tox iterate interval pow(1.6)

fix faux offline inbetween timer
crop by default
This commit is contained in:
Green Sky 2024-02-03 15:00:32 +01:00
parent 3da5872df8
commit b0173f6d68
No known key found for this signature in database
3 changed files with 8 additions and 3 deletions

View File

@ -5,6 +5,7 @@
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <memory> #include <memory>
#include <cmath>
MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path, std::string save_password, std::vector<std::string> plugins) : MainScreen::MainScreen(SDL_Renderer* renderer_, std::string save_path, std::string save_password, std::vector<std::string> plugins) :
renderer(renderer_), renderer(renderer_),
@ -253,7 +254,9 @@ Screen* MainScreen::tick(float time_delta, bool& quit) {
mts.iterate(); // compute mts.iterate(); // compute
_min_tick_interval = std::min<float>( _min_tick_interval = std::min<float>(
tc.toxIterationInterval()/1000.f, // HACK: pow by 1.6 to increase 50 -> ~500 (~522)
// and it does not change 1
std::pow(tc.toxIterationInterval(), 1.6f)/1000.f,
pm_interval pm_interval
); );
_min_tick_interval = std::min<float>( _min_tick_interval = std::min<float>(
@ -261,6 +264,8 @@ Screen* MainScreen::tick(float time_delta, bool& quit) {
fo_interval fo_interval
); );
//std::cout << "MS: min tick interval: " << _min_tick_interval << "\n";
switch (_compute_perf_mode) { switch (_compute_perf_mode) {
// normal 1ms lower bound // normal 1ms lower bound
case 0: _min_tick_interval = std::max<float>(_min_tick_interval, 0.001f); break; case 0: _min_tick_interval = std::max<float>(_min_tick_interval, 0.001f); break;

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@ -32,7 +32,7 @@ struct SendImagePopup {
Rect crop_rect; Rect crop_rect;
Rect crop_before_drag; Rect crop_before_drag;
bool cropping {false}; bool cropping {true};
bool dragging_last_frame_ul {false}; bool dragging_last_frame_ul {false};
bool dragging_last_frame_lr {false}; bool dragging_last_frame_lr {false};

View File

@ -24,7 +24,7 @@ class ToxFriendFauxOfflineMessaging : public ToxEventI {
// TODO: increase timer? // TODO: increase timer?
const float _delay_after_cc {4.5f}; const float _delay_after_cc {4.5f};
const float _delay_inbetween {1.3f}; const float _delay_inbetween {0.3f};
const float _delay_retry {10.f}; // retry sending after 10s const float _delay_retry {10.f}; // retry sending after 10s
public: public: