forked from Green-Sky/tomato
fan out camera devices
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parent
bc0f21175b
commit
8ba8b6322f
@ -7,34 +7,21 @@
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SDLVideo2InputDevice::SDLVideo2InputDevice(void) {
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int devcount {0};
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SDL_CameraID *devices = SDL_GetCameras(&devcount);
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std::cout << "SDLVID: SDL Camera Driver: " << SDL_GetCurrentCameraDriver() << "\n";
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if (devices == nullptr || devcount < 1) {
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throw int(2); // TODO: proper error code
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}
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std::cout << "SDLVID: found cameras:\n";
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for (int i = 0; i < devcount; i++) {
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const SDL_CameraID device = devices[i];
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// pick the last (usually the newest device)
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_dev = devices[devcount-1];
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const char *name = SDL_GetCameraName(device);
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std::cout << " - Camera #" << i << ": " << name << "\n";
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int speccount {0};
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SDL_CameraSpec** specs = SDL_GetCameraSupportedFormats(device, &speccount);
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if (specs == nullptr) {
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std::cout << " - no supported spec\n";
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} else {
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for (int spec_i = 0; spec_i < speccount; spec_i++) {
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std::cout << " - " << specs[spec_i]->width << "x" << specs[spec_i]->height << "@" << float(specs[spec_i]->framerate_numerator)/specs[spec_i]->framerate_denominator << "fps " << SDL_GetPixelFormatName(specs[spec_i]->format) << "\n";
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}
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SDL_free(specs);
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}
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}
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SDL_free(devices);
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}
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SDLVideo2InputDevice::SDLVideo2InputDevice(const SDL_CameraID dev) : _dev(dev) {
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// nothing else?
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}
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SDLVideo2InputDevice::~SDLVideo2InputDevice(void) {
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}
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@ -44,19 +31,6 @@ std::shared_ptr<FrameStream2I<SDLVideoFrame>> SDLVideo2InputDevice::subscribe(vo
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// there was previously no stream, we assume no thread
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// open device here? or on the thread?
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int devcount {0};
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SDL_CameraID *devices = SDL_GetCameras(&devcount);
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if (devices == nullptr || devcount < 1) {
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_ref--;
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// error/no devices, should we do this in the constructor?
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SDL_free(devices);
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return nullptr;
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}
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//auto device = devices[0];
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auto device = devices[devcount-1];
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SDL_CameraSpec spec {
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// FORCE a different pixel format
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SDL_PIXELFORMAT_UNKNOWN,
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@ -71,7 +45,7 @@ std::shared_ptr<FrameStream2I<SDLVideoFrame>> SDLVideo2InputDevice::subscribe(vo
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// choose a good spec, large res but <= 1080p
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int speccount {0};
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SDL_CameraSpec** specs = SDL_GetCameraSupportedFormats(device, &speccount);
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SDL_CameraSpec** specs = SDL_GetCameraSupportedFormats(_dev, &speccount);
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if (specs != nullptr) {
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spec = *specs[0];
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for (int spec_i = 1; spec_i < speccount; spec_i++) {
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@ -104,10 +78,9 @@ std::shared_ptr<FrameStream2I<SDLVideoFrame>> SDLVideo2InputDevice::subscribe(vo
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camera = {
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//SDL_OpenCamera(device, nullptr),
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SDL_OpenCamera(device, &spec),
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SDL_OpenCamera(_dev, &spec),
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&SDL_CloseCamera
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};
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SDL_free(devices);
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if (!camera) {
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std::cerr << "SDLVID error: failed opening camera device\n";
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@ -15,11 +15,13 @@
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// while a stream is subscribed, have the camera device open
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// and aquire and push frames from a thread
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struct SDLVideo2InputDevice : public FrameStream2MultiSource<SDLVideoFrame> {
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SDL_CameraID _dev {0};
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std::atomic_uint _ref {0};
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std::thread _thread;
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// TODO: device id
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SDLVideo2InputDevice(void);
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SDLVideo2InputDevice(const SDL_CameraID dev);
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virtual ~SDLVideo2InputDevice(void);
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// we hook int multi source
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@ -181,22 +181,58 @@ MainScreen::MainScreen(SimpleConfigModel&& conf_, SDL_Renderer* renderer_, Theme
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}
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if (SDL_InitSubSystem(SDL_INIT_CAMERA)) {
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{ // video in
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std::cout << "MS: SDL Camera Driver: " << SDL_GetCurrentCameraDriver() << "\n";
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int devcount {0};
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SDL_CameraID *devices = SDL_GetCameras(&devcount);
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std::cout << "MS: found cameras:\n";
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if (devices != nullptr) {
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ObjectHandle last_src{};
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for (int i = 0; i < devcount; i++) {
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const SDL_CameraID device = devices[i];
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const char *name = SDL_GetCameraName(device);
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std::cout << " - Camera #" << i << ": " << name << "\n";
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int speccount {0};
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SDL_CameraSpec** specs = SDL_GetCameraSupportedFormats(device, &speccount);
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if (specs == nullptr) {
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std::cout << " - no supported spec\n";
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} else {
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for (int spec_i = 0; spec_i < speccount; spec_i++) {
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std::cout << " - " << specs[spec_i]->width << "x" << specs[spec_i]->height << "@" << float(specs[spec_i]->framerate_numerator)/specs[spec_i]->framerate_denominator << "fps " << SDL_GetPixelFormatName(specs[spec_i]->format) << "\n";
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}
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SDL_free(specs);
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// create sink for device
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ObjectHandle vsrc {os.registry(), os.registry().create()};
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try {
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vsrc.emplace<Components::FrameStream2Source<SDLVideoFrame>>(
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std::make_unique<SDLVideo2InputDevice>()
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std::make_unique<SDLVideo2InputDevice>(device)
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);
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vsrc.emplace<Components::StreamSource>(Components::StreamSource::create<SDLVideoFrame>("SDL Video Default Recording Device"));
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vsrc.emplace<Components::TagDefaultTarget>();
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vsrc.emplace<Components::StreamSource>(Components::StreamSource::create<SDLVideoFrame>("SDL Video '" + std::string(name) + "'"));
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//vsrc.emplace<Components::TagDefaultTarget>();
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os.throwEventConstruct(vsrc);
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last_src = vsrc;
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} catch (...) {
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std::cerr << "MS error: failed constructing default video input source\n";
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std::cerr << "MS error: failed constructing video input source\n";
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os.registry().destroy(vsrc);
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}
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}
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}
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//if (static_cast<bool>(last_src)) {
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// last_src.emplace<Components::TagDefaultTarget>();
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//}
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SDL_free(devices);
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} else {
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std::cout << " none\n";
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}
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} else {
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std::cerr << "MS warning: no sdl camera: " << SDL_GetError() << "\n";
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}
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