forked from Green-Sky/tomato
Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
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150
external/sdl/SDL/src/joystick/dummy/SDL_sysjoystick.c
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150
external/sdl/SDL/src/joystick/dummy/SDL_sysjoystick.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
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/* This is the dummy implementation of the SDL joystick API */
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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static int DUMMY_JoystickInit(void)
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{
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return 0;
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}
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static int DUMMY_JoystickGetCount(void)
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{
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return 0;
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}
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static void DUMMY_JoystickDetect(void)
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{
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}
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static const char *DUMMY_JoystickGetDeviceName(int device_index)
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{
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return NULL;
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}
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static const char *DUMMY_JoystickGetDevicePath(int device_index)
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{
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return NULL;
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}
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static int DUMMY_JoystickGetDevicePlayerIndex(int device_index)
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{
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return -1;
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}
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static void DUMMY_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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{
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}
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static SDL_JoystickGUID DUMMY_JoystickGetDeviceGUID(int device_index)
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{
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SDL_JoystickGUID guid;
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SDL_zero(guid);
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return guid;
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}
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static SDL_JoystickID DUMMY_JoystickGetDeviceInstanceID(int device_index)
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{
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return -1;
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}
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static int DUMMY_JoystickOpen(SDL_Joystick *joystick, int device_index)
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{
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return SDL_SetError("Logic error: No joysticks available");
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}
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static int DUMMY_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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return SDL_Unsupported();
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}
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static int DUMMY_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32 DUMMY_JoystickGetCapabilities(SDL_Joystick *joystick)
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{
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return 0;
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}
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static int DUMMY_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int DUMMY_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int DUMMY_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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return SDL_Unsupported();
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}
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static void DUMMY_JoystickUpdate(SDL_Joystick *joystick)
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{
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}
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static void DUMMY_JoystickClose(SDL_Joystick *joystick)
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{
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}
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static void DUMMY_JoystickQuit(void)
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{
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}
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static SDL_bool DUMMY_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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{
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return SDL_FALSE;
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}
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SDL_JoystickDriver SDL_DUMMY_JoystickDriver = {
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DUMMY_JoystickInit,
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DUMMY_JoystickGetCount,
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DUMMY_JoystickDetect,
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DUMMY_JoystickGetDeviceName,
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DUMMY_JoystickGetDevicePath,
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DUMMY_JoystickGetDevicePlayerIndex,
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DUMMY_JoystickSetDevicePlayerIndex,
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DUMMY_JoystickGetDeviceGUID,
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DUMMY_JoystickGetDeviceInstanceID,
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DUMMY_JoystickOpen,
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DUMMY_JoystickRumble,
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DUMMY_JoystickRumbleTriggers,
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DUMMY_JoystickGetCapabilities,
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DUMMY_JoystickSetLED,
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DUMMY_JoystickSendEffect,
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DUMMY_JoystickSetSensorsEnabled,
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DUMMY_JoystickUpdate,
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DUMMY_JoystickClose,
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DUMMY_JoystickQuit,
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DUMMY_JoystickGetGamepadMapping
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};
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#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
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