Merge commit 'dec0d4ec4153bf9fc2b78ae6c2df45b6ea8dde7a' as 'external/sdl/SDL'

This commit is contained in:
2023-07-25 22:27:55 +02:00
1663 changed files with 627495 additions and 0 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_RPI
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../SDL_sysvideo.h"
#include "SDL_rpivideo.h"
#include "SDL_rpievents_c.h"
#ifdef SDL_INPUT_LINUXEV
#include "../../core/linux/SDL_evdev.h"
#endif
void RPI_PumpEvents(SDL_VideoDevice *_this)
{
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Poll();
#endif
}
#endif /* SDL_VIDEO_DRIVER_RPI */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_rpievents_c_h_
#define SDL_rpievents_c_h_
#include "SDL_rpivideo.h"
void RPI_PumpEvents(SDL_VideoDevice *_this);
void RPI_EventInit(SDL_VideoDevice *_this);
void RPI_EventQuit(SDL_VideoDevice *_this);
#endif /* SDL_rpievents_c_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_RPI
#include "SDL_rpivideo.h"
#include "SDL_rpimouse.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/default_cursor.h"
/* Copied from vc_vchi_dispmanx.h which is bugged and tries to include a non existing file */
/* Attributes changes flag mask */
#define ELEMENT_CHANGE_LAYER (1 << 0)
#define ELEMENT_CHANGE_OPACITY (1 << 1)
#define ELEMENT_CHANGE_DEST_RECT (1 << 2)
#define ELEMENT_CHANGE_SRC_RECT (1 << 3)
#define ELEMENT_CHANGE_MASK_RESOURCE (1 << 4)
#define ELEMENT_CHANGE_TRANSFORM (1 << 5)
/* End copied from vc_vchi_dispmanx.h */
static SDL_Cursor *RPI_CreateDefaultCursor(void);
static SDL_Cursor *RPI_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y);
static int RPI_ShowCursor(SDL_Cursor *cursor);
static int RPI_MoveCursor(SDL_Cursor *cursor);
static void RPI_FreeCursor(SDL_Cursor *cursor);
static SDL_Cursor *global_cursor;
static SDL_Cursor *RPI_CreateDefaultCursor(void)
{
return SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH, DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
}
/* Create a cursor from a surface */
static SDL_Cursor *RPI_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
{
RPI_CursorData *curdata;
SDL_Cursor *cursor;
int ret;
VC_RECT_T dst_rect;
Uint32 dummy;
SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
SDL_assert(surface->pitch == surface->w * 4);
cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
if (cursor == NULL) {
SDL_OutOfMemory();
return NULL;
}
curdata = (RPI_CursorData *)SDL_calloc(1, sizeof(*curdata));
if (curdata == NULL) {
SDL_OutOfMemory();
SDL_free(cursor);
return NULL;
}
curdata->hot_x = hot_x;
curdata->hot_y = hot_y;
curdata->w = surface->w;
curdata->h = surface->h;
/* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */
curdata->resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy);
SDL_assert(curdata->resource);
vc_dispmanx_rect_set(&dst_rect, 0, 0, curdata->w, curdata->h);
/* A note from Weston:
* vc_dispmanx_resource_write_data() ignores ifmt,
* rect.x, rect.width, and uses stride only for computing
* the size of the transfer as rect.height * stride.
* Therefore we can only write rows starting at x=0.
*/
ret = vc_dispmanx_resource_write_data(curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect);
SDL_assert(ret == DISPMANX_SUCCESS);
cursor->driverdata = curdata;
return cursor;
}
/* Show the specified cursor, or hide if cursor is NULL */
static int RPI_ShowCursor(SDL_Cursor *cursor)
{
int ret;
DISPMANX_UPDATE_HANDLE_T update;
RPI_CursorData *curdata;
VC_RECT_T src_rect, dst_rect;
SDL_Mouse *mouse;
SDL_DisplayData *data;
VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */, 255 /*opacity 0->255*/, 0 /* mask */ };
uint32_t layer = SDL_RPI_MOUSELAYER;
const char *env;
mouse = SDL_GetMouse();
if (mouse == NULL) {
return -1;
}
if (cursor != global_cursor) {
if (global_cursor != NULL) {
curdata = (RPI_CursorData *)global_cursor->driverdata;
if (curdata && curdata->element > DISPMANX_NO_HANDLE) {
update = vc_dispmanx_update_start(0);
SDL_assert(update);
ret = vc_dispmanx_element_remove(update, curdata->element);
SDL_assert(ret == DISPMANX_SUCCESS);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
curdata->element = DISPMANX_NO_HANDLE;
}
}
global_cursor = cursor;
}
if (cursor == NULL) {
return 0;
}
curdata = (RPI_CursorData *)cursor->driverdata;
if (curdata == NULL) {
return -1;
}
if (mouse->focus == NULL) {
return -1;
}
data = SDL_GetDisplayDriverDataForWindow(mouse->focus);
if (data == NULL) {
return -1;
}
if (curdata->element == DISPMANX_NO_HANDLE) {
vc_dispmanx_rect_set(&src_rect, 0, 0, curdata->w << 16, curdata->h << 16);
vc_dispmanx_rect_set(&dst_rect, mouse->x - curdata->hot_x, mouse->y - curdata->hot_y, curdata->w, curdata->h);
update = vc_dispmanx_update_start(0);
SDL_assert(update);
env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER);
if (env) {
layer = SDL_atoi(env) + 1;
}
curdata->element = vc_dispmanx_element_add(update,
data->dispman_display,
layer,
&dst_rect,
curdata->resource,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alpha,
DISPMANX_NO_HANDLE, // clamp
DISPMANX_NO_ROTATE);
SDL_assert(curdata->element > DISPMANX_NO_HANDLE);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
}
return 0;
}
/* Free a window manager cursor */
static void RPI_FreeCursor(SDL_Cursor *cursor)
{
int ret;
DISPMANX_UPDATE_HANDLE_T update;
RPI_CursorData *curdata;
if (cursor != NULL) {
curdata = (RPI_CursorData *)cursor->driverdata;
if (curdata != NULL) {
if (curdata->element != DISPMANX_NO_HANDLE) {
update = vc_dispmanx_update_start(0);
SDL_assert(update);
ret = vc_dispmanx_element_remove(update, curdata->element);
SDL_assert(ret == DISPMANX_SUCCESS);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
}
if (curdata->resource != DISPMANX_NO_HANDLE) {
ret = vc_dispmanx_resource_delete(curdata->resource);
SDL_assert(ret == DISPMANX_SUCCESS);
}
SDL_free(cursor->driverdata);
}
SDL_free(cursor);
if (cursor == global_cursor) {
global_cursor = NULL;
}
}
}
static int RPI_WarpMouseGlobalGraphically(float x, float y)
{
RPI_CursorData *curdata;
DISPMANX_UPDATE_HANDLE_T update;
int ret;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
return 0;
}
curdata = (RPI_CursorData *)mouse->cur_cursor->driverdata;
if (curdata->element == DISPMANX_NO_HANDLE) {
return 0;
}
update = vc_dispmanx_update_start(0);
if (!update) {
return 0;
}
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = curdata->w << 16;
src_rect.height = curdata->h << 16;
dst_rect.x = (int)x - curdata->hot_x;
dst_rect.y = (int)y - curdata->hot_y;
dst_rect.width = curdata->w;
dst_rect.height = curdata->h;
ret = vc_dispmanx_element_change_attributes(
update,
curdata->element,
0,
0,
0,
&dst_rect,
&src_rect,
DISPMANX_NO_HANDLE,
DISPMANX_NO_ROTATE);
if (ret != DISPMANX_SUCCESS) {
return SDL_SetError("vc_dispmanx_element_change_attributes() failed");
}
/* Submit asynchronously, otherwise the performance suffers a lot */
ret = vc_dispmanx_update_submit(update, 0, NULL);
if (ret != DISPMANX_SUCCESS) {
return SDL_SetError("vc_dispmanx_update_submit() failed");
}
return 0;
}
static int RPI_WarpMouseGlobal(float x, float y)
{
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
return 0;
}
/* Update internal mouse position. */
SDL_SendMouseMotion(0, mouse->focus, mouse->mouseID, 0, x, y);
return RPI_WarpMouseGlobalGraphically(x, y);
}
static int RPI_WarpMouse(SDL_Window *window, float x, float y)
{
return RPI_WarpMouseGlobal(x, y);
}
void RPI_InitMouse(SDL_VideoDevice *_this)
{
/* FIXME: Using UDEV it should be possible to scan all mice
* but there's no point in doing so as there's no multimice support...yet!
*/
SDL_Mouse *mouse = SDL_GetMouse();
mouse->CreateCursor = RPI_CreateCursor;
mouse->ShowCursor = RPI_ShowCursor;
mouse->MoveCursor = RPI_MoveCursor;
mouse->FreeCursor = RPI_FreeCursor;
mouse->WarpMouse = RPI_WarpMouse;
mouse->WarpMouseGlobal = RPI_WarpMouseGlobal;
SDL_SetDefaultCursor(RPI_CreateDefaultCursor());
}
void RPI_QuitMouse(SDL_VideoDevice *_this)
{
}
/* This is called when a mouse motion event occurs */
static int RPI_MoveCursor(SDL_Cursor *cursor)
{
SDL_Mouse *mouse = SDL_GetMouse();
/* We must NOT call SDL_SendMouseMotion() on the next call or we will enter recursivity,
* so we create a version of WarpMouseGlobal without it. */
return RPI_WarpMouseGlobalGraphically(mouse->x, mouse->y);
}
#endif /* SDL_VIDEO_DRIVER_RPI */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_RPI_mouse_h_
#define SDL_RPI_mouse_h_
#include "../SDL_sysvideo.h"
typedef struct _RPI_CursorData RPI_CursorData;
struct _RPI_CursorData
{
DISPMANX_RESOURCE_HANDLE_T resource;
DISPMANX_ELEMENT_HANDLE_T element;
int hot_x, hot_y;
int w, h;
};
#define SDL_RPI_CURSORDATA(curs) RPI_CursorData *curdata = (RPI_CursorData *)((curs) ? (curs)->driverdata : NULL)
extern void RPI_InitMouse(SDL_VideoDevice *_this);
extern void RPI_QuitMouse(SDL_VideoDevice *_this);
#endif /* SDL_RPI_mouse_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if defined(SDL_VIDEO_DRIVER_RPI) && defined(SDL_VIDEO_OPENGL_EGL)
#include "SDL_rpivideo.h"
#include "SDL_rpiopengles.h"
/* EGL implementation of SDL OpenGL support */
void RPI_GLES_DefaultProfileConfig(SDL_VideoDevice *_this, int *mask, int *major, int *minor)
{
*mask = SDL_GL_CONTEXT_PROFILE_ES;
*major = 2;
*minor = 0;
}
int RPI_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path)
{
return SDL_EGL_LoadLibrary(_this, path, EGL_DEFAULT_DISPLAY, 0);
}
int RPI_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *wdata = window->driverdata;
if (!(_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, wdata->egl_surface))) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "eglSwapBuffers failed.");
return 0;
}
/* Wait immediately for vsync (as if we only had two buffers), for low input-lag scenarios.
* Run your SDL program with "SDL_RPI_DOUBLE_BUFFER=1 <program_name>" to enable this. */
if (wdata->double_buffer) {
SDL_LockMutex(wdata->vsync_cond_mutex);
SDL_WaitCondition(wdata->vsync_cond, wdata->vsync_cond_mutex);
SDL_UnlockMutex(wdata->vsync_cond_mutex);
}
return 0;
}
SDL_EGL_CreateContext_impl(RPI)
SDL_EGL_MakeCurrent_impl(RPI)
#endif /* SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_rpiopengles_h_
#define SDL_rpiopengles_h_
#if defined(SDL_VIDEO_DRIVER_RPI) && defined(SDL_VIDEO_OPENGL_EGL)
#include "../SDL_sysvideo.h"
#include "../SDL_egl_c.h"
/* OpenGLES functions */
#define RPI_GLES_GetAttribute SDL_EGL_GetAttribute
#define RPI_GLES_GetProcAddress SDL_EGL_GetProcAddressInternal
#define RPI_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define RPI_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
#define RPI_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
#define RPI_GLES_DeleteContext SDL_EGL_DeleteContext
extern int RPI_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path);
extern SDL_GLContext RPI_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
extern int RPI_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern int RPI_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
extern void RPI_GLES_DefaultProfileConfig(SDL_VideoDevice *_this, int *mask, int *major, int *minor);
#endif /* SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL */
#endif /* SDL_rpiopengles_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_RPI
/* References
* http://elinux.org/RPi_VideoCore_APIs
* https://github.com/raspberrypi/firmware/blob/master/opt/vc/src/hello_pi/hello_triangle/triangle.c
* http://cgit.freedesktop.org/wayland/weston/tree/src/rpi-renderer.c
* http://cgit.freedesktop.org/wayland/weston/tree/src/compositor-rpi.c
*/
/* SDL internals */
#include "../SDL_sysvideo.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#include <SDL3/SDL_syswm.h>
#ifdef SDL_INPUT_LINUXEV
#include "../../core/linux/SDL_evdev.h"
#endif
/* RPI declarations */
#include "SDL_rpivideo.h"
#include "SDL_rpievents_c.h"
#include "SDL_rpiopengles.h"
#include "SDL_rpimouse.h"
static void RPI_Destroy(SDL_VideoDevice *device)
{
SDL_free(device->driverdata);
SDL_free(device);
}
static float RPI_GetRefreshRate()
{
TV_DISPLAY_STATE_T tvstate;
if (vc_tv_get_display_state(&tvstate) == 0) {
// The width/height parameters are in the same position in the union
// for HDMI and SDTV
HDMI_PROPERTY_PARAM_T property;
property.property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE;
vc_tv_hdmi_get_property(&property);
if (property.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC) {
return ((100 * tvstate.display.hdmi.frame_rate * 1000) / 1001) / 100.0f;
} else {
return (float)tvstate.display.hdmi.frame_rate;
}
}
return 60.0f; /* Failed to get display state, default to 60 */
}
static SDL_VideoDevice *RPI_Create()
{
SDL_VideoDevice *device;
SDL_VideoData *phdata;
/* Initialize SDL_VideoDevice structure */
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Initialize internal data */
phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
if (phdata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
device->driverdata = phdata;
/* Setup amount of available displays */
device->num_displays = 0;
/* Set device free function */
device->free = RPI_Destroy;
/* Setup all functions which we can handle */
device->VideoInit = RPI_VideoInit;
device->VideoQuit = RPI_VideoQuit;
device->CreateSDLWindow = RPI_CreateWindow;
device->CreateSDLWindowFrom = RPI_CreateWindowFrom;
device->SetWindowTitle = RPI_SetWindowTitle;
device->SetWindowPosition = RPI_SetWindowPosition;
device->SetWindowSize = RPI_SetWindowSize;
device->ShowWindow = RPI_ShowWindow;
device->HideWindow = RPI_HideWindow;
device->RaiseWindow = RPI_RaiseWindow;
device->MaximizeWindow = RPI_MaximizeWindow;
device->MinimizeWindow = RPI_MinimizeWindow;
device->RestoreWindow = RPI_RestoreWindow;
device->DestroyWindow = RPI_DestroyWindow;
device->GL_LoadLibrary = RPI_GLES_LoadLibrary;
device->GL_GetProcAddress = RPI_GLES_GetProcAddress;
device->GL_UnloadLibrary = RPI_GLES_UnloadLibrary;
device->GL_CreateContext = RPI_GLES_CreateContext;
device->GL_MakeCurrent = RPI_GLES_MakeCurrent;
device->GL_SetSwapInterval = RPI_GLES_SetSwapInterval;
device->GL_GetSwapInterval = RPI_GLES_GetSwapInterval;
device->GL_SwapWindow = RPI_GLES_SwapWindow;
device->GL_DeleteContext = RPI_GLES_DeleteContext;
device->GL_DefaultProfileConfig = RPI_GLES_DefaultProfileConfig;
device->PumpEvents = RPI_PumpEvents;
return device;
}
VideoBootStrap RPI_bootstrap = {
"RPI",
"RPI Video Driver",
RPI_Create
};
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/*****************************************************************************/
static void AddDispManXDisplay(const int display_id)
{
DISPMANX_MODEINFO_T modeinfo;
DISPMANX_DISPLAY_HANDLE_T handle;
SDL_VideoDisplay display;
SDL_DisplayMode mode;
SDL_DisplayData *data;
handle = vc_dispmanx_display_open(display_id);
if (!handle) {
return; /* this display isn't available */
}
if (vc_dispmanx_display_get_info(handle, &modeinfo) < 0) {
vc_dispmanx_display_close(handle);
return;
}
/* RPI_GetRefreshRate() doesn't distinguish between displays. I'm not sure the hardware distinguishes either */
SDL_zero(mode);
mode.w = modeinfo.width;
mode.h = modeinfo.height;
mode.refresh_rate = RPI_GetRefreshRate();
/* 32 bpp for default */
mode.format = SDL_PIXELFORMAT_ABGR8888;
SDL_zero(display);
display.desktop_mode = mode;
/* Allocate display internal data */
data = (SDL_DisplayData *)SDL_calloc(1, sizeof(SDL_DisplayData));
if (data == NULL) {
vc_dispmanx_display_close(handle);
return; /* oh well */
}
data->dispman_display = handle;
display.driverdata = data;
SDL_AddVideoDisplay(&display, SDL_FALSE);
}
int RPI_VideoInit(SDL_VideoDevice *_this)
{
/* Initialize BCM Host */
bcm_host_init();
AddDispManXDisplay(DISPMANX_ID_MAIN_LCD); /* your default display */
AddDispManXDisplay(DISPMANX_ID_FORCE_OTHER); /* an "other" display...maybe DSI-connected screen while HDMI is your main */
#ifdef SDL_INPUT_LINUXEV
if (SDL_EVDEV_Init() < 0) {
return -1;
}
#endif
RPI_InitMouse(_this);
return 1;
}
void RPI_VideoQuit(SDL_VideoDevice *_this)
{
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Quit();
#endif
}
static void RPI_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
{
SDL_WindowData *wdata = (SDL_WindowData *)data;
SDL_LockMutex(wdata->vsync_cond_mutex);
SDL_SignalCondition(wdata->vsync_cond);
SDL_UnlockMutex(wdata->vsync_cond_mutex);
}
int RPI_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *wdata;
SDL_VideoDisplay *display;
SDL_DisplayData *displaydata;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
VC_DISPMANX_ALPHA_T dispman_alpha;
DISPMANX_UPDATE_HANDLE_T dispman_update;
uint32_t layer = SDL_RPI_VIDEOLAYER;
const char *env;
/* Disable alpha, otherwise the app looks composed with whatever dispman is showing (X11, console,etc) */
dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
dispman_alpha.opacity = 0xFF;
dispman_alpha.mask = 0;
/* Allocate window internal data */
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
}
display = SDL_GetVideoDisplayForWindow(window);
displaydata = display->driverdata;
/* Windows have one size for now */
window->w = display->desktop_mode.w;
window->h = display->desktop_mode.h;
/* OpenGL ES is the law here, buddy */
window->flags |= SDL_WINDOW_OPENGL;
/* Create a dispman element and associate a window to it */
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.width = window->w;
dst_rect.height = window->h;
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = window->w << 16;
src_rect.height = window->h << 16;
env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER);
if (env) {
layer = SDL_atoi(env);
}
dispman_update = vc_dispmanx_update_start(0);
wdata->dispman_window.element = vc_dispmanx_element_add(dispman_update,
displaydata->dispman_display,
layer /* layer */,
&dst_rect,
0 /*src*/,
&src_rect,
DISPMANX_PROTECTION_NONE,
&dispman_alpha /*alpha*/,
0 /*clamp*/,
0 /*transform*/);
wdata->dispman_window.width = window->w;
wdata->dispman_window.height = window->h;
vc_dispmanx_update_submit_sync(dispman_update);
if (!_this->egl_data) {
if (SDL_GL_LoadLibrary(NULL) < 0) {
return -1;
}
}
wdata->egl_surface = SDL_EGL_CreateSurface(_this, window, (NativeWindowType)&wdata->dispman_window);
if (wdata->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create GLES window surface");
}
/* Start generating vsync callbacks if necessary */
wdata->double_buffer = SDL_FALSE;
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, SDL_FALSE)) {
wdata->vsync_cond = SDL_CreateCondition();
wdata->vsync_cond_mutex = SDL_CreateMutex();
wdata->double_buffer = SDL_TRUE;
vc_dispmanx_vsync_callback(displaydata->dispman_display, RPI_vsync_callback, (void *)wdata);
}
/* Setup driver data for this window */
window->driverdata = wdata;
/* One window, it always has focus */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
/* Window has been successfully created */
return 0;
}
void RPI_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *data = window->driverdata;
SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
if (data) {
if (data->double_buffer) {
/* Wait for vsync, and then stop vsync callbacks and destroy related stuff, if needed */
SDL_LockMutex(data->vsync_cond_mutex);
SDL_WaitCondition(data->vsync_cond, data->vsync_cond_mutex);
SDL_UnlockMutex(data->vsync_cond_mutex);
vc_dispmanx_vsync_callback(displaydata->dispman_display, NULL, NULL);
SDL_DestroyCondition(data->vsync_cond);
SDL_DestroyMutex(data->vsync_cond_mutex);
}
#ifdef SDL_VIDEO_OPENGL_EGL
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
}
#endif
SDL_free(data);
window->driverdata = NULL;
}
}
int RPI_CreateWindowFrom(SDL_VideoDevice *_this, SDL_Window *window, const void *data)
{
return -1;
}
void RPI_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
{
}
int RPI_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
{
return SDL_Unsupported();
}
void RPI_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void RPI_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void RPI_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void RPI_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void RPI_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void RPI_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
void RPI_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
}
#endif /* SDL_VIDEO_DRIVER_RPI */

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@ -0,0 +1,90 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_rpivideo_h
#define SDL_rpivideo_h
#include "SDL_internal.h"
#include "../SDL_sysvideo.h"
#include <bcm_host.h>
#include <SDL3/SDL_egl.h>
struct SDL_VideoData
{
uint32_t egl_refcount; /* OpenGL ES reference count */
};
struct SDL_DisplayData
{
DISPMANX_DISPLAY_HANDLE_T dispman_display;
};
struct SDL_WindowData
{
EGL_DISPMANX_WINDOW_T dispman_window;
#ifdef SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
/* Vsync callback cond and mutex */
SDL_Condition *vsync_cond;
SDL_Mutex *vsync_cond_mutex;
SDL_bool double_buffer;
};
#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */
#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
/* Display and window functions */
int RPI_VideoInit(SDL_VideoDevice *_this);
void RPI_VideoQuit(SDL_VideoDevice *_this);
int RPI_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
int RPI_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
int RPI_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window);
int RPI_CreateWindowFrom(SDL_VideoDevice *_this, SDL_Window *window, const void *data);
void RPI_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
int RPI_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
void RPI_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
/* OpenGL/OpenGL ES functions */
int RPI_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path);
SDL_FunctionPointer RPI_GLES_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
void RPI_GLES_UnloadLibrary(SDL_VideoDevice *_this);
SDL_GLContext RPI_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
int RPI_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
int RPI_GLES_SetSwapInterval(SDL_VideoDevice *_this, int interval);
int RPI_GLES_GetSwapInterval(SDL_VideoDevice *_this);
int RPI_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
int RPI_GLES_DeleteContext(SDL_VideoDevice *_this, SDL_GLContext context);
#endif /* SDL_rpivideo_h */