forked from Green-Sky/tomato
Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
70
external/sdl/SDL/src/power/windows/SDL_syspower.c
vendored
Normal file
70
external/sdl/SDL/src/power/windows/SDL_syspower.c
vendored
Normal file
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_POWER_DISABLED
|
||||
#ifdef SDL_POWER_WINDOWS
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
|
||||
SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *state, int *seconds, int *percent)
|
||||
{
|
||||
SYSTEM_POWER_STATUS status;
|
||||
SDL_bool need_details = SDL_FALSE;
|
||||
|
||||
/* This API should exist back to Win95. */
|
||||
if (!GetSystemPowerStatus(&status)) {
|
||||
/* !!! FIXME: push GetLastError() into SDL_GetError() */
|
||||
*state = SDL_POWERSTATE_UNKNOWN;
|
||||
} else if (status.BatteryFlag == 0xFF) { /* unknown state */
|
||||
*state = SDL_POWERSTATE_UNKNOWN;
|
||||
} else if (status.BatteryFlag & (1 << 7)) { /* no battery */
|
||||
*state = SDL_POWERSTATE_NO_BATTERY;
|
||||
} else if (status.BatteryFlag & (1 << 3)) { /* charging */
|
||||
*state = SDL_POWERSTATE_CHARGING;
|
||||
need_details = SDL_TRUE;
|
||||
} else if (status.ACLineStatus == 1) {
|
||||
*state = SDL_POWERSTATE_CHARGED; /* on AC, not charging. */
|
||||
need_details = SDL_TRUE;
|
||||
} else {
|
||||
*state = SDL_POWERSTATE_ON_BATTERY; /* not on AC. */
|
||||
need_details = SDL_TRUE;
|
||||
}
|
||||
|
||||
*percent = -1;
|
||||
*seconds = -1;
|
||||
if (need_details) {
|
||||
const int pct = (int)status.BatteryLifePercent;
|
||||
const int secs = (int)status.BatteryLifeTime;
|
||||
|
||||
if (pct != 255) { /* 255 == unknown */
|
||||
*percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */
|
||||
}
|
||||
if (secs != 0xFFFFFFFF) { /* ((DWORD)-1) == unknown */
|
||||
*seconds = secs;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_TRUE; /* always the definitive answer on Windows. */
|
||||
}
|
||||
|
||||
#endif /* SDL_POWER_WINDOWS */
|
||||
#endif /* SDL_POWER_DISABLED */
|
Reference in New Issue
Block a user