Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'

This commit is contained in:
2023-07-25 22:27:55 +02:00
1663 changed files with 627495 additions and 0 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include "../generic/SDL_syscond_c.h"
/* If two implementations are to be compiled into SDL (the active one
* will be chosen at runtime), the function names need to be
* suffixed
*/
#ifndef SDL_THREAD_GENERIC_COND_SUFFIX
#define SDL_CreateCondition_generic SDL_CreateCondition
#define SDL_DestroyCondition_generic SDL_DestroyCondition
#define SDL_SignalCondition_generic SDL_SignalCondition
#define SDL_BroadcastCondition_generic SDL_BroadcastCondition
#define SDL_WaitConditionTimeoutNS_generic SDL_WaitConditionTimeoutNS
#endif
typedef struct SDL_cond_generic
{
SDL_Mutex *lock;
int waiting;
int signals;
SDL_Semaphore *wait_sem;
SDL_Semaphore *wait_done;
} SDL_cond_generic;
/* Create a condition variable */
SDL_Condition *SDL_CreateCondition_generic(void)
{
SDL_cond_generic *cond;
cond = (SDL_cond_generic *)SDL_malloc(sizeof(SDL_cond_generic));
if (cond) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
SDL_DestroyCondition_generic((SDL_Condition *)cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return (SDL_Condition *)cond;
}
/* Destroy a condition variable */
void SDL_DestroyCondition_generic(SDL_Condition *_cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
if (cond) {
if (cond->wait_sem) {
SDL_DestroySemaphore(cond->wait_sem);
}
if (cond->wait_done) {
SDL_DestroySemaphore(cond->wait_done);
}
if (cond->lock) {
SDL_DestroyMutex(cond->lock);
}
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_SignalCondition_generic(SDL_Condition *_cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
if (cond == NULL) {
return SDL_InvalidParamError("cond");
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if (cond->waiting > cond->signals) {
++cond->signals;
SDL_PostSemaphore(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_WaitSemaphore(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_BroadcastCondition_generic(SDL_Condition *_cond)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
if (cond == NULL) {
return SDL_InvalidParamError("cond");
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if (cond->waiting > cond->signals) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for (i = 0; i < num_waiting; ++i) {
SDL_PostSemaphore(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for (i = 0; i < num_waiting; ++i) {
SDL_WaitSemaphore(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'timeoutNS' nanoseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_WaitCondition(cond, lock);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_SignalCondition(cond);
SDL_UnlockMutex(lock);
*/
int SDL_WaitConditionTimeoutNS_generic(SDL_Condition *_cond, SDL_Mutex *mutex, Sint64 timeoutNS)
{
SDL_cond_generic *cond = (SDL_cond_generic *)_cond;
int retval;
if (cond == NULL) {
return SDL_InvalidParamError("cond");
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
retval = SDL_WaitSemaphoreTimeoutNS(cond->wait_sem, timeoutNS);
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://web.archive.org/web/20010914175514/http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html#Workshop
*/
SDL_LockMutex(cond->lock);
if (cond->signals > 0) {
/* If we timed out, we need to eat a condition signal */
if (retval > 0) {
SDL_WaitSemaphore(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_PostSemaphore(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_syscond_generic_h_
#define SDL_syscond_generic_h_
#ifdef SDL_THREAD_GENERIC_COND_SUFFIX
SDL_Condition *SDL_CreateCondition_generic(void);
void SDL_DestroyCondition_generic(SDL_Condition *cond);
int SDL_SignalCondition_generic(SDL_Condition *cond);
int SDL_BroadcastCondition_generic(SDL_Condition *cond);
