forked from Green-Sky/tomato
Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'
This commit is contained in:
616
external/sdl/SDL/src/video/cocoa/SDL_cocoaevents.m
vendored
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616
external/sdl/SDL/src/video/cocoa/SDL_cocoaevents.m
vendored
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@@ -0,0 +1,616 @@
|
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/*
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Simple DirectMedia Layer
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||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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||||
#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_COCOA
|
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#include "SDL_cocoavideo.h"
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#include "../../events/SDL_events_c.h"
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#ifndef MAC_OS_X_VERSION_10_12
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#define NSEventTypeApplicationDefined NSApplicationDefined
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||||
#endif
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||||
|
||||
static SDL_Window *FindSDLWindowForNSWindow(NSWindow *win)
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||||
{
|
||||
SDL_Window *sdlwindow = NULL;
|
||||
SDL_VideoDevice *device = SDL_GetVideoDevice();
|
||||
if (device && device->windows) {
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||||
for (sdlwindow = device->windows; sdlwindow; sdlwindow = sdlwindow->next) {
|
||||
NSWindow *nswindow = ((__bridge SDL_CocoaWindowData *)sdlwindow->driverdata).nswindow;
|
||||
if (win == nswindow) {
|
||||
return sdlwindow;
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
return sdlwindow;
|
||||
}
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||||
|
||||
@interface SDLApplication : NSApplication
|
||||
|
||||
- (void)terminate:(id)sender;
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||||
- (void)sendEvent:(NSEvent *)theEvent;
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||||
|
||||
+ (void)registerUserDefaults;
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||||
|
||||
@end
|
||||
|
||||
@implementation SDLApplication
|
||||
|
||||
// Override terminate to handle Quit and System Shutdown smoothly.
|
||||
- (void)terminate:(id)sender
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||||
{
|
||||
SDL_SendQuit();
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||||
}
|
||||
|
||||
static SDL_bool s_bShouldHandleEventsInSDLApplication = SDL_FALSE;
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||||
|
||||
static void Cocoa_DispatchEvent(NSEvent *theEvent)
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||||
{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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||||
|
||||
switch ([theEvent type]) {
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case NSEventTypeLeftMouseDown:
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case NSEventTypeOtherMouseDown:
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case NSEventTypeRightMouseDown:
|
||||
case NSEventTypeLeftMouseUp:
|
||||
case NSEventTypeOtherMouseUp:
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||||
case NSEventTypeRightMouseUp:
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||||
case NSEventTypeLeftMouseDragged:
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||||
case NSEventTypeRightMouseDragged:
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||||
case NSEventTypeOtherMouseDragged: /* usually middle mouse dragged */
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||||
case NSEventTypeMouseMoved:
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||||
case NSEventTypeScrollWheel:
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||||
Cocoa_HandleMouseEvent(_this, theEvent);
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||||
break;
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||||
case NSEventTypeKeyDown:
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||||
case NSEventTypeKeyUp:
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||||
case NSEventTypeFlagsChanged:
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||||
Cocoa_HandleKeyEvent(_this, theEvent);
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||||
break;
|
||||
default:
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||||
break;
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||||
}
|
||||
}
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||||
|
||||
// Dispatch events here so that we can handle events caught by
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// nextEventMatchingMask in SDL, as well as events caught by other
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||||
// processes (such as CEF) that are passed down to NSApp.
