local have bitset rendering

This commit is contained in:
Green Sky
2024-12-13 00:53:48 +01:00
parent f89aeae62b
commit 84ade4d683
7 changed files with 228 additions and 29 deletions

View File

@@ -91,6 +91,7 @@ struct TextureCache {
entt::dense_map<KeyType, TextureEntry> _cache;
entt::dense_set<KeyType> _to_load;
// to_reload // to_update? _marked_stale?
const uint64_t ms_before_purge {60 * 1000ull};
const size_t min_count_before_purge {0}; // starts purging after that
@@ -134,6 +135,18 @@ struct TextureCache {
}
}
// markes a texture as stale and will reload it
// only if it already is loaded, does not update ts
bool stale(const KeyType& key) {
auto it = _cache.find(key);
if (it == _cache.end()) {
return false;
}
_to_load.insert(key);
return true;
}
float update(void) {
const uint64_t ts_now = Message::getTimeMS();
uint64_t ts_min_next = ts_now + ms_before_purge;
@@ -165,6 +178,7 @@ struct TextureCache {
}
}
_cache.erase(key);
_to_load.erase(key);
}
}
@@ -172,13 +186,32 @@ struct TextureCache {
bool workLoadQueue(void) {
auto it = _to_load.begin();
for (; it != _to_load.end(); it++) {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
_cache.emplace(*it, new_entry_opt.value());
it = _to_load.erase(it);
if (_cache.count(*it)) {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
auto old_entry = _cache.at(*it);
for (const auto& tex_id : old_entry.textures) {
_tu.destroy(tex_id);
}
auto [new_it, _] = _cache.insert_or_assign(*it, new_entry_opt.value());
//new_it->second.current_texture = old_entry.current_texture; // ??
new_it->second.rendered_this_frame = old_entry.rendered_this_frame;
new_it->second.timestamp_last_rendered = old_entry.timestamp_last_rendered;
// TODO: not a good idea?
break; // end load from queue/onlyload 1 per update
it = _to_load.erase(it);
// TODO: not a good idea?
break; // end load from queue/onlyload 1 per update
}
} else {
auto new_entry_opt = _l.load(_tu, *it);
if (new_entry_opt.has_value()) {
_cache.emplace(*it, new_entry_opt.value());
it = _to_load.erase(it);
// TODO: not a good idea?
break; // end load from queue/onlyload 1 per update
}
}
}