icons/cloud.cpp
./chat_gui/icons/mail.hpp
./chat_gui/icons/mail.cpp
./chat_gui/contact_list.hpp
./chat_gui/contact_list.cpp
./chat_gui/file_selector.hpp

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@ -5,135 +5,9 @@
#include <imgui/imgui.h>
//#include <imgui/imgui_internal.h>
#include <array>
static void drawIconDirectLines(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col,
const float thickness
) {
#define PLINE(x0, y0, x1, y1) \
ImGui::GetWindowDrawList()->AddLine( \
{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
col, \
thickness \
);
// arrow 1
// (3,1) -> (9,7)
PLINE(0.3f, 0.1f, 0.9f, 0.7f)
// (9,7) -> (9,5)
PLINE(0.9f, 0.7f, 0.9f, 0.5f)
// (9,7) -> (7,7)
PLINE(0.9f, 0.7f, 0.7f, 0.7f)
// arrow 2
// (7,9) -> (1,3)
PLINE(0.7f, 0.9f, 0.1f, 0.3f)
// (1,3) -> (3,3)
PLINE(0.1f, 0.3f, 0.3f, 0.3f)
// (1,3) -> (1,5)
PLINE(0.1f, 0.3f, 0.1f, 0.5f)
#undef PLINE
}
static void drawIconDirect(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
) {
// dark background
// the circle looks bad in light mode
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
drawIconDirectLines(p0, p1_o, col_back, 4.0f);
drawIconDirectLines(p0, p1_o, col_main, 1.5f);
}
static void drawIconCloud(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
) {
std::array<ImVec2, 19> points {{
{0.2f, 0.9f},
{0.8f, 0.9f},
{0.9f, 0.8f},
{0.9f, 0.7f},
{0.7f, 0.7f},
{0.9f, 0.5f},
{0.9f, 0.4f},
{0.8f, 0.2f},
{0.6f, 0.2f},
{0.5f, 0.3f},
{0.5f, 0.5f},
{0.4f, 0.4f},
{0.3f, 0.4f},
{0.2f, 0.5f},
{0.2f, 0.6f},
{0.3f, 0.7f},
{0.1f, 0.7f},
{0.1f, 0.8f},
{0.2f, 0.9f},
}};
for (auto& v : points) {
v.y -= 0.1f;
v = {p0.x + p1_o.x*v.x, p0.y + p1_o.y*v.y};
}
// the circle looks bad in light mode
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_back, ImDrawFlags_None, 4.f);
ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_main, ImDrawFlags_None, 1.5f);
}
static void drawIconMailLines(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col,
const float thickness
) {
#define PLINE(x0, y0, x1, y1) \
ImGui::GetWindowDrawList()->AddLine( \
{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
col, \
thickness \
);
// quad
// (1,2) -> (1,8)
PLINE(0.1f, 0.2f, 0.1f, 0.8f)
// (1,8) -> (9,8)
PLINE(0.1f, 0.8f, 0.9f, 0.8f)
// (9,8) -> (9,2)
PLINE(0.9f, 0.8f, 0.9f, 0.2f)
// (9,2) -> (1,2)
PLINE(0.9f, 0.2f, 0.1f, 0.2f)
// lip
// (1,2) -> (5,5)
PLINE(0.1f, 0.2f, 0.5f, 0.5f)
// (5,5) -> (9,2)
PLINE(0.5f, 0.5f, 0.9f, 0.2f)
#undef PLINE
}
static void drawIconMail(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
) {
// dark background
// the circle looks bad in light mode
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
drawIconMailLines(p0, p1_o, col_back, 4.0f);
drawIconMailLines(p0, p1_o, col_main, 1.5f);
}
#include "./icons/direct.hpp"
#include "./icons/cloud.hpp"
#include "./icons/mail.hpp"
void renderAvatar(
const Theme& th,

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@ -0,0 +1,41 @@
#include "./cloud.hpp"
#include <array>
void drawIconCloud(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
) {
std::array<ImVec2, 19> points {{
{0.2f, 0.9f},
{0.8f, 0.9f},
{0.9f, 0.8f},
{0.9f, 0.7f},
{0.7f, 0.7f},
{0.9f, 0.5f},
{0.9f, 0.4f},
{0.8f, 0.2f},
{0.6f, 0.2f},
{0.5f, 0.3f},
{0.5f, 0.5f},
{0.4f, 0.4f},
{0.3f, 0.4f},
{0.2f, 0.5f},
{0.2f, 0.6f},
{0.3f, 0.7f},
{0.1f, 0.7f},
{0.1f, 0.8f},
{0.2f, 0.9f},
}};
for (auto& v : points) {
v.y -= 0.1f;
v = {p0.x + p1_o.x*v.x, p0.y + p1_o.y*v.y};
}
// the circle looks bad in light mode
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_back, ImDrawFlags_None, 4.f);
ImGui::GetWindowDrawList()->AddPolyline(points.data(), points.size(), col_main, ImDrawFlags_None, 1.5f);
}

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@ -0,0 +1,11 @@
#pragma once
#include <imgui/imgui.h>
void drawIconCloud(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
);

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@ -0,0 +1,49 @@
#include "./direct.hpp"
#include <array>
static void drawIconDirectLines(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col,
const float thickness
) {
#define PLINE(x0, y0, x1, y1) \
ImGui::GetWindowDrawList()->AddLine( \
{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
col, \
thickness \
);
// arrow 1
// (3,1) -> (9,7)
PLINE(0.3f, 0.1f, 0.9f, 0.7f)
// (9,7) -> (9,5)
PLINE(0.9f, 0.7f, 0.9f, 0.5f)
// (9,7) -> (7,7)
PLINE(0.9f, 0.7f, 0.7f, 0.7f)
// arrow 2
// (7,9) -> (1,3)
PLINE(0.7f, 0.9f, 0.1f, 0.3f)
// (1,3) -> (3,3)
PLINE(0.1f, 0.3f, 0.3f, 0.3f)
// (1,3) -> (1,5)
PLINE(0.1f, 0.3f, 0.1f, 0.5f)
#undef PLINE
}
void drawIconDirect(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
) {
// dark background
// the circle looks bad in light mode
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
drawIconDirectLines(p0, p1_o, col_back, 4.0f);
drawIconDirectLines(p0, p1_o, col_main, 1.5f);
}

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@ -0,0 +1,10 @@
#pragma once
#include <imgui/imgui.h>
void drawIconDirect(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
);

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@ -0,0 +1,50 @@
#include "./mail.hpp"
#include <array>
static void drawIconMailLines(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col,
const float thickness
) {
#define PLINE(x0, y0, x1, y1) \
ImGui::GetWindowDrawList()->AddLine( \
{p0.x + p1_o.x*(x0), p0.y + p1_o.y*(y0)}, \
{p0.x + p1_o.x*(x1), p0.y + p1_o.y*(y1)}, \
col, \
thickness \
);
// quad
// (1,2) -> (1,8)
PLINE(0.1f, 0.2f, 0.1f, 0.8f)
// (1,8) -> (9,8)
PLINE(0.1f, 0.8f, 0.9f, 0.8f)
// (9,8) -> (9,2)
PLINE(0.9f, 0.8f, 0.9f, 0.2f)
// (9,2) -> (1,2)
PLINE(0.9f, 0.2f, 0.1f, 0.2f)
// lip
// (1,2) -> (5,5)
PLINE(0.1f, 0.2f, 0.5f, 0.5f)
// (5,5) -> (9,2)
PLINE(0.5f, 0.5f, 0.9f, 0.2f)
#undef PLINE
}
void drawIconMail(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
) {
// dark background
// the circle looks bad in light mode
//ImGui::GetWindowDrawList()->AddCircleFilled({p0.x + p1_o.x*0.5f, p0.y + p1_o.y*0.5f}, p1_o.x*0.5f, col_back);
drawIconMailLines(p0, p1_o, col_back, 4.0f);
drawIconMailLines(p0, p1_o, col_main, 1.5f);
}

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@ -0,0 +1,11 @@
#pragma once
#include <imgui/imgui.h>
void drawIconMail(
const ImVec2 p0,
const ImVec2 p1_o,
const ImU32 col_main,
const ImU32 col_back
);