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||||
- (void)sendEvent:(NSEvent *)theEvent
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||||
{
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||||
if (s_bShouldHandleEventsInSDLApplication) {
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||||
Cocoa_DispatchEvent(theEvent);
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||||
}
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||||
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||||
[super sendEvent:theEvent];
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||||
}
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||||
|
||||
+ (void)registerUserDefaults
|
||||
{
|
||||
NSDictionary *appDefaults = [[NSDictionary alloc] initWithObjectsAndKeys:
|
||||
[NSNumber numberWithBool:NO], @"AppleMomentumScrollSupported",
|
||||
[NSNumber numberWithBool:NO], @"ApplePressAndHoldEnabled",
|
||||
[NSNumber numberWithBool:YES], @"ApplePersistenceIgnoreState",
|
||||
nil];
|
||||
[[NSUserDefaults standardUserDefaults] registerDefaults:appDefaults];
|
||||
}
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||||
|
||||
@end // SDLApplication
|
||||
|
||||
/* setAppleMenu disappeared from the headers in 10.4 */
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||||
@interface NSApplication (NSAppleMenu)
|
||||
- (void)setAppleMenu:(NSMenu *)menu;
|
||||
@end
|
||||
|
||||
@interface SDLAppDelegate : NSObject <NSApplicationDelegate>
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||||
{
|
||||
@public
|
||||
BOOL seenFirstActivate;
|
||||
}
|
||||
|
||||
- (id)init;
|
||||
- (void)localeDidChange:(NSNotification *)notification;
|
||||
- (void)observeValueForKeyPath:(NSString *)keyPath
|
||||
ofObject:(id)object
|
||||
change:(NSDictionary *)change
|
||||
context:(void *)context;
|
||||
@end
|
||||
|
||||
@implementation SDLAppDelegate : NSObject
|
||||
- (id)init
|
||||
{
|
||||
self = [super init];
|
||||
if (self) {
|
||||
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
|
||||
|
||||
seenFirstActivate = NO;
|
||||
|
||||
[center addObserver:self
|
||||
selector:@selector(windowWillClose:)
|
||||
name:NSWindowWillCloseNotification
|
||||
object:nil];
|
||||
|
||||
[center addObserver:self
|
||||
selector:@selector(focusSomeWindow:)
|
||||
name:NSApplicationDidBecomeActiveNotification
|
||||
object:nil];
|
||||
|
||||
[center addObserver:self
|
||||
selector:@selector(localeDidChange:)
|
||||
name:NSCurrentLocaleDidChangeNotification
|
||||
object:nil];
|
||||
|
||||
[NSApp addObserver:self
|
||||
forKeyPath:@"effectiveAppearance"
|
||||
options:NSKeyValueObservingOptionInitial
|
||||
context:nil];
|
||||
}
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)dealloc
|
||||
{
|
||||
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
|
||||
|
||||
[center removeObserver:self name:NSWindowWillCloseNotification object:nil];
|
||||
[center removeObserver:self name:NSApplicationDidBecomeActiveNotification object:nil];
|
||||
[center removeObserver:self name:NSCurrentLocaleDidChangeNotification object:nil];
|
||||
[NSApp removeObserver:self forKeyPath:@"effectiveAppearance"];
|
||||
|
||||
/* Remove our URL event handler only if we set it */
|
||||
if ([NSApp delegate] == self) {
|
||||
[[NSAppleEventManager sharedAppleEventManager]
|
||||
removeEventHandlerForEventClass:kInternetEventClass
|
||||
andEventID:kAEGetURL];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)windowWillClose:(NSNotification *)notification;
|
||||
{
|
||||
NSWindow *win = (NSWindow *)[notification object];
|
||||
|
||||
if (![win isKeyWindow]) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Don't do anything if this was not an SDL window that was closed */
|
||||
if (FindSDLWindowForNSWindow(win) == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* HACK: Make the next window in the z-order key when the key window is
|
||||
* closed. The custom event loop and/or windowing code we have seems to
|
||||
* prevent the normal behavior: https://bugzilla.libsdl.org/show_bug.cgi?id=1825
|
||||
*/
|
||||
|
||||
/* +[NSApp orderedWindows] never includes the 'About' window, but we still
|
||||
* want to try its list first since the behavior in other apps is to only
|
||||
* make the 'About' window key if no other windows are on-screen.
