update sdl Merge commit '4d48f9d23713d94b861da7b5d41baf2a41334994'

This commit is contained in:
2023-08-12 20:17:29 +02:00
215 changed files with 12672 additions and 17114 deletions

View File

@ -54,10 +54,10 @@ static const struct
{ 141, 242 }, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
{ 211, 242 }, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
{ 257, 199 }, /* SDL_GAMEPAD_BUTTON_MISC1 */
{ 157, 160 }, /* SDL_GAMEPAD_BUTTON_PADDLE1 */
{ 355, 160 }, /* SDL_GAMEPAD_BUTTON_PADDLE2 */
{ 157, 200 }, /* SDL_GAMEPAD_BUTTON_PADDLE3 */
{ 355, 200 }, /* SDL_GAMEPAD_BUTTON_PADDLE4 */
{ 157, 160 }, /* SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 */
{ 355, 160 }, /* SDL_GAMEPAD_BUTTON_LEFT_PADDLE1 */
{ 157, 200 }, /* SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2 */
{ 355, 200 }, /* SDL_GAMEPAD_BUTTON_LEFT_PADDLE2 */
};
/* This is indexed by gamepad element */
@ -397,7 +397,7 @@ int GetGamepadImageElementAt(GamepadImage *ctx, float x, float y)
for (i = 0; i < SDL_arraysize(button_positions); ++i) {
SDL_bool on_front = SDL_TRUE;
if (i >= SDL_GAMEPAD_BUTTON_PADDLE1 && i <= SDL_GAMEPAD_BUTTON_PADDLE4) {
if (i >= SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 && i <= SDL_GAMEPAD_BUTTON_LEFT_PADDLE2) {
on_front = SDL_FALSE;
}
if (on_front == ctx->showing_front) {
@ -560,7 +560,7 @@ void RenderGamepadImage(GamepadImage *ctx)
SDL_GamepadButton button_position = GetRemappedButton(ctx->face_style, (SDL_GamepadButton)i);
SDL_bool on_front = SDL_TRUE;
if (i >= SDL_GAMEPAD_BUTTON_PADDLE1 && i <= SDL_GAMEPAD_BUTTON_PADDLE4) {
if (i >= SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1 && i <= SDL_GAMEPAD_BUTTON_LEFT_PADDLE2) {
on_front = SDL_FALSE;
}
if (on_front == ctx->showing_front) {
@ -681,10 +681,10 @@ static const char *gamepad_button_names[] = {
"DPAD Left",
"DPAD Right",
"Misc1",
"Paddle1",
"Paddle2",
"Paddle3",
"Paddle4",
"Right Paddle 1",
"Left Paddle 1",
"Right Paddle 2",
"Left Paddle 2",
"Touchpad",
};
SDL_COMPILE_TIME_ASSERT(gamepad_button_names, SDL_arraysize(gamepad_button_names) == SDL_GAMEPAD_BUTTON_MAX);