int SDL_WaitConditionTimeoutNS_generic(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
#endif /* SDL_THREAD_GENERIC_COND_SUFFIX */
#endif /* SDL_syscond_generic_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* An implementation of mutexes using semaphores */
#include "SDL_systhread_c.h"
struct SDL_Mutex
{
int recursive;
SDL_threadID owner;
SDL_Semaphore *sem;
};
/* Create a mutex */
SDL_Mutex *SDL_CreateMutex(void)
{
SDL_Mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_Mutex *)SDL_calloc(1, sizeof(*mutex));
#ifndef SDL_THREADS_DISABLED
if (mutex) {
/* Create the mutex semaphore, with initial value 1 */
mutex->sem = SDL_CreateSemaphore(1);
mutex->recursive = 0;
mutex->owner = 0;
if (!mutex->sem) {
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
#endif /* !SDL_THREADS_DISABLED */
return mutex;
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_Mutex *mutex)
{
if (mutex) {
if (mutex->sem) {
SDL_DestroySemaphore(mutex->sem);
}
SDL_free(mutex);
}
}
/* Lock the mutex */
int SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
{
#ifdef SDL_THREADS_DISABLED
return 0;
#else
SDL_threadID this_thread;
if (mutex == NULL) {
return 0;
}
this_thread = SDL_ThreadID();
if (mutex->owner == this_thread) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
SDL_WaitSemaphore(mutex->sem);
mutex->owner = this_thread;
mutex->recursive = 0;
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}
/* try Lock the mutex */
int SDL_TryLockMutex(SDL_Mutex *mutex)
{
#ifdef SDL_THREADS_DISABLED
return 0;
#else
int retval = 0;
SDL_threadID this_thread;
if (mutex == NULL) {
return 0;
}
this_thread = SDL_ThreadID();
if (mutex->owner == this_thread) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
retval = SDL_WaitSemaphore(mutex->sem);
if (retval == 0) {
mutex->owner = this_thread;
mutex->recursive = 0;
}
}
return retval;
#endif /* SDL_THREADS_DISABLED */
}
/* Unlock the mutex */
int SDL_UnlockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
{
#ifdef SDL_THREADS_DISABLED
return 0;
#else
if (mutex == NULL) {
return 0;
}
/* If we don't own the mutex, we can't unlock it */
if (SDL_ThreadID() != mutex->owner) {
return SDL_SetError("mutex not owned by this thread");
}
if (mutex->recursive) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
SDL_PostSemaphore(mutex->sem);
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* An implementation of rwlocks using mutexes, condition variables, and atomics. */
#include "SDL_systhread_c.h"
#include "../generic/SDL_sysrwlock_c.h"
/* If two implementations are to be compiled into SDL (the active one
* will be chosen at runtime), the function names need to be
* suffixed
*/
/* !!! FIXME: this is quite a tapdance with macros and the build system, maybe we can simplify how we do this. --ryan. */
#ifndef SDL_THREAD_GENERIC_RWLOCK_SUFFIX
#define SDL_CreateRWLock_generic SDL_CreateRWLock
#define SDL_DestroyRWLock_generic SDL_DestroyRWLock
#define SDL_LockRWLockForReading_generic SDL_LockRWLockForReading
#define SDL_LockRWLockForWriting_generic SDL_LockRWLockForWriting
#define SDL_TryLockRWLockForReading_generic SDL_TryLockRWLockForReading
#define SDL_TryLockRWLockForWriting_generic SDL_TryLockRWLockForWriting
#define SDL_UnlockRWLock_generic SDL_UnlockRWLock
#endif
struct SDL_RWLock
{
SDL_Mutex *lock;
SDL_Condition *condition;
SDL_threadID writer_thread;
SDL_AtomicInt reader_count;
SDL_AtomicInt writer_count;
};
SDL_RWLock *SDL_CreateRWLock_generic(void)
{
SDL_RWLock *rwlock = (SDL_RWLock *) SDL_malloc(sizeof (*rwlock));
if (!rwlock) {
SDL_OutOfMemory();
return NULL;
}
rwlock->lock = SDL_CreateMutex();
if (!rwlock->lock) {
SDL_free(rwlock);
return NULL;
}
rwlock->condition = SDL_CreateCondition();
if (!rwlock->condition) {
SDL_DestroyMutex(rwlock->lock);
SDL_free(rwlock);
return NULL;
}
SDL_AtomicSet(&rwlock->reader_count, 0);