|
||||
*/
|
||||
for (NSWindow *window in [NSApp orderedWindows]) {
|
||||
if (window != win && [window canBecomeKeyWindow]) {
|
||||
if (![window isOnActiveSpace]) {
|
||||
continue;
|
||||
}
|
||||
[window makeKeyAndOrderFront:self];
|
||||
return;
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||||
}
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||||
}
|
||||
|
||||
/* If a window wasn't found above, iterate through all visible windows in
|
||||
* the active Space in z-order (including the 'About' window, if it's shown)
|
||||
* and make the first one key.
|
||||
*/
|
||||
for (NSNumber *num in [NSWindow windowNumbersWithOptions:0]) {
|
||||
NSWindow *window = [NSApp windowWithWindowNumber:[num integerValue]];
|
||||
if (window && window != win && [window canBecomeKeyWindow]) {
|
||||
[window makeKeyAndOrderFront:self];
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (void)focusSomeWindow:(NSNotification *)aNotification
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
/* HACK: Ignore the first call. The application gets a
|
||||
* applicationDidBecomeActive: a little bit after the first window is
|
||||
* created, and if we don't ignore it, a window that has been created with
|
||||
* SDL_WINDOW_MINIMIZED will ~immediately be restored.
|
||||
*/
|
||||
if (!seenFirstActivate) {
|
||||
seenFirstActivate = YES;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Don't do anything if the application already has a key window
|
||||
* that is not an SDL window.
|
||||
*/
|
||||
if ([NSApp keyWindow] && FindSDLWindowForNSWindow([NSApp keyWindow]) == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
device = SDL_GetVideoDevice();
|
||||
if (device && device->windows) {
|
||||
SDL_Window *window = device->windows;
|
||||
int i;
|
||||
for (i = 0; i < device->num_displays; ++i) {
|
||||
SDL_Window *fullscreen_window = device->displays[i].fullscreen_window;
|
||||
if (fullscreen_window) {
|
||||
if (fullscreen_window->flags & SDL_WINDOW_MINIMIZED) {
|
||||
SDL_RestoreWindow(fullscreen_window);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->flags & SDL_WINDOW_MINIMIZED) {
|
||||
SDL_RestoreWindow(window);
|
||||
} else {
|
||||
SDL_RaiseWindow(window);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (void)localeDidChange:(NSNotification *)notification
|
||||
{
|
||||
SDL_SendLocaleChangedEvent();
|
||||
}
|
||||
|
||||
- (void)observeValueForKeyPath:(NSString *)keyPath
|
||||
ofObject:(id)object
|
||||
change:(NSDictionary *)change
|
||||
context:(void *)context
|
||||
{
|
||||
SDL_SetSystemTheme(Cocoa_GetSystemTheme());
|
||||
}
|
||||
|
||||
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
||||
{
|
||||
return (BOOL)SDL_SendDropFile(NULL, [filename UTF8String]) && SDL_SendDropComplete(NULL);
|
||||
}
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
/* The menu bar of SDL apps which don't have the typical .app bundle
|
||||
* structure fails to work the first time a window is created (until it's
|
||||
* de-focused and re-focused), if this call is in Cocoa_RegisterApp instead
|
||||
* of here. https://bugzilla.libsdl.org/show_bug.cgi?id=3051
|
||||
*/
|
||||
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, SDL_FALSE)) {
|
||||
/* Get more aggressive for Catalina: activate the Dock first so we definitely reset all activation state. */
|
||||
for (NSRunningApplication *i in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
|
||||
[i activateWithOptions:NSApplicationActivateIgnoringOtherApps];
|
||||
break;
|
||||
}
|
||||
SDL_Delay(300); /* !!! FIXME: this isn't right. */
|
||||
[NSApp activateIgnoringOtherApps:YES];
|
||||
}
|
||||
|
||||
/* If we call this before NSApp activation, macOS might print a complaint
|
||||
* about ApplePersistenceIgnoreState. */
|
||||
[SDLApplication registerUserDefaults];
|
||||
}
|
||||
|
||||
- (void)handleURLEvent:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent
|
||||
{
|
||||
NSString *path = [[event paramDescriptorForKeyword:keyDirectObject] stringValue];
|
||||
SDL_SendDropFile(NULL, [path UTF8String]);
|
||||
SDL_SendDropComplete(NULL);
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
static SDLAppDelegate *appDelegate = nil;
|
||||
|
||||
static NSString *GetApplicationName(void)
|
||||
{
|
||||
NSString *appName;
|
||||
|
||||
/* Determine the application name */
|
||||
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDisplayName"];
|
||||
if (!appName) {
|
||||
appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"];
|
||||
}
|
||||
|
||||
if (![appName length]) {
|
||||
appName = [[NSProcessInfo processInfo] processName];
|
||||
}
|
||||
|
||||
return appName;
|
||||
}
|
||||
|
||||
static bool LoadMainMenuNibIfAvailable(void)
|
||||
{
|
||||
NSDictionary *infoDict;
|
||||
NSString *mainNibFileName;
|
||||
bool success = false;
|
||||
|
||||
infoDict = [[NSBundle mainBundle] infoDictionary];
|
||||
if (infoDict) {
|
||||
mainNibFileName = [infoDict valueForKey:@"NSMainNibFile"];
|
||||
|
||||
if (mainNibFileName) {
|
||||
success = [[NSBundle mainBundle] loadNibNamed:mainNibFileName owner:[NSApplication sharedApplication] topLevelObjects:nil];
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
static void CreateApplicationMenus(void)
|
||||
{
|
||||
NSString *appName;
|
||||
NSString *title;
|
||||
NSMenu *appleMenu;
|
||||
NSMenu *serviceMenu;
|
||||
NSMenu *windowMenu;
|
||||
NSMenuItem *menuItem;
|
||||
NSMenu *mainMenu;
|
||||
|
||||
if (NSApp == nil) {
|
||||
return;
|
||||
}
|
||||
|
||||
mainMenu = [[NSMenu alloc] init];
|
||||
|
||||
/* Create the main menu bar */
|
||||
[NSApp setMainMenu:mainMenu];
|
||||
|
||||
/* Create the application menu */
|
||||
appName = GetApplicationName();
|
||||
appleMenu = [[NSMenu alloc] initWithTitle:@""];
|
||||
|
||||
/* Add menu items */
|
||||
title = [@"About " stringByAppendingString:appName];
|
||||
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
||||
|
||||
[appleMenu addItem:[NSMenuItem separatorItem]];
|
||||
|
||||
[appleMenu addItemWithTitle:@"Preferences…" action:nil keyEquivalent:@","];
|
||||
|
||||
[appleMenu addItem:[NSMenuItem separatorItem]];
|
||||
|
||||
serviceMenu = [[NSMenu alloc] initWithTitle:@""];
|
||||
menuItem = [appleMenu addItemWithTitle:@"Services" action:nil keyEquivalent:@""];
|
||||
[menuItem setSubmenu:serviceMenu];
|
||||
|
||||
[NSApp setServicesMenu:serviceMenu];
|
||||
|
||||
[appleMenu addItem:[NSMenuItem separatorItem]];
|
||||
|
||||
title = [@"Hide " stringByAppendingString:appName];
|
||||
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
||||
|
||||
menuItem = [appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
||||
[menuItem setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
|
||||
|
||||
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
||||
|
||||
[appleMenu addItem:[NSMenuItem separatorItem]];
|
||||
|
||||
title = [@"Quit " stringByAppendingString:appName];
|
||||
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
||||
|
||||
/* Put menu into the menubar */
|
||||
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
|
||||
[menuItem setSubmenu:appleMenu];
|
||||
[[NSApp mainMenu] addItem:menuItem];
|
||||
|
||||
/* Tell the application object that this is now the application menu */
|
||||
[NSApp setAppleMenu:appleMenu];
|
||||
|
||||
/* Create the window menu */
|
||||
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
||||
|
||||
/* Add menu items */
|
||||
[windowMenu addItemWithTitle:@"Close" action:@selector(performClose:) keyEquivalent:@"w"];
|
||||
|
||||
[windowMenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
|
||||
|
||||
[windowMenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
|
||||
|
||||
/* Add the fullscreen toggle menu option. */
|
||||
/* Cocoa should update the title to Enter or Exit Full Screen automatically.
