forked from Green-Sky/tomato
Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
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85
external/sdl/SDL/src/video/android/SDL_androidgl.c
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85
external/sdl/SDL/src/video/android/SDL_androidgl.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_VIDEO_DRIVER_ANDROID) && defined(SDL_VIDEO_OPENGL_EGL)
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/* Android SDL video driver implementation */
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#include "../SDL_egl_c.h"
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#include "SDL_androidwindow.h"
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#include "SDL_androidvideo.h"
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#include "SDL_androidgl.h"
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#include "../../core/android/SDL_android.h"
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#include <android/log.h>
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#include <dlfcn.h>
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int Android_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context)
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{
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if (window && context) {
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return SDL_EGL_MakeCurrent(_this, window->driverdata->egl_surface, context);
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} else {
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return SDL_EGL_MakeCurrent(_this, NULL, NULL);
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}
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}
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SDL_GLContext Android_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_GLContext ret;
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Android_ActivityMutex_Lock_Running();
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ret = SDL_EGL_CreateContext(_this, window->driverdata->egl_surface);
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SDL_UnlockMutex(Android_ActivityMutex);
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return ret;
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}
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int Android_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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int retval;
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SDL_LockMutex(Android_ActivityMutex);
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/* The following two calls existed in the original Java code
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* If you happen to have a device that's affected by their removal,
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* please report to our bug tracker. -- Gabriel
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*/
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/*_this->egl_data->eglWaitNative(EGL_CORE_NATIVE_ENGINE);
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_this->egl_data->eglWaitGL();*/
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retval = SDL_EGL_SwapBuffers(_this, window->driverdata->egl_surface);
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SDL_UnlockMutex(Android_ActivityMutex);
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return retval;
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}
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int Android_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path)
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{
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return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType)0, 0);
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}
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#endif /* SDL_VIDEO_DRIVER_ANDROID */
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