SDL_AtomicSet(&rwlock->writer_count, 0);
return rwlock;
}
void SDL_DestroyRWLock_generic(SDL_RWLock *rwlock)
{
if (rwlock) {
SDL_DestroyMutex(rwlock->lock);
SDL_DestroyCondition(rwlock->condition);
SDL_free(rwlock);
}
}
int SDL_LockRWLockForReading_generic(SDL_RWLock *rwlock) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
{
if (!rwlock) {
return SDL_InvalidParamError("rwlock");
} else if (SDL_LockMutex(rwlock->lock) == -1) {
return -1;
}
SDL_assert(SDL_AtomicGet(&rwlock->writer_count) == 0); /* shouldn't be able to grab lock if there's a writer! */
SDL_AtomicAdd(&rwlock->reader_count, 1);
SDL_UnlockMutex(rwlock->lock); /* other readers can attempt to share the lock. */
return 0;
}
int SDL_LockRWLockForWriting_generic(SDL_RWLock *rwlock) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
{
if (!rwlock) {
return SDL_InvalidParamError("rwlock");
} else if (SDL_LockMutex(rwlock->lock) == -1) {
return -1;
}
while (SDL_AtomicGet(&rwlock->reader_count) > 0) { /* while something is holding the shared lock, keep waiting. */
SDL_WaitCondition(rwlock->condition, rwlock->lock); /* release the lock and wait for readers holding the shared lock to release it, regrab the lock. */
}
/* we hold the lock! */
SDL_AtomicAdd(&rwlock->writer_count, 1); /* we let these be recursive, but the API doesn't require this. It _does_ trust you unlock correctly! */
return 0;
}
int SDL_TryLockRWLockForReading_generic(SDL_RWLock *rwlock)
{
int rc;
if (!rwlock) {
return SDL_InvalidParamError("rwlock");
}
rc = SDL_TryLockMutex(rwlock->lock);
if (rc != 0) {
/* !!! FIXME: there is a small window where a reader has to lock the mutex, and if we hit that, we will return SDL_RWLOCK_TIMEDOUT even though we could have shared the lock. */
return rc;
}
SDL_assert(SDL_AtomicGet(&rwlock->writer_count) == 0); /* shouldn't be able to grab lock if there's a writer! */
SDL_AtomicAdd(&rwlock->reader_count, 1);
SDL_UnlockMutex(rwlock->lock); /* other readers can attempt to share the lock. */
return 0;
}
int SDL_TryLockRWLockForWriting_generic(SDL_RWLock *rwlock)
{
int rc;
if (!rwlock) {
return SDL_InvalidParamError("rwlock");
} else if ((rc = SDL_TryLockMutex(rwlock->lock)) != 0) {
return rc;
}
if (SDL_AtomicGet(&rwlock->reader_count) > 0) { /* a reader is using the shared lock, treat it as unavailable. */
SDL_UnlockMutex(rwlock->lock);
return SDL_RWLOCK_TIMEDOUT;
}
/* we hold the lock! */
SDL_AtomicAdd(&rwlock->writer_count, 1); /* we let these be recursive, but the API doesn't require this. It _does_ trust you unlock correctly! */
return 0;
}
int SDL_UnlockRWLock_generic(SDL_RWLock *rwlock) SDL_NO_THREAD_SAFETY_ANALYSIS /* clang doesn't know about NULL mutexes */
{
if (!rwlock) {
return SDL_InvalidParamError("rwlock");
}
SDL_LockMutex(rwlock->lock); /* recursive lock for writers, readers grab lock to make sure things are sane. */
if (SDL_AtomicGet(&rwlock->reader_count) > 0) { /* we're a reader */
SDL_AtomicAdd(&rwlock->reader_count, -1);
SDL_BroadcastCondition(rwlock->condition); /* alert any pending writers to attempt to try to grab the lock again. */
} else if (SDL_AtomicGet(&rwlock->writer_count) > 0) { /* we're a writer */
SDL_AtomicAdd(&rwlock->writer_count, -1);
SDL_UnlockMutex(rwlock->lock); /* recursive unlock. */
}
SDL_UnlockMutex(rwlock->lock);
return 0;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_sysrwlock_c_h_
#define SDL_sysrwlock_c_h_
#ifdef SDL_THREAD_GENERIC_RWLOCK_SUFFIX
SDL_RWLock *SDL_CreateRWLock_generic(void);
void SDL_DestroyRWLock_generic(SDL_RWLock *rwlock);
int SDL_LockRWLockForReading_generic(SDL_RWLock *rwlock);
int SDL_LockRWLockForWriting_generic(SDL_RWLock *rwlock);
int SDL_TryLockRWLockForReading_generic(SDL_RWLock *rwlock);
int SDL_TryLockRWLockForWriting_generic(SDL_RWLock *rwlock);
int SDL_UnlockRWLock_generic(SDL_RWLock *rwlock);
#endif /* SDL_THREAD_GENERIC_RWLOCK_SUFFIX */