|
||||
* But if not, then just fallback to Toggle Full Screen.
|
||||
*/
|
||||
menuItem = [[NSMenuItem alloc] initWithTitle:@"Toggle Full Screen" action:@selector(toggleFullScreen:) keyEquivalent:@"f"];
|
||||
[menuItem setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
|
||||
[windowMenu addItem:menuItem];
|
||||
|
||||
/* Put menu into the menubar */
|
||||
menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
|
||||
[menuItem setSubmenu:windowMenu];
|
||||
[[NSApp mainMenu] addItem:menuItem];
|
||||
|
||||
/* Tell the application object that this is now the window menu */
|
||||
[NSApp setWindowsMenu:windowMenu];
|
||||
}
|
||||
|
||||
void Cocoa_RegisterApp(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
/* This can get called more than once! Be careful what you initialize! */
|
||||
|
||||
if (NSApp == nil) {
|
||||
[SDLApplication sharedApplication];
|
||||
SDL_assert(NSApp != nil);
|
||||
|
||||
s_bShouldHandleEventsInSDLApplication = SDL_TRUE;
|
||||
|
||||
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, SDL_FALSE)) {
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
}
|
||||
|
||||
/* If there aren't already menus in place, look to see if there's
|
||||
* a nib we should use. If not, then manually create the basic
|
||||
* menus we meed.
|
||||
*/
|
||||
if ([NSApp mainMenu] == nil) {
|
||||
bool nibLoaded;
|
||||
|
||||
nibLoaded = LoadMainMenuNibIfAvailable();
|
||||
if (!nibLoaded) {
|
||||
CreateApplicationMenus();
|
||||
}
|
||||
}
|
||||
[NSApp finishLaunching];
|
||||
if ([NSApp delegate]) {
|
||||
/* The SDL app delegate calls this in didFinishLaunching if it's
|
||||
* attached to the NSApp, otherwise we need to call it manually.
|
||||
*/
|
||||
[SDLApplication registerUserDefaults];
|
||||
}
|
||||
}
|
||||
if (NSApp && !appDelegate) {
|
||||
appDelegate = [[SDLAppDelegate alloc] init];
|
||||
|
||||
/* If someone else has an app delegate, it means we can't turn a
|
||||
* termination into SDL_Quit, and we can't handle application:openFile:
|
||||
*/
|
||||
if (![NSApp delegate]) {
|
||||
/* Only register the URL event handler if we are being set as the
|
||||
* app delegate to avoid replacing any existing event handler.
