update sdl Merge commit '4d48f9d23713d94b861da7b5d41baf2a41334994'

This commit is contained in:
2023-08-12 20:17:29 +02:00
215 changed files with 12672 additions and 17114 deletions

View File

@ -31,10 +31,18 @@ static struct
SDL_AudioSpec spec;
Uint8 *sound; /* Pointer to wave data */
Uint32 soundlen; /* Length of wave data */
int soundpos; /* Current play position */
Uint32 soundpos;
} wave;
static SDL_AudioDeviceID device;
static SDL_AudioStream *stream;
static void fillerup(void)
{
if (SDL_GetAudioStreamAvailable(stream) < (int) ((wave.soundlen / 2))) {
SDL_PutAudioStreamData(stream, wave.sound, wave.soundlen);
}
}
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
@ -51,6 +59,8 @@ static void
close_audio(void)
{
if (device != 0) {
SDL_DestroyAudioStream(stream);
stream = NULL;
SDL_CloseAudioDevice(device);
device = 0;
}
@ -59,56 +69,33 @@ close_audio(void)
static void
open_audio(void)
{
/* Initialize fillerup() variables */
device = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wave.spec, NULL, 0);
device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &wave.spec);
if (!device) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s\n", SDL_GetError());
SDL_free(wave.sound);
quit(2);
}
/* Let the audio run */
SDL_PlayAudioDevice(device);
}
#ifndef __EMSCRIPTEN__
static void reopen_audio(void)
{
close_audio();
open_audio();
}
#endif
static void SDLCALL
fillerup(void *unused, Uint8 *stream, int len)
{
Uint8 *waveptr;
int waveleft;
/* Set up the pointers */
waveptr = wave.sound + wave.soundpos;
waveleft = wave.soundlen - wave.soundpos;
/* Go! */
while (waveleft <= len) {
SDL_memcpy(stream, waveptr, waveleft);
stream += waveleft;
len -= waveleft;
waveptr = wave.sound;
waveleft = wave.soundlen;
wave.soundpos = 0;
stream = SDL_CreateAndBindAudioStream(device, &wave.spec);
if (!stream) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create audio stream: %s\n", SDL_GetError());
SDL_CloseAudioDevice(device);
SDL_free(wave.sound);
quit(2);
}
SDL_memcpy(stream, waveptr, len);
wave.soundpos += len;
}
static int done = 0;
#ifdef __EMSCRIPTEN__
static void loop(void)
{
if (done || (SDL_GetAudioDeviceStatus(device) != SDL_AUDIO_PLAYING)) {
if (done) {
emscripten_cancel_main_loop();
} else {
fillerup();
}
}
#endif
@ -162,13 +149,11 @@ int main(int argc, char *argv[])
}
/* Load the wave file into memory */
if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == NULL) {
if (SDL_LoadWAV(filename, &wave.spec, &wave.sound, &wave.soundlen) == -1) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
quit(1);
}
wave.spec.callback = fillerup;
/* Show the list of available drivers */
SDL_Log("Available audio drivers:");
for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
@ -179,8 +164,6 @@ int main(int argc, char *argv[])
open_audio();
SDL_FlushEvents(SDL_EVENT_AUDIO_DEVICE_ADDED, SDL_EVENT_AUDIO_DEVICE_REMOVED);
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, 0, 1);
#else
@ -191,11 +174,9 @@ int main(int argc, char *argv[])
if (event.type == SDL_EVENT_QUIT) {
done = 1;
}
if ((event.type == SDL_EVENT_AUDIO_DEVICE_ADDED && !event.adevice.iscapture) ||
(event.type == SDL_EVENT_AUDIO_DEVICE_REMOVED && !event.adevice.iscapture && event.adevice.which == device)) {
reopen_audio();
}
}
fillerup();
SDL_Delay(100);
}
#endif