#endif /* SDL_sysrwlock_c_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* An implementation of semaphores using mutexes and condition variables */
#include "SDL_systhread_c.h"
#ifdef SDL_THREADS_DISABLED
SDL_Semaphore *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not built with thread support");
return (SDL_Semaphore *)0;
}
void SDL_DestroySemaphore(SDL_Semaphore *sem)
{
}
int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
{
return SDL_SetError("SDL not built with thread support");
}
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
return 0;
}
int SDL_PostSemaphore(SDL_Semaphore *sem)
{
return SDL_SetError("SDL not built with thread support");
}
#else
struct SDL_Semaphore
{
Uint32 count;
Uint32 waiters_count;
SDL_Mutex *count_lock;
SDL_Condition *count_nonzero;
};
SDL_Semaphore *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_Semaphore *sem;
sem = (SDL_Semaphore *)SDL_malloc(sizeof(*sem));
if (sem == NULL) {
SDL_OutOfMemory();
return NULL;
}
sem->count = initial_value;
sem->waiters_count = 0;
sem->count_lock = SDL_CreateMutex();
sem->count_nonzero = SDL_CreateCondition();
if (!sem->count_lock || !sem->count_nonzero) {
SDL_DestroySemaphore(sem);
return NULL;
}
return sem;
}
/* WARNING:
You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_Semaphore *sem)
{
if (sem) {
sem->count = 0xFFFFFFFF;
while (sem->waiters_count > 0) {
SDL_SignalCondition(sem->count_nonzero);
SDL_Delay(10);
}
SDL_DestroyCondition(sem->count_nonzero);
if (sem->count_lock) {
SDL_LockMutex(sem->count_lock);
SDL_UnlockMutex(sem->count_lock);
SDL_DestroyMutex(sem->count_lock);
}
SDL_free(sem);
}
}
int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
{
int retval;
if (sem == NULL) {
return SDL_InvalidParamError("sem");
}
/* A timeout of 0 is an easy case */
if (timeoutNS == 0) {
retval = SDL_MUTEX_TIMEDOUT;
SDL_LockMutex(sem->count_lock);
if (sem->count > 0) {
--sem->count;
retval = 0;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
SDL_LockMutex(sem->count_lock);
++sem->waiters_count;
retval = 0;
while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) {
retval = SDL_WaitConditionTimeoutNS(sem->count_nonzero,
sem->count_lock, timeoutNS);
}
--sem->waiters_count;
if (retval == 0) {
--sem->count;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
{
Uint32 value;
value = 0;
if (sem) {
SDL_LockMutex(sem->count_lock);
value = sem->count;
SDL_UnlockMutex(sem->count_lock);
}
return value;
}
int SDL_PostSemaphore(SDL_Semaphore *sem)
{
if (sem == NULL) {
return SDL_InvalidParamError("sem");
}
SDL_LockMutex(sem->count_lock);
if (sem->waiters_count > 0) {
SDL_SignalCondition(sem->count_nonzero);
}
++sem->count;
SDL_UnlockMutex(sem->count_lock);
return 0;
}
#endif /* SDL_THREADS_DISABLED */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* Thread management routines for SDL */
#include "../SDL_systhread.h"
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
int SDL_SYS_CreateThread(SDL_Thread *thread,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
#else
int SDL_SYS_CreateThread(SDL_Thread *thread)
#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
{
return SDL_SetError("Threads are not supported on this platform");
}
void SDL_SYS_SetupThread(const char *name)
{
return;
}
SDL_threadID SDL_ThreadID(void)
{
return 0;
}
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
return 0;
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
return;
}
void SDL_SYS_DetachThread(SDL_Thread *thread)
{
return;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
/* Stub until we implement threads on this platform */
typedef int SYS_ThreadHandle;

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_thread_c.h"
SDL_TLSData *SDL_SYS_GetTLSData(void)
{
return SDL_Generic_GetTLSData();
}
int SDL_SYS_SetTLSData(SDL_TLSData *data)
{
return SDL_Generic_SetTLSData(data);
}