|
||||
*/
|
||||
[[NSAppleEventManager sharedAppleEventManager]
|
||||
setEventHandler:appDelegate
|
||||
andSelector:@selector(handleURLEvent:withReplyEvent:)
|
||||
forEventClass:kInternetEventClass
|
||||
andEventID:kAEGetURL];
|
||||
|
||||
[(NSApplication *)NSApp setDelegate:appDelegate];
|
||||
} else {
|
||||
appDelegate->seenFirstActivate = YES;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Uint64 Cocoa_GetEventTimestamp(NSTimeInterval nsTimestamp)
|
||||
{
|
||||
static Uint64 timestamp_offset;
|
||||
Uint64 timestamp = (Uint64)(nsTimestamp * SDL_NS_PER_SECOND);
|
||||
Uint64 now = SDL_GetTicksNS();
|
||||
|
||||
if (!timestamp_offset) {
|
||||
timestamp_offset = (now - timestamp);
|
||||
}
|
||||
timestamp += timestamp_offset;
|
||||
|
||||
if (timestamp > now) {
|
||||
timestamp_offset -= (timestamp - now);
|
||||
timestamp = now;
|
||||
}
|
||||
return timestamp;
|
||||
}
|
||||
|
||||
int Cocoa_PumpEventsUntilDate(SDL_VideoDevice *_this, NSDate *expiration, bool accumulate)
|
||||
{
|
||||
for (;;) {
|
||||
NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:expiration inMode:NSDefaultRunLoopMode dequeue:YES];
|
||||
if (event == nil) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!s_bShouldHandleEventsInSDLApplication) {
|
||||
Cocoa_DispatchEvent(event);
|
||||
}
|
||||
|
||||
// Pass events down to SDLApplication to be handled in sendEvent:
|
||||
[NSApp sendEvent:event];
|
||||
if (!accumulate) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int Cocoa_WaitEventTimeout(SDL_VideoDevice *_this, Sint64 timeoutNS)
|
||||
{
|
||||
@autoreleasepool {
|
||||
if (timeoutNS > 0) {
|
||||
NSDate *limitDate = [NSDate dateWithTimeIntervalSinceNow:(double)timeoutNS / SDL_NS_PER_SECOND];
|
||||
return Cocoa_PumpEventsUntilDate(_this, limitDate, false);
|
||||
} else if (timeoutNS == 0) {
|
||||
return Cocoa_PumpEventsUntilDate(_this, [NSDate distantPast], false);
|
||||
} else {
|
||||
while (Cocoa_PumpEventsUntilDate(_this, [NSDate distantFuture], false) == 0) {
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
void Cocoa_PumpEvents(SDL_VideoDevice *_this)
|
||||
{
|
||||
@autoreleasepool {
|
||||
Cocoa_PumpEventsUntilDate(_this, [NSDate distantPast], true);
|
||||
}
|
||||
}
|
||||
|
||||
void Cocoa_SendWakeupEvent(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
NSEvent *event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
|
||||
location:NSMakePoint(0, 0)
|
||||
modifierFlags:0
|
||||
timestamp:0.0
|
||||
windowNumber:((__bridge SDL_CocoaWindowData *)window->driverdata).window_number
|
||||
context:nil
|
||||
subtype:0
|
||||
data1:0
|
||||
data2:0];
|
||||
|
||||
[NSApp postEvent:event atStart:YES];
|
||||
}
|
||||
}
|
||||
|
||||
int Cocoa_SuspendScreenSaver(SDL_VideoDevice *_this)
|
||||
{
|
||||
@autoreleasepool {
|
||||
SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->driverdata;
|
||||
|
||||
if (data.screensaver_assertion) {
|
||||
IOPMAssertionRelease(data.screensaver_assertion);
|
||||
data.screensaver_assertion = kIOPMNullAssertionID;
|
||||
}
|
||||
|
||||
if (_this->suspend_screensaver) {
|
||||
/* FIXME: this should ideally describe the real reason why the game
|
||||
* called SDL_DisableScreenSaver. Note that the name is only meant to be
|
||||
* seen by macOS power users. there's an additional optional human-readable
|
||||
* (localized) reason parameter which we don't set.
|
||||
*/
|
||||
IOPMAssertionID assertion = kIOPMNullAssertionID;
|
||||
NSString *name = [GetApplicationName() stringByAppendingString:@" using SDL_DisableScreenSaver"];
|
||||
IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep,
|
||||
(__bridge CFStringRef)name,
|
||||
NULL, NULL, NULL, 0, NULL,
|
||||
&assertion);
|
||||
data.screensaver_assertion = assertion;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_COCOA */
|
Reference in New Issue
Block a user