forked from Green-Sky/tomato
add sdl bmp image loader
This commit is contained in:
26
src/image_loader.hpp
Normal file
26
src/image_loader.hpp
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
struct ImageLoaderI {
|
||||
virtual ~ImageLoaderI(void) {}
|
||||
|
||||
struct ImageInfo {
|
||||
uint32_t width {0};
|
||||
uint32_t height {0};
|
||||
};
|
||||
virtual ImageInfo loadInfoFromMemory(const uint8_t* data, uint64_t data_size) = 0;
|
||||
|
||||
struct ImageResult {
|
||||
uint32_t width {0};
|
||||
uint32_t height {0};
|
||||
struct Frame {
|
||||
int32_t ms {0};
|
||||
std::vector<uint8_t> data;
|
||||
};
|
||||
std::vector<Frame> frames;
|
||||
};
|
||||
virtual ImageResult loadFromMemoryRGBA(const uint8_t* data, uint64_t data_size) = 0;
|
||||
};
|
||||
|
Reference in New Issue